Use a shorter/simpler license convention, stops the header taking so much space. Follow the SPDX license specification: https://spdx.org/licenses - C/C++/objc/objc++ - Python - Shell Scripts - CMake, GNUmakefile While most of the source tree has been included - `./extern/` was left out. - `./intern/cycles` & `./intern/atomic` are also excluded because they use different header conventions. doc/license/SPDX-license-identifiers.txt has been added to list SPDX all used identifiers. See P2788 for the script that automated these edits. Reviewed By: brecht, mont29, sergey Ref D14069
140 lines
3.5 KiB
C++
140 lines
3.5 KiB
C++
/* SPDX-License-Identifier: GPL-2.0-or-later */
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/** \file
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* \ingroup bmesh
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*/
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#pragma once
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/**
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* Returns whether or not a given vertex is
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* is part of a given edge.
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*/
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ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(1) BLI_INLINE
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bool BM_vert_in_edge(const BMEdge *e, const BMVert *v)
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{
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return (ELEM(v, e->v1, e->v2));
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}
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/**
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* Returns whether or not a given edge is part of a given loop.
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*/
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ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(1, 2) BLI_INLINE
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bool BM_edge_in_loop(const BMEdge *e, const BMLoop *l)
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{
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return (l->e == e || l->prev->e == e);
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}
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/**
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* Returns whether or not two vertices are in
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* a given edge
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*/
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ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(1, 2, 3) BLI_INLINE
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bool BM_verts_in_edge(const BMVert *v1, const BMVert *v2, const BMEdge *e)
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{
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return ((e->v1 == v1 && e->v2 == v2) || (e->v1 == v2 && e->v2 == v1));
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}
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/**
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* Given a edge and one of its vertices, returns
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* the other vertex.
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*/
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ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(1, 2) BLI_INLINE BMVert *BM_edge_other_vert(BMEdge *e,
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const BMVert *v)
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{
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if (e->v1 == v) {
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return e->v2;
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}
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else if (e->v2 == v) {
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return e->v1;
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}
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return NULL;
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}
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/**
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* Tests whether or not the edge is part of a wire.
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* (ie: has no faces attached to it)
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*/
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ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(1) BLI_INLINE bool BM_edge_is_wire(const BMEdge *e)
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{
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return (e->l == NULL);
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}
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/**
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* Tests whether or not this edge is manifold.
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* A manifold edge has exactly 2 faces attached to it.
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*/
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#if 1 /* fast path for checking manifold */
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ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(1) BLI_INLINE bool BM_edge_is_manifold(const BMEdge *e)
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{
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const BMLoop *l = e->l;
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return (l && (l->radial_next != l) && /* not 0 or 1 face users */
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(l->radial_next->radial_next == l)); /* 2 face users */
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}
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#else
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BLI_INLINE int BM_edge_is_manifold(BMEdge *e)
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{
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return (BM_edge_face_count(e) == 2);
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}
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#endif
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/**
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* Tests that the edge is manifold and
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* that both its faces point the same way.
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*/
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ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(1) BLI_INLINE bool BM_edge_is_contiguous(const BMEdge *e)
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{
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const BMLoop *l = e->l;
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const BMLoop *l_other;
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return (l && ((l_other = l->radial_next) != l) && /* not 0 or 1 face users */
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(l_other->radial_next == l) && /* 2 face users */
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(l_other->v != l->v));
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}
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/**
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* Tests whether or not an edge is on the boundary
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* of a shell (has one face associated with it)
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*/
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#if 1 /* fast path for checking boundary */
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ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(1) BLI_INLINE bool BM_edge_is_boundary(const BMEdge *e)
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{
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const BMLoop *l = e->l;
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return (l && (l->radial_next == l));
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}
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#else
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BLI_INLINE int BM_edge_is_boundary(BMEdge *e)
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{
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return (BM_edge_face_count(e) == 1);
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}
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#endif
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/**
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* Tests whether one loop is next to another within the same face.
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*/
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ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(1, 2) BLI_INLINE
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bool BM_loop_is_adjacent(const BMLoop *l_a, const BMLoop *l_b)
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{
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BLI_assert(l_a->f == l_b->f);
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BLI_assert(l_a != l_b);
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return (ELEM(l_b, l_a->next, l_a->prev));
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}
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ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(1) BLI_INLINE bool BM_loop_is_manifold(const BMLoop *l)
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{
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return ((l != l->radial_next) && (l == l->radial_next->radial_next));
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}
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/**
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* Check if we have a single wire edge user.
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*/
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ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(1) BLI_INLINE bool BM_vert_is_wire_endpoint(const BMVert *v)
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{
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const BMEdge *e = v->e;
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if (e && e->l == NULL) {
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return (BM_DISK_EDGE_NEXT(e, v) == e);
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}
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return false;
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}
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