Use a shorter/simpler license convention, stops the header taking so much space. Follow the SPDX license specification: https://spdx.org/licenses - C/C++/objc/objc++ - Python - Shell Scripts - CMake, GNUmakefile While most of the source tree has been included - `./extern/` was left out. - `./intern/cycles` & `./intern/atomic` are also excluded because they use different header conventions. doc/license/SPDX-license-identifiers.txt has been added to list SPDX all used identifiers. See P2788 for the script that automated these edits. Reviewed By: brecht, mont29, sergey Ref D14069
107 lines
2.1 KiB
C++
107 lines
2.1 KiB
C++
/* SPDX-License-Identifier: GPL-2.0-or-later */
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#pragma once
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/** \file
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* \ingroup freestyle
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* \brief Configuration file
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*/
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#include <algorithm>
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#include <string>
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#include "../system/Precision.h"
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#ifdef WITH_CXX_GUARDEDALLOC
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# include "MEM_guardedalloc.h"
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#endif
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using namespace std;
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namespace Freestyle {
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namespace Config {
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class Path {
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protected:
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static Path *_pInstance;
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string _ProjectDir;
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string _ModelsPath;
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string _PatternsPath;
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string _BrushesPath;
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string _EnvMapDir;
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string _MapsDir;
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string _HomeDir;
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public:
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Path();
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virtual ~Path();
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static Path *getInstance();
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void setRootDir(const string &iRootDir);
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void setHomeDir(const string &iHomeDir);
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const string &getProjectDir() const
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{
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return _ProjectDir;
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}
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const string &getModelsPath() const
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{
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return _ModelsPath;
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}
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const string &getPatternsPath() const
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{
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return _PatternsPath;
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}
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const string &getBrushesPath() const
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{
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return _BrushesPath;
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}
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const string &getEnvMapDir() const
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{
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return _EnvMapDir;
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}
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const string &getMapsDir() const
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{
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return _MapsDir;
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}
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const string &getHomeDir() const
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{
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return _HomeDir;
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}
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static string getEnvVar(const string &iEnvVarName);
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#ifdef WITH_CXX_GUARDEDALLOC
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MEM_CXX_CLASS_ALLOC_FUNCS("Freestyle:Config:Path")
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#endif
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};
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//
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// Configuration, default values
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//
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//////////////////////////////////////////////////////////////
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// Application
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static const string APPLICATION_NAME("APPNAME");
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static const string APPLICATION_VERSION("APPVERSION");
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// ViewMap
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static const string VIEWMAP_EXTENSION("vm");
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static const string VIEWMAP_MAGIC("ViewMap File");
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static const string VIEWMAP_VERSION("1.9");
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// Style modules
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static const string STYLE_MODULE_EXTENSION("py");
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static const string STYLE_MODULES_LIST_EXTENSION("sml");
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// Options
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static const string OPTIONS_DIR("." + APPLICATION_NAME);
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static const string OPTIONS_FILE("options.xml");
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static const string OPTIONS_CURRENT_DIRS_FILE("current_dirs.xml");
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static const string OPTIONS_QGLVIEWER_FILE("qglviewer.xml");
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} // namespace Config
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} /* namespace Freestyle */
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