Use a shorter/simpler license convention, stops the header taking so much space. Follow the SPDX license specification: https://spdx.org/licenses - C/C++/objc/objc++ - Python - Shell Scripts - CMake, GNUmakefile While most of the source tree has been included - `./extern/` was left out. - `./intern/cycles` & `./intern/atomic` are also excluded because they use different header conventions. doc/license/SPDX-license-identifiers.txt has been added to list SPDX all used identifiers. See P2788 for the script that automated these edits. Reviewed By: brecht, mont29, sergey Ref D14069
39 lines
875 B
C++
39 lines
875 B
C++
/* SPDX-License-Identifier: GPL-2.0-or-later */
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/** \file
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* \ingroup freestyle
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*/
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#pragma once
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#include "../BPy_FEdge.h"
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#include "../../../view_map/Silhouette.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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///////////////////////////////////////////////////////////////////////////////////////////
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extern PyTypeObject FEdgeSmooth_Type;
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#define BPy_FEdgeSmooth_Check(v) \
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(PyObject_IsInstance((PyObject *)v, (PyObject *)&FEdgeSmooth_Type))
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/*---------------------------Python BPy_FEdgeSmooth structure definition----------*/
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typedef struct {
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BPy_FEdge py_fe;
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Freestyle::FEdgeSmooth *fes;
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} BPy_FEdgeSmooth;
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/*---------------------------Python BPy_FEdgeSmooth visible prototypes-----------*/
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void FEdgeSmooth_mathutils_register_callback();
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///////////////////////////////////////////////////////////////////////////////////////////
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#ifdef __cplusplus
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}
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#endif
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