Recent refactoring to use uint relied on indirect includes and precompiled headers for uint to be defined. Explicitly include BLI_sys_types where this type is used now.
90 lines
1.8 KiB
C++
90 lines
1.8 KiB
C++
/* SPDX-License-Identifier: GPL-2.0-or-later */
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/** \file
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* \ingroup freestyle
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* \brief Class to display textual information about a scene graph.
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*/
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#include <iomanip>
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#include "IndexedFaceSet.h"
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#include "ScenePrettyPrinter.h"
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#include "BLI_sys_types.h"
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namespace Freestyle {
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#define VISIT(CLASS) \
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void ScenePrettyPrinter::visit##CLASS(CLASS &) \
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{ \
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_ofs << _space << #CLASS << endl; \
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}
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VISIT(Node)
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VISIT(NodeShape)
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VISIT(NodeGroup)
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VISIT(NodeLight)
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VISIT(NodeDrawingStyle)
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VISIT(NodeTransform)
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void ScenePrettyPrinter::visitNodeShapeBefore(NodeShape & /*shape*/)
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{
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increaseSpace();
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}
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void ScenePrettyPrinter::visitNodeShapeAfter(NodeShape & /*shape*/)
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{
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decreaseSpace();
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}
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void ScenePrettyPrinter::visitNodeGroupBefore(NodeGroup & /*group*/)
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{
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increaseSpace();
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}
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void ScenePrettyPrinter::visitNodeGroupAfter(NodeGroup & /*group*/)
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{
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decreaseSpace();
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}
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void ScenePrettyPrinter::visitNodeDrawingStyleBefore(NodeDrawingStyle & /*style*/)
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{
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increaseSpace();
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}
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void ScenePrettyPrinter::visitNodeDrawingStyleAfter(NodeDrawingStyle & /*style*/)
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{
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decreaseSpace();
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}
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void ScenePrettyPrinter::visitNodeTransformBefore(NodeTransform & /*transform*/)
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{
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increaseSpace();
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}
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void ScenePrettyPrinter::visitNodeTransformAfter(NodeTransform & /*transform*/)
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{
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decreaseSpace();
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}
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VISIT(LineRep)
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VISIT(OrientedLineRep)
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VISIT(TriangleRep)
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VISIT(VertexRep)
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void ScenePrettyPrinter::visitIndexedFaceSet(IndexedFaceSet &ifs)
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{
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const float *vertices = ifs.vertices();
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uint vsize = ifs.vsize();
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_ofs << _space << "IndexedFaceSet" << endl;
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const float *p = vertices;
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for (uint i = 0; i < vsize / 3; i++) {
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_ofs << _space << " " << setw(3) << setfill('0') << i << ": " << p[0] << ", " << p[1] << ", "
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<< p[2] << endl;
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p += 3;
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}
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}
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} /* namespace Freestyle */
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