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blender-archive/source/blender/freestyle/intern/system/Exception.h
Campbell Barton c434782e3a File headers: SPDX License migration
Use a shorter/simpler license convention, stops the header taking so
much space.

Follow the SPDX license specification: https://spdx.org/licenses

- C/C++/objc/objc++
- Python
- Shell Scripts
- CMake, GNUmakefile

While most of the source tree has been included

- `./extern/` was left out.
- `./intern/cycles` & `./intern/atomic` are also excluded because they
  use different header conventions.

doc/license/SPDX-license-identifiers.txt has been added to list SPDX all
used identifiers.

See P2788 for the script that automated these edits.

Reviewed By: brecht, mont29, sergey

Ref D14069
2022-02-11 09:14:36 +11:00

50 lines
802 B
C++

/* SPDX-License-Identifier: GPL-2.0-or-later */
#pragma once
/** \file
* \ingroup freestyle
* \brief Singleton to manage exceptions
*/
#ifdef WITH_CXX_GUARDEDALLOC
# include "MEM_guardedalloc.h"
#endif
namespace Freestyle {
class Exception {
public:
typedef enum {
NO_EXCEPTION,
UNDEFINED,
} exception_type;
static int getException()
{
exception_type e = _exception;
_exception = NO_EXCEPTION;
return e;
}
static int raiseException(exception_type exception = UNDEFINED)
{
_exception = exception;
return _exception;
}
static void reset()
{
_exception = NO_EXCEPTION;
}
private:
static exception_type _exception;
#ifdef WITH_CXX_GUARDEDALLOC
MEM_CXX_CLASS_ALLOC_FUNCS("Freestyle:Exception")
#endif
};
} /* namespace Freestyle */