Use a shorter/simpler license convention, stops the header taking so much space. Follow the SPDX license specification: https://spdx.org/licenses - C/C++/objc/objc++ - Python - Shell Scripts - CMake, GNUmakefile While most of the source tree has been included - `./extern/` was left out. - `./intern/cycles` & `./intern/atomic` are also excluded because they use different header conventions. doc/license/SPDX-license-identifiers.txt has been added to list SPDX all used identifiers. See P2788 for the script that automated these edits. Reviewed By: brecht, mont29, sergey Ref D14069
59 lines
924 B
C++
59 lines
924 B
C++
/* SPDX-License-Identifier: GPL-2.0-or-later */
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#pragma once
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/** \file
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* \ingroup freestyle
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* \brief Classes defining the basic "Iterator" design pattern
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*/
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#include "render_types.h"
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#ifdef WITH_CXX_GUARDEDALLOC
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# include "MEM_guardedalloc.h"
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#endif
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namespace Freestyle {
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class RenderMonitor {
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public:
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inline RenderMonitor(Render *re)
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{
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_re = re;
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}
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virtual ~RenderMonitor()
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{
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}
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inline void setInfo(string info)
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{
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if (_re && !info.empty()) {
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_re->i.infostr = info.c_str();
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_re->stats_draw(_re->sdh, &_re->i);
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_re->i.infostr = NULL;
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}
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}
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inline void progress(float i)
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{
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if (_re) {
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_re->progress(_re->prh, i);
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}
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}
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inline bool testBreak()
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{
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return _re && _re->test_break(_re->tbh);
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}
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protected:
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Render *_re;
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#ifdef WITH_CXX_GUARDEDALLOC
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MEM_CXX_CLASS_ALLOC_FUNCS("Freestyle:RenderMonitor")
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#endif
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};
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} /* namespace Freestyle */
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