This repository has been archived on 2023-10-09. You can view files and clone it. You cannot open issues or pull requests or push a commit.
Files
blender-archive/source/blender/imbuf/intern/dds/Common.h
Campbell Barton c434782e3a File headers: SPDX License migration
Use a shorter/simpler license convention, stops the header taking so
much space.

Follow the SPDX license specification: https://spdx.org/licenses

- C/C++/objc/objc++
- Python
- Shell Scripts
- CMake, GNUmakefile

While most of the source tree has been included

- `./extern/` was left out.
- `./intern/cycles` & `./intern/atomic` are also excluded because they
  use different header conventions.

doc/license/SPDX-license-identifiers.txt has been added to list SPDX all
used identifiers.

See P2788 for the script that automated these edits.

Reviewed By: brecht, mont29, sergey

Ref D14069
2022-02-11 09:14:36 +11:00

37 lines
721 B
C++

/* SPDX-License-Identifier: GPL-2.0-or-later */
/** \file
* \ingroup imbdds
*/
#pragma once
#ifndef MIN
# define MIN(a, b) ((a) <= (b) ? (a) : (b))
#endif
#ifndef MAX
# define MAX(a, b) ((a) >= (b) ? (a) : (b))
#endif
#ifndef CLAMP
# define CLAMP(x, a, b) MIN(MAX((x), (a)), (b))
#endif
template<typename T> inline void swap(T &a, T &b)
{
T tmp = a;
a = b;
b = tmp;
}
typedef unsigned char uint8;
typedef unsigned short uint16;
typedef unsigned int uint;
typedef unsigned int uint32;
typedef unsigned long long uint64;
// copied from nvtt src/nvimage/nvimage.h
inline uint computePitch(uint w, uint bitsize, uint alignment)
{
return ((w * bitsize + 8 * alignment - 1) / (8 * alignment)) * alignment;
}