Use a shorter/simpler license convention, stops the header taking so much space. Follow the SPDX license specification: https://spdx.org/licenses - C/C++/objc/objc++ - Python - Shell Scripts - CMake, GNUmakefile While most of the source tree has been included - `./extern/` was left out. - `./intern/cycles` & `./intern/atomic` are also excluded because they use different header conventions. doc/license/SPDX-license-identifiers.txt has been added to list SPDX all used identifiers. See P2788 for the script that automated these edits. Reviewed By: brecht, mont29, sergey Ref D14069
27 lines
728 B
C++
27 lines
728 B
C++
/* SPDX-License-Identifier: GPL-2.0-or-later */
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#pragma once
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/** \file
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* \ingroup balembic
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*/
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#include "abc_reader_object.h"
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namespace blender::io::alembic {
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class AbcCameraReader final : public AbcObjectReader {
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Alembic::AbcGeom::ICameraSchema m_schema;
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public:
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AbcCameraReader(const Alembic::Abc::IObject &object, ImportSettings &settings);
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bool valid() const override;
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bool accepts_object_type(const Alembic::AbcCoreAbstract::ObjectHeader &alembic_header,
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const Object *const ob,
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const char **err_str) const override;
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void readObjectData(Main *bmain, const Alembic::Abc::ISampleSelector &sample_sel) override;
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};
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} // namespace blender::io::alembic
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