Finally, here is the basic (functional) prototype of the new animation system which will allow for the infamous "everything is animatable", and which also addresses several of the more serious shortcomings of the old system. Unfortunately, this will break old animation files (especially right now, as I haven't written the version patching code yet), however, this is for the future. Highlights of the new system: * Scrapped IPO-Curves/IPO/(Action+Constraint-Channels)/Action system, and replaced it with F-Curve/Action. - F-Curves (animators from other packages will feel at home with this name) replace IPO-Curves. - The 'new' Actions, act as the containers for F-Curves, so that they can be reused. They are therefore more akin to the old 'IPO' blocks, except they do not have the blocktype restriction, so you can store materials/texture/geometry F-Curves in the same Action as Object transforms, etc. * F-Curves use RNA-paths for Data Access, hence allowing "every" (where sensible/editable that is) user-accessible setting from RNA to be animated. * Drivers are no longer mixed with Animation Data, so rigs will not be that easily broken and several dependency problems can be eliminated. (NOTE: drivers haven't been hooked up yet, but the code is in place) * F-Curve modifier system allows useful 'large-scale' manipulation of F-Curve values, including (I've only included implemented ones here): envelope deform (similar to lattices to allow broad-scale reshaping of curves), curve generator (polynomial or py-expression), cycles (replacing the old cyclic extrapolation modes, giving more control over this). (NOTE: currently this cannot be tested, as there's not access to them, but the code is all in place) * NLA system with 'tracks' (i.e. layers), and multiple strips per track. (NOTE: NLA system is not yet functional, as it's only partially coded still) There are more nice things that I will be preparing some nice docs for soon, but for now, check for more details: http://lists.blender.org/pipermail/bf-taskforce25/2009-January/000260.html So, what currently works: * I've implemented two basic operators for the 3D-view only to Insert and Delete Keyframes. These are tempolary ones only that will be replaced in due course with 'proper' code. * Object Loc/Rot/Scale can be keyframed. Also, the colour of the 'active' material (Note: this should really be for nth material instead, but that doesn't work yet in RNA) can also be keyframed into the same datablock. * Standard animation refresh (i.e. animation resulting from NLA and Action evaluation) is now done completely separate from drivers before anything else is done after a frame change. Drivers are handled after this in a separate pass, as dictated by depsgraph flags, etc. Notes: * Drivers haven't been hooked up yet * Only objects and data directly linked to objects can be animated. * Depsgraph will need further tweaks. Currently, I've only made sure that it will update some things in the most basic cases (i.e. frame change). * Animation Editors are currently broken (in terms of editing stuff). This will be my next target (priority to get Dopesheet working first, then F-Curve editor - i.e. old IPO Editor) * I've had to put in large chunks of XXX sandboxing for old animation system code all around the place. This will be cleaned up in due course, as some places need special review. In particular, the particles and sequencer code have far too many manual calls to calculate + flush animation info, which is really bad (this is a 'please explain yourselves' call to Physics coders!).
606 lines
14 KiB
C
606 lines
14 KiB
C
/**
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*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* Contributor(s): Campbell Barton <ideasman42@gmail.com>
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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#include <stdlib.h>
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#include <stdio.h>
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#include <string.h>
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#include <sys/stat.h>
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#include <sys/types.h>
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#include "MEM_guardedalloc.h"
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#include "DNA_ID.h"
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#include "DNA_cloth_types.h"
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#include "DNA_modifier_types.h"
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#include "DNA_object_types.h"
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#include "DNA_object_force.h"
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#include "DNA_particle_types.h"
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#include "DNA_scene_types.h"
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#include "BLI_blenlib.h"
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#include "BKE_cloth.h"
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#include "BKE_depsgraph.h"
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#include "BKE_global.h"
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#include "BKE_library.h"
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#include "BKE_main.h"
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#include "BKE_modifier.h"
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#include "BKE_object.h"
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#include "BKE_particle.h"
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#include "BKE_pointcache.h"
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#include "BKE_softbody.h"
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#include "BKE_utildefines.h"
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/* needed for directory lookup */
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#ifndef WIN32
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#include <dirent.h>
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#else
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#include "BLI_winstuff.h"
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#endif
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/* untitled blend's need getpid for a unique name */
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#ifdef WIN32
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#include <process.h>
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#else
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#include <unistd.h>
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#endif
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#ifdef _WIN32
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#ifndef snprintf
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#define snprintf _snprintf
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#endif
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#endif
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/* Creating ID's */
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void BKE_ptcache_id_from_softbody(PTCacheID *pid, Object *ob, SoftBody *sb)
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{
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ParticleSystemModifierData *psmd;
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ModifierData *md;
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int a;
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memset(pid, 0, sizeof(PTCacheID));
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pid->ob= ob;
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pid->data= sb;
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pid->type= PTCACHE_TYPE_SOFTBODY;
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pid->cache= sb->pointcache;
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if(sb->particles) {
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psmd= psys_get_modifier(ob, sb->particles);
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pid->stack_index= modifiers_indexInObject(ob, (ModifierData*)psmd);
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}
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else {
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for(a=0, md=ob->modifiers.first; md; md=md->next, a++) {
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if(md->type == eModifierType_Softbody) {
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pid->stack_index = a;
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break;
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}
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}
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}
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}
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void BKE_ptcache_id_from_particles(PTCacheID *pid, Object *ob, ParticleSystem *psys)
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{
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ParticleSystemModifierData *psmd= psys_get_modifier(ob, psys);
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memset(pid, 0, sizeof(PTCacheID));
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pid->ob= ob;
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pid->data= psys;
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pid->type= PTCACHE_TYPE_PARTICLES;
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pid->stack_index= modifiers_indexInObject(ob, (ModifierData *)psmd);
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pid->cache= psys->pointcache;
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}
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void BKE_ptcache_id_from_cloth(PTCacheID *pid, Object *ob, ClothModifierData *clmd)
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{
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memset(pid, 0, sizeof(PTCacheID));
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pid->ob= ob;
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pid->data= clmd;
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pid->type= PTCACHE_TYPE_CLOTH;
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pid->stack_index= modifiers_indexInObject(ob, (ModifierData *)clmd);
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pid->cache= clmd->point_cache;
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}
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void BKE_ptcache_ids_from_object(ListBase *lb, Object *ob)
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{
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PTCacheID *pid;
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ParticleSystem *psys;
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ModifierData *md;
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lb->first= lb->last= NULL;
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if(ob->soft) {
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pid= MEM_callocN(sizeof(PTCacheID), "PTCacheID");
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BKE_ptcache_id_from_softbody(pid, ob, ob->soft);
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BLI_addtail(lb, pid);
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}
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for(psys=ob->particlesystem.first; psys; psys=psys->next) {
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pid= MEM_callocN(sizeof(PTCacheID), "PTCacheID");
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BKE_ptcache_id_from_particles(pid, ob, psys);
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BLI_addtail(lb, pid);
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if(psys->soft) {
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pid= MEM_callocN(sizeof(PTCacheID), "PTCacheID");
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BKE_ptcache_id_from_softbody(pid, ob, psys->soft);
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BLI_addtail(lb, pid);
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}
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}
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for(md=ob->modifiers.first; md; md=md->next) {
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if(md->type == eModifierType_Cloth) {
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pid= MEM_callocN(sizeof(PTCacheID), "PTCacheID");
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BKE_ptcache_id_from_cloth(pid, ob, (ClothModifierData*)md);
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BLI_addtail(lb, pid);
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}
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}
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}
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/* Takes an Object ID and returns a unique name
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- id: object id
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- cfra: frame for the cache, can be negative
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- stack_index: index in the modifier stack. we can have cache for more then one stack_index
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*/
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#define MAX_PTCACHE_PATH FILE_MAX
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#define MAX_PTCACHE_FILE ((FILE_MAXDIR+FILE_MAXFILE)*2)
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static int ptcache_path(PTCacheID *pid, char *filename)
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{
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Library *lib;
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int i;
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lib= (pid)? pid->ob->id.lib: NULL;
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if (G.relbase_valid || lib) {
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char file[MAX_PTCACHE_PATH]; /* we dont want the dir, only the file */
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char *blendfilename;
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blendfilename= (lib)? lib->filename: G.sce;
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BLI_split_dirfile_basic(blendfilename, NULL, file);
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i = strlen(file);
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/* remove .blend */
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if (i > 6)
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file[i-6] = '\0';
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snprintf(filename, MAX_PTCACHE_PATH, "//"PTCACHE_PATH"%s", file); /* add blend file name to pointcache dir */
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BLI_convertstringcode(filename, blendfilename);
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BLI_add_slash(filename);
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return strlen(filename);
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}
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/* use the temp path. this is weak but better then not using point cache at all */
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/* btempdir is assumed to exist and ALWAYS has a trailing slash */
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snprintf(filename, MAX_PTCACHE_PATH, "%s"PTCACHE_PATH"%d", btempdir, abs(getpid()));
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BLI_add_slash(filename);
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return strlen(filename);
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}
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static int BKE_ptcache_id_filename(PTCacheID *pid, char *filename, int cfra, short do_path, short do_ext)
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{
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int len=0;
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char *idname;
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char *newname;
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filename[0] = '\0';
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newname = filename;
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/*if (!G.relbase_valid) return 0; *//* save blend file before using pointcache */
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/* start with temp dir */
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if (do_path) {
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len = ptcache_path(pid, filename);
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newname += len;
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}
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idname = (pid->ob->id.name+2);
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/* convert chars to hex so they are always a valid filename */
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while('\0' != *idname) {
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snprintf(newname, MAX_PTCACHE_FILE, "%02X", (char)(*idname++));
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newname+=2;
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len += 2;
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}
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if (do_ext) {
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snprintf(newname, MAX_PTCACHE_FILE, "_%06d_%02d"PTCACHE_EXT, cfra, pid->stack_index); /* always 6 chars */
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len += 16;
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}
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return len; /* make sure the above string is always 16 chars */
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}
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/* youll need to close yourself after! */
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PTCacheFile *BKE_ptcache_file_open(PTCacheID *pid, int mode, int cfra)
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{
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PTCacheFile *pf;
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FILE *fp = NULL;
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char filename[(FILE_MAXDIR+FILE_MAXFILE)*2];
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/* don't allow writing for linked objects */
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if(pid->ob->id.lib && mode == PTCACHE_FILE_WRITE)
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return NULL;
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/*if (!G.relbase_valid) return NULL; *//* save blend file before using pointcache */
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BKE_ptcache_id_filename(pid, filename, cfra, 1, 1);
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if (mode==PTCACHE_FILE_READ) {
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if (!BLI_exists(filename)) {
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return NULL;
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}
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fp = fopen(filename, "rb");
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} else if (mode==PTCACHE_FILE_WRITE) {
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BLI_make_existing_file(filename); /* will create the dir if needs be, same as //textures is created */
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fp = fopen(filename, "wb");
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}
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if (!fp)
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return NULL;
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pf= MEM_mallocN(sizeof(PTCacheFile), "PTCacheFile");
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pf->fp= fp;
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return pf;
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}
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void BKE_ptcache_file_close(PTCacheFile *pf)
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{
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fclose(pf->fp);
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MEM_freeN(pf);
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}
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int BKE_ptcache_file_read_floats(PTCacheFile *pf, float *f, int tot)
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{
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return (fread(f, sizeof(float), tot, pf->fp) == tot);
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}
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int BKE_ptcache_file_write_floats(PTCacheFile *pf, float *f, int tot)
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{
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return (fwrite(f, sizeof(float), tot, pf->fp) == tot);
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}
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/* youll need to close yourself after!
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* mode - PTCACHE_CLEAR_ALL,
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*/
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void BKE_ptcache_id_clear(PTCacheID *pid, int mode, int cfra)
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{
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int len; /* store the length of the string */
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/* mode is same as fopen's modes */
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DIR *dir;
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struct dirent *de;
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char path[MAX_PTCACHE_PATH];
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char filename[MAX_PTCACHE_FILE];
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char path_full[MAX_PTCACHE_FILE];
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char ext[MAX_PTCACHE_PATH];
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if(!pid->cache)
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return;
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/* don't allow clearing for linked objects */
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if(pid->ob->id.lib)
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return;
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/*if (!G.relbase_valid) return; *//* save blend file before using pointcache */
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/* clear all files in the temp dir with the prefix of the ID and the ".bphys" suffix */
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switch (mode) {
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case PTCACHE_CLEAR_ALL:
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case PTCACHE_CLEAR_BEFORE:
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case PTCACHE_CLEAR_AFTER:
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ptcache_path(pid, path);
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len = BKE_ptcache_id_filename(pid, filename, cfra, 0, 0); /* no path */
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dir = opendir(path);
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if (dir==NULL)
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return;
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snprintf(ext, sizeof(ext), "_%02d"PTCACHE_EXT, pid->stack_index);
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while ((de = readdir(dir)) != NULL) {
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if (strstr(de->d_name, ext)) { /* do we have the right extension?*/
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if (strncmp(filename, de->d_name, len ) == 0) { /* do we have the right prefix */
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if (mode == PTCACHE_CLEAR_ALL) {
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BLI_join_dirfile(path_full, path, de->d_name);
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BLI_delete(path_full, 0, 0);
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} else {
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/* read the number of the file */
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int frame, len2 = strlen(de->d_name);
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char num[7];
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if (len2 > 15) { /* could crash if trying to copy a string out of this range*/
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BLI_strncpy(num, de->d_name + (strlen(de->d_name) - 15), sizeof(num));
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frame = atoi(num);
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if((mode==PTCACHE_CLEAR_BEFORE && frame < cfra) ||
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(mode==PTCACHE_CLEAR_AFTER && frame > cfra) ) {
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BLI_join_dirfile(path_full, path, de->d_name);
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BLI_delete(path_full, 0, 0);
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}
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}
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}
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}
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}
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}
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closedir(dir);
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break;
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case PTCACHE_CLEAR_FRAME:
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len = BKE_ptcache_id_filename(pid, filename, cfra, 1, 1); /* no path */
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BLI_delete(filename, 0, 0);
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break;
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}
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}
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int BKE_ptcache_id_exist(PTCacheID *pid, int cfra)
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{
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char filename[MAX_PTCACHE_FILE];
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if(!pid->cache)
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return 0;
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BKE_ptcache_id_filename(pid, filename, cfra, 1, 1);
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return BLI_exists(filename);
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}
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void BKE_ptcache_id_time(PTCacheID *pid, Scene *scene, float cfra, int *startframe, int *endframe, float *timescale)
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{
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Object *ob;
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PointCache *cache;
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float offset, time, nexttime;
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/* time handling for point cache:
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* - simulation time is scaled by result of bsystem_time
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* - for offsetting time only time offset is taken into account, since
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* that's always the same and can't be animated. a timeoffset which
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* varies over time is not simpe to support.
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* - field and motion blur offsets are currently ignored, proper solution
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* is probably to interpolate results from two frames for that ..
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*/
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ob= pid->ob;
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cache= pid->cache;
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if(timescale) {
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time= bsystem_time(scene, ob, cfra, 0.0f);
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nexttime= bsystem_time(scene, ob, cfra+1.0f, 0.0f);
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*timescale= MAX2(nexttime - time, 0.0f);
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}
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if(startframe && endframe) {
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*startframe= cache->startframe;
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*endframe= cache->endframe;
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// XXX ipoflag is depreceated - old animation system stuff
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if (/*(ob->ipoflag & OB_OFFS_PARENT) &&*/ (ob->partype & PARSLOW)==0) {
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offset= give_timeoffset(ob);
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*startframe += (int)(offset+0.5f);
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*endframe += (int)(offset+0.5f);
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}
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}
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}
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int BKE_ptcache_id_reset(PTCacheID *pid, int mode)
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{
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PointCache *cache;
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int reset, clear;
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if(!pid->cache)
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return 0;
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cache= pid->cache;
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reset= 0;
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clear= 0;
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if(mode == PTCACHE_RESET_DEPSGRAPH) {
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if(!(cache->flag & PTCACHE_BAKED) && !BKE_ptcache_get_continue_physics()) {
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reset= 1;
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clear= 1;
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}
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else
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cache->flag |= PTCACHE_OUTDATED;
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}
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else if(mode == PTCACHE_RESET_BAKED) {
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if(!BKE_ptcache_get_continue_physics()) {
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reset= 1;
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clear= 1;
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}
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else
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cache->flag |= PTCACHE_OUTDATED;
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}
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else if(mode == PTCACHE_RESET_OUTDATED) {
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reset = 1;
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if(cache->flag & PTCACHE_OUTDATED)
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if(!(cache->flag & PTCACHE_BAKED))
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clear= 1;
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}
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if(reset) {
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cache->flag &= ~(PTCACHE_OUTDATED|PTCACHE_SIMULATION_VALID);
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cache->simframe= 0;
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if(pid->type == PTCACHE_TYPE_CLOTH)
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cloth_free_modifier(pid->ob, pid->data);
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else if(pid->type == PTCACHE_TYPE_SOFTBODY)
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sbFreeSimulation(pid->data);
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else if(pid->type == PTCACHE_TYPE_PARTICLES)
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psys_reset(pid->data, PSYS_RESET_DEPSGRAPH);
|
|
}
|
|
if(clear)
|
|
BKE_ptcache_id_clear(pid, PTCACHE_CLEAR_ALL, 0);
|
|
|
|
return (reset || clear);
|
|
}
|
|
|
|
int BKE_ptcache_object_reset(Object *ob, int mode)
|
|
{
|
|
PTCacheID pid;
|
|
ParticleSystem *psys;
|
|
ModifierData *md;
|
|
int reset, skip;
|
|
|
|
reset= 0;
|
|
skip= 0;
|
|
|
|
if(ob->soft) {
|
|
BKE_ptcache_id_from_softbody(&pid, ob, ob->soft);
|
|
reset |= BKE_ptcache_id_reset(&pid, mode);
|
|
}
|
|
|
|
for(psys=ob->particlesystem.first; psys; psys=psys->next) {
|
|
/* Baked softbody hair has to be checked first, because we don't want to reset */
|
|
/* particles or softbody in that case -jahka */
|
|
if(psys->soft) {
|
|
BKE_ptcache_id_from_softbody(&pid, ob, psys->soft);
|
|
if(mode == PSYS_RESET_ALL || !(psys->part->type == PART_HAIR && (pid.cache->flag & PTCACHE_BAKED)))
|
|
reset |= BKE_ptcache_id_reset(&pid, mode);
|
|
else
|
|
skip = 1;
|
|
}
|
|
|
|
if(skip == 0) {
|
|
BKE_ptcache_id_from_particles(&pid, ob, psys);
|
|
reset |= BKE_ptcache_id_reset(&pid, mode);
|
|
}
|
|
}
|
|
|
|
for(md=ob->modifiers.first; md; md=md->next) {
|
|
if(md->type == eModifierType_Cloth) {
|
|
BKE_ptcache_id_from_cloth(&pid, ob, (ClothModifierData*)md);
|
|
reset |= BKE_ptcache_id_reset(&pid, mode);
|
|
}
|
|
}
|
|
|
|
return reset;
|
|
}
|
|
|
|
/* Use this when quitting blender, with unsaved files */
|
|
void BKE_ptcache_remove(void)
|
|
{
|
|
char path[MAX_PTCACHE_PATH];
|
|
char path_full[MAX_PTCACHE_PATH];
|
|
int rmdir = 1;
|
|
|
|
ptcache_path(NULL, path);
|
|
|
|
if (BLI_exist(path)) {
|
|
/* The pointcache dir exists? - remove all pointcache */
|
|
|
|
DIR *dir;
|
|
struct dirent *de;
|
|
|
|
dir = opendir(path);
|
|
if (dir==NULL)
|
|
return;
|
|
|
|
while ((de = readdir(dir)) != NULL) {
|
|
if( strcmp(de->d_name, ".")==0 || strcmp(de->d_name, "..")==0) {
|
|
/* do nothing */
|
|
} else if (strstr(de->d_name, PTCACHE_EXT)) { /* do we have the right extension?*/
|
|
BLI_join_dirfile(path_full, path, de->d_name);
|
|
BLI_delete(path_full, 0, 0);
|
|
} else {
|
|
rmdir = 0; /* unknown file, dont remove the dir */
|
|
}
|
|
}
|
|
|
|
closedir(dir);
|
|
} else {
|
|
rmdir = 0; /* path dosnt exist */
|
|
}
|
|
|
|
if (rmdir) {
|
|
BLI_delete(path, 1, 0);
|
|
}
|
|
}
|
|
|
|
/* Continuous Interaction */
|
|
|
|
static int CONTINUE_PHYSICS = 0;
|
|
|
|
void BKE_ptcache_set_continue_physics(Scene *scene, int enable)
|
|
{
|
|
Object *ob;
|
|
|
|
if(CONTINUE_PHYSICS != enable) {
|
|
CONTINUE_PHYSICS = enable;
|
|
|
|
if(CONTINUE_PHYSICS == 0) {
|
|
for(ob=G.main->object.first; ob; ob=ob->id.next)
|
|
if(BKE_ptcache_object_reset(ob, PTCACHE_RESET_OUTDATED))
|
|
DAG_object_flush_update(scene, ob, OB_RECALC_DATA);
|
|
}
|
|
}
|
|
}
|
|
|
|
int BKE_ptcache_get_continue_physics()
|
|
{
|
|
return CONTINUE_PHYSICS;
|
|
}
|
|
|
|
/* Point Cache */
|
|
|
|
PointCache *BKE_ptcache_add()
|
|
{
|
|
PointCache *cache;
|
|
|
|
cache= MEM_callocN(sizeof(PointCache), "PointCache");
|
|
cache->startframe= 1;
|
|
cache->endframe= 250;
|
|
|
|
return cache;
|
|
}
|
|
|
|
void BKE_ptcache_free(PointCache *cache)
|
|
{
|
|
MEM_freeN(cache);
|
|
}
|
|
|
|
PointCache *BKE_ptcache_copy(PointCache *cache)
|
|
{
|
|
PointCache *ncache;
|
|
|
|
ncache= MEM_dupallocN(cache);
|
|
|
|
ncache->flag= 0;
|
|
ncache->simframe= 0;
|
|
|
|
return ncache;
|
|
}
|
|
|