- move static declarations and data definitions out of headers. the BGL module still need cleaning. - move declarations out of modules.h and into appropriate .h files. modules.h still exists as a container for the few modules that need to #include almost everything. - all files now have a $Id tag and have been formatted by indent there are no changes to executable code. pre-commit versions are tagged with bpy-cleanup-pre-20041007 for the sake of paranoia.
79 lines
2.2 KiB
C++
79 lines
2.2 KiB
C++
/*
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* $Id$
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*
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* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version. The Blender
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* Foundation also sells licenses for use in proprietary software under
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* the Blender License. See http://www.blender.org/BL/ for information
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* about this.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* This is a new part of Blender.
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*
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* Contributor(s): Willian P. Germano
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*
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* ***** END GPL/BL DUAL LICENSE BLOCK *****
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*/
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/* The code in Draw.[ch] and BGL.[ch] comes from opy_draw.c in the old
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* bpython/intern dir, with minor modifications to suit the current
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* implementation. Important original comments are marked with an @ symbol. */
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#ifndef EXPP_DRAW_H_
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#define EXPP_DRAW_H_
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#include "DNA_space_types.h"
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#include "DNA_text_types.h"
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#include "Python.h"
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#include "gen_utils.h"
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#include "Window.h"
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void initDraw( void );
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/*
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* Button Object stuct
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*/
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typedef struct _Button {
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PyObject_VAR_HEAD /* required Py Macro */
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int type; /*@ 1 == int, 2 == float, 3 == string */
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unsigned int slen; /*@ length of string (if type == 3) */
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union {
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int asint;
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float asfloat;
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char *asstr;
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} val;
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char *tooltip;
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} Button;
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/*
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* these are declared in ../BPY_extern.h
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*/
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void BPY_spacescript_do_pywin_draw( SpaceScript * sc );
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void BPY_spacescript_do_pywin_event( SpaceScript * sc,
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unsigned short event, short val );
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void BPY_free_compiled_text( Text * text );
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PyObject *M_Draw_Init( void );
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PyObject *Draw_Init( void );
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#endif /* EXPP_DRAW_H */
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