Helps in cases of not very complex scenes and lots of system threads available. A bit hard to measure change on it's own, it works best with the upcoming changes and gives measurable improvements.
326 lines
9.4 KiB
C++
326 lines
9.4 KiB
C++
/*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2013 Blender Foundation.
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* All rights reserved.
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*
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* Original Author: Joshua Leung
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* Contributor(s): None Yet
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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/** \file blender/depsgraph/intern/eval/deg_eval_flush.cc
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* \ingroup depsgraph
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*
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* Core routines for how the Depsgraph works.
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*/
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#include "intern/eval/deg_eval_flush.h"
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// TODO(sergey): Use some sort of wrapper.
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#include <deque>
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#include "BLI_utildefines.h"
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#include "BLI_task.h"
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#include "BLI_ghash.h"
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extern "C" {
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#include "DNA_object_types.h"
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} /* extern "C" */
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#include "DEG_depsgraph.h"
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#include "intern/nodes/deg_node.h"
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#include "intern/nodes/deg_node_component.h"
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#include "intern/nodes/deg_node_id.h"
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#include "intern/nodes/deg_node_operation.h"
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#include "intern/depsgraph_intern.h"
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#include "util/deg_util_foreach.h"
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namespace DEG {
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enum {
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ID_STATE_NONE = 0,
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ID_STATE_MODIFIED = 1,
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};
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enum {
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COMPONENT_STATE_NONE = 0,
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COMPONENT_STATE_SCHEDULED = 1,
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COMPONENT_STATE_DONE = 2,
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};
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typedef std::deque<OperationDepsNode *> FlushQueue;
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namespace {
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// TODO(sergey): De-duplicate with depsgraph_tag,cc
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void lib_id_recalc_tag(Main *bmain, ID *id)
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{
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id->recalc |= ID_RECALC;
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DEG_id_type_tag(bmain, GS(id->name));
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}
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void lib_id_recalc_data_tag(Main *bmain, ID *id)
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{
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id->recalc |= ID_RECALC_DATA;
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DEG_id_type_tag(bmain, GS(id->name));
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}
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void flush_init_operation_node_func(
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void *__restrict data_v,
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const int i,
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const ParallelRangeTLS *__restrict /*tls*/)
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{
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Depsgraph *graph = (Depsgraph *)data_v;
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OperationDepsNode *node = graph->operations[i];
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node->scheduled = false;
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}
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void flush_init_id_node_func(
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void *__restrict data_v,
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const int i,
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const ParallelRangeTLS *__restrict /*tls*/)
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{
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Depsgraph *graph = (Depsgraph *)data_v;
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IDDepsNode *id_node = graph->id_nodes[i];
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id_node->done = ID_STATE_NONE;
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GHASH_FOREACH_BEGIN(ComponentDepsNode *, comp_node, id_node->components)
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comp_node->done = COMPONENT_STATE_NONE;
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GHASH_FOREACH_END();
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}
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BLI_INLINE void flush_prepare(Depsgraph *graph)
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{
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{
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const int num_operations = graph->operations.size();
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ParallelRangeSettings settings;
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BLI_parallel_range_settings_defaults(&settings);
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settings.min_iter_per_thread = 1024;
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BLI_task_parallel_range(0, num_operations,
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graph,
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flush_init_operation_node_func,
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&settings);
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}
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{
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const int num_id_nodes = graph->id_nodes.size();
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ParallelRangeSettings settings;
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BLI_parallel_range_settings_defaults(&settings);
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settings.min_iter_per_thread = 1024;
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BLI_task_parallel_range(0, num_id_nodes,
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graph,
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flush_init_id_node_func,
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&settings);
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}
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}
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BLI_INLINE void flush_schedule_entrypoints(Depsgraph *graph, FlushQueue *queue)
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{
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GSET_FOREACH_BEGIN(OperationDepsNode *, op_node, graph->entry_tags)
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{
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queue->push_back(op_node);
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op_node->scheduled = true;
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}
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GSET_FOREACH_END();
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}
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BLI_INLINE void flush_handle_id_node(IDDepsNode *id_node)
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{
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id_node->done = ID_STATE_MODIFIED;
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}
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/* TODO(sergey): We can reduce number of arguments here. */
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BLI_INLINE void flush_handle_component_node(Depsgraph * /*graph*/,
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IDDepsNode *id_node,
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ComponentDepsNode *comp_node,
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FlushQueue *queue)
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{
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/* We only handle component once. */
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if (comp_node->done == COMPONENT_STATE_DONE) {
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return;
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}
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comp_node->done = COMPONENT_STATE_DONE;
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/* Tag all required operations in component for update. */
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foreach (OperationDepsNode *op, comp_node->operations) {
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op->flag |= DEPSOP_FLAG_NEEDS_UPDATE;
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}
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if (GS(id_node->id->name) == ID_OB) {
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Object *object = (Object *)id_node->id;
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/* This code is used to preserve those areas which does
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* direct object update,
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*
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* Plus it ensures visibility changes and relations and
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* layers visibility update has proper flags to work with.
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*/
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switch (comp_node->type) {
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case DEG_NODE_TYPE_UNDEFINED:
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case DEG_NODE_TYPE_OPERATION:
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case DEG_NODE_TYPE_TIMESOURCE:
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case DEG_NODE_TYPE_ID_REF:
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case DEG_NODE_TYPE_SEQUENCER:
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case NUM_DEG_NODE_TYPES:
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/* Ignore, does not translate to object component. */
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BLI_assert(!"This should never happen!");
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break;
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case DEG_NODE_TYPE_ANIMATION:
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object->recalc |= OB_RECALC_TIME;
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break;
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case DEG_NODE_TYPE_TRANSFORM:
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object->recalc |= OB_RECALC_OB;
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break;
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case DEG_NODE_TYPE_GEOMETRY:
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case DEG_NODE_TYPE_EVAL_POSE:
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case DEG_NODE_TYPE_BONE:
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case DEG_NODE_TYPE_EVAL_PARTICLES:
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case DEG_NODE_TYPE_SHADING:
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case DEG_NODE_TYPE_CACHE:
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case DEG_NODE_TYPE_PROXY:
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object->recalc |= OB_RECALC_DATA;
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break;
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case DEG_NODE_TYPE_PARAMETERS:
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break;
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}
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}
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/* When some target changes bone, we might need to re-run the
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* whole IK solver, otherwise result might be unpredictable.
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*/
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if (comp_node->type == DEG_NODE_TYPE_BONE) {
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ComponentDepsNode *pose_comp =
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id_node->find_component(DEG_NODE_TYPE_EVAL_POSE);
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BLI_assert(pose_comp != NULL);
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if (pose_comp->done == COMPONENT_STATE_NONE) {
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queue->push_front(pose_comp->get_entry_operation());
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pose_comp->done = COMPONENT_STATE_SCHEDULED;
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}
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}
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}
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/* Schedule children of the given operation node for traversal.
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*
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* One of the children will by-pass the queue and will be returned as a function
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* return value, so it can start being handled right away, without building too
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* much of a queue.
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*/
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BLI_INLINE OperationDepsNode *flush_schedule_children(
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OperationDepsNode *op_node,
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FlushQueue *queue)
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{
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OperationDepsNode *result = NULL;
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foreach (DepsRelation *rel, op_node->outlinks) {
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OperationDepsNode *to_node = (OperationDepsNode *)rel->to;
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if (to_node->scheduled == false) {
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if (result != NULL) {
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queue->push_front(to_node);
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}
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else {
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result = to_node;
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}
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to_node->scheduled = true;
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}
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}
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return result;
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}
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BLI_INLINE void flush_editors_id_update(Main *bmain,
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Depsgraph *graph)
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{
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foreach (IDDepsNode *id_node, graph->id_nodes) {
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if (id_node->done != ID_STATE_MODIFIED) {
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continue;
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}
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/* TODO(sergey): Do we need to pass original or evaluated ID here? */
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ID *id = id_node->id;
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deg_editors_id_update(bmain, id);
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lib_id_recalc_tag(bmain, id);
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/* TODO(sergey): For until we've got proper data nodes in the graph. */
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lib_id_recalc_data_tag(bmain, id);
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}
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}
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} // namespace
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/* Flush updates from tagged nodes outwards until all affected nodes
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* are tagged.
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*/
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void deg_graph_flush_updates(Main *bmain, Depsgraph *graph)
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{
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/* Sanity checks. */
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BLI_assert(bmain != NULL);
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BLI_assert(graph != NULL);
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/* Nothing to update, early out. */
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if (BLI_gset_size(graph->entry_tags) == 0) {
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return;
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}
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/* Reset all flags, get ready for the flush. */
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flush_prepare(graph);
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/* Starting from the tagged "entry" nodes, flush outwards. */
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FlushQueue queue;
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flush_schedule_entrypoints(graph, &queue);
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/* Do actual flush. */
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while (!queue.empty()) {
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OperationDepsNode *op_node = queue.front();
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queue.pop_front();
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while (op_node != NULL) {
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/* Tag operation as required for update. */
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op_node->flag |= DEPSOP_FLAG_NEEDS_UPDATE;
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/* Inform corresponding ID and component nodes about the change. */
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ComponentDepsNode *comp_node = op_node->owner;
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IDDepsNode *id_node = comp_node->owner;
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flush_handle_id_node(id_node);
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flush_handle_component_node(graph,
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id_node,
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comp_node,
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&queue);
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/* Flush to nodes along links. */
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op_node = flush_schedule_children(op_node, &queue);
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}
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}
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/* Inform editors about all changes. */
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flush_editors_id_update(bmain, graph);
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}
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static void graph_clear_func(
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void *__restrict data_v,
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const int i,
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const ParallelRangeTLS *__restrict /*tls*/)
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{
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Depsgraph *graph = (Depsgraph *)data_v;
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OperationDepsNode *node = graph->operations[i];
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/* Clear node's "pending update" settings. */
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node->flag &= ~(DEPSOP_FLAG_DIRECTLY_MODIFIED | DEPSOP_FLAG_NEEDS_UPDATE);
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}
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/* Clear tags from all operation nodes. */
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void deg_graph_clear_tags(Depsgraph *graph)
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{
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/* Go over all operation nodes, clearing tags. */
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const int num_operations = graph->operations.size();
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ParallelRangeSettings settings;
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BLI_parallel_range_settings_defaults(&settings);
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settings.min_iter_per_thread = 1024;
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BLI_task_parallel_range(0, num_operations,
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graph,
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graph_clear_func,
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&settings);
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/* Clear any entry tags which haven't been flushed. */
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BLI_gset_clear(graph->entry_tags, NULL);
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}
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} // namespace DEG
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