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This repository has been archived on 2023-10-09. You can view files and clone it. You cannot open issues or pull requests or push a commit.
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blender-archive/source
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Ton Roosendaal 032923a9f5 Bug fix #34334
For 2.66a 

Soft shadow was drawing a complete rect, but it should skip the top edge.
That allows transparent menus to still have a shadow too.
2013-03-01 11:42:07 +00:00
..
blender
Bug fix #34334
2013-03-01 11:42:07 +00:00
blenderplayer
BGE: Removing the source files for the PHY interfaces since they just contained virtual destructors. This means we had license and doc blocks for 3 lines of code, which seemed silly. This also means that ge_phys_common no longer needs to be built as a library. I tested this with CMake and SCons using GCC; hopefully this doesn't break other systems.
2013-02-24 07:09:39 +00:00
creator
fix for linking with recent armature refactor, was also missing file from CMakeLists.txt.
2013-02-28 00:45:07 +00:00
gameengine
add PHY headers to cmake's ketsji (else some IDE's won't show)
2013-02-26 23:08:42 +00:00
icons
Added GPL header to sconscripts!
2012-12-17 08:01:43 +00:00
tests
patch [#34437] Fix text editor bug: ctrl+F is not configurable
2013-02-26 05:22:04 +00:00
CMakeLists.txt
remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
2011-10-23 17:52:20 +00:00
SConscript
Added GPL header to sconscripts!
2012-12-17 08:01:43 +00:00
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