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blender-archive/source/blender/nodes/intern/node_common.c
Lukas Toenne 4638e5f99a Merge of the PyNodes branch (aka "custom nodes") into trunk.
PyNodes opens up the node system in Blender to scripters and adds a number of UI-level improvements.

=== Dynamic node type registration ===
Node types can now be added at runtime, using the RNA registration mechanism from python. This enables addons such as render engines to create a complete user interface with nodes.

Examples of how such nodes can be defined can be found in my personal wiki docs atm [1] and as a script template in release/scripts/templates_py/custom_nodes.py [2].

=== Node group improvements ===
Each node editor now has a tree history of edited node groups, which allows opening and editing nested node groups. The node editor also supports pinning now, so that different spaces can be used to edit different node groups simultaneously. For more ramblings and rationale see (really old) blog post on code.blender.org [3].

The interface of node groups has been overhauled. Sockets of a node group are no longer displayed in columns on either side, but instead special input/output nodes are used to mirror group sockets inside a node tree. This solves the problem of long node lines in groups and allows more adaptable node layout. Internal sockets can be exposed from a group by either connecting to the extension sockets in input/output nodes (shown as empty circle) or by adding sockets from the node property bar in the "Interface" panel. Further details such as the socket name can also be changed there.

[1] http://wiki.blender.org/index.php/User:Phonybone/Python_Nodes
[2] http://projects.blender.org/scm/viewvc.php/trunk/blender/release/scripts/templates_py/custom_nodes.py?view=markup&root=bf-blender
[3] http://code.blender.org/index.php/2012/01/improving-node-group-interface-editing/
2013-03-18 16:34:57 +00:00

502 lines
15 KiB
C

/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2007 Blender Foundation.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): Lukas Toenne.
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file blender/nodes/intern/node_common.c
* \ingroup nodes
*/
#include <string.h>
#include <stddef.h>
#include "DNA_node_types.h"
#include "BLI_listbase.h"
#include "BLI_math.h"
#include "BLI_path_util.h"
#include "BLI_string.h"
#include "BLI_utildefines.h"
#include "BLF_translation.h"
#include "BKE_global.h"
#include "BKE_idprop.h"
#include "BKE_library.h"
#include "BKE_main.h"
#include "BKE_node.h"
#include "RNA_access.h"
#include "RNA_types.h"
#include "MEM_guardedalloc.h"
#include "node_common.h"
#include "node_util.h"
#include "node_exec.h"
#include "NOD_socket.h"
#include "NOD_common.h"
/**** Group ****/
bNodeSocket *node_group_find_input_socket(bNode *groupnode, const char *identifier)
{
bNodeSocket *sock;
for (sock=groupnode->inputs.first; sock; sock=sock->next)
if (strcmp(sock->identifier, identifier)==0)
return sock;
return NULL;
}
bNodeSocket *node_group_find_output_socket(bNode *groupnode, const char *identifier)
{
bNodeSocket *sock;
for (sock=groupnode->outputs.first; sock; sock=sock->next)
if (strcmp(sock->identifier, identifier)==0)
return sock;
return NULL;
}
/* groups display their internal tree name as label */
const char *node_group_label(bNode *node)
{
return (node->id)? node->id->name + 2: IFACE_("Missing Datablock");
}
int node_group_poll_instance(bNode *node, bNodeTree *nodetree)
{
bNodeTree *grouptree = (bNodeTree*)node->id;
if (grouptree)
return nodeGroupPoll(nodetree, grouptree);
else
return 1;
}
int nodeGroupPoll(bNodeTree *nodetree, bNodeTree *grouptree)
{
bNode *node;
int valid = 1;
if (nodetree == grouptree)
return 0;
for (node=grouptree->nodes.first; node; node=node->next) {
if (!node->typeinfo->poll_instance(node, nodetree)) {
valid = 0;
break;
}
}
return valid;
}
/* used for both group nodes and interface nodes */
static bNodeSocket *group_verify_socket(bNodeTree *ntree, bNode *gnode, bNodeSocket *iosock, ListBase *verify_lb, int in_out)
{
bNodeSocket *sock;
for (sock= verify_lb->first; sock; sock= sock->next) {
if (strcmp(sock->identifier, iosock->identifier)==0)
break;
}
if (sock) {
strcpy(sock->name, iosock->name);
}
else {
sock = nodeAddSocket(ntree, gnode, in_out, iosock->idname, iosock->identifier, iosock->name);
if (iosock->typeinfo->interface_init_socket)
iosock->typeinfo->interface_init_socket(ntree, iosock, gnode, sock, "interface");
}
/* remove from list temporarily, to distinguish from orphaned sockets */
BLI_remlink(verify_lb, sock);
return sock;
}
/* used for both group nodes and interface nodes */
static void group_verify_socket_list(bNodeTree *ntree, bNode *gnode,
ListBase *iosock_lb, ListBase *verify_lb, int in_out)
{
bNodeSocket *iosock, *sock, *nextsock;
/* step by step compare */
iosock = iosock_lb->first;
for (; iosock; iosock = iosock->next) {
/* abusing new_sock pointer for verification here! only used inside this function */
iosock->new_sock = group_verify_socket(ntree, gnode, iosock, verify_lb, in_out);
}
/* leftovers are removed */
for (sock = verify_lb->first; sock; sock = nextsock) {
nextsock = sock->next;
nodeRemoveSocket(ntree, gnode, sock);
}
/* and we put back the verified sockets */
iosock = iosock_lb->first;
for (; iosock; iosock = iosock->next) {
if (iosock->new_sock) {
BLI_addtail(verify_lb, iosock->new_sock);
iosock->new_sock = NULL;
}
}
}
/* make sure all group node in ntree, which use ngroup, are sync'd */
void node_group_verify(struct bNodeTree *ntree, struct bNode *node, struct ID *id)
{
/* check inputs and outputs, and remove or insert them */
if (id == node->id) {
bNodeTree *ngroup= (bNodeTree *)node->id;
group_verify_socket_list(ntree, node, &ngroup->inputs, &node->inputs, SOCK_IN);
group_verify_socket_list(ntree, node, &ngroup->outputs, &node->outputs, SOCK_OUT);
}
}
/**** FRAME ****/
static void node_frame_init(bNodeTree *UNUSED(ntree), bNode *node)
{
NodeFrame *data = (NodeFrame *)MEM_callocN(sizeof(NodeFrame), "frame node storage");
node->storage = data;
data->flag |= NODE_FRAME_SHRINK;
data->label_size = 20;
}
void register_node_type_frame(void)
{
/* frame type is used for all tree types, needs dynamic allocation */
bNodeType *ntype= MEM_callocN(sizeof(bNodeType), "frame node type");
node_type_base(ntype, NODE_FRAME, "Frame", NODE_CLASS_LAYOUT, NODE_BACKGROUND|NODE_OPTIONS);
node_type_init(ntype, node_frame_init);
node_type_storage(ntype, "NodeFrame", node_free_standard_storage, node_copy_standard_storage);
node_type_size(ntype, 150, 100, 0);
node_type_compatibility(ntype, NODE_OLD_SHADING|NODE_NEW_SHADING);
ntype->needs_free = 1;
nodeRegisterType(ntype);
}
/* **************** REROUTE ******************** */
/* simple, only a single input and output here */
static void node_reroute_update_internal_links(bNodeTree *ntree, bNode *node)
{
bNodeLink *link;
/* Security check! */
if (!ntree)
return;
link = MEM_callocN(sizeof(bNodeLink), "internal node link");
link->fromnode = node;
link->fromsock = node->inputs.first;
link->tonode = node;
link->tosock = node->outputs.first;
/* internal link is always valid */
link->flag |= NODE_LINK_VALID;
BLI_addtail(&node->internal_links, link);
}
static void node_reroute_init(bNodeTree *ntree, bNode *node)
{
/* Note: Cannot use socket templates for this, since it would reset the socket type
* on each file read via the template verification procedure.
*/
nodeAddStaticSocket(ntree, node, SOCK_IN, SOCK_RGBA, PROP_NONE, "Input", "Input");
nodeAddStaticSocket(ntree, node, SOCK_OUT, SOCK_RGBA, PROP_NONE, "Output", "Output");
}
void register_node_type_reroute(void)
{
/* frame type is used for all tree types, needs dynamic allocation */
bNodeType *ntype= MEM_callocN(sizeof(bNodeType), "frame node type");
node_type_base(ntype, NODE_REROUTE, "Reroute", NODE_CLASS_LAYOUT, 0);
node_type_init(ntype, node_reroute_init);
node_type_internal_links(ntype, node_reroute_update_internal_links);
ntype->needs_free = 1;
nodeRegisterType(ntype);
}
static void node_reroute_inherit_type_recursive(bNodeTree *ntree, bNode *node)
{
bNodeSocket *input = node->inputs.first;
bNodeSocket *output = node->outputs.first;
bNodeLink *link;
int type = SOCK_FLOAT;
/* XXX it would be a little bit more efficient to restrict actual updates
* to rerout nodes connected to an updated node, but there's no reliable flag
* to indicate updated nodes (node->update is not set on linking).
*/
node->done = 1;
/* recursive update */
for (link = ntree->links.first; link; link = link->next)
{
bNode *fromnode = link->fromnode;
bNode *tonode = link->tonode;
if (!tonode || !fromnode)
continue;
if (nodeLinkIsHidden(link))
continue;
if (tonode == node && fromnode->type == NODE_REROUTE && !fromnode->done)
node_reroute_inherit_type_recursive(ntree, fromnode);
if (fromnode == node && tonode->type == NODE_REROUTE && !tonode->done)
node_reroute_inherit_type_recursive(ntree, tonode);
}
/* determine socket type from unambiguous input/output connection if possible */
if (input->limit==1 && input->link)
type = input->link->fromsock->type;
else if (output->limit==1 && output->link)
type = output->link->tosock->type;
/* arbitrary, could also test output->type, both are the same */
if (input->type != type) {
PointerRNA input_ptr, output_ptr;
/* same type for input/output */
RNA_pointer_create((ID *)ntree, &RNA_NodeSocket, input, &input_ptr);
RNA_pointer_create((ID *)ntree, &RNA_NodeSocket, output, &output_ptr);
RNA_enum_set(&input_ptr, "type", type);
RNA_enum_set(&output_ptr, "type", type);
}
}
/* Global update function for Reroute node types.
* This depends on connected nodes, so must be done as a tree-wide update.
*/
void ntree_update_reroute_nodes(bNodeTree *ntree)
{
bNode *node;
/* clear tags */
for (node = ntree->nodes.first; node; node = node->next)
node->done = 0;
for (node = ntree->nodes.first; node; node = node->next)
if (node->type == NODE_REROUTE && !node->done)
node_reroute_inherit_type_recursive(ntree, node);
}
void BKE_node_tree_unlink_id(ID *id, struct bNodeTree *ntree)
{
bNode *node;
for (node = ntree->nodes.first; node; node = node->next) {
if (node->id == id) {
node->id = NULL;
}
}
}
/**** GROUP_INPUT / GROUP_OUTPUT ****/
static void node_group_input_init(bNodeTree *ntree, bNode *node)
{
node_group_input_verify(ntree, node, (ID *)ntree);
}
bNodeSocket *node_group_input_find_socket(bNode *node, const char *identifier)
{
bNodeSocket *sock;
for (sock=node->outputs.first; sock; sock=sock->next)
if (strcmp(sock->identifier, identifier)==0)
return sock;
return NULL;
}
void node_group_input_verify(bNodeTree *ntree, bNode *node, ID *id)
{
/* check inputs and outputs, and remove or insert them */
if (id == (ID *)ntree) {
/* value_in_out inverted for interface nodes to get correct socket value_property */
group_verify_socket_list(ntree, node, &ntree->inputs, &node->outputs, SOCK_OUT);
/* add virtual extension socket */
nodeAddSocket(ntree, node, SOCK_OUT, "NodeSocketVirtual", "__extend__", "");
}
}
static void node_group_input_update(bNodeTree *ntree, bNode *node)
{
bNodeSocket *extsock = node->outputs.last;
bNodeLink *link;
/* Adding a tree socket and verifying will remove the extension socket!
* This list caches the existing links from the extension socket
* so they can be recreated after verification.
*/
ListBase tmplinks;
/* find links from the extension socket and store them */
tmplinks.first = tmplinks.last = NULL;
for (link = ntree->links.first; link; link = link->next) {
if (nodeLinkIsHidden(link))
continue;
if (link->fromsock == extsock) {
bNodeLink *tlink = MEM_callocN(sizeof(bNodeLink), "temporary link");
*tlink = *link;
BLI_addtail(&tmplinks, tlink);
}
}
if (tmplinks.first) {
bNodeSocket *gsock, *newsock;
/* XXX Multiple sockets can be connected to the extension socket at once,
* in that case the arbitrary first link determines name and type.
* This could be improved by choosing the "best" type among all links,
* whatever that means.
*/
bNodeLink *exposelink = tmplinks.first;
/* XXX what if connecting virtual to virtual socket?? */
gsock = ntreeAddSocketInterfaceFromSocket(ntree, exposelink->tonode, exposelink->tosock);
node_group_input_verify(ntree, node, (ID *)ntree);
newsock = node_group_input_find_socket(node, gsock->identifier);
/* redirect links from the extension socket */
for (link = tmplinks.first; link; link = link->next) {
nodeAddLink(ntree, node, newsock, link->tonode, link->tosock);
}
BLI_freelistN(&tmplinks);
}
}
void register_node_type_group_input(void)
{
/* used for all tree types, needs dynamic allocation */
bNodeType *ntype= MEM_callocN(sizeof(bNodeType), "node type");
node_type_base(ntype, NODE_GROUP_INPUT, "Group Input", NODE_CLASS_INTERFACE, NODE_OPTIONS);
node_type_size(ntype, 140, 80, 200);
node_type_init(ntype, node_group_input_init);
node_type_update(ntype, node_group_input_update, node_group_input_verify);
node_type_compatibility(ntype, NODE_OLD_SHADING|NODE_NEW_SHADING);
ntype->needs_free = 1;
nodeRegisterType(ntype);
}
static void node_group_output_init(bNodeTree *ntree, bNode *node)
{
node_group_output_verify(ntree, node, (ID *)ntree);
}
bNodeSocket *node_group_output_find_socket(bNode *node, const char *identifier)
{
bNodeSocket *sock;
for (sock=node->inputs.first; sock; sock=sock->next)
if (strcmp(sock->identifier, identifier)==0)
return sock;
return NULL;
}
void node_group_output_verify(bNodeTree *ntree, bNode *node, ID *id)
{
/* check inputs and outputs, and remove or insert them */
if (id == (ID *)ntree) {
/* value_in_out inverted for interface nodes to get correct socket value_property */
group_verify_socket_list(ntree, node, &ntree->outputs, &node->inputs, SOCK_IN);
/* add virtual extension socket */
nodeAddSocket(ntree, node, SOCK_IN, "NodeSocketVirtual", "__extend__", "");
}
}
static void node_group_output_update(bNodeTree *ntree, bNode *node)
{
bNodeSocket *extsock = node->inputs.last;
bNodeLink *link;
/* Adding a tree socket and verifying will remove the extension socket!
* This list caches the existing links to the extension socket
* so they can be recreated after verification.
*/
ListBase tmplinks;
/* find links to the extension socket and store them */
tmplinks.first = tmplinks.last = NULL;
for (link = ntree->links.first; link; link = link->next) {
if (nodeLinkIsHidden(link))
continue;
if (link->tosock == extsock) {
bNodeLink *tlink = MEM_callocN(sizeof(bNodeLink), "temporary link");
*tlink = *link;
BLI_addtail(&tmplinks, tlink);
}
}
if (tmplinks.first) {
bNodeSocket *gsock, *newsock;
/* XXX Multiple sockets can be connected to the extension socket at once,
* in that case the arbitrary first link determines name and type.
* This could be improved by choosing the "best" type among all links,
* whatever that means.
*/
bNodeLink *exposelink = tmplinks.first;
/* XXX what if connecting virtual to virtual socket?? */
gsock = ntreeAddSocketInterfaceFromSocket(ntree, exposelink->fromnode, exposelink->fromsock);
node_group_output_verify(ntree, node, (ID *)ntree);
newsock = node_group_output_find_socket(node, gsock->identifier);
/* redirect links to the extension socket */
for (link = tmplinks.first; link; link = link->next) {
nodeAddLink(ntree, link->fromnode, link->fromsock, node, newsock);
}
BLI_freelistN(&tmplinks);
}
}
void register_node_type_group_output(void)
{
/* used for all tree types, needs dynamic allocation */
bNodeType *ntype= MEM_callocN(sizeof(bNodeType), "node type");
node_type_base(ntype, NODE_GROUP_OUTPUT, "Group Output", NODE_CLASS_INTERFACE, NODE_OPTIONS);
node_type_size(ntype, 140, 80, 200);
node_type_init(ntype, node_group_output_init);
node_type_update(ntype, node_group_output_update, node_group_output_verify);
node_type_compatibility(ntype, NODE_OLD_SHADING|NODE_NEW_SHADING);
ntype->needs_free = 1;
nodeRegisterType(ntype);
}