* `readability-redundant-member-init` * `readability-inconsistent-declaration-parameter-name` * Remove constructor that can be defaulted.
66 lines
2.0 KiB
C++
66 lines
2.0 KiB
C++
/*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software Foundation,
|
|
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
* Copyright 2021, Blender Foundation.
|
|
*/
|
|
|
|
#include "COM_BufferOperation.h"
|
|
|
|
namespace blender::compositor {
|
|
|
|
BufferOperation::BufferOperation(MemoryBuffer *buffer, DataType data_type)
|
|
{
|
|
buffer_ = buffer;
|
|
/* TODO: Implement a MemoryBuffer get_size() method returning a Size2d type. Shorten following
|
|
* code to: set_resolution(buffer.get_size()) */
|
|
unsigned int resolution[2];
|
|
resolution[0] = buffer->getWidth();
|
|
resolution[1] = buffer->getHeight();
|
|
setResolution(resolution);
|
|
addOutputSocket(data_type);
|
|
}
|
|
|
|
void *BufferOperation::initializeTileData(rcti * /*rect*/)
|
|
{
|
|
return buffer_;
|
|
}
|
|
|
|
void BufferOperation::executePixelSampled(float output[4], float x, float y, PixelSampler sampler)
|
|
{
|
|
switch (sampler) {
|
|
case PixelSampler::Nearest:
|
|
buffer_->read(output, x, y);
|
|
break;
|
|
case PixelSampler::Bilinear:
|
|
default:
|
|
buffer_->readBilinear(output, x, y);
|
|
break;
|
|
case PixelSampler::Bicubic:
|
|
/* No bicubic. Same implementation as ReadBufferOperation. */
|
|
buffer_->readBilinear(output, x, y);
|
|
break;
|
|
}
|
|
}
|
|
|
|
void BufferOperation::executePixelFiltered(
|
|
float output[4], float x, float y, float dx[2], float dy[2])
|
|
{
|
|
const float uv[2] = {x, y};
|
|
const float deriv[2][2] = {{dx[0], dx[1]}, {dy[0], dy[1]}};
|
|
buffer_->readEWA(output, uv, deriv);
|
|
}
|
|
|
|
} // namespace blender::compositor
|