This repository has been archived on 2023-10-09. You can view files and clone it, but cannot push or open issues or pull requests.
Files
blender-archive/source/gameengine/Rasterizer
Kester Maddock 46fbe6b01e Fix for bugs: 1788 (forces) and 1799 (python delattr on game objects)
Use Polytope collision for faster mesh intersection tests, so SOLID can actually use that qhull lib now.
2004-11-22 10:19:19 +00:00
..
2004-01-05 00:06:11 +00:00
2004-06-04 03:00:13 +00:00
2004-06-04 03:00:13 +00:00
2004-06-07 11:01:31 +00:00
2002-11-25 15:29:57 +00:00