This commit moves the list of transform orientations from scenes to workspaces. Main reasons for this are: * Transform orientations are UI data and should not be stored in the scene. * Introducion of workspaces caused some (expected) glitches with transform orientations. Mainly when removing one. * Improves code. More technically speaking, this commit does: * Move list of custom transform orientations from Scene to WorkSpace struct. * Store active transform orientation index separate from View3D.twmode (twmode can only be set to preprocessor defined values now). * Display custom transform orientation name in header when transforming in it (used to show "global" which isn't really correct).
126 lines
5.7 KiB
C++
126 lines
5.7 KiB
C++
/*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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/** \file BKE_workspace.h
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* \ingroup bke
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*/
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#ifndef __BKE_WORKSPACE_H__
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#define __BKE_WORKSPACE_H__
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#include "BLI_compiler_attrs.h"
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struct bScreen;
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struct TransformOrientation;
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typedef struct WorkSpace WorkSpace;
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typedef struct WorkSpaceInstanceHook WorkSpaceInstanceHook;
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typedef struct WorkSpaceLayout WorkSpaceLayout;
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/**
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* Plan is to store the object-mode per workspace, not per object anymore.
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* However, there's quite some work to be done for that, so for now, there is just a basic
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* implementation of an object <-> workspace object-mode syncing for testing, with some known
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* problems. Main problem being that the modes can get out of sync when changing object selection.
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* Would require a pile of temporary changes to always sync modes when changing selection. So just
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* leaving this here for some testing until object-mode is really a workspace level setting.
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*/
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#define USE_WORKSPACE_MODE
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/* -------------------------------------------------------------------- */
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/* Create, delete, init */
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WorkSpace *BKE_workspace_add(struct Main *bmain, const char *name);
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void BKE_workspace_free(WorkSpace *workspace);
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void BKE_workspace_remove(struct Main *bmain, WorkSpace *workspace);
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WorkSpaceInstanceHook *BKE_workspace_instance_hook_create(const struct Main *bmain);
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void BKE_workspace_instance_hook_free(const struct Main *bmain, WorkSpaceInstanceHook *hook);
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struct WorkSpaceLayout *BKE_workspace_layout_add(
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WorkSpace *workspace,
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struct bScreen *screen,
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const char *name) ATTR_NONNULL();
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void BKE_workspace_layout_remove(
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struct Main *bmain,
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WorkSpace *workspace, WorkSpaceLayout *layout) ATTR_NONNULL();
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/* -------------------------------------------------------------------- */
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/* General Utils */
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void BKE_workspace_transform_orientation_remove(
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WorkSpace *workspace, struct TransformOrientation *orientation) ATTR_NONNULL();
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struct TransformOrientation *BKE_workspace_transform_orientation_find(
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const WorkSpace *workspace, const int index) ATTR_NONNULL();
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int BKE_workspace_transform_orientation_get_index(
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const WorkSpace *workspace, const struct TransformOrientation *orientation) ATTR_NONNULL();
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WorkSpaceLayout *BKE_workspace_layout_find(
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const WorkSpace *workspace, const struct bScreen *screen) ATTR_NONNULL() ATTR_WARN_UNUSED_RESULT;
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WorkSpaceLayout *BKE_workspace_layout_find_global(
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const struct Main *bmain, const struct bScreen *screen,
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WorkSpace **r_workspace) ATTR_NONNULL(1, 2);
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WorkSpaceLayout *BKE_workspace_layout_iter_circular(
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const WorkSpace *workspace, WorkSpaceLayout *start,
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bool (*callback)(const WorkSpaceLayout *layout, void *arg),
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void *arg, const bool iter_backward);
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/* -------------------------------------------------------------------- */
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/* Getters/Setters */
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#define GETTER_ATTRS ATTR_NONNULL() ATTR_WARN_UNUSED_RESULT
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#define SETTER_ATTRS ATTR_NONNULL(1)
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WorkSpace *BKE_workspace_active_get(WorkSpaceInstanceHook *hook) GETTER_ATTRS;
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void BKE_workspace_active_set(WorkSpaceInstanceHook *hook, WorkSpace *workspace) SETTER_ATTRS;
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WorkSpaceLayout *BKE_workspace_active_layout_get(const WorkSpaceInstanceHook *hook) GETTER_ATTRS;
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void BKE_workspace_active_layout_set(WorkSpaceInstanceHook *hook, WorkSpaceLayout *layout) SETTER_ATTRS;
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struct bScreen *BKE_workspace_active_screen_get(const WorkSpaceInstanceHook *hook) GETTER_ATTRS;
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void BKE_workspace_active_screen_set(
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WorkSpaceInstanceHook *hook, struct WorkSpace *workspace, struct bScreen *screen) SETTER_ATTRS;
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enum ObjectMode BKE_workspace_object_mode_get(const WorkSpace *workspace) GETTER_ATTRS;
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#ifdef USE_WORKSPACE_MODE
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void BKE_workspace_object_mode_set(WorkSpace *workspace, const enum ObjectMode mode) SETTER_ATTRS;
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#endif
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struct ListBase *BKE_workspace_transform_orientations_get(WorkSpace *workspace) GETTER_ATTRS;
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struct SceneLayer *BKE_workspace_render_layer_get(const WorkSpace *workspace) GETTER_ATTRS;
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void BKE_workspace_render_layer_set(WorkSpace *workspace, struct SceneLayer *layer) SETTER_ATTRS;
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struct ListBase *BKE_workspace_layouts_get(WorkSpace *workspace) GETTER_ATTRS;
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const char *BKE_workspace_layout_name_get(const WorkSpaceLayout *layout) GETTER_ATTRS;
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void BKE_workspace_layout_name_set(
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WorkSpace *workspace, WorkSpaceLayout *layout, const char *new_name) ATTR_NONNULL();
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struct bScreen *BKE_workspace_layout_screen_get(const WorkSpaceLayout *layout) GETTER_ATTRS;
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void BKE_workspace_layout_screen_set(WorkSpaceLayout *layout, struct bScreen *screen) SETTER_ATTRS;
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WorkSpaceLayout *BKE_workspace_hook_layout_for_workspace_get(
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const WorkSpaceInstanceHook *hook, const WorkSpace *workspace) GETTER_ATTRS;
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void BKE_workspace_hook_layout_for_workspace_set(
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WorkSpaceInstanceHook *hook, WorkSpace *workspace, WorkSpaceLayout *layout) ATTR_NONNULL();
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#undef GETTER_ATTRS
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#undef SETTER_ATTRS
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#endif /* __BKE_WORKSPACE_H__ */
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