76f386a37a
This commit adds an updated version of the old attribute transfer node. It works like a function node, so it works in the context of a geometry, with a simple data output. The "Nearest" mode finds the nearest element of the specified domain on the target geometry and copies the value directly from the target input. The "Nearest Face Interpolated" finds the nearest point on anywhere on the surface of the target mesh and linearly interpolates the value on the target from the face's corners. The node also has a new "Index" mode, which can pick data from specific indices on the target geometry. The implicit default is to do a simple copy from the target geometry, but any indices could be used. It is also possible to use a single value for the index to to retrieve a single value from an attribute at a certain index. Differential Revision: https://developer.blender.org/D12785
286 lines
10 KiB
C++
286 lines
10 KiB
C++
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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#include "BKE_attribute_access.hh"
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#include "BKE_attribute_math.hh"
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#include "BKE_mesh_runtime.h"
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#include "BKE_mesh_sample.hh"
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#include "DNA_mesh_types.h"
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#include "DNA_meshdata_types.h"
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namespace blender::bke::mesh_surface_sample {
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template<typename T>
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BLI_NOINLINE static void sample_point_attribute(const Mesh &mesh,
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const Span<int> looptri_indices,
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const Span<float3> bary_coords,
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const VArray<T> &data_in,
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const IndexMask mask,
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const MutableSpan<T> data_out)
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{
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const Span<MLoopTri> looptris{BKE_mesh_runtime_looptri_ensure(&mesh),
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BKE_mesh_runtime_looptri_len(&mesh)};
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for (const int i : mask) {
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const int looptri_index = looptri_indices[i];
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const MLoopTri &looptri = looptris[looptri_index];
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const float3 &bary_coord = bary_coords[i];
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const int v0_index = mesh.mloop[looptri.tri[0]].v;
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const int v1_index = mesh.mloop[looptri.tri[1]].v;
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const int v2_index = mesh.mloop[looptri.tri[2]].v;
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const T v0 = data_in[v0_index];
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const T v1 = data_in[v1_index];
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const T v2 = data_in[v2_index];
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const T interpolated_value = attribute_math::mix3(bary_coord, v0, v1, v2);
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data_out[i] = interpolated_value;
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}
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}
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void sample_point_attribute(const Mesh &mesh,
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const Span<int> looptri_indices,
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const Span<float3> bary_coords,
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const GVArray &data_in,
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const IndexMask mask,
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const GMutableSpan data_out)
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{
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BLI_assert(data_out.size() == looptri_indices.size());
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BLI_assert(data_out.size() == bary_coords.size());
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BLI_assert(data_in.size() == mesh.totvert);
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BLI_assert(data_in.type() == data_out.type());
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const CPPType &type = data_in.type();
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attribute_math::convert_to_static_type(type, [&](auto dummy) {
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using T = decltype(dummy);
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sample_point_attribute<T>(
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mesh, looptri_indices, bary_coords, data_in.typed<T>(), mask, data_out.typed<T>());
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});
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}
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template<typename T>
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BLI_NOINLINE static void sample_corner_attribute(const Mesh &mesh,
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const Span<int> looptri_indices,
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const Span<float3> bary_coords,
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const VArray<T> &data_in,
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const IndexMask mask,
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const MutableSpan<T> data_out)
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{
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const Span<MLoopTri> looptris{BKE_mesh_runtime_looptri_ensure(&mesh),
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BKE_mesh_runtime_looptri_len(&mesh)};
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for (const int i : mask) {
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const int looptri_index = looptri_indices[i];
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const MLoopTri &looptri = looptris[looptri_index];
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const float3 &bary_coord = bary_coords[i];
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const int loop_index_0 = looptri.tri[0];
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const int loop_index_1 = looptri.tri[1];
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const int loop_index_2 = looptri.tri[2];
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const T v0 = data_in[loop_index_0];
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const T v1 = data_in[loop_index_1];
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const T v2 = data_in[loop_index_2];
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const T interpolated_value = attribute_math::mix3(bary_coord, v0, v1, v2);
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data_out[i] = interpolated_value;
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}
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}
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void sample_corner_attribute(const Mesh &mesh,
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const Span<int> looptri_indices,
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const Span<float3> bary_coords,
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const GVArray &data_in,
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const IndexMask mask,
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const GMutableSpan data_out)
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{
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BLI_assert(data_out.size() == looptri_indices.size());
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BLI_assert(data_out.size() == bary_coords.size());
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BLI_assert(data_in.size() == mesh.totloop);
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BLI_assert(data_in.type() == data_out.type());
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const CPPType &type = data_in.type();
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attribute_math::convert_to_static_type(type, [&](auto dummy) {
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using T = decltype(dummy);
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sample_corner_attribute<T>(
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mesh, looptri_indices, bary_coords, data_in.typed<T>(), mask, data_out.typed<T>());
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});
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}
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template<typename T>
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void sample_face_attribute(const Mesh &mesh,
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const Span<int> looptri_indices,
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const VArray<T> &data_in,
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const IndexMask mask,
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const MutableSpan<T> data_out)
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{
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const Span<MLoopTri> looptris{BKE_mesh_runtime_looptri_ensure(&mesh),
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BKE_mesh_runtime_looptri_len(&mesh)};
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for (const int i : mask) {
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const int looptri_index = looptri_indices[i];
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const MLoopTri &looptri = looptris[looptri_index];
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const int poly_index = looptri.poly;
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data_out[i] = data_in[poly_index];
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}
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}
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void sample_face_attribute(const Mesh &mesh,
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const Span<int> looptri_indices,
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const GVArray &data_in,
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const IndexMask mask,
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const GMutableSpan data_out)
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{
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BLI_assert(data_out.size() == looptri_indices.size());
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BLI_assert(data_in.size() == mesh.totpoly);
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BLI_assert(data_in.type() == data_out.type());
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const CPPType &type = data_in.type();
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attribute_math::convert_to_static_type(type, [&](auto dummy) {
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using T = decltype(dummy);
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sample_face_attribute<T>(mesh, looptri_indices, data_in.typed<T>(), mask, data_out.typed<T>());
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});
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}
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MeshAttributeInterpolator::MeshAttributeInterpolator(const Mesh *mesh,
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const Span<float3> positions,
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const Span<int> looptri_indices)
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: mesh_(mesh), positions_(positions), looptri_indices_(looptri_indices)
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{
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BLI_assert(positions.size() == looptri_indices.size());
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}
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Span<float3> MeshAttributeInterpolator::ensure_barycentric_coords()
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{
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if (!bary_coords_.is_empty()) {
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BLI_assert(bary_coords_.size() == positions_.size());
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return bary_coords_;
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}
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bary_coords_.reinitialize(positions_.size());
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const Span<MLoopTri> looptris{BKE_mesh_runtime_looptri_ensure(mesh_),
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BKE_mesh_runtime_looptri_len(mesh_)};
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for (const int i : bary_coords_.index_range()) {
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const int looptri_index = looptri_indices_[i];
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const MLoopTri &looptri = looptris[looptri_index];
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const int v0_index = mesh_->mloop[looptri.tri[0]].v;
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const int v1_index = mesh_->mloop[looptri.tri[1]].v;
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const int v2_index = mesh_->mloop[looptri.tri[2]].v;
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interp_weights_tri_v3(bary_coords_[i],
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mesh_->mvert[v0_index].co,
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mesh_->mvert[v1_index].co,
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mesh_->mvert[v2_index].co,
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positions_[i]);
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}
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return bary_coords_;
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}
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Span<float3> MeshAttributeInterpolator::ensure_nearest_weights()
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{
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if (!nearest_weights_.is_empty()) {
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BLI_assert(nearest_weights_.size() == positions_.size());
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return nearest_weights_;
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}
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nearest_weights_.reinitialize(positions_.size());
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const Span<MLoopTri> looptris{BKE_mesh_runtime_looptri_ensure(mesh_),
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BKE_mesh_runtime_looptri_len(mesh_)};
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for (const int i : nearest_weights_.index_range()) {
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const int looptri_index = looptri_indices_[i];
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const MLoopTri &looptri = looptris[looptri_index];
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const int v0_index = mesh_->mloop[looptri.tri[0]].v;
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const int v1_index = mesh_->mloop[looptri.tri[1]].v;
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const int v2_index = mesh_->mloop[looptri.tri[2]].v;
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const float d0 = len_squared_v3v3(positions_[i], mesh_->mvert[v0_index].co);
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const float d1 = len_squared_v3v3(positions_[i], mesh_->mvert[v1_index].co);
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const float d2 = len_squared_v3v3(positions_[i], mesh_->mvert[v2_index].co);
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nearest_weights_[i] = MIN3_PAIR(d0, d1, d2, float3(1, 0, 0), float3(0, 1, 0), float3(0, 0, 1));
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}
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return nearest_weights_;
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}
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void MeshAttributeInterpolator::sample_data(const GVArray &src,
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const AttributeDomain domain,
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const eAttributeMapMode mode,
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const IndexMask mask,
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const GMutableSpan dst)
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{
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if (src.is_empty() || dst.is_empty()) {
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return;
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}
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/* Compute barycentric coordinates only when they are needed. */
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Span<float3> weights;
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if (ELEM(domain, ATTR_DOMAIN_POINT, ATTR_DOMAIN_CORNER)) {
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switch (mode) {
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case eAttributeMapMode::INTERPOLATED:
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weights = ensure_barycentric_coords();
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break;
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case eAttributeMapMode::NEAREST:
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weights = ensure_nearest_weights();
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break;
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}
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}
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/* Interpolate the source attributes on the surface. */
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switch (domain) {
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case ATTR_DOMAIN_POINT: {
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sample_point_attribute(*mesh_, looptri_indices_, weights, src, mask, dst);
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break;
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}
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case ATTR_DOMAIN_FACE: {
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sample_face_attribute(*mesh_, looptri_indices_, src, mask, dst);
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break;
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}
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case ATTR_DOMAIN_CORNER: {
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sample_corner_attribute(*mesh_, looptri_indices_, weights, src, mask, dst);
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break;
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}
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case ATTR_DOMAIN_EDGE: {
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/* Not yet supported. */
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break;
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}
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default: {
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BLI_assert_unreachable();
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break;
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}
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}
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}
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void MeshAttributeInterpolator::sample_attribute(const ReadAttributeLookup &src_attribute,
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OutputAttribute &dst_attribute,
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eAttributeMapMode mode)
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{
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if (src_attribute && dst_attribute) {
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this->sample_data(*src_attribute.varray,
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src_attribute.domain,
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mode,
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IndexMask(dst_attribute->size()),
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dst_attribute.as_span());
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}
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}
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} // namespace blender::bke::mesh_surface_sample
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