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blender-archive/source/blender/editors/space_node/space_node.c

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C

/**
* $Id:
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2008 Blender Foundation.
* All rights reserved.
*
*
* Contributor(s): Blender Foundation
*
* ***** END GPL LICENSE BLOCK *****
*/
#include <string.h>
#include <stdio.h>
#include "DNA_node_types.h"
#include "DNA_object_types.h"
#include "DNA_material_types.h"
#include "DNA_texture_types.h"
#include "DNA_space_types.h"
#include "DNA_scene_types.h"
#include "DNA_screen_types.h"
#include "MEM_guardedalloc.h"
#include "BLI_blenlib.h"
#include "BLI_math.h"
#include "BLI_rand.h"
#include "BKE_colortools.h"
#include "BKE_context.h"
#include "BKE_screen.h"
#include "BKE_node.h"
#include "ED_render.h"
#include "ED_space_api.h"
#include "ED_screen.h"
#include "BIF_gl.h"
#include "WM_api.h"
#include "WM_types.h"
#include "UI_interface.h"
#include "UI_resources.h"
#include "UI_view2d.h"
#include "RNA_access.h"
#include "node_intern.h" // own include
/* ******************** manage regions ********************* */
ARegion *node_has_buttons_region(ScrArea *sa)
{
ARegion *ar, *arnew;
for(ar= sa->regionbase.first; ar; ar= ar->next)
if(ar->regiontype==RGN_TYPE_UI)
return ar;
/* add subdiv level; after header */
for(ar= sa->regionbase.first; ar; ar= ar->next)
if(ar->regiontype==RGN_TYPE_HEADER)
break;
/* is error! */
if(ar==NULL) return NULL;
arnew= MEM_callocN(sizeof(ARegion), "buttons for node");
BLI_insertlinkafter(&sa->regionbase, ar, arnew);
arnew->regiontype= RGN_TYPE_UI;
arnew->alignment= RGN_ALIGN_RIGHT;
arnew->flag = RGN_FLAG_HIDDEN;
return arnew;
}
/* ******************** default callbacks for node space ***************** */
static SpaceLink *node_new(const bContext *C)
{
ARegion *ar;
SpaceNode *snode;
snode= MEM_callocN(sizeof(SpaceNode), "initnode");
snode->spacetype= SPACE_NODE;
/* header */
ar= MEM_callocN(sizeof(ARegion), "header for node");
BLI_addtail(&snode->regionbase, ar);
ar->regiontype= RGN_TYPE_HEADER;
ar->alignment= RGN_ALIGN_BOTTOM;
/* buttons/list view */
ar= MEM_callocN(sizeof(ARegion), "buttons for node");
BLI_addtail(&snode->regionbase, ar);
ar->regiontype= RGN_TYPE_UI;
ar->alignment= RGN_ALIGN_RIGHT;
ar->flag = RGN_FLAG_HIDDEN;
/* main area */
ar= MEM_callocN(sizeof(ARegion), "main area for node");
BLI_addtail(&snode->regionbase, ar);
ar->regiontype= RGN_TYPE_WINDOW;
ar->v2d.tot.xmin= -10.0f;
ar->v2d.tot.ymin= -10.0f;
ar->v2d.tot.xmax= 512.0f;
ar->v2d.tot.ymax= 512.0f;
ar->v2d.cur.xmin= 0.0f;
ar->v2d.cur.ymin= 0.0f;
ar->v2d.cur.xmax= 512.0f;
ar->v2d.cur.ymax= 512.0f;
ar->v2d.min[0]= 1.0f;
ar->v2d.min[1]= 1.0f;
ar->v2d.max[0]= 32000.0f;
ar->v2d.max[1]= 32000.0f;
ar->v2d.minzoom= 0.2f;
ar->v2d.maxzoom= 1.21f;
ar->v2d.scroll= (V2D_SCROLL_RIGHT|V2D_SCROLL_BOTTOM);
ar->v2d.keepzoom= V2D_LIMITZOOM|V2D_KEEPASPECT;
ar->v2d.keeptot= 0;
return (SpaceLink *)snode;
}
/* not spacelink itself */
static void node_free(SpaceLink *sl)
{
}
/* spacetype; init callback */
static void node_init(struct wmWindowManager *wm, ScrArea *sa)
{
}
static void node_area_listener(ScrArea *sa, wmNotifier *wmn)
{
/* preview renders */
switch(wmn->category) {
case NC_SCENE:
if(wmn->data==ND_NODES)
ED_area_tag_refresh(sa);
break;
case NC_WM:
if(wmn->data==ND_FILEREAD)
ED_area_tag_refresh(sa);
break;
/* future: add ID checks? */
case NC_MATERIAL:
if(wmn->data==ND_SHADING)
ED_area_tag_refresh(sa);
break;
case NC_TEXTURE:
if(wmn->data==ND_NODES)
ED_area_tag_refresh(sa);
break;
case NC_TEXT:
/* pynodes */
if(wmn->data==ND_SHADING)
ED_area_tag_refresh(sa);
break;
case NC_SPACE:
if(wmn->data==ND_SPACE_NODE)
ED_area_tag_refresh(sa);
else if(wmn->data==ND_SPACE_NODE_VIEW)
ED_area_tag_redraw(sa);
break;
case NC_NODE:
ED_area_tag_refresh(sa);
break;
}
}
static void node_area_refresh(const struct bContext *C, struct ScrArea *sa)
{
/* default now: refresh node is starting preview */
SpaceNode *snode= sa->spacedata.first;
snode_set_context(snode, CTX_data_scene(C));
if(snode->nodetree) {
if(snode->treetype==NTREE_SHADER) {
Material *ma= (Material *)snode->id;
if(ma->use_nodes)
ED_preview_shader_job(C, sa, snode->id, NULL, NULL, 100, 100, PR_NODE_RENDER);
}
else if(snode->treetype==NTREE_COMPOSIT) {
Scene *scene= (Scene *)snode->id;
if(scene->use_nodes)
snode_composite_job(C, sa);
}
else if(snode->treetype==NTREE_TEXTURE) {
Tex *tex= (Tex *)snode->id;
if(tex->use_nodes) {
ED_preview_shader_job(C, sa, snode->id, NULL, NULL, 100, 100, PR_NODE_RENDER);
}
}
}
}
static SpaceLink *node_duplicate(SpaceLink *sl)
{
SpaceNode *snoden= MEM_dupallocN(sl);
/* clear or remove stuff from old */
snoden->nodetree= NULL;
return (SpaceLink *)snoden;
}
/* add handlers, stuff you only do once or on area/region changes */
static void node_buttons_area_init(wmWindowManager *wm, ARegion *ar)
{
wmKeyMap *keymap;
ED_region_panels_init(wm, ar);
keymap= WM_keymap_find(wm->defaultconf, "Node Generic", SPACE_NODE, 0);
WM_event_add_keymap_handler(&ar->handlers, keymap);
}
static void node_buttons_area_draw(const bContext *C, ARegion *ar)
{
ED_region_panels(C, ar, 1, NULL, -1);
}
/* Initialise main area, setting handlers. */
static void node_main_area_init(wmWindowManager *wm, ARegion *ar)
{
wmKeyMap *keymap;
UI_view2d_region_reinit(&ar->v2d, V2D_COMMONVIEW_CUSTOM, ar->winx, ar->winy);
/* own keymaps */
keymap= WM_keymap_find(wm->defaultconf, "Node Generic", SPACE_NODE, 0);
WM_event_add_keymap_handler(&ar->handlers, keymap);
keymap= WM_keymap_find(wm->defaultconf, "Node", SPACE_NODE, 0);
WM_event_add_keymap_handler_bb(&ar->handlers, keymap, &ar->v2d.mask, &ar->winrct);
}
static void node_main_area_draw(const bContext *C, ARegion *ar)
{
View2D *v2d= &ar->v2d;
drawnodespace(C, ar, v2d);
}
/* add handlers, stuff you only do once or on area/region changes */
static void node_header_area_init(wmWindowManager *wm, ARegion *ar)
{
ED_region_header_init(ar);
}
static void node_header_area_draw(const bContext *C, ARegion *ar)
{
SpaceNode *snode= CTX_wm_space_node(C);
Scene *scene= CTX_data_scene(C);
/* find and set the context */
snode_set_context(snode, scene);
ED_region_header(C, ar);
}
/* used for header + main area */
static void node_region_listener(ARegion *ar, wmNotifier *wmn)
{
/* context changes */
switch(wmn->category) {
case NC_SPACE:
if(wmn->data==ND_SPACE_NODE)
ED_region_tag_redraw(ar);
break;
case NC_SCENE:
case NC_MATERIAL:
case NC_TEXTURE:
case NC_NODE:
ED_region_tag_redraw(ar);
break;
}
}
static int node_context(const bContext *C, const char *member, bContextDataResult *result)
{
SpaceNode *snode= CTX_wm_space_node(C);
if(CTX_data_dir(member)) {
static const char *dir[] = {"selected_nodes", NULL};
CTX_data_dir_set(result, dir);
return 1;
}
else if(CTX_data_equals(member, "selected_nodes")) {
bNode *node;
for(next_node(snode->edittree); (node=next_node(NULL));) {
if(node->flag & SELECT) {
CTX_data_list_add(result, &snode->edittree->id, &RNA_Node, node);
}
}
return 1;
}
return 0;
}
/* only called once, from space/spacetypes.c */
void ED_spacetype_node(void)
{
SpaceType *st= MEM_callocN(sizeof(SpaceType), "spacetype node");
ARegionType *art;
st->spaceid= SPACE_NODE;
st->new= node_new;
st->free= node_free;
st->init= node_init;
st->duplicate= node_duplicate;
st->operatortypes= node_operatortypes;
st->keymap= node_keymap;
st->listener= node_area_listener;
st->refresh= node_area_refresh;
st->context= node_context;
/* regions: main window */
art= MEM_callocN(sizeof(ARegionType), "spacetype node region");
art->regionid = RGN_TYPE_WINDOW;
art->init= node_main_area_init;
art->draw= node_main_area_draw;
art->listener= node_region_listener;
art->keymapflag= ED_KEYMAP_UI|ED_KEYMAP_VIEW2D|ED_KEYMAP_FRAMES|ED_KEYMAP_GPENCIL;
BLI_addhead(&st->regiontypes, art);
/* regions: header */
art= MEM_callocN(sizeof(ARegionType), "spacetype node region");
art->regionid = RGN_TYPE_HEADER;
art->minsizey= HEADERY;
art->keymapflag= ED_KEYMAP_UI|ED_KEYMAP_VIEW2D|ED_KEYMAP_FRAMES;
art->listener= node_region_listener;
art->init= node_header_area_init;
art->draw= node_header_area_draw;
BLI_addhead(&st->regiontypes, art);
node_menus_register(art);
/* regions: listview/buttons */
art= MEM_callocN(sizeof(ARegionType), "spacetype node region");
art->regionid = RGN_TYPE_UI;
art->minsizex= 180; // XXX
art->keymapflag= ED_KEYMAP_UI|ED_KEYMAP_FRAMES;
art->listener= node_region_listener;
art->init= node_buttons_area_init;
art->draw= node_buttons_area_draw;
BLI_addhead(&st->regiontypes, art);
node_buttons_register(art);
BKE_spacetype_register(st);
}