- join 3d window could crash... unchecked pointer in interface.c - setting align in buttonswin caused stripes to draw in view3d-panels - fixed events for new 'background and view settings menu'
1391 lines
44 KiB
C
1391 lines
44 KiB
C
/**
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* $Id:
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*
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* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version. The Blender
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* Foundation also sells licenses for use in proprietary software under
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* the Blender License. See http://www.blender.org/BL/ for information
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* about this.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL/BL DUAL LICENSE BLOCK *****
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*/
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#include <time.h>
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#include <math.h>
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#include <stdlib.h>
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#include <string.h>
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#ifdef HAVE_CONFIG_H
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#include <config.h>
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#endif
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#ifdef WIN32
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#include "BLI_winstuff.h"
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#endif
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#include "MEM_guardedalloc.h"
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#include "DNA_screen_types.h"
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#include "DNA_space_types.h"
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#include "DNA_scene_types.h"
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#include "BKE_global.h"
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#include "BKE_main.h"
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#include "BKE_library.h"
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#include "BLI_blenlib.h"
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#include "BLI_arithb.h"
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#include "BSE_filesel.h"
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#include "BIF_gl.h"
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#include "BIF_graphics.h"
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#include "BIF_keyval.h"
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#include "BIF_mainqueue.h"
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#include "BIF_resources.h"
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#include "BIF_screen.h"
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#include "BIF_mywindow.h"
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#include "BIF_space.h"
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#include "BIF_glutil.h"
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#include "BIF_interface.h"
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#include "BIF_toolbox.h"
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#include "BIF_editmesh.h"
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#include "BDR_editcurve.h"
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#include "BDR_editface.h"
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#include "BDR_drawobject.h"
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#include "BIF_butspace.h"
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#include "interface.h"
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#include "mydevice.h"
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#include "blendef.h"
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/* -----includes for this file specific----- */
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#include "DNA_action_types.h"
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#include "DNA_armature_types.h"
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#include "DNA_camera_types.h"
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#include "DNA_constraint_types.h"
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#include "DNA_curve_types.h"
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#include "DNA_effect_types.h"
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#include "DNA_group_types.h"
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#include "DNA_ika_types.h"
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#include "DNA_image_types.h"
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#include "DNA_key_types.h"
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#include "DNA_lamp_types.h"
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#include "DNA_lattice_types.h"
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#include "DNA_material_types.h"
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#include "DNA_meta_types.h"
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#include "DNA_mesh_types.h"
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#include "DNA_object_types.h"
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#include "DNA_radio_types.h"
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#include "DNA_screen_types.h"
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#include "DNA_sound_types.h"
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#include "DNA_texture_types.h"
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#include "DNA_userdef_types.h"
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#include "DNA_vfont_types.h"
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#include "DNA_view3d_types.h"
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#include "DNA_world_types.h"
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#include "BKE_anim.h"
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#include "BKE_armature.h"
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#include "BKE_constraint.h"
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#include "BKE_curve.h"
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#include "BKE_displist.h"
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#include "BKE_effect.h"
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#include "BKE_font.h"
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#include "BKE_ika.h"
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#include "BKE_image.h"
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#include "BKE_ipo.h"
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#include "BKE_lattice.h"
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#include "BKE_material.h"
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#include "BKE_mball.h"
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#include "BKE_mesh.h"
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#include "BKE_object.h"
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#include "BKE_sound.h"
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#include "BKE_texture.h"
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#include "BKE_utildefines.h"
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#include "BIF_editconstraint.h"
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#include "BSE_editipo.h"
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#include "BDR_editobject.h"
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#include "butspace.h" // own module
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float hspeed=0.1, prspeed=0.0, prlen=0.0;
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/* ********************* CONSTRAINT ***************************** */
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static void activate_constraint_ipo_func (void *arg1v, void *unused)
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{
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bConstraint *con = arg1v;
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bConstraintChannel *chan;
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ListBase *conbase;
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get_constraint_client(NULL, NULL, NULL);
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conbase = get_constraint_client_channels(1);
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if (!conbase)
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return;
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/* See if this list already has an appropriate channel */
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chan = find_constraint_channel(conbase, con->name);
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if (!chan){
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/* Add a new constraint channel */
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chan = add_new_constraint_channel(con->name);
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BLI_addtail(conbase, chan);
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}
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/* Ensure there is an ipo to display */
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if (!chan->ipo){
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chan->ipo = add_ipo(con->name, IPO_CO);
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}
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/* Make this the active channel */
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OBACT->activecon = chan;
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allqueue(REDRAWIPO, 0);
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allqueue(REDRAWNLA, 0);
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}
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static void del_constraint_func (void *arg1v, void *arg2v)
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{
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bConstraint *con= arg1v;
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Object *ob;
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ListBase *lb= arg2v;
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ob=OBACT;
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if (ob->activecon && !strcmp(ob->activecon->name, con->name))
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ob->activecon = NULL;
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free_constraint_data (con);
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BLI_freelinkN(lb, con);
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allqueue(REDRAWBUTSOBJECT, 0);
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allqueue(REDRAWIPO, 0);
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}
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static void verify_constraint_name_func (void *data, void *data2_unused)
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{
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ListBase *conlist;
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bConstraint *con;
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char ownerstr[64];
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short type;
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con = (bConstraint*) data;
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if (!con)
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return;
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conlist = get_constraint_client(ownerstr, &type, NULL);
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unique_constraint_name (con, conlist);
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}
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static void constraint_changed_func (void *data, void *data2_unused)
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{
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bConstraint *con = (bConstraint*) data;
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if (con->type == con->otype)
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return;
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free_constraint_data (con);
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con->data = new_constraint_data(con->type);
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}
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static void move_constraint_func (void *datav, void *data2_unused)
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{
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bConstraint *constraint_to_move= datav;
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int val;
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ListBase *conlist;
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char ownerstr[64];
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short type;
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bConstraint *curCon, *con, *neighbour;
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val= pupmenu("Move up%x1|Move down %x2");
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con = constraint_to_move;
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if(val>0) {
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conlist = get_constraint_client(ownerstr, &type, NULL);
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for (curCon = conlist->first; curCon; curCon = curCon->next){
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if (curCon == con){
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/* Move up */
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if (val == 1 && con->prev){
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neighbour = con->prev;
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BLI_remlink(conlist, neighbour);
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BLI_insertlink(conlist, con, neighbour);
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}
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/* Move down */
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else if (val == 2 && con->next){
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neighbour = con->next;
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BLI_remlink (conlist, con);
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BLI_insertlink(conlist, neighbour, con);
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}
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break;
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}
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}
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}
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}
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static void get_constraint_typestring (char *str, bConstraint *con)
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{
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switch (con->type){
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case CONSTRAINT_TYPE_CHILDOF:
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strcpy (str, "Child Of");
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return;
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case CONSTRAINT_TYPE_NULL:
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strcpy (str, "Null");
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return;
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case CONSTRAINT_TYPE_TRACKTO:
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strcpy (str, "Track To");
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return;
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case CONSTRAINT_TYPE_KINEMATIC:
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strcpy (str, "IK Solver");
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return;
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case CONSTRAINT_TYPE_ROTLIKE:
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strcpy (str, "Copy Rotation");
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return;
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case CONSTRAINT_TYPE_LOCLIKE:
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strcpy (str, "Copy Location");
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return;
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case CONSTRAINT_TYPE_ACTION:
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strcpy (str, "Action");
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return;
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default:
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strcpy (str, "Unknown");
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return;
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}
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}
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static BIFColorID get_constraint_col(bConstraint *con)
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{
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switch (con->type) {
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case CONSTRAINT_TYPE_NULL:
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return BUTWHITE;
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case CONSTRAINT_TYPE_KINEMATIC:
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return BUTPURPLE;
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case CONSTRAINT_TYPE_TRACKTO:
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return BUTGREEN;
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case CONSTRAINT_TYPE_ROTLIKE:
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return BUTBLUE;
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case CONSTRAINT_TYPE_LOCLIKE:
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return BUTYELLOW;
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case CONSTRAINT_TYPE_ACTION:
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return BUTPINK;
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default:
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return REDALERT;
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}
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}
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static void draw_constraint (uiBlock *block, ListBase *list, bConstraint *con, short *xco, short *yco, short type)
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{
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uiBut *but;
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char typestr[64];
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short height, width = 238;
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BIFColorID curCol;
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/* there is something weird in this function... opengl draw (glrects) doesnt match the buttons... */
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uiBlockSetEmboss(block, UI_EMBOSSW);
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get_constraint_typestring (typestr, con);
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curCol = get_constraint_col(con);
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/* Draw constraint header */
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uiBlockSetCol(block, BUTSALMON);
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but = uiDefIconBut(block, BUT, B_CONSTRAINT_REDRAW, ICON_X, *xco, *yco, 20, 20, list, 0.0, 0.0, 0.0, 0.0, "Delete constraint");
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uiButSetFunc(but, del_constraint_func, con, list);
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if (con->flag & CONSTRAINT_EXPAND) {
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uiBlockSetCol(block, BUTYELLOW);
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if (con->flag & CONSTRAINT_DISABLE)
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uiBlockSetCol(block, REDALERT);
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if (type==TARGET_BONE)
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but = uiDefButC(block, MENU, B_CONSTRAINT_TEST, "Bone Constraint%t|Track To%x2|IK Solver%x3|Copy Rotation%x8|Copy Location%x9|Action%x12|Null%x0", *xco+20, *yco, 100, 20, &con->type, 0.0, 0.0, 0.0, 0.0, "Constraint type");
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else
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but = uiDefButC(block, MENU, B_CONSTRAINT_TEST, "Object Constraint%t|Track To%x2|Copy Rotation%x8|Copy Location%x9|Null%x0", *xco+20, *yco, 100, 20, &con->type, 0.0, 0.0, 0.0, 0.0, "Constraint type");
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uiButSetFunc(but, constraint_changed_func, con, NULL);
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con->otype = con->type;
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but = uiDefBut(block, TEX, B_CONSTRAINT_REDRAW, "", *xco+120, *yco, 128, 20, con->name, 0.0, 32.0, 0.0, 0.0, "Constraint name");
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uiButSetFunc(but, verify_constraint_name_func, con, NULL);
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}
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else{
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uiBlockSetEmboss(block, UI_EMBOSSP);
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uiBlockSetCol(block, BUTGREY);
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if (con->flag & CONSTRAINT_DISABLE) {
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uiBlockSetCol(block, REDALERT);
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BIF_set_color(REDALERT, COLORSHADE_MEDIUM);
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}
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else
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BIF_set_color(curCol, COLORSHADE_MEDIUM);
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glRects(*xco+34, *yco-12, *xco+266, *yco+5);
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but = uiDefBut(block, LABEL, B_CONSTRAINT_TEST, typestr, *xco+20, *yco, 100, 20, NULL, 0.0, 0.0, 0.0, 0.0, "");
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uiButSetFunc(but, move_constraint_func, con, NULL);
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but = uiDefBut(block, LABEL, B_CONSTRAINT_TEST, con->name, *xco+120, *yco, 128, 20, NULL, 0.0, 0.0, 0.0, 0.0, "");
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uiButSetFunc(but, move_constraint_func, con, NULL);
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}
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uiBlockSetCol(block, BUTGREY);
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uiBlockSetEmboss(block, UI_EMBOSSW);
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uiDefIconButS(block, ICONTOG|BIT|CONSTRAINT_EXPAND_BIT, B_CONSTRAINT_REDRAW, ICON_RIGHTARROW, *xco+248, *yco, 20, 20, &con->flag, 0.0, 0.0, 0.0, 0.0, "Collapse");
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if (!(con->flag & CONSTRAINT_EXPAND)) {
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(*yco)-=21;
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return;
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}
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if (con->type!=CONSTRAINT_TYPE_NULL) {
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uiDefBut(block, NUMSLI|FLO, B_CONSTRAINT_REDRAW, "Influence:", *xco, *yco-20, 196, 20, &con->enforce, 0.0, 1.0, 0.0, 0.0, "Amount of influence this constraint will have on the final solution");
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but = uiDefBut(block, BUT, B_CONSTRAINT_REDRAW, "Edit Ipo", *xco+200, *yco-20, 64, 20, 0, 0.0, 1.0, 0.0, 0.0, "Show this constraint's ipo in the object's Ipo window");
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/* If this is on an object, add the constraint to the object */
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uiButSetFunc (but, activate_constraint_ipo_func, con, NULL);
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/* If this is on a bone, add the constraint to the action (if any) */
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(*yco)-=21;
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}
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/* Draw constraint data*/
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switch (con->type){
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case CONSTRAINT_TYPE_ACTION:
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{
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bActionConstraint *data = con->data;
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bArmature *arm;
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height = 86;
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BIF_set_color(curCol, COLORSHADE_MEDIUM);
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glRects(*xco+34, *yco-height-16, *xco+width+24, *yco-14);
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uiEmboss((float)*xco+34, (float)*yco-height-16, (float)*xco+width+24, (float)*yco-14, 1);
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/* Draw target parameters */
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uiDefIDPoinBut(block, test_obpoin_but, B_CONSTRAINT_CHANGETARGET, "OB:", *xco+((width/2)-48), *yco-20, 96, 18, &data->tar, "Target Object");
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arm = get_armature(data->tar);
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if (arm){
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but=uiDefBut(block, TEX, B_CONSTRAINT_CHANGETARGET, "BO:", *xco+((width/2)-48), *yco-40,96,18, &data->subtarget, 0, 24, 0, 0, "Bone");
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}
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else
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strcpy (data->subtarget, "");
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/* Draw action button */
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uiDefIDPoinBut(block, test_actionpoin_but, B_CONSTRAINT_CHANGETARGET, "AC:", *xco+((width/2)-120), *yco-60, 80, 18, &data->act, "Action containing the keyed motion for this bone");
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uiDefButS(block, NUM, B_CONSTRAINT_CHANGETARGET, "Start:", *xco+((width/2)-40), *yco-60, 80, 18, &data->start, 1, 18000, 0.0, 0.0, "Starting frame of the keyed motion");
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uiDefButS(block, NUM, B_CONSTRAINT_CHANGETARGET, "End:", *xco+((width/2)+40), *yco-60, 80, 18, &data->end, 1, 18000, 0.0, 0.0, "Ending frame of the keyed motion");
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/* Draw XYZ toggles */
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uiDefButI(block, MENU, B_CONSTRAINT_REDRAW, "Key on%t|X Rot%x0|Y Rot%x1|Z Rot%x2", *xco+((width/2)-120), *yco-80, 80, 18, &data->type, 0, 24, 0, 0, "Specify which transformation channel from the target is used to key the action");
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uiDefButF(block, NUM, B_CONSTRAINT_REDRAW, "Min:", *xco+((width/2)-40), *yco-80, 80, 18, &data->min, -180, 180, 0, 0, "Minimum value for target channel range");
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uiDefButF(block, NUM, B_CONSTRAINT_REDRAW, "Max:", *xco+((width/2)+40), *yco-80, 80, 18, &data->max, -180, 180, 0, 0, "Maximum value for target channel range");
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|
|
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}
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break;
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case CONSTRAINT_TYPE_LOCLIKE:
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{
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bLocateLikeConstraint *data = con->data;
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|
bArmature *arm;
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|
height = 66;
|
|
BIF_set_color(curCol, COLORSHADE_MEDIUM);
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glRects(*xco+34, *yco-height-16, *xco+width+24, *yco-14);
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uiEmboss((float)*xco+34, (float)*yco-height-16, (float)*xco+width+24, (float)*yco-14, 1);
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/* Draw target parameters */
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uiDefIDPoinBut(block, test_obpoin_but, B_CONSTRAINT_CHANGETARGET, "OB:", *xco+((width/2)-48), *yco-20, 96, 18, &data->tar, "Target Object");
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arm = get_armature(data->tar);
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if (arm){
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but=uiDefBut(block, TEX, B_CONSTRAINT_CHANGETARGET, "BO:", *xco+((width/2)-48), *yco-40,96,18, &data->subtarget, 0, 24, 0, 0, "Bone");
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}
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else
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strcpy (data->subtarget, "");
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|
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/* Draw XYZ toggles */
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but=uiDefButI(block, TOG|BIT|0, B_CONSTRAINT_TEST, "X", *xco+((width/2)-48), *yco-60, 32, 18, &data->flag, 0, 24, 0, 0, "Copy X component");
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but=uiDefButI(block, TOG|BIT|1, B_CONSTRAINT_TEST, "Y", *xco+((width/2)-16), *yco-60, 32, 18, &data->flag, 0, 24, 0, 0, "Copy Y component");
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but=uiDefButI(block, TOG|BIT|2, B_CONSTRAINT_TEST, "Z", *xco+((width/2)+16), *yco-60, 32, 18, &data->flag, 0, 24, 0, 0, "Copy Z component");
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|
}
|
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break;
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case CONSTRAINT_TYPE_ROTLIKE:
|
|
{
|
|
bRotateLikeConstraint *data = con->data;
|
|
bArmature *arm;
|
|
height = 46;
|
|
BIF_set_color(curCol, COLORSHADE_MEDIUM);
|
|
glRects(*xco+34, *yco-height-16, *xco+width+24, *yco-14);
|
|
uiEmboss((float)*xco+34, (float)*yco-height-16, (float)*xco+width+24, (float)*yco-14, 1);
|
|
|
|
uiDefIDPoinBut(block, test_obpoin_but, B_CONSTRAINT_CHANGETARGET, "OB:", *xco+((width/2)-48), *yco-20, 96, 18, &data->tar, "Target Object");
|
|
|
|
arm = get_armature(data->tar);
|
|
if (arm){
|
|
but=uiDefBut(block, TEX, B_CONSTRAINT_CHANGETARGET, "BO:", *xco+((width/2)-48), *yco-40,96,18, &data->subtarget, 0, 24, 0, 0, "Bone");
|
|
}
|
|
else
|
|
strcpy (data->subtarget, "");
|
|
|
|
}
|
|
break;
|
|
case CONSTRAINT_TYPE_KINEMATIC:
|
|
{
|
|
bKinematicConstraint *data = con->data;
|
|
bArmature *arm;
|
|
|
|
height = 66;
|
|
BIF_set_color(curCol, COLORSHADE_MEDIUM);
|
|
glRects(*xco+34, *yco-height-16, *xco+width+24, *yco-14);
|
|
uiEmboss((float)*xco+34, (float)*yco-height-16, (float)*xco+width+24, (float)*yco-14, 1);
|
|
|
|
uiDefButF(block, NUM, B_CONSTRAINT_REDRAW, "Tolerance:", *xco+((width/2)-96), *yco-20, 96, 18, &data->tolerance, 0.0001, 1.0, 0.0, 0.0, "Maximum distance to target after solving");
|
|
uiDefButI(block, NUM, B_CONSTRAINT_REDRAW, "Iterations:", *xco+((width/2)), *yco-20, 96, 18, &data->iterations, 1, 10000, 0.0, 0.0, "Maximum number of solving iterations");
|
|
|
|
uiDefIDPoinBut(block, test_obpoin_but, B_CONSTRAINT_CHANGETARGET, "OB:", *xco+((width/2)-48), *yco-40, 96, 18, &data->tar, "Target Object");
|
|
|
|
arm = get_armature(data->tar);
|
|
if (arm){
|
|
but=uiDefBut(block, TEX, B_CONSTRAINT_CHANGETARGET, "BO:", *xco+((width/2)-48), *yco-60,96,18, &data->subtarget, 0, 24, 0, 0, "Bone");
|
|
}
|
|
else
|
|
strcpy (data->subtarget, "");
|
|
|
|
}
|
|
break;
|
|
case CONSTRAINT_TYPE_NULL:
|
|
{
|
|
height = 20;
|
|
BIF_set_color(curCol, COLORSHADE_MEDIUM);
|
|
glRects(*xco+34, *yco-height-16, *xco+width+24, *yco-14);
|
|
uiEmboss((float)*xco+34, (float)*yco-height-16, (float)*xco+width+24, (float)*yco-14, 1);
|
|
}
|
|
break;
|
|
case CONSTRAINT_TYPE_TRACKTO:
|
|
{
|
|
bTrackToConstraint *data = con->data;
|
|
bArmature *arm;
|
|
|
|
height = 46;
|
|
BIF_set_color(curCol, COLORSHADE_MEDIUM);
|
|
glRects(*xco+34, *yco-height-16, *xco+width+24, *yco-14);
|
|
uiEmboss((float)*xco+34, (float)*yco-height-16, (float)*xco+width+24, (float)*yco-14, 1);
|
|
|
|
uiDefIDPoinBut(block, test_obpoin_but, B_CONSTRAINT_CHANGETARGET, "OB:", *xco+((width/2)-48), *yco-20, 96, 18, &data->tar, "Target Object");
|
|
|
|
arm = get_armature(data->tar);
|
|
if (arm){
|
|
but=uiDefBut(block, TEX, B_CONSTRAINT_CHANGETARGET, "BO:", *xco+((width/2)-48), *yco-40,96,18, &data->subtarget, 0, 24, 0, 0, "Bone");
|
|
}
|
|
else
|
|
strcpy (data->subtarget, "");
|
|
}
|
|
break;
|
|
default:
|
|
height = 0;
|
|
break;
|
|
}
|
|
|
|
(*yco)-=(24+height);
|
|
|
|
}
|
|
|
|
|
|
void do_constraintbuts(unsigned short event)
|
|
{
|
|
ListBase *list;
|
|
short type;
|
|
|
|
switch(event) {
|
|
case B_CONSTRAINT_CHANGENAME:
|
|
break;
|
|
case B_CONSTRAINT_TEST:
|
|
test_scene_constraints();
|
|
allqueue (REDRAWVIEW3D, 0);
|
|
allqueue (REDRAWBUTSOBJECT, 0);
|
|
break;
|
|
case B_CONSTRAINT_REDRAW:
|
|
test_scene_constraints();
|
|
allqueue (REDRAWVIEW3D, 0);
|
|
allqueue (REDRAWBUTSOBJECT, 0);
|
|
break;
|
|
case B_CONSTRAINT_CHANGETARGET:
|
|
test_scene_constraints();
|
|
allqueue (REDRAWVIEW3D, 0);
|
|
allqueue (REDRAWBUTSOBJECT, 0);
|
|
break;
|
|
case B_CONSTRAINT_CHANGETYPE:
|
|
test_scene_constraints();
|
|
allqueue (REDRAWVIEW3D, 0);
|
|
allqueue (REDRAWBUTSOBJECT, 0);
|
|
break;
|
|
case B_CONSTRAINT_ADD:
|
|
{
|
|
bConstraint *con;
|
|
// ListBase *chanbase;
|
|
// bConstraintChannel *chan;
|
|
|
|
// Object *ob = OBACT;
|
|
list = get_constraint_client(NULL, &type, NULL);
|
|
// chanbase= get_constraint_client_channels(0);
|
|
if (list){
|
|
con = add_new_constraint();
|
|
unique_constraint_name(con, list);
|
|
// chan = add_new_constraint_channel(con->name);
|
|
// ob->activecon = chan;
|
|
// BLI_addtail(chanbase, chan);
|
|
BLI_addtail(list, con);
|
|
}
|
|
test_scene_constraints();
|
|
allqueue (REDRAWVIEW3D, 0);
|
|
allqueue (REDRAWBUTSOBJECT, 0);
|
|
}
|
|
break;
|
|
case B_CONSTRAINT_DEL:
|
|
test_scene_constraints();
|
|
allqueue (REDRAWVIEW3D, 0);
|
|
allqueue (REDRAWBUTSOBJECT, 0);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void object_panel_constraint(void)
|
|
{
|
|
uiBlock *block;
|
|
ListBase *conlist;
|
|
bConstraint *curcon;
|
|
short xco, yco, type;
|
|
char ownerstr[64];
|
|
|
|
block= uiNewBlock(&curarea->uiblocks, "object_panel_constraint", UI_EMBOSSX, UI_HELV, curarea->win);
|
|
uiNewPanelTabbed("Effects", "Object");
|
|
if(uiNewPanel(curarea, block, "Constraints", "Object", 640, 0, 318, 204)==0) return;
|
|
|
|
/* this is a variable height panel, newpanel doesnt force new size on existing panels */
|
|
/* so first we make it default height */
|
|
uiNewPanelHeight(block, 204);
|
|
|
|
conlist = get_constraint_client(ownerstr, &type, NULL);
|
|
|
|
if (conlist) {
|
|
|
|
uiBlockSetCol(block, BUTSALMON);
|
|
uiDefBut(block, BUT, B_CONSTRAINT_ADD, "Add", 10, 190, 95, 20, 0, 0.0, 0, 0, 0,"Add new constraint");
|
|
|
|
/* Go through the list of constraints and draw them */
|
|
xco = 10;
|
|
yco = 160;
|
|
// local panel coords
|
|
uiPanelPush(block);
|
|
|
|
for (curcon = conlist->first; curcon; curcon=curcon->next) {
|
|
/* Draw default constraint header */
|
|
draw_constraint(block, conlist, curcon, &xco, &yco, type);
|
|
}
|
|
|
|
uiPanelPop(block);
|
|
|
|
if(yco < 0) uiNewPanelHeight(block, 204-yco);
|
|
|
|
}
|
|
}
|
|
|
|
|
|
|
|
|
|
/* *************** */
|
|
|
|
|
|
#include "BLI_editVert.h"
|
|
extern ListBase editNurb;
|
|
|
|
void do_common_editbuts(unsigned short event) // old name, is a mix of object and editing events....
|
|
{
|
|
EditVlak *evl;
|
|
Base *base;
|
|
Object *ob;
|
|
Mesh *me;
|
|
Nurb *nu;
|
|
Curve *cu;
|
|
MFace *mface;
|
|
BezTriple *bezt;
|
|
BPoint *bp;
|
|
unsigned int local;
|
|
int a, bit, index= -1;
|
|
|
|
switch(event) {
|
|
|
|
case B_MATWICH:
|
|
if(G.obedit && G.obedit->actcol>0) {
|
|
if(G.obedit->type == OB_MESH) {
|
|
evl= G.edvl.first;
|
|
while(evl) {
|
|
if( vlakselectedAND(evl, 1) ) {
|
|
if(index== -1) index= evl->mat_nr;
|
|
else if(index!=evl->mat_nr) {
|
|
error("Mixed colors");
|
|
return;
|
|
}
|
|
}
|
|
evl= evl->next;
|
|
}
|
|
}
|
|
else if ELEM(G.obedit->type, OB_CURVE, OB_SURF) {
|
|
nu= editNurb.first;
|
|
while(nu) {
|
|
if( isNurbsel(nu) ) {
|
|
if(index== -1) index= nu->mat_nr;
|
|
else if(index!=nu->mat_nr) {
|
|
error("Mixed colors");
|
|
return;
|
|
}
|
|
}
|
|
nu= nu->next;
|
|
}
|
|
}
|
|
if(index>=0) {
|
|
G.obedit->actcol= index+1;
|
|
scrarea_queue_winredraw(curarea);
|
|
}
|
|
}
|
|
break;
|
|
case B_MATNEW:
|
|
new_material_to_objectdata((G.scene->basact) ? (G.scene->basact->object) : 0);
|
|
scrarea_queue_winredraw(curarea);
|
|
allqueue(REDRAWVIEW3D_Z, 0);
|
|
break;
|
|
case B_MATDEL:
|
|
delete_material_index();
|
|
scrarea_queue_winredraw(curarea);
|
|
allqueue(REDRAWVIEW3D_Z, 0);
|
|
break;
|
|
case B_MATASS:
|
|
if(G.obedit && G.obedit->actcol>0) {
|
|
if(G.obedit->type == OB_MESH) {
|
|
evl= G.edvl.first;
|
|
while(evl) {
|
|
if( vlakselectedAND(evl, 1) )
|
|
evl->mat_nr= G.obedit->actcol-1;
|
|
evl= evl->next;
|
|
}
|
|
allqueue(REDRAWVIEW3D_Z, 0);
|
|
makeDispList(G.obedit);
|
|
}
|
|
else if ELEM(G.obedit->type, OB_CURVE, OB_SURF) {
|
|
nu= editNurb.first;
|
|
while(nu) {
|
|
if( isNurbsel(nu) )
|
|
nu->mat_nr= G.obedit->actcol-1;
|
|
nu= nu->next;
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
case B_MATSEL:
|
|
case B_MATDESEL:
|
|
if(G.obedit) {
|
|
if(G.obedit->type == OB_MESH) {
|
|
evl= G.edvl.first;
|
|
while(evl) {
|
|
if(evl->mat_nr== G.obedit->actcol-1) {
|
|
if(event==B_MATSEL) {
|
|
if(evl->v1->h==0) evl->v1->f |= 1;
|
|
if(evl->v2->h==0) evl->v2->f |= 1;
|
|
if(evl->v3->h==0) evl->v3->f |= 1;
|
|
if(evl->v4 && evl->v4->h==0) evl->v4->f |= 1;
|
|
}
|
|
else {
|
|
if(evl->v1->h==0) evl->v1->f &= ~1;
|
|
if(evl->v2->h==0) evl->v2->f &= ~1;
|
|
if(evl->v3->h==0) evl->v3->f &= ~1;
|
|
if(evl->v4 && evl->v4->h==0) evl->v4->f &= ~1;
|
|
}
|
|
}
|
|
evl= evl->next;
|
|
}
|
|
tekenvertices_ext( event==B_MATSEL );
|
|
}
|
|
else if ELEM(G.obedit->type, OB_CURVE, OB_SURF) {
|
|
nu= editNurb.first;
|
|
while(nu) {
|
|
if(nu->mat_nr==G.obedit->actcol-1) {
|
|
if(nu->bezt) {
|
|
a= nu->pntsu;
|
|
bezt= nu->bezt;
|
|
while(a--) {
|
|
if(bezt->hide==0) {
|
|
if(event==B_MATSEL) {
|
|
bezt->f1 |= 1;
|
|
bezt->f2 |= 1;
|
|
bezt->f3 |= 1;
|
|
}
|
|
else {
|
|
bezt->f1 &= ~1;
|
|
bezt->f2 &= ~1;
|
|
bezt->f3 &= ~1;
|
|
}
|
|
}
|
|
bezt++;
|
|
}
|
|
}
|
|
else if(nu->bp) {
|
|
a= nu->pntsu*nu->pntsv;
|
|
bp= nu->bp;
|
|
while(a--) {
|
|
if(bp->hide==0) {
|
|
if(event==B_MATSEL) bp->f1 |= 1;
|
|
else bp->f1 &= ~1;
|
|
}
|
|
bp++;
|
|
}
|
|
}
|
|
}
|
|
nu= nu->next;
|
|
}
|
|
allqueue(REDRAWVIEW3D, 0);
|
|
}
|
|
}
|
|
break;
|
|
case B_HIDE:
|
|
if(G.obedit) {
|
|
if(G.obedit->type == OB_MESH) hide_mesh(0);
|
|
else if ELEM(G.obedit->type, OB_CURVE, OB_SURF) hideNurb(0);
|
|
}
|
|
break;
|
|
case B_REVEAL:
|
|
if(G.obedit) {
|
|
if(G.obedit->type == OB_MESH) reveal_mesh();
|
|
else if ELEM(G.obedit->type, OB_CURVE, OB_SURF) revealNurb();
|
|
}
|
|
else if(G.f & G_FACESELECT) reveal_tface();
|
|
|
|
break;
|
|
case B_SELSWAP:
|
|
if(G.obedit) {
|
|
if(G.obedit->type == OB_MESH) selectswap_mesh();
|
|
else if ELEM(G.obedit->type, OB_CURVE, OB_SURF) selectswapNurb();
|
|
}
|
|
break;
|
|
case B_AUTOTEX:
|
|
ob= OBACT;
|
|
if(ob && G.obedit==0) {
|
|
if(ob->type==OB_MESH) tex_space_mesh(ob->data);
|
|
else if(ob->type==OB_MBALL) ;
|
|
else tex_space_curve(ob->data);
|
|
}
|
|
break;
|
|
case B_DOCENTRE:
|
|
docentre();
|
|
break;
|
|
case B_DOCENTRENEW:
|
|
docentre_new();
|
|
break;
|
|
case B_DOCENTRECURSOR:
|
|
docentre_cursor();
|
|
break;
|
|
case B_SETSMOOTH:
|
|
case B_SETSOLID:
|
|
if(G.obedit) {
|
|
if(G.obedit->type == OB_MESH) {
|
|
evl= G.edvl.first;
|
|
while(evl) {
|
|
if( vlakselectedAND(evl, 1) ) {
|
|
if(event==B_SETSMOOTH) evl->flag |= ME_SMOOTH;
|
|
else evl->flag &= ~ME_SMOOTH;
|
|
}
|
|
evl= evl->next;
|
|
}
|
|
|
|
makeDispList(G.obedit);
|
|
allqueue(REDRAWVIEW3D, 0);
|
|
}
|
|
else {
|
|
nu= editNurb.first;
|
|
while(nu) {
|
|
if(isNurbsel(nu)) {
|
|
if(event==B_SETSMOOTH) nu->flag |= ME_SMOOTH;
|
|
else nu->flag &= ~ME_SMOOTH;
|
|
}
|
|
nu= nu->next;
|
|
}
|
|
|
|
}
|
|
}
|
|
else {
|
|
base= FIRSTBASE;
|
|
while(base) {
|
|
if(TESTBASELIB(base)) {
|
|
if(base->object->type==OB_MESH) {
|
|
me= base->object->data;
|
|
mface= me->mface;
|
|
for(a=0; a<me->totface; a++, mface++) {
|
|
if(event==B_SETSMOOTH) mface->flag |= ME_SMOOTH;
|
|
else mface->flag &= ~ME_SMOOTH;
|
|
}
|
|
|
|
makeDispList(base->object);
|
|
}
|
|
else if ELEM(base->object->type, OB_SURF, OB_CURVE) {
|
|
cu= base->object->data;
|
|
nu= cu->nurb.first;
|
|
while(nu) {
|
|
if(event==B_SETSMOOTH) nu->flag |= ME_SMOOTH;
|
|
else nu->flag &= ~ME_SMOOTH;
|
|
nu= nu->next;
|
|
}
|
|
}
|
|
}
|
|
base= base->next;
|
|
}
|
|
allqueue(REDRAWVIEW3D, 0);
|
|
}
|
|
break;
|
|
|
|
default:
|
|
if(event>=B_OBLAY && event<=B_OBLAY+31) {
|
|
local= BASACT->lay & 0xFF000000;
|
|
BASACT->lay -= local;
|
|
if(BASACT->lay==0 || (G.qual & LR_SHIFTKEY)==0) {
|
|
bit= event-B_OBLAY;
|
|
BASACT->lay= 1<<bit;
|
|
scrarea_queue_winredraw(curarea);
|
|
}
|
|
BASACT->lay += local;
|
|
/* optimal redraw */
|
|
if( (OBACT->lay & G.vd->lay) && (BASACT->lay & G.vd->lay) );
|
|
else if( (OBACT->lay & G.vd->lay)==0 && (BASACT->lay & G.vd->lay)==0 );
|
|
else allqueue(REDRAWVIEW3D, 0);
|
|
|
|
OBACT->lay= BASACT->lay;
|
|
}
|
|
}
|
|
|
|
}
|
|
|
|
void object_panel_draw(Object *ob)
|
|
{
|
|
ID *id;
|
|
uiBlock *block;
|
|
int xco, a, dx, dy;
|
|
|
|
|
|
block= uiNewBlock(&curarea->uiblocks, "object_panel_draw", UI_EMBOSSX, UI_HELV, curarea->win);
|
|
if(uiNewPanel(curarea, block, "Draw", "Object", 320, 0, 318, 204)==0) return;
|
|
|
|
/* LAYERS */
|
|
xco= 151;
|
|
dx= 32;
|
|
dy= 30;
|
|
for(a=0; a<10; a++) {
|
|
/* the (a+10) evaluates correctly because of
|
|
precedence... brackets aren't a bad idea though */
|
|
uiDefButI(block, TOG|BIT|(a+10), B_OBLAY+a+10, "", (short)(xco+a*(dx/2)), 180, (short)(dx/2), (short)(dy/2), &(BASACT->lay), 0, 0, 0, 0, "");
|
|
uiDefButI(block, TOG|BIT|a, B_OBLAY+a, "",(short)(xco+a*(dx/2)), (short)(180+dy/2), (short)(dx/2), (short)(1+dy/2), &(BASACT->lay), 0, 0, 0, 0, "");
|
|
if(a==4) xco+= 5;
|
|
}
|
|
|
|
id= ob->data;
|
|
if(id && id->lib) uiSetButLock(1, "Can't edit library data");
|
|
|
|
uiBlockSetCol(block, BUTGREY);
|
|
uiDefBut(block, LABEL, 0, "Drawtype", 28,200,100,18, 0, 0, 0, 0, 0, "");
|
|
uiDefButC(block, MENU, REDRAWVIEW3D, "Drawtype%t|Bounds %x1|Wire %x2|Solid %x3|Shaded %x4",
|
|
28,180,100,18, &ob->dt, 0, 0, 0, 0, "Sets the drawing type of the active object");
|
|
uiDefBut(block, LABEL, 0, "Draw Extra", 28,160,100,18, 0, 0, 0, 0, 0, "");
|
|
uiDefButC(block, TOG|BIT|0, REDRAWVIEW3D, "Bounds", 28, 140, 100, 18, &ob->dtx, 0, 0, 0, 0, "Displays the active object's bounds");
|
|
uiDefButS(block, MENU, REDRAWVIEW3D, "Boundary Display%t|Box%x0|Sphere%x1|Cylinder%x2|Cone%x3|Polyheder",
|
|
28, 120, 100, 18, &ob->boundtype, 0, 0, 0, 0, "Selects the boundary display type");
|
|
uiDefButC(block, TOG|BIT|5, REDRAWVIEW3D, "Wire", 28, 100, 100, 18, &ob->dtx, 0, 0, 0, 0, "Displays the active object's wireframe in shaded drawing modes");
|
|
uiDefButC(block, TOG|BIT|1, REDRAWVIEW3D, "Axis", 28, 80, 100, 18, &ob->dtx, 0, 0, 0, 0, "Displays the active object's centre and axis");
|
|
uiDefButC(block, TOG|BIT|2, REDRAWVIEW3D, "TexSpace", 28, 60, 100, 18, &ob->dtx, 0, 0, 0, 0, "Displays the active object's texture space");
|
|
uiDefButC(block, TOG|BIT|3, REDRAWVIEW3D, "Name", 28, 40, 100, 18, &ob->dtx, 0, 0, 0, 0, "Displays the active object's name");
|
|
|
|
uiBlockSetCol(block, BUTGREY);
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void do_object_panels(unsigned short event)
|
|
{
|
|
Object *ob;
|
|
Base *base;
|
|
Effect *eff, *effn;
|
|
int type;
|
|
|
|
ob= OBACT;
|
|
|
|
switch(event) {
|
|
|
|
case B_RECALCPATH:
|
|
calc_curvepath(OBACT);
|
|
allqueue(REDRAWVIEW3D, 0);
|
|
break;
|
|
case B_MUL_IPO:
|
|
scale_editipo();
|
|
allqueue(REDRAWBUTSOBJECT, 0);
|
|
break;
|
|
case B_AUTOTIMEOFS:
|
|
auto_timeoffs();
|
|
break;
|
|
case B_FRAMEMAP:
|
|
G.scene->r.framelen= G.scene->r.framapto;
|
|
G.scene->r.framelen/= G.scene->r.images;
|
|
break;
|
|
case B_NEWEFFECT:
|
|
if(ob) {
|
|
if (BLI_countlist(&ob->effect)==MAX_EFFECT)
|
|
error("Unable to add: effect limit reached");
|
|
else
|
|
copy_act_effect(ob);
|
|
}
|
|
allqueue(REDRAWBUTSOBJECT, 0);
|
|
break;
|
|
case B_DELEFFECT:
|
|
if(ob==0 || ob->type!=OB_MESH) break;
|
|
eff= ob->effect.first;
|
|
while(eff) {
|
|
effn= eff->next;
|
|
if(eff->flag & SELECT) {
|
|
BLI_remlink(&ob->effect, eff);
|
|
free_effect(eff);
|
|
break;
|
|
}
|
|
eff= effn;
|
|
}
|
|
allqueue(REDRAWBUTSOBJECT, 0);
|
|
allqueue(REDRAWVIEW3D, 0);
|
|
break;
|
|
case B_NEXTEFFECT:
|
|
if(ob==0 || ob->type!=OB_MESH) break;
|
|
eff= ob->effect.first;
|
|
while(eff) {
|
|
if(eff->flag & SELECT) {
|
|
if(eff->next) {
|
|
eff->flag &= ~SELECT;
|
|
eff->next->flag |= SELECT;
|
|
}
|
|
break;
|
|
}
|
|
eff= eff->next;
|
|
}
|
|
allqueue(REDRAWBUTSOBJECT, 0);
|
|
break;
|
|
case B_PREVEFFECT:
|
|
if(ob==0 || ob->type!=OB_MESH) break;
|
|
eff= ob->effect.first;
|
|
while(eff) {
|
|
if(eff->flag & SELECT) {
|
|
if(eff->prev) {
|
|
eff->flag &= ~SELECT;
|
|
eff->prev->flag |= SELECT;
|
|
}
|
|
break;
|
|
}
|
|
eff= eff->next;
|
|
}
|
|
allqueue(REDRAWBUTSOBJECT, 0);
|
|
break;
|
|
case B_CHANGEEFFECT:
|
|
if(ob==0 || ob->type!=OB_MESH) break;
|
|
eff= ob->effect.first;
|
|
while(eff) {
|
|
if(eff->flag & SELECT) {
|
|
if(eff->type!=eff->buttype) {
|
|
BLI_remlink(&ob->effect, eff);
|
|
type= eff->buttype;
|
|
free_effect(eff);
|
|
eff= add_effect(type);
|
|
BLI_addtail(&ob->effect, eff);
|
|
}
|
|
break;
|
|
}
|
|
eff= eff->next;
|
|
}
|
|
allqueue(REDRAWBUTSOBJECT, 0);
|
|
allqueue(REDRAWVIEW3D, 0);
|
|
break;
|
|
case B_CALCEFFECT:
|
|
if(ob==0 || ob->type!=OB_MESH) break;
|
|
eff= ob->effect.first;
|
|
while(eff) {
|
|
if(eff->flag & SELECT) {
|
|
if(eff->type==EFF_PARTICLE) build_particle_system(ob);
|
|
else if(eff->type==EFF_WAVE) object_wave(ob);
|
|
}
|
|
eff= eff->next;
|
|
}
|
|
allqueue(REDRAWVIEW3D, 0);
|
|
allqueue(REDRAWBUTSOBJECT, 0);
|
|
break;
|
|
case B_RECALCAL:
|
|
base= FIRSTBASE;
|
|
while(base) {
|
|
if(base->lay & G.vd->lay) {
|
|
ob= base->object;
|
|
eff= ob->effect.first;
|
|
while(eff) {
|
|
if(eff->flag & SELECT) {
|
|
if(eff->type==EFF_PARTICLE) build_particle_system(ob);
|
|
}
|
|
eff= eff->next;
|
|
}
|
|
}
|
|
base= base->next;
|
|
}
|
|
allqueue(REDRAWVIEW3D, 0);
|
|
break;
|
|
case B_SETSPEED:
|
|
set_speed_editipo(hspeed);
|
|
break;
|
|
case B_PRINTSPEED:
|
|
ob= OBACT;
|
|
if(ob) {
|
|
float vec[3];
|
|
CFRA++;
|
|
do_ob_ipo(ob);
|
|
where_is_object(ob);
|
|
VECCOPY(vec, ob->obmat[3]);
|
|
CFRA--;
|
|
do_ob_ipo(ob);
|
|
where_is_object(ob);
|
|
VecSubf(vec, vec, ob->obmat[3]);
|
|
prspeed= Normalise(vec);
|
|
scrarea_queue_winredraw(curarea);
|
|
}
|
|
break;
|
|
case B_PRINTLEN:
|
|
ob= OBACT;
|
|
if(ob && ob->type==OB_CURVE) {
|
|
Curve *cu=ob->data;
|
|
|
|
if(cu->path) prlen= cu->path->totdist; else prlen= -1.0;
|
|
scrarea_queue_winredraw(curarea);
|
|
}
|
|
break;
|
|
case B_RELKEY:
|
|
allspace(REMAKEIPO, 0);
|
|
allqueue(REDRAWBUTSOBJECT, 0);
|
|
allqueue(REDRAWIPO, 0);
|
|
break;
|
|
|
|
default:
|
|
if(event>=B_SELEFFECT && event<B_SELEFFECT+MAX_EFFECT) {
|
|
ob= OBACT;
|
|
if(ob) {
|
|
int a=B_SELEFFECT;
|
|
|
|
eff= ob->effect.first;
|
|
while(eff) {
|
|
if(event==a) eff->flag |= SELECT;
|
|
else eff->flag &= ~SELECT;
|
|
|
|
a++;
|
|
eff= eff->next;
|
|
}
|
|
allqueue(REDRAWBUTSOBJECT, 0);
|
|
}
|
|
}
|
|
}
|
|
|
|
}
|
|
|
|
void object_panel_effects(Object *ob)
|
|
{
|
|
Effect *eff;
|
|
uiBlock *block;
|
|
int a;
|
|
short x, y;
|
|
|
|
block= uiNewBlock(&curarea->uiblocks, "object_panel_effects", UI_EMBOSSX, UI_HELV, curarea->win);
|
|
if(uiNewPanel(curarea, block, "Effects", "Object", 640, 0, 418, 204)==0) return;
|
|
|
|
uiBlockSetCol(block, BUTSALMON);
|
|
|
|
/* EFFECTS */
|
|
|
|
if (ob->type == OB_MESH) {
|
|
uiDefBut(block, BUT, B_NEWEFFECT, "NEW Effect", 550,187,124,27, 0, 0, 0, 0, 0, "Create a new effect");
|
|
uiDefBut(block, BUT, B_DELEFFECT, "Delete", 676,187,62,27, 0, 0, 0, 0, 0, "Delete the effect");
|
|
}
|
|
|
|
uiBlockSetCol(block, BUTGREY);
|
|
|
|
/* select effs */
|
|
eff= ob->effect.first;
|
|
a= 0;
|
|
while(eff) {
|
|
|
|
x= 15 * a + 550;
|
|
y= 172; // - 12*( abs(a/10) ) ;
|
|
uiDefButS(block, TOG|BIT|0, B_SELEFFECT+a, "", x, y, 15, 12, &eff->flag, 0, 0, 0, 0, "");
|
|
|
|
a++;
|
|
if(a==MAX_EFFECT) break;
|
|
eff= eff->next;
|
|
}
|
|
|
|
eff= ob->effect.first;
|
|
while(eff) {
|
|
if(eff->flag & SELECT) break;
|
|
eff= eff->next;
|
|
}
|
|
|
|
if(eff) {
|
|
uiDefButS(block, MENU, B_CHANGEEFFECT, "Build %x0|Particles %x1|Wave %x2", 895,187,107,27, &eff->buttype, 0, 0, 0, 0, "Start building the effect");
|
|
|
|
if(eff->type==EFF_BUILD) {
|
|
BuildEff *bld;
|
|
|
|
bld= (BuildEff *)eff;
|
|
|
|
uiDefButF(block, NUM, 0, "Len:", 649,138,95,21, &bld->len, 1.0, 9000.0, 100, 0, "Specify the total time the building requires");
|
|
uiDefButF(block, NUM, 0, "Sfra:", 746,138,94,22, &bld->sfra, 1.0, 9000.0, 100, 0, "Specify the startframe of the effect");
|
|
}
|
|
else if(eff->type==EFF_WAVE) {
|
|
WaveEff *wav;
|
|
|
|
wav= (WaveEff *)eff;
|
|
|
|
uiBlockSetCol(block, BUTGREEN);
|
|
uiDefButS(block, TOG|BIT|1, B_CALCEFFECT, "X", 782,135,54,23, &wav->flag, 0, 0, 0, 0, "Enable X axis");
|
|
uiDefButS(block, TOG|BIT|2, B_CALCEFFECT, "Y", 840,135,47,23, &wav->flag, 0, 0, 0, 0, "Enable Y axis");
|
|
uiDefButS(block, TOG|BIT|3, B_CALCEFFECT, "Cycl", 890,135,111,23, &wav->flag, 0, 0, 0, 0, "Enable cyclic wave efefct");
|
|
|
|
uiBlockSetCol(block, BUTGREY);
|
|
uiDefButF(block, NUM, B_CALCEFFECT, "Sta x:", 550,135,113,24, &wav->startx, -100.0, 100.0, 100, 0, "Starting position for the X axis");
|
|
uiDefButF(block, NUM, B_CALCEFFECT, "Sta y:", 665,135,104,24, &wav->starty, -100.0, 100.0, 100, 0, "Starting position for the Y axis");
|
|
|
|
uiDefButF(block, NUMSLI, B_CALCEFFECT, "Speed:", 550,100,216,20, &wav->speed, -2.0, 2.0, 0, 0, "Specify the wave speed");
|
|
uiDefButF(block, NUMSLI, B_CALCEFFECT, "Heigth:", 550,80,216,20, &wav->height, -2.0, 2.0, 0, 0, "Specify the amplitude of the wave");
|
|
uiDefButF(block, NUMSLI, B_CALCEFFECT, "Width:", 550,60,216,20, &wav->width, 0.0, 5.0, 0, 0, "Specify the width of the wave");
|
|
uiDefButF(block, NUMSLI, B_CALCEFFECT, "Narrow:", 550,40,216,20, &wav->narrow, 0.0, 10.0, 0, 0, "Specify how narrow the wave follows");
|
|
|
|
uiDefButF(block, NUM, B_CALCEFFECT, "Time sta:", 780,100,219,20, &wav->timeoffs, -1000.0, 1000.0, 100, 0, "Specify startingframe of the wave");
|
|
|
|
uiDefButF(block, NUM, B_CALCEFFECT, "Lifetime:", 780,80,219,20, &wav->lifetime, -1000.0, 1000.0, 100, 0, "Specify the lifespan of the wave");
|
|
uiDefButF(block, NUM, B_CALCEFFECT, "Damptime:", 780,60,219,20, &wav->damp, -1000.0, 1000.0, 100, 0, "Specify the dampingtime of the wave");
|
|
|
|
}
|
|
else if(eff->type==EFF_PARTICLE) {
|
|
PartEff *paf;
|
|
|
|
paf= (PartEff *)eff;
|
|
|
|
uiDefBut(block, BUT, B_RECALCAL, "RecalcAll", 741,187,67,27, 0, 0, 0, 0, 0, "Update the particle system");
|
|
uiBlockSetCol(block, BUTGREEN);
|
|
uiDefButS(block, TOG|BIT|2, B_CALCEFFECT, "Static", 825,187,67,27, &paf->flag, 0, 0, 0, 0, "Make static particles");
|
|
uiBlockSetCol(block, BUTGREY);
|
|
|
|
uiDefButI(block, NUM, B_CALCEFFECT, "Tot:", 550,146,91,20, &paf->totpart, 1.0, 100000.0, 0, 0, "Set the total number of particles");
|
|
if(paf->flag & PAF_STATIC) {
|
|
uiDefButS(block, NUM, REDRAWVIEW3D, "Step:", 644,146,84,20, &paf->staticstep, 1.0, 100.0, 10, 0, "");
|
|
}
|
|
else {
|
|
uiDefButF(block, NUM, B_CALCEFFECT, "Sta:", 644,146,84,20, &paf->sta, -250.0, 9000.0, 100, 0, "Specify the startframe");
|
|
uiDefButF(block, NUM, B_CALCEFFECT, "End:", 731,146,97,20, &paf->end, 1.0, 9000.0, 100, 0, "Specify the endframe");
|
|
}
|
|
uiDefButF(block, NUM, B_CALCEFFECT, "Life:", 831,146,88,20, &paf->lifetime, 1.0, 9000.0, 100, 0, "Specify the life span of the particles");
|
|
uiDefButI(block, NUM, B_CALCEFFECT, "Keys:", 922,146,80,20, &paf->totkey, 1.0, 32.0, 0, 0, "Specify the number of key positions");
|
|
|
|
uiBlockSetCol(block, BUTGREEN);
|
|
uiDefButS(block, NUM, B_REDR, "CurMul:", 550,124,91,20, &paf->curmult, 0.0, 3.0, 0, 0, "Multiply the particles");
|
|
uiBlockSetCol(block, BUTGREY);
|
|
uiDefButS(block, NUM, B_CALCEFFECT, "Mat:", 644,124,84,20, paf->mat+paf->curmult, 1.0, 8.0, 0, 0, "Specify the material used for the particles");
|
|
uiDefButF(block, NUM, B_CALCEFFECT, "Mult:", 730,124,98,20, paf->mult+paf->curmult, 0.0, 1.0, 10, 0, "Probability \"dying\" particle spawns a new one.");
|
|
uiDefButS(block, NUM, B_CALCEFFECT, "Child:", 922,124,80,20, paf->child+paf->curmult, 1.0, 600.0, 100, 0, "Specify the number of children of a particle that multiply itself");
|
|
uiDefButF(block, NUM, B_CALCEFFECT, "Life:", 831,124,89,20, paf->life+paf->curmult, 1.0, 600.0, 100, 0, "Specify the lifespan of the next generation particles");
|
|
|
|
uiDefButF(block, NUM, B_CALCEFFECT, "Randlife:", 550,96,96,20, &paf->randlife, 0.0, 2.0, 10, 0, "Give the particlelife a random variation");
|
|
uiDefButI(block, NUM, B_CALCEFFECT, "Seed:", 652,96,80,20, &paf->seed, 0.0, 255.0, 0, 0, "Set an offset in the random table");
|
|
|
|
uiDefButF(block, NUM, B_DIFF, "VectSize", 885,96,116,20, &paf->vectsize, 0.0, 1.0, 10, 0, "Set the speed for Vect");
|
|
uiBlockSetCol(block, BUTGREEN);
|
|
uiDefButS(block, TOG|BIT|3, B_CALCEFFECT, "Face", 735,96,46,20, &paf->flag, 0, 0, 0, 0, "Emit particles also from faces");
|
|
uiDefButS(block, TOG|BIT|1, B_CALCEFFECT, "Bspline", 782,96,54,20, &paf->flag, 0, 0, 0, 0, "Use B spline formula for particle interpolation");
|
|
uiDefButS(block, TOG, REDRAWVIEW3D, "Vect", 837,96,45,20, &paf->stype, 0, 0, 0, 0, "Give the particles a rotation direction");
|
|
|
|
uiBlockSetCol(block, BUTPURPLE);
|
|
uiDefButF(block, NUM, B_CALCEFFECT, "Norm:", 550,67,96,20, &paf->normfac, -2.0, 2.0, 10, 0, "Let the mesh give the particle a starting speed");
|
|
uiDefButF(block, NUM, B_CALCEFFECT, "Ob:", 649,67,86,20, &paf->obfac, -1.0, 1.0, 10, 0, "Let the object give the particle a starting speed");
|
|
uiDefButF(block, NUM, B_CALCEFFECT, "Rand:", 738,67,86,20, &paf->randfac, 0.0, 2.0, 10, 0, "Give the startingspeed a random variation");
|
|
uiDefButF(block, NUM, B_CALCEFFECT, "Tex:", 826,67,85,20, &paf->texfac, 0.0, 2.0, 10, 0, "Let the texture give the particle a starting speed");
|
|
uiDefButF(block, NUM, B_CALCEFFECT, "Damp:", 913,67,89,20, &paf->damp, 0.0, 1.0, 10, 0, "Specify the damping factor");
|
|
|
|
uiBlockSetCol(block, BUTGREY);
|
|
uiDefButF(block, NUM, B_CALCEFFECT, "X:", 550,31,72,20, paf->force, -1.0, 1.0, 1, 0, "Specify the X axis of a continues force");
|
|
uiDefButF(block, NUM, B_CALCEFFECT, "Y:", 624,31,78,20, paf->force+1,-1.0, 1.0, 1, 0, "Specify the Y axis of a continues force");
|
|
uiDefBut(block, LABEL, 0, "Force:", 550,9,72,20, 0, 1.0, 0, 0, 0, "");
|
|
uiDefButF(block, NUM, B_CALCEFFECT, "Z:", 623,9,79,20, paf->force+2, -1.0, 1.0, 1, 0, "Specify the Z axis of a continues force");
|
|
|
|
uiDefBut(block, LABEL, 0, "Texture:", 722,9,74,20, 0, 1.0, 0, 0, 0, "");
|
|
uiBlockSetCol(block, BUTGREEN);
|
|
uiDefButS(block, ROW, B_CALCEFFECT, "Int", 875,9,32,43, &paf->texmap, 14.0, 0.0, 0, 0, "Use texture intensity as a factor for texture force");
|
|
uiDefButS(block, ROW, B_CALCEFFECT, "RGB", 911,31,45,20, &paf->texmap, 14.0, 1.0, 0, 0, "Use RGB values as a factor for particle speed");
|
|
uiDefButS(block, ROW, B_CALCEFFECT, "Grad", 958,31,44,20, &paf->texmap, 14.0, 2.0, 0, 0, "Use texture gradient as a factor for particle speed");
|
|
uiBlockSetCol(block, BUTGREY);
|
|
uiDefButF(block, NUM, B_CALCEFFECT, "Nabla:", 911,9,91,20, &paf->nabla, 0.0001, 1.0, 1, 0, "Specify the dimension of the area for gradient calculation");
|
|
uiDefButF(block, NUM, B_CALCEFFECT, "X:", 722,31,74,20, paf->defvec, -1.0, 1.0, 1, 0, "Specify the X axis of a force, determined by the texture");
|
|
uiDefButF(block, NUM, B_CALCEFFECT, "Y:", 798,31,74,20, paf->defvec+1,-1.0, 1.0, 1, 0, "Specify the Y axis of a force, determined by the texture");
|
|
uiDefButF(block, NUM, B_CALCEFFECT, "Z:", 797,9,75,20, paf->defvec+2, -1.0, 1.0, 1, 0, "Specify the Z axis of a force, determined by the texture");
|
|
|
|
}
|
|
}
|
|
}
|
|
|
|
static void object_panel_anim(Object *ob)
|
|
{
|
|
uiBlock *block;
|
|
char str[32];
|
|
|
|
block= uiNewBlock(&curarea->uiblocks, "object_panel_anim", UI_EMBOSSX, UI_HELV, curarea->win);
|
|
if(uiNewPanel(curarea, block, "Anim settings", "Object", 0, 0, 318, 204)==0) return;
|
|
|
|
uiBlockSetCol(block, BUTGREEN);
|
|
uiDefButC(block, ROW,REDRAWVIEW3D,"TrackX", 27,190,58,17, &ob->trackflag, 12.0, 0.0, 0, 0, "Specify the axis that points to another object");
|
|
uiDefButC(block, ROW,REDRAWVIEW3D,"Y", 85,190,19,17, &ob->trackflag, 12.0, 1.0, 0, 0, "Specify the axis that points to another object");
|
|
uiDefButC(block, ROW,REDRAWVIEW3D,"Z", 104,190,19,17, &ob->trackflag, 12.0, 2.0, 0, 0, "Specify the axis that points to another object");
|
|
uiDefButC(block, ROW,REDRAWVIEW3D,"-X", 124,190,24,17, &ob->trackflag, 12.0, 3.0, 0, 0, "Specify the axis that points to another object");
|
|
uiDefButC(block, ROW,REDRAWVIEW3D,"-Y", 150,190,24,17, &ob->trackflag, 12.0, 4.0, 0, 0, "Specify the axis that points to another object");
|
|
uiDefButC(block, ROW,REDRAWVIEW3D,"-Z", 177,190,24,17, &ob->trackflag, 12.0, 5.0, 0, 0, "Specify the axis that points to another object");
|
|
uiDefButC(block, ROW,REDRAWVIEW3D,"UpX", 226,190,45,17, &ob->upflag, 13.0, 0.0, 0, 0, "Specify the axis that points up");
|
|
uiDefButC(block, ROW,REDRAWVIEW3D,"Y", 274,190,20,17, &ob->upflag, 13.0, 1.0, 0, 0, "Specify the axis that points up");
|
|
uiDefButC(block, ROW,REDRAWVIEW3D,"Z", 297,190,19,17, &ob->upflag, 13.0, 2.0, 0, 0, "Specify the axis that points up");
|
|
|
|
uiBlockSetCol(block, BUTGREEN);
|
|
uiDefButC(block, TOG|BIT|0, REDRAWVIEW3D, "Draw Key", 25,160,70,19, &ob->ipoflag, 0, 0, 0, 0, "Draw object as key position");
|
|
uiDefButC(block, TOG|BIT|1, REDRAWVIEW3D, "Draw Key Sel", 97,160,81,20, &ob->ipoflag, 0, 0, 0, 0, "Limit the drawing of object keys");
|
|
uiDefButS(block, TOG|BIT|4, 0, "SlowPar", 261,160,56,20, &ob->partype, 0, 0, 0, 0, "Create a delay in the parent relationship");
|
|
uiDefButC(block, TOG|BIT|7, REDRAWVIEW3D, "Powertrack", 180,160,78,19, &ob->transflag, 0, 0, 0, 0, "Switch objects rotation off");
|
|
|
|
|
|
uiBlockSetCol(block, BUTGREY);
|
|
uiDefButC(block, TOG|BIT|3, REDRAWVIEW3D, "DupliFrames", 24,128,88,19, &ob->transflag, 0, 0, 0, 0, "Make copy of object for every frame");
|
|
uiDefButC(block, TOG|BIT|4, REDRAWVIEW3D, "DupliVerts", 114,128,82,19, &ob->transflag, 0, 0, 0, 0, "Duplicate child objects on all vertices");
|
|
uiBlockSetCol(block, BUTGREEN);
|
|
uiDefButC(block, TOG|BIT|5, REDRAWVIEW3D, "Rot", 200,128,31,20, &ob->transflag, 0, 0, 0, 0, "Rotate dupli according to facenormal");
|
|
uiDefButC(block, TOG|BIT|6, REDRAWVIEW3D, "No Speed", 234,128,82,19, &ob->transflag, 0, 0, 0, 0, "Set dupliframes to still, regardless of frame");
|
|
|
|
uiBlockSetCol(block, BUTGREY);
|
|
uiDefButS(block, NUM, REDRAWVIEW3D, "DupSta:", 24,105,141,18, &ob->dupsta, 1.0, 1500.0, 0, 0, "Specify startframe for Dupliframes");
|
|
uiDefButS(block, NUM, REDRAWVIEW3D, "DupEnd", 24,83,140,19, &ob->dupend, 1.0, 2500.0, 0, 0, "Specify endframe for Dupliframes");
|
|
uiDefButS(block, NUM, REDRAWVIEW3D, "DupOn:", 169,104,146,19, &ob->dupon, 1.0, 1500.0, 0, 0, "");
|
|
uiDefButS(block, NUM, REDRAWVIEW3D, "DupOff", 169,82,145,19, &ob->dupoff, 0.0, 1500.0, 0, 0, "");
|
|
|
|
uiBlockSetCol(block, BUTGREEN);
|
|
uiDefButC(block, TOG|BIT|2, REDRAWALL, "Offs Ob", 23,51,56,20, &ob->ipoflag, 0, 0, 0, 0, "Let the timeoffset work on its own objectipo");
|
|
uiDefButC(block, TOG|BIT|6, REDRAWALL, "Offs Par", 82,51,56,20 , &ob->ipoflag, 0, 0, 0, 0, "Let the timeoffset work on the parent");
|
|
uiDefButC(block, TOG|BIT|7, REDRAWALL, "Offs Particle", 141,51,103,20, &ob->ipoflag, 0, 0, 0, 0, "Let the timeoffset work on the particle effect");
|
|
|
|
uiBlockSetCol(block, BUTGREY);
|
|
sprintf(str, "%.4f", prspeed);
|
|
uiDefBut(block, LABEL, 0, str, 247,40,63,31, 0, 1.0, 0, 0, 0, "");
|
|
uiDefBut(block, BUT, B_PRINTSPEED, "PrSpeed", 246,17,67,31, 0, 0, 0, 0, 0, "Print objectspeed");
|
|
|
|
uiBlockSetCol(block, BUTGREY);
|
|
uiDefButF(block, NUM, REDRAWALL, "TimeOffset:", 23,17,114,30, &ob->sf, -9000.0, 9000.0, 100, 0, "Specify an offset in frames");
|
|
uiBlockSetCol(block, BUTSALMON);
|
|
uiDefBut(block, BUT, B_AUTOTIMEOFS, "Automatic Time", 139,17,104,31, 0, 0, 0, 0, 0, "Generate automatic timeoffset values for all selected frames");
|
|
|
|
#if 0
|
|
/* IPO BUTTONS AS LAST */
|
|
ScrArea *sa;
|
|
|
|
ok= 0;
|
|
if(G.sipo) {
|
|
/* do these exist? */
|
|
sa= G.curscreen->areabase.first;
|
|
while(sa) {
|
|
if(sa->spacetype==SPACE_IPO && sa->spacedata.first==G.sipo) break;
|
|
sa= sa->next;
|
|
}
|
|
if(sa) {
|
|
if(G.sipo->ipo && G.sipo->ipo->curve.first) ok= 1;
|
|
}
|
|
}
|
|
|
|
uiBlockSetCol(block, BUTGREY);
|
|
|
|
sprintf(str, "%.3f", G.sipo->v2d.tot.xmin);
|
|
uiDefBut(block, LABEL, 0, str, 1020, 140, 100, 19, 0, 0, 0, 0, 0, "");
|
|
sprintf(str, "%.3f", G.sipo->v2d.tot.xmax);
|
|
uiDefBut(block, LABEL, 0, str, 1120, 140, 100, 19, 0, 0, 0, 0, 0, "");
|
|
|
|
uiDefButF(block, NUM, B_DIFF, "Xmin:", 1020, 120, 100, 19, &G.sipo->tot.xmin, -G.sipo->v2d.max[0], G.sipo->v2d.max[0], 100, 0, "");
|
|
uiDefButF(block, NUM, B_DIFF, "Xmax:", 1120, 120, 100, 19, &G.sipo->tot.xmax, -G.sipo->v2d.max[0], G.sipo->v2d.max[0], 100, 0, "");
|
|
|
|
sprintf(str, "%.3f", G.sipo->v2d.tot.ymin);
|
|
uiDefBut(block, LABEL, 0, str, 1020, 100, 100, 19, 0, 0, 0, 0, 0, "");
|
|
sprintf(str, "%.3f", G.sipo->v2d.tot.ymax);
|
|
uiDefBut(block, LABEL, 0, str, 1120, 100, 100, 19, 0, 0, 0, 0, 0, "");
|
|
|
|
uiDefButF(block, NUM, B_DIFF, "Ymin:", 1020, 80, 100, 19, &G.sipo->tot.ymin, -G.sipo->v2d.max[1], G.sipo->v2d.max[1], 100, 0, "");
|
|
uiDefButF(block, NUM, B_DIFF, "Ymax:", 1120, 80, 100, 19, &G.sipo->tot.ymax, -G.sipo->v2d.max[1], G.sipo->v2d.max[1], 100, 0, "");
|
|
|
|
uiBlockSetCol(block, BUTSALMON);
|
|
uiDefBut(block, BUT, B_MUL_IPO, "SET", 1220,79,50,62, 0, 0, 0, 0, 0, "");
|
|
|
|
|
|
/* SPEED BUTTON */
|
|
uiBlockSetCol(block, BUTGREY);
|
|
uiDefButF(block, NUM, B_DIFF, "Speed:", 1020,23,164,28, &hspeed, 0.0, 180.0, 1, 0, "");
|
|
|
|
uiBlockSetCol(block, BUTSALMON);
|
|
uiDefBut(block, BUT, B_SETSPEED, "SET", 1185,23,83,29, 0, 0, 0, 0, 0, "");
|
|
|
|
#endif
|
|
|
|
}
|
|
|
|
void object_panels()
|
|
{
|
|
Object *ob;
|
|
|
|
/* check context here */
|
|
ob= OBACT;
|
|
if(ob) {
|
|
object_panel_anim(ob);
|
|
object_panel_draw(ob);
|
|
if(ob->type==OB_MESH) object_panel_effects(ob);
|
|
object_panel_constraint();
|
|
}
|
|
}
|
|
|