Not so happy to have to change whole UI API like that, but... can't really see another solution, since layout API does not return any handler to button(s) it creates. :/
2152 lines
59 KiB
C
2152 lines
59 KiB
C
/*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* Contributor(s): Blender Foundation, 2003-2009 full recode.
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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/** \file blender/editors/interface/interface_panel.c
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* \ingroup edinterface
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*/
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/* a full doc with API notes can be found in bf-blender/trunk/blender/doc/guides/interface_API.txt */
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#include <math.h>
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#include <stdlib.h>
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#include <string.h>
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#include <ctype.h>
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#include "MEM_guardedalloc.h"
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#include "PIL_time.h"
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#include "BLI_blenlib.h"
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#include "BLI_math.h"
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#include "BLI_utildefines.h"
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#include "BLT_translation.h"
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#include "DNA_userdef_types.h"
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#include "BKE_context.h"
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#include "BKE_screen.h"
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#include "BIF_gl.h"
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#include "BIF_glutil.h"
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#include "BLF_api.h"
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#include "WM_api.h"
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#include "WM_types.h"
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#include "ED_screen.h"
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#include "UI_view2d.h"
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#include "UI_interface.h"
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#include "UI_interface_icons.h"
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#include "UI_resources.h"
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#include "interface_intern.h"
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/*********************** defines and structs ************************/
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#define ANIMATION_TIME 0.30
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#define ANIMATION_INTERVAL 0.02
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#define PNL_LAST_ADDED 1
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#define PNL_ACTIVE 2
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#define PNL_WAS_ACTIVE 4
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#define PNL_ANIM_ALIGN 8
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#define PNL_NEW_ADDED 16
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#define PNL_FIRST 32
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/* only show pin header button for pinned panels */
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#define USE_PIN_HIDDEN
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/* the state of the mouse position relative to the panel */
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typedef enum uiPanelMouseState {
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PANEL_MOUSE_OUTSIDE, /* mouse is not in the panel */
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PANEL_MOUSE_INSIDE_CONTENT, /* mouse is in the actual panel content */
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PANEL_MOUSE_INSIDE_HEADER, /* mouse is in the panel header */
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PANEL_MOUSE_INSIDE_SCALE, /* mouse is inside panel scale widget */
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} uiPanelMouseState;
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typedef enum uiHandlePanelState {
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PANEL_STATE_DRAG,
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PANEL_STATE_DRAG_SCALE,
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PANEL_STATE_WAIT_UNTAB,
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PANEL_STATE_ANIMATION,
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PANEL_STATE_EXIT
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} uiHandlePanelState;
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typedef struct uiHandlePanelData {
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uiHandlePanelState state;
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/* animation */
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wmTimer *animtimer;
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double starttime;
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/* dragging */
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int startx, starty;
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int startofsx, startofsy;
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int startsizex, startsizey;
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} uiHandlePanelData;
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static void panel_activate_state(const bContext *C, Panel *pa, uiHandlePanelState state);
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/*********************** space specific code ************************/
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/* temporary code to remove all sbuts stuff from panel code */
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static int panel_aligned(ScrArea *sa, ARegion *ar)
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{
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if (sa->spacetype == SPACE_BUTS && ar->regiontype == RGN_TYPE_WINDOW) {
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SpaceButs *sbuts = sa->spacedata.first;
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return sbuts->align;
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}
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else if (sa->spacetype == SPACE_USERPREF && ar->regiontype == RGN_TYPE_WINDOW)
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return BUT_VERTICAL;
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else if (sa->spacetype == SPACE_FILE && ar->regiontype == RGN_TYPE_CHANNELS)
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return BUT_VERTICAL;
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else if (sa->spacetype == SPACE_IMAGE && ar->regiontype == RGN_TYPE_PREVIEW)
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return BUT_VERTICAL;
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else if (ELEM(ar->regiontype, RGN_TYPE_UI, RGN_TYPE_TOOLS, RGN_TYPE_TOOL_PROPS))
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return BUT_VERTICAL;
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return 0;
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}
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static int panels_re_align(ScrArea *sa, ARegion *ar, Panel **r_pa)
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{
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Panel *pa;
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int active = 0;
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*r_pa = NULL;
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if (sa->spacetype == SPACE_BUTS && ar->regiontype == RGN_TYPE_WINDOW) {
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SpaceButs *sbuts = sa->spacedata.first;
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if (sbuts->align)
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if (sbuts->re_align || sbuts->mainbo != sbuts->mainb)
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return 1;
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}
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else if (sa->spacetype == SPACE_IMAGE && ar->regiontype == RGN_TYPE_PREVIEW)
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return 1;
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else if (sa->spacetype == SPACE_FILE && ar->regiontype == RGN_TYPE_CHANNELS)
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return 1;
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/* in case panel is added or disappears */
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for (pa = ar->panels.first; pa; pa = pa->next) {
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if ((pa->runtime_flag & PNL_WAS_ACTIVE) && !(pa->runtime_flag & PNL_ACTIVE))
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return 1;
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if (!(pa->runtime_flag & PNL_WAS_ACTIVE) && (pa->runtime_flag & PNL_ACTIVE))
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return 1;
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if (pa->activedata)
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active = 1;
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}
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/* in case we need to do an animation (size changes) */
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for (pa = ar->panels.first; pa; pa = pa->next) {
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if (pa->runtime_flag & PNL_ANIM_ALIGN) {
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if (!active)
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*r_pa = pa;
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return 1;
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}
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}
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return 0;
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}
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/****************************** panels ******************************/
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static void panels_collapse_all(ScrArea *sa, ARegion *ar, const Panel *from_pa)
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{
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const bool has_category_tabs = UI_panel_category_is_visible(ar);
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const char *category = has_category_tabs ? UI_panel_category_active_get(ar, false) : NULL;
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const int flag = ((panel_aligned(sa, ar) == BUT_HORIZONTAL) ? PNL_CLOSEDX : PNL_CLOSEDY);
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const PanelType *from_pt = from_pa->type;
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Panel *pa;
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for (pa = ar->panels.first; pa; pa = pa->next) {
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PanelType *pt = pa->type;
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/* close panels with headers in the same context */
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if (pt && from_pt && !(pt->flag & PNL_NO_HEADER)) {
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if (!pt->context[0] || !from_pt->context[0] || STREQ(pt->context, from_pt->context)) {
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if ((pa->flag & PNL_PIN) || !category || !pt->category[0] || STREQ(pt->category, category)) {
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pa->flag &= ~PNL_CLOSED;
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pa->flag |= flag;
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}
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}
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}
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}
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}
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static void ui_panel_copy_offset(Panel *pa, Panel *papar)
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{
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/* with respect to sizes... papar is parent */
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pa->ofsx = papar->ofsx;
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pa->ofsy = papar->ofsy + papar->sizey - pa->sizey;
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}
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/**
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* XXX Disabled paneltab handling for now. Old 2.4x feature, *DO NOT* confuse it with new tool tabs in 2.70. ;)
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* See also T41704.
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*/
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/* #define UI_USE_PANELTAB */
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Panel *UI_panel_find_by_type(ARegion *ar, PanelType *pt)
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{
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Panel *pa;
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const char *idname = pt->idname;
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#ifdef UI_USE_PANELTAB
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const char *tabname = pt->idname;
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for (pa = ar->panels.first; pa; pa = pa->next) {
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if (STREQLEN(pa->panelname, idname, sizeof(pa->panelname))) {
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if (STREQLEN(pa->tabname, tabname, sizeof(pa->tabname))) {
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return pa;
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}
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}
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}
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#else
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for (pa = ar->panels.first; pa; pa = pa->next) {
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if (STREQLEN(pa->panelname, idname, sizeof(pa->panelname))) {
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return pa;
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}
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}
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#endif
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return NULL;
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}
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/**
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* \note \a pa should be return value from #UI_panel_find_by_type and can be NULL.
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*/
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Panel *UI_panel_begin(ScrArea *sa, ARegion *ar, uiBlock *block, PanelType *pt, Panel *pa, bool *r_open)
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{
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Panel *palast, *panext;
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const char *drawname = CTX_IFACE_(pt->translation_context, pt->label);
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const char *idname = pt->idname;
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#ifdef UI_USE_PANELTAB
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const char *tabname = pt->idname;
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const char *hookname = NULL;
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#endif
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const bool newpanel = (pa == NULL);
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int align = panel_aligned(sa, ar);
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if (!newpanel) {
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pa->type = pt;
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}
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else {
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/* new panel */
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pa = MEM_callocN(sizeof(Panel), "new panel");
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pa->type = pt;
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BLI_strncpy(pa->panelname, idname, sizeof(pa->panelname));
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if (pt->flag & PNL_DEFAULT_CLOSED) {
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if (align == BUT_VERTICAL)
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pa->flag |= PNL_CLOSEDY;
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else
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pa->flag |= PNL_CLOSEDX;
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}
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pa->ofsx = 0;
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pa->ofsy = 0;
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pa->sizex = 0;
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pa->sizey = 0;
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pa->runtime_flag |= PNL_NEW_ADDED;
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BLI_addtail(&ar->panels, pa);
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#ifdef UI_USE_PANELTAB
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BLI_strncpy(pa->tabname, tabname, sizeof(pa->tabname));
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/* make new Panel tabbed? */
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if (hookname) {
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Panel *patab;
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for (patab = ar->panels.first; patab; patab = patab->next) {
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if ((patab->runtime_flag & PNL_ACTIVE) && patab->paneltab == NULL) {
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if (STREQLEN(hookname, patab->panelname, sizeof(patab->panelname))) {
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if (STREQLEN(tabname, patab->tabname, sizeof(patab->tabname))) {
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pa->paneltab = patab;
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ui_panel_copy_offset(pa, patab);
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break;
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}
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}
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}
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}
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}
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#else
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BLI_strncpy(pa->tabname, idname, sizeof(pa->tabname));
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#endif
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}
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/* Do not allow closed panels without headers! Else user could get "disappeared" UI! */
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if ((pt->flag & PNL_NO_HEADER) && (pa->flag & PNL_CLOSED)) {
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pa->flag &= ~PNL_CLOSED;
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/* Force update of panels' positions! */
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pa->sizex = 0;
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pa->sizey = 0;
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}
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BLI_strncpy(pa->drawname, drawname, sizeof(pa->drawname));
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/* if a new panel is added, we insert it right after the panel
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* that was last added. this way new panels are inserted in the
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* right place between versions */
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for (palast = ar->panels.first; palast; palast = palast->next)
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if (palast->runtime_flag & PNL_LAST_ADDED)
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break;
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if (newpanel) {
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pa->sortorder = (palast) ? palast->sortorder + 1 : 0;
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for (panext = ar->panels.first; panext; panext = panext->next)
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if (panext != pa && panext->sortorder >= pa->sortorder)
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panext->sortorder++;
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}
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if (palast)
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palast->runtime_flag &= ~PNL_LAST_ADDED;
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/* assign to block */
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block->panel = pa;
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pa->runtime_flag |= PNL_ACTIVE | PNL_LAST_ADDED;
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*r_open = false;
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if (pa->paneltab) return pa;
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if (pa->flag & PNL_CLOSED) return pa;
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*r_open = true;
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return pa;
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}
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void UI_panel_end(uiBlock *block, int width, int height)
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{
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Panel *pa = block->panel;
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if (pa->runtime_flag & PNL_NEW_ADDED) {
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pa->runtime_flag &= ~PNL_NEW_ADDED;
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pa->sizex = width;
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pa->sizey = height;
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}
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else {
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/* check if we need to do an animation */
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if (!ELEM(width, 0, pa->sizex) || !ELEM(height, 0, pa->sizey)) {
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pa->runtime_flag |= PNL_ANIM_ALIGN;
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if (height != 0)
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pa->ofsy += pa->sizey - height;
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}
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/* update width/height if non-zero */
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if (width != 0)
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pa->sizex = width;
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if (height != 0)
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pa->sizey = height;
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}
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}
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static void ui_offset_panel_block(uiBlock *block)
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{
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uiStyle *style = UI_style_get_dpi();
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uiBut *but;
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int ofsy;
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/* compute bounds and offset */
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ui_block_bounds_calc(block);
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ofsy = block->panel->sizey - style->panelspace;
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for (but = block->buttons.first; but; but = but->next) {
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but->rect.ymin += ofsy;
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but->rect.ymax += ofsy;
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}
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block->rect.xmax = block->panel->sizex;
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block->rect.ymax = block->panel->sizey;
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block->rect.xmin = block->rect.ymin = 0.0;
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}
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/**************************** drawing *******************************/
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/* extern used by previewrender */
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#if 0 /*UNUSED 2.5*/
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static void uiPanelPush(uiBlock *block)
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{
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glPushMatrix();
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if (block->panel)
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glTranslatef((float)block->panel->ofsx, (float)block->panel->ofsy, 0.0);
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}
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static void uiPanelPop(uiBlock *UNUSED(block))
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{
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glPopMatrix();
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}
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#endif
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/* triangle 'icon' for panel header */
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void UI_draw_icon_tri(float x, float y, char dir)
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{
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float f3 = 0.15 * U.widget_unit;
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float f5 = 0.25 * U.widget_unit;
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float f7 = 0.35 * U.widget_unit;
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if (dir == 'h') {
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ui_draw_anti_tria(x - f3, y - f5, x - f3, y + f5, x + f7, y);
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}
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else if (dir == 't') {
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ui_draw_anti_tria(x - f5, y - f7, x + f5, y - f7, x, y + f3);
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}
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else { /* 'v' = vertical, down */
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ui_draw_anti_tria(x - f5, y + f3, x + f5, y + f3, x, y - f7);
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}
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}
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/* triangle 'icon' inside rect */
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static void ui_draw_tria_rect(const rctf *rect, char dir)
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{
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if (dir == 'h') {
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float half = 0.5f * BLI_rctf_size_y(rect);
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ui_draw_anti_tria(rect->xmin, rect->ymin, rect->xmin, rect->ymax, rect->xmax, rect->ymin + half);
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}
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else {
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float half = 0.5f * BLI_rctf_size_x(rect);
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ui_draw_anti_tria(rect->xmin, rect->ymax, rect->xmax, rect->ymax, rect->xmin + half, rect->ymin);
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}
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}
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static void ui_draw_anti_x(float x1, float y1, float x2, float y2)
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{
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/* set antialias line */
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glEnable(GL_LINE_SMOOTH);
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glEnable(GL_BLEND);
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glLineWidth(2.0);
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fdrawline(x1, y1, x2, y2);
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fdrawline(x1, y2, x2, y1);
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glDisable(GL_LINE_SMOOTH);
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glDisable(GL_BLEND);
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}
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/* x 'icon' for panel header */
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static void ui_draw_x_icon(float x, float y)
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{
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ui_draw_anti_x(x, y, x + 9.375f, y + 9.375f);
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}
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#define PNL_ICON UI_UNIT_X /* could be UI_UNIT_Y too */
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static void ui_draw_panel_scalewidget(const rcti *rect)
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{
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float xmin, xmax, dx;
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float ymin, ymax, dy;
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xmin = rect->xmax - PNL_HEADER + 2;
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xmax = rect->xmax - 3;
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ymin = rect->ymin + 3;
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ymax = rect->ymin + PNL_HEADER - 2;
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dx = 0.5f * (xmax - xmin);
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dy = 0.5f * (ymax - ymin);
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glEnable(GL_BLEND);
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glColor4ub(255, 255, 255, 50);
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fdrawline(xmin, ymin, xmax, ymax);
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fdrawline(xmin + dx, ymin, xmax, ymax - dy);
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glColor4ub(0, 0, 0, 50);
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fdrawline(xmin, ymin + 1, xmax, ymax + 1);
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fdrawline(xmin + dx, ymin + 1, xmax, ymax - dy + 1);
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glDisable(GL_BLEND);
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}
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static void ui_draw_panel_dragwidget(const rctf *rect)
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{
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unsigned char col_back[3], col_high[3], col_dark[3];
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const int col_tint = 84;
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const int px = (int)U.pixelsize;
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const int px_zoom = max_ii(iroundf(BLI_rctf_size_y(rect) / 22.0f), 1);
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|
|
const int box_margin = max_ii(iroundf((float)(px_zoom * 2.0f)), px);
|
|
const int box_size = max_ii(iroundf((BLI_rctf_size_y(rect) / 8.0f) - px), px);
|
|
|
|
const int x_min = rect->xmin;
|
|
const int y_min = rect->ymin;
|
|
const int y_ofs = max_ii(iroundf(BLI_rctf_size_y(rect) / 3.0f), px);
|
|
const int x_ofs = y_ofs;
|
|
int i_x, i_y;
|
|
|
|
|
|
UI_GetThemeColor3ubv(UI_GetThemeValue(TH_PANEL_SHOW_HEADER) ? TH_PANEL_HEADER : TH_PANEL_BACK, col_back);
|
|
UI_GetColorPtrShade3ubv(col_back, col_high, col_tint);
|
|
UI_GetColorPtrShade3ubv(col_back, col_dark, -col_tint);
|
|
|
|
|
|
/* draw multiple boxes */
|
|
for (i_x = 0; i_x < 4; i_x++) {
|
|
for (i_y = 0; i_y < 2; i_y++) {
|
|
const int x_co = (x_min + x_ofs) + (i_x * (box_size + box_margin));
|
|
const int y_co = (y_min + y_ofs) + (i_y * (box_size + box_margin));
|
|
|
|
glColor3ubv(col_dark);
|
|
glRectf(x_co - box_size, y_co - px_zoom, x_co, (y_co + box_size) - px_zoom);
|
|
glColor3ubv(col_high);
|
|
glRectf(x_co - box_size, y_co, x_co, y_co + box_size);
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
static void ui_draw_aligned_panel_header(uiStyle *style, uiBlock *block, const rcti *rect, char dir)
|
|
{
|
|
Panel *panel = block->panel;
|
|
rcti hrect;
|
|
int pnl_icons;
|
|
const char *activename = panel->drawname[0] ? panel->drawname : panel->panelname;
|
|
|
|
/* + 0.001f to avoid flirting with float inaccuracy */
|
|
if (panel->control & UI_PNL_CLOSE)
|
|
pnl_icons = (panel->labelofs + 2 * PNL_ICON + 5) / block->aspect + 0.001f;
|
|
else
|
|
pnl_icons = (panel->labelofs + PNL_ICON + 5) / block->aspect + 0.001f;
|
|
|
|
/* active tab */
|
|
/* draw text label */
|
|
UI_ThemeColor(TH_TITLE);
|
|
|
|
hrect = *rect;
|
|
if (dir == 'h') {
|
|
hrect.xmin = rect->xmin + pnl_icons;
|
|
hrect.ymin += 2.0f / block->aspect;
|
|
UI_fontstyle_draw(&style->paneltitle, &hrect, activename);
|
|
}
|
|
else {
|
|
/* ignore 'pnl_icons', otherwise the text gets offset horizontally
|
|
* + 0.001f to avoid flirting with float inaccuracy
|
|
*/
|
|
hrect.xmin = rect->xmin + (PNL_ICON + 5) / block->aspect + 0.001f;
|
|
UI_fontstyle_draw_rotated(&style->paneltitle, &hrect, activename);
|
|
}
|
|
}
|
|
|
|
/* panel integrated in buttonswindow, tool/property lists etc */
|
|
void ui_draw_aligned_panel(uiStyle *style, uiBlock *block, const rcti *rect, const bool show_pin)
|
|
{
|
|
Panel *panel = block->panel;
|
|
rcti headrect;
|
|
rctf itemrect;
|
|
int ofsx;
|
|
const bool is_closed_x = (panel->flag & PNL_CLOSEDX) ? true : false;
|
|
const bool is_closed_y = (panel->flag & PNL_CLOSEDY) ? true : false;
|
|
|
|
if (panel->paneltab) return;
|
|
if (panel->type && (panel->type->flag & PNL_NO_HEADER)) return;
|
|
|
|
/* calculate header rect */
|
|
/* + 0.001f to prevent flicker due to float inaccuracy */
|
|
headrect = *rect;
|
|
headrect.ymin = headrect.ymax;
|
|
headrect.ymax = headrect.ymin + floor(PNL_HEADER / block->aspect + 0.001f);
|
|
|
|
{
|
|
float minx = rect->xmin;
|
|
float maxx = is_closed_x ? (minx + PNL_HEADER / block->aspect) : rect->xmax;
|
|
float y = headrect.ymax;
|
|
|
|
glEnable(GL_BLEND);
|
|
|
|
if (UI_GetThemeValue(TH_PANEL_SHOW_HEADER)) {
|
|
/* draw with background color */
|
|
UI_ThemeColor4(TH_PANEL_HEADER);
|
|
glRectf(minx, headrect.ymin + 1, maxx, y);
|
|
|
|
fdrawline(minx, y, maxx, y);
|
|
fdrawline(minx, y, maxx, y);
|
|
}
|
|
else if (!(panel->runtime_flag & PNL_FIRST)) {
|
|
/* draw embossed separator */
|
|
|
|
if (is_closed_x == false) {
|
|
minx += 5.0f / block->aspect;
|
|
maxx -= 5.0f / block->aspect;
|
|
}
|
|
|
|
glColor4f(0.0f, 0.0f, 0.0f, 0.5f);
|
|
fdrawline(minx, y, maxx, y);
|
|
glColor4f(1.0f, 1.0f, 1.0f, 0.25f);
|
|
fdrawline(minx, y - 1, maxx, y - 1);
|
|
}
|
|
|
|
glDisable(GL_BLEND);
|
|
}
|
|
|
|
/* draw optional pin icon */
|
|
|
|
#ifdef USE_PIN_HIDDEN
|
|
if (show_pin && (block->panel->flag & PNL_PIN))
|
|
#else
|
|
if (show_pin)
|
|
#endif
|
|
{
|
|
glEnable(GL_BLEND);
|
|
UI_icon_draw_aspect(headrect.xmax - ((PNL_ICON * 2.2f) / block->aspect), headrect.ymin + (5.0f / block->aspect),
|
|
(panel->flag & PNL_PIN) ? ICON_PINNED : ICON_UNPINNED, 0,
|
|
(block->aspect / UI_DPI_FAC), 1.0f);
|
|
glDisable(GL_BLEND);
|
|
}
|
|
|
|
/* horizontal title */
|
|
if (is_closed_x == false) {
|
|
ui_draw_aligned_panel_header(style, block, &headrect, 'h');
|
|
|
|
/* itemrect smaller */
|
|
itemrect.xmax = headrect.xmax - 5.0f / block->aspect;
|
|
itemrect.xmin = itemrect.xmax - BLI_rcti_size_y(&headrect);
|
|
itemrect.ymin = headrect.ymin;
|
|
itemrect.ymax = headrect.ymax;
|
|
|
|
BLI_rctf_scale(&itemrect, 0.7f);
|
|
ui_draw_panel_dragwidget(&itemrect);
|
|
}
|
|
|
|
/* if the panel is minimized vertically:
|
|
* (------)
|
|
*/
|
|
if (is_closed_y) {
|
|
/* skip */
|
|
}
|
|
else if (is_closed_x) {
|
|
/* draw vertical title */
|
|
ui_draw_aligned_panel_header(style, block, &headrect, 'v');
|
|
}
|
|
/* an open panel */
|
|
else {
|
|
/* in some occasions, draw a border */
|
|
if (panel->flag & PNL_SELECT) {
|
|
if (panel->control & UI_PNL_SOLID) UI_draw_roundbox_corner_set(UI_CNR_ALL);
|
|
else UI_draw_roundbox_corner_set(UI_CNR_NONE);
|
|
|
|
UI_ThemeColorShade(TH_BACK, -120);
|
|
UI_draw_roundbox_unfilled(0.5f + rect->xmin, 0.5f + rect->ymin, 0.5f + rect->xmax, 0.5f + headrect.ymax + 1, 8);
|
|
}
|
|
|
|
/* panel backdrop */
|
|
if (UI_GetThemeValue(TH_PANEL_SHOW_BACK)) {
|
|
/* draw with background color */
|
|
glEnable(GL_BLEND);
|
|
UI_ThemeColor4(TH_PANEL_BACK);
|
|
glRecti(rect->xmin, rect->ymin, rect->xmax, rect->ymax);
|
|
}
|
|
|
|
if (panel->control & UI_PNL_SCALE)
|
|
ui_draw_panel_scalewidget(rect);
|
|
}
|
|
|
|
/* draw optional close icon */
|
|
|
|
ofsx = 6;
|
|
if (panel->control & UI_PNL_CLOSE) {
|
|
UI_ThemeColor(TH_TITLE);
|
|
ui_draw_x_icon(rect->xmin + 2 + ofsx, rect->ymax + 2);
|
|
ofsx = 22;
|
|
}
|
|
|
|
/* draw collapse icon */
|
|
UI_ThemeColor(TH_TITLE);
|
|
|
|
/* itemrect smaller */
|
|
itemrect.xmin = headrect.xmin + 5.0f / block->aspect;
|
|
itemrect.xmax = itemrect.xmin + BLI_rcti_size_y(&headrect);
|
|
itemrect.ymin = headrect.ymin;
|
|
itemrect.ymax = headrect.ymax;
|
|
|
|
BLI_rctf_scale(&itemrect, 0.35f);
|
|
|
|
if (is_closed_y)
|
|
ui_draw_tria_rect(&itemrect, 'h');
|
|
else if (is_closed_x)
|
|
ui_draw_tria_rect(&itemrect, 'h');
|
|
else
|
|
ui_draw_tria_rect(&itemrect, 'v');
|
|
|
|
(void)ofsx;
|
|
}
|
|
|
|
/************************** panel alignment *************************/
|
|
|
|
static int get_panel_header(Panel *pa)
|
|
{
|
|
if (pa->type && (pa->type->flag & PNL_NO_HEADER))
|
|
return 0;
|
|
|
|
return PNL_HEADER;
|
|
}
|
|
|
|
static int get_panel_size_y(Panel *pa)
|
|
{
|
|
if (pa->type && (pa->type->flag & PNL_NO_HEADER))
|
|
return pa->sizey;
|
|
|
|
return PNL_HEADER + pa->sizey;
|
|
}
|
|
|
|
/* this function is needed because uiBlock and Panel itself don't
|
|
* change sizey or location when closed */
|
|
static int get_panel_real_ofsy(Panel *pa)
|
|
{
|
|
if (pa->flag & PNL_CLOSEDY) return pa->ofsy + pa->sizey;
|
|
else if (pa->paneltab && (pa->paneltab->flag & PNL_CLOSEDY)) return pa->ofsy + pa->sizey;
|
|
else if (pa->paneltab) return pa->paneltab->ofsy;
|
|
else return pa->ofsy;
|
|
}
|
|
|
|
static int get_panel_real_ofsx(Panel *pa)
|
|
{
|
|
if (pa->flag & PNL_CLOSEDX) return pa->ofsx + get_panel_header(pa);
|
|
else if (pa->paneltab && (pa->paneltab->flag & PNL_CLOSEDX)) return pa->ofsx + get_panel_header(pa);
|
|
else return pa->ofsx + pa->sizex;
|
|
}
|
|
|
|
typedef struct PanelSort {
|
|
Panel *pa, *orig;
|
|
} PanelSort;
|
|
|
|
/**
|
|
* \note about sorting;
|
|
* the sortorder has a lower value for new panels being added.
|
|
* however, that only works to insert a single panel, when more new panels get
|
|
* added the coordinates of existing panels and the previously stored to-be-inserted
|
|
* panels do not match for sorting
|
|
*/
|
|
|
|
static int find_leftmost_panel(const void *a1, const void *a2)
|
|
{
|
|
const PanelSort *ps1 = a1, *ps2 = a2;
|
|
|
|
if (ps1->pa->ofsx > ps2->pa->ofsx) return 1;
|
|
else if (ps1->pa->ofsx < ps2->pa->ofsx) return -1;
|
|
else if (ps1->pa->sortorder > ps2->pa->sortorder) return 1;
|
|
else if (ps1->pa->sortorder < ps2->pa->sortorder) return -1;
|
|
|
|
return 0;
|
|
}
|
|
|
|
|
|
static int find_highest_panel(const void *a1, const void *a2)
|
|
{
|
|
const PanelSort *ps1 = a1, *ps2 = a2;
|
|
|
|
/* stick uppermost header-less panels to the top of the region -
|
|
* prevent them from being sorted (multiple header-less panels have to be sorted though) */
|
|
if (ps1->pa->type->flag & PNL_NO_HEADER && ps2->pa->type->flag & PNL_NO_HEADER) {
|
|
/* skip and check for ofs and sortorder below */
|
|
}
|
|
else if (ps1->pa->type->flag & PNL_NO_HEADER) return -1;
|
|
else if (ps2->pa->type->flag & PNL_NO_HEADER) return 1;
|
|
|
|
if (ps1->pa->ofsy + ps1->pa->sizey < ps2->pa->ofsy + ps2->pa->sizey) return 1;
|
|
else if (ps1->pa->ofsy + ps1->pa->sizey > ps2->pa->ofsy + ps2->pa->sizey) return -1;
|
|
else if (ps1->pa->sortorder > ps2->pa->sortorder) return 1;
|
|
else if (ps1->pa->sortorder < ps2->pa->sortorder) return -1;
|
|
|
|
return 0;
|
|
}
|
|
|
|
static int compare_panel(const void *a1, const void *a2)
|
|
{
|
|
const PanelSort *ps1 = a1, *ps2 = a2;
|
|
|
|
if (ps1->pa->sortorder > ps2->pa->sortorder) return 1;
|
|
else if (ps1->pa->sortorder < ps2->pa->sortorder) return -1;
|
|
|
|
return 0;
|
|
}
|
|
|
|
/* this doesnt draw */
|
|
/* returns 1 when it did something */
|
|
static bool uiAlignPanelStep(ScrArea *sa, ARegion *ar, const float fac, const bool drag)
|
|
{
|
|
Panel *pa;
|
|
PanelSort *ps, *panelsort, *psnext;
|
|
int a, tot = 0;
|
|
bool done;
|
|
int align = panel_aligned(sa, ar);
|
|
bool has_category_tabs = UI_panel_category_is_visible(ar);
|
|
|
|
/* count active, not tabbed panels */
|
|
for (pa = ar->panels.first; pa; pa = pa->next)
|
|
if ((pa->runtime_flag & PNL_ACTIVE) && pa->paneltab == NULL)
|
|
tot++;
|
|
|
|
if (tot == 0) return 0;
|
|
|
|
/* extra; change close direction? */
|
|
for (pa = ar->panels.first; pa; pa = pa->next) {
|
|
if ((pa->runtime_flag & PNL_ACTIVE) && pa->paneltab == NULL) {
|
|
if ((pa->flag & PNL_CLOSEDX) && (align == BUT_VERTICAL))
|
|
pa->flag ^= PNL_CLOSED;
|
|
else if ((pa->flag & PNL_CLOSEDY) && (align == BUT_HORIZONTAL))
|
|
pa->flag ^= PNL_CLOSED;
|
|
}
|
|
}
|
|
|
|
/* sort panels */
|
|
panelsort = MEM_callocN(tot * sizeof(PanelSort), "panelsort");
|
|
|
|
ps = panelsort;
|
|
for (pa = ar->panels.first; pa; pa = pa->next) {
|
|
if ((pa->runtime_flag & PNL_ACTIVE) && pa->paneltab == NULL) {
|
|
ps->pa = MEM_dupallocN(pa);
|
|
ps->orig = pa;
|
|
ps++;
|
|
}
|
|
}
|
|
|
|
if (drag) {
|
|
/* while we are dragging, we sort on location and update sortorder */
|
|
if (align == BUT_VERTICAL)
|
|
qsort(panelsort, tot, sizeof(PanelSort), find_highest_panel);
|
|
else
|
|
qsort(panelsort, tot, sizeof(PanelSort), find_leftmost_panel);
|
|
|
|
for (ps = panelsort, a = 0; a < tot; a++, ps++)
|
|
ps->orig->sortorder = a;
|
|
}
|
|
else
|
|
/* otherwise use sortorder */
|
|
qsort(panelsort, tot, sizeof(PanelSort), compare_panel);
|
|
|
|
/* no smart other default start loc! this keeps switching f5/f6/etc compatible */
|
|
ps = panelsort;
|
|
ps->pa->ofsx = 0;
|
|
ps->pa->ofsy = -get_panel_size_y(ps->pa);
|
|
|
|
if (has_category_tabs) {
|
|
if (align == BUT_VERTICAL) {
|
|
ps->pa->ofsx += UI_PANEL_CATEGORY_MARGIN_WIDTH;
|
|
}
|
|
}
|
|
|
|
for (a = 0; a < tot - 1; a++, ps++) {
|
|
psnext = ps + 1;
|
|
|
|
if (align == BUT_VERTICAL) {
|
|
psnext->pa->ofsx = ps->pa->ofsx;
|
|
psnext->pa->ofsy = get_panel_real_ofsy(ps->pa) - get_panel_size_y(psnext->pa);
|
|
}
|
|
else {
|
|
psnext->pa->ofsx = get_panel_real_ofsx(ps->pa);
|
|
psnext->pa->ofsy = ps->pa->ofsy + get_panel_size_y(ps->pa) - get_panel_size_y(psnext->pa);
|
|
}
|
|
}
|
|
|
|
/* we interpolate */
|
|
done = false;
|
|
ps = panelsort;
|
|
for (a = 0; a < tot; a++, ps++) {
|
|
if ((ps->pa->flag & PNL_SELECT) == 0) {
|
|
if ((ps->orig->ofsx != ps->pa->ofsx) || (ps->orig->ofsy != ps->pa->ofsy)) {
|
|
ps->orig->ofsx = iroundf(fac * (float)ps->pa->ofsx + (1.0f - fac) * (float)ps->orig->ofsx);
|
|
ps->orig->ofsy = iroundf(fac * (float)ps->pa->ofsy + (1.0f - fac) * (float)ps->orig->ofsy);
|
|
done = true;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* copy locations to tabs */
|
|
for (pa = ar->panels.first; pa; pa = pa->next)
|
|
if (pa->paneltab && (pa->runtime_flag & PNL_ACTIVE))
|
|
ui_panel_copy_offset(pa, pa->paneltab);
|
|
|
|
/* free panelsort array */
|
|
for (ps = panelsort, a = 0; a < tot; a++, ps++) {
|
|
MEM_freeN(ps->pa);
|
|
}
|
|
MEM_freeN(panelsort);
|
|
|
|
return done;
|
|
}
|
|
|
|
static void ui_panels_size(ScrArea *sa, ARegion *ar, int *x, int *y)
|
|
{
|
|
Panel *pa;
|
|
int align = panel_aligned(sa, ar);
|
|
int sizex = 0;
|
|
int sizey = 0;
|
|
|
|
/* compute size taken up by panels, for setting in view2d */
|
|
for (pa = ar->panels.first; pa; pa = pa->next) {
|
|
if (pa->runtime_flag & PNL_ACTIVE) {
|
|
int pa_sizex, pa_sizey;
|
|
|
|
if (align == BUT_VERTICAL) {
|
|
pa_sizex = pa->ofsx + pa->sizex;
|
|
pa_sizey = get_panel_real_ofsy(pa);
|
|
}
|
|
else {
|
|
pa_sizex = get_panel_real_ofsx(pa) + pa->sizex;
|
|
pa_sizey = pa->ofsy + get_panel_size_y(pa);
|
|
}
|
|
|
|
sizex = max_ii(sizex, pa_sizex);
|
|
sizey = min_ii(sizey, pa_sizey);
|
|
}
|
|
}
|
|
|
|
if (sizex == 0)
|
|
sizex = UI_PANEL_WIDTH;
|
|
if (sizey == 0)
|
|
sizey = -UI_PANEL_WIDTH;
|
|
|
|
*x = sizex;
|
|
*y = sizey;
|
|
}
|
|
|
|
static void ui_do_animate(const bContext *C, Panel *panel)
|
|
{
|
|
uiHandlePanelData *data = panel->activedata;
|
|
ScrArea *sa = CTX_wm_area(C);
|
|
ARegion *ar = CTX_wm_region(C);
|
|
float fac;
|
|
|
|
fac = (PIL_check_seconds_timer() - data->starttime) / ANIMATION_TIME;
|
|
fac = min_ff(sqrtf(fac), 1.0f);
|
|
|
|
/* for max 1 second, interpolate positions */
|
|
if (uiAlignPanelStep(sa, ar, fac, false)) {
|
|
ED_region_tag_redraw(ar);
|
|
}
|
|
else {
|
|
fac = 1.0f;
|
|
}
|
|
|
|
if (fac >= 1.0f) {
|
|
panel_activate_state(C, panel, PANEL_STATE_EXIT);
|
|
return;
|
|
}
|
|
}
|
|
|
|
void UI_panels_begin(const bContext *UNUSED(C), ARegion *ar)
|
|
{
|
|
Panel *pa;
|
|
|
|
/* set all panels as inactive, so that at the end we know
|
|
* which ones were used */
|
|
for (pa = ar->panels.first; pa; pa = pa->next) {
|
|
if (pa->runtime_flag & PNL_ACTIVE)
|
|
pa->runtime_flag = PNL_WAS_ACTIVE;
|
|
else
|
|
pa->runtime_flag = 0;
|
|
}
|
|
}
|
|
|
|
/* only draws blocks with panels */
|
|
void UI_panels_end(const bContext *C, ARegion *ar, int *x, int *y)
|
|
{
|
|
ScrArea *sa = CTX_wm_area(C);
|
|
uiBlock *block;
|
|
Panel *panot, *panew, *patest, *pa, *firstpa;
|
|
|
|
/* offset contents */
|
|
for (block = ar->uiblocks.first; block; block = block->next)
|
|
if (block->active && block->panel)
|
|
ui_offset_panel_block(block);
|
|
|
|
/* consistency; are panels not made, whilst they have tabs */
|
|
for (panot = ar->panels.first; panot; panot = panot->next) {
|
|
if ((panot->runtime_flag & PNL_ACTIVE) == 0) { /* not made */
|
|
|
|
for (panew = ar->panels.first; panew; panew = panew->next) {
|
|
if ((panew->runtime_flag & PNL_ACTIVE)) {
|
|
if (panew->paneltab == panot) { /* panew is tab in notmade pa */
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
/* now panew can become the new parent, check all other tabs */
|
|
if (panew) {
|
|
for (patest = ar->panels.first; patest; patest = patest->next) {
|
|
if (patest->paneltab == panot) {
|
|
patest->paneltab = panew;
|
|
}
|
|
}
|
|
panot->paneltab = panew;
|
|
panew->paneltab = NULL;
|
|
ED_region_tag_redraw(ar); /* the buttons panew were not made */
|
|
}
|
|
}
|
|
}
|
|
|
|
/* re-align, possibly with animation */
|
|
if (panels_re_align(sa, ar, &pa)) {
|
|
/* XXX code never gets here... PNL_ANIM_ALIGN flag is never set */
|
|
if (pa)
|
|
panel_activate_state(C, pa, PANEL_STATE_ANIMATION);
|
|
else
|
|
uiAlignPanelStep(sa, ar, 1.0, false);
|
|
}
|
|
|
|
/* tag first panel */
|
|
firstpa = NULL;
|
|
for (block = ar->uiblocks.first; block; block = block->next)
|
|
if (block->active && block->panel)
|
|
if (!firstpa || block->panel->sortorder < firstpa->sortorder)
|
|
firstpa = block->panel;
|
|
|
|
if (firstpa)
|
|
firstpa->runtime_flag |= PNL_FIRST;
|
|
|
|
/* compute size taken up by panel */
|
|
ui_panels_size(sa, ar, x, y);
|
|
}
|
|
|
|
void UI_panels_draw(const bContext *C, ARegion *ar)
|
|
{
|
|
uiBlock *block;
|
|
|
|
UI_ThemeClearColor(TH_BACK);
|
|
|
|
/* draw panels, selected on top */
|
|
for (block = ar->uiblocks.first; block; block = block->next) {
|
|
if (block->active && block->panel && !(block->panel->flag & PNL_SELECT)) {
|
|
UI_block_draw(C, block);
|
|
}
|
|
}
|
|
|
|
for (block = ar->uiblocks.first; block; block = block->next) {
|
|
if (block->active && block->panel && (block->panel->flag & PNL_SELECT)) {
|
|
UI_block_draw(C, block);
|
|
}
|
|
}
|
|
}
|
|
|
|
void UI_panels_scale(ARegion *ar, float new_width)
|
|
{
|
|
uiBlock *block;
|
|
uiBut *but;
|
|
|
|
for (block = ar->uiblocks.first; block; block = block->next) {
|
|
if (block->panel) {
|
|
float fac = new_width / (float)block->panel->sizex;
|
|
block->panel->sizex = new_width;
|
|
|
|
for (but = block->buttons.first; but; but = but->next) {
|
|
but->rect.xmin *= fac;
|
|
but->rect.xmax *= fac;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/* ------------ panel merging ---------------- */
|
|
|
|
static void check_panel_overlap(ARegion *ar, Panel *panel)
|
|
{
|
|
Panel *pa;
|
|
|
|
/* also called with (panel == NULL) for clear */
|
|
|
|
for (pa = ar->panels.first; pa; pa = pa->next) {
|
|
pa->flag &= ~PNL_OVERLAP;
|
|
if (panel && (pa != panel)) {
|
|
if (pa->paneltab == NULL && (pa->runtime_flag & PNL_ACTIVE)) {
|
|
float safex = 0.2, safey = 0.2;
|
|
|
|
if (pa->flag & PNL_CLOSEDX) safex = 0.05;
|
|
else if (pa->flag & PNL_CLOSEDY) safey = 0.05;
|
|
else if (panel->flag & PNL_CLOSEDX) safex = 0.05;
|
|
else if (panel->flag & PNL_CLOSEDY) safey = 0.05;
|
|
|
|
if (pa->ofsx > panel->ofsx - safex * panel->sizex)
|
|
if (pa->ofsx + pa->sizex < panel->ofsx + (1.0f + safex) * panel->sizex)
|
|
if (pa->ofsy > panel->ofsy - safey * panel->sizey)
|
|
if (pa->ofsy + pa->sizey < panel->ofsy + (1.0f + safey) * panel->sizey)
|
|
pa->flag |= PNL_OVERLAP;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/************************ panel dragging ****************************/
|
|
|
|
static void ui_do_drag(const bContext *C, const wmEvent *event, Panel *panel)
|
|
{
|
|
uiHandlePanelData *data = panel->activedata;
|
|
ScrArea *sa = CTX_wm_area(C);
|
|
ARegion *ar = CTX_wm_region(C);
|
|
short align = panel_aligned(sa, ar), dx = 0, dy = 0;
|
|
|
|
/* first clip for window, no dragging outside */
|
|
if (!BLI_rcti_isect_pt_v(&ar->winrct, &event->x))
|
|
return;
|
|
|
|
dx = (event->x - data->startx) & ~(PNL_GRID - 1);
|
|
dy = (event->y - data->starty) & ~(PNL_GRID - 1);
|
|
|
|
dx *= (float)BLI_rctf_size_x(&ar->v2d.cur) / (float)BLI_rcti_size_x(&ar->winrct);
|
|
dy *= (float)BLI_rctf_size_y(&ar->v2d.cur) / (float)BLI_rcti_size_y(&ar->winrct);
|
|
|
|
if (data->state == PANEL_STATE_DRAG_SCALE) {
|
|
panel->sizex = MAX2(data->startsizex + dx, UI_PANEL_MINX);
|
|
|
|
if (data->startsizey - dy < UI_PANEL_MINY)
|
|
dy = -UI_PANEL_MINY + data->startsizey;
|
|
|
|
panel->sizey = data->startsizey - dy;
|
|
panel->ofsy = data->startofsy + dy;
|
|
}
|
|
else {
|
|
/* reset the panel snapping, to allow dragging away from snapped edges */
|
|
panel->snap = PNL_SNAP_NONE;
|
|
|
|
panel->ofsx = data->startofsx + dx;
|
|
panel->ofsy = data->startofsy + dy;
|
|
check_panel_overlap(ar, panel);
|
|
|
|
if (align) uiAlignPanelStep(sa, ar, 0.2, true);
|
|
}
|
|
|
|
ED_region_tag_redraw(ar);
|
|
}
|
|
|
|
/******************* region level panel interaction *****************/
|
|
|
|
static uiPanelMouseState ui_panel_mouse_state_get(const uiBlock *block, const Panel *pa, const int mx, const int my)
|
|
{
|
|
/* open panel */
|
|
if (pa->flag & PNL_CLOSEDX) {
|
|
if ((block->rect.xmin <= mx) && (block->rect.xmin + PNL_HEADER >= mx)) {
|
|
return PANEL_MOUSE_INSIDE_HEADER;
|
|
}
|
|
}
|
|
/* outside left/right side */
|
|
else if ((block->rect.xmin > mx) || (block->rect.xmax < mx)) {
|
|
/* pass */
|
|
}
|
|
else if ((block->rect.ymax <= my) && (block->rect.ymax + PNL_HEADER >= my)) {
|
|
return PANEL_MOUSE_INSIDE_HEADER;
|
|
}
|
|
/* open panel */
|
|
else if (!(pa->flag & PNL_CLOSEDY)) {
|
|
if (pa->control & UI_PNL_SCALE) {
|
|
if (block->rect.xmax - PNL_HEADER <= mx) {
|
|
if (block->rect.ymin + PNL_HEADER >= my) {
|
|
return PANEL_MOUSE_INSIDE_SCALE;
|
|
}
|
|
}
|
|
}
|
|
if ((block->rect.xmin <= mx) && (block->rect.xmax >= mx)) {
|
|
if ((block->rect.ymin <= my) && (block->rect.ymax + PNL_HEADER >= my)) {
|
|
return PANEL_MOUSE_INSIDE_CONTENT;
|
|
}
|
|
}
|
|
}
|
|
return PANEL_MOUSE_OUTSIDE;
|
|
}
|
|
|
|
typedef struct uiPanelDragCollapseHandle {
|
|
bool was_first_open;
|
|
int xy_init[2];
|
|
} uiPanelDragCollapseHandle;
|
|
|
|
static void ui_panel_drag_collapse_handler_remove(bContext *UNUSED(C), void *userdata)
|
|
{
|
|
uiPanelDragCollapseHandle *dragcol_data = userdata;
|
|
MEM_freeN(dragcol_data);
|
|
}
|
|
|
|
static void ui_panel_drag_collapse(bContext *C, uiPanelDragCollapseHandle *dragcol_data, const int xy_dst[2])
|
|
{
|
|
ScrArea *sa = CTX_wm_area(C);
|
|
ARegion *ar = CTX_wm_region(C);
|
|
uiBlock *block;
|
|
Panel *pa;
|
|
|
|
for (block = ar->uiblocks.first; block; block = block->next) {
|
|
float xy_a_block[2] = {UNPACK2(dragcol_data->xy_init)};
|
|
float xy_b_block[2] = {UNPACK2(xy_dst)};
|
|
rctf rect = block->rect;
|
|
int oldflag;
|
|
const bool is_horizontal = (panel_aligned(sa, ar) == BUT_HORIZONTAL);
|
|
|
|
if ((pa = block->panel) == 0 || (pa->type && (pa->type->flag & PNL_NO_HEADER))) {
|
|
continue;
|
|
}
|
|
oldflag = pa->flag;
|
|
|
|
/* lock one axis */
|
|
if (is_horizontal) {
|
|
xy_b_block[1] = dragcol_data->xy_init[1];
|
|
}
|
|
else {
|
|
xy_b_block[0] = dragcol_data->xy_init[0];
|
|
}
|
|
|
|
/* use cursor coords in block space */
|
|
ui_window_to_block_fl(ar, block, &xy_a_block[0], &xy_a_block[1]);
|
|
ui_window_to_block_fl(ar, block, &xy_b_block[0], &xy_b_block[1]);
|
|
|
|
/* set up rect to match header size */
|
|
rect.ymin = rect.ymax;
|
|
rect.ymax = rect.ymin + PNL_HEADER;
|
|
if (pa->flag & PNL_CLOSEDX) {
|
|
rect.xmax = rect.xmin + PNL_HEADER;
|
|
}
|
|
|
|
/* touch all panels between last mouse coord and the current one */
|
|
if (BLI_rctf_isect_segment(&rect, xy_a_block, xy_b_block)) {
|
|
/* force panel to close */
|
|
if (dragcol_data->was_first_open == true) {
|
|
pa->flag |= (is_horizontal ? PNL_CLOSEDX : PNL_CLOSEDY);
|
|
}
|
|
/* force panel to open */
|
|
else {
|
|
pa->flag &= ~PNL_CLOSED;
|
|
}
|
|
|
|
/* if pa->flag has changed this means a panel was opened/closed here */
|
|
if (pa->flag != oldflag) {
|
|
panel_activate_state(C, pa, PANEL_STATE_ANIMATION);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Panel drag-collapse (modal handler)
|
|
* Clicking and dragging over panels toggles their collapse state based on the panel that was first
|
|
* dragged over. If it was open all affected panels incl the initial one are closed and vise versa.
|
|
*/
|
|
static int ui_panel_drag_collapse_handler(bContext *C, const wmEvent *event, void *userdata)
|
|
{
|
|
wmWindow *win = CTX_wm_window(C);
|
|
uiPanelDragCollapseHandle *dragcol_data = userdata;
|
|
short retval = WM_UI_HANDLER_CONTINUE;
|
|
|
|
switch (event->type) {
|
|
case MOUSEMOVE:
|
|
ui_panel_drag_collapse(C, dragcol_data, &event->x);
|
|
|
|
retval = WM_UI_HANDLER_BREAK;
|
|
break;
|
|
case LEFTMOUSE:
|
|
if (event->val == KM_RELEASE) {
|
|
/* done! */
|
|
WM_event_remove_ui_handler(
|
|
&win->modalhandlers,
|
|
ui_panel_drag_collapse_handler,
|
|
ui_panel_drag_collapse_handler_remove,
|
|
dragcol_data, true);
|
|
ui_panel_drag_collapse_handler_remove(C, dragcol_data);
|
|
}
|
|
/* don't let any left-mouse event fall through! */
|
|
retval = WM_UI_HANDLER_BREAK;
|
|
break;
|
|
}
|
|
|
|
return retval;
|
|
}
|
|
|
|
static void ui_panel_drag_collapse_handler_add(const bContext *C, const bool was_open)
|
|
{
|
|
wmWindow *win = CTX_wm_window(C);
|
|
wmEvent *event = win->eventstate;
|
|
uiPanelDragCollapseHandle *dragcol_data = MEM_mallocN(sizeof(*dragcol_data), __func__);
|
|
|
|
dragcol_data->was_first_open = was_open;
|
|
copy_v2_v2_int(dragcol_data->xy_init, &event->x);
|
|
|
|
WM_event_add_ui_handler(
|
|
C, &win->modalhandlers,
|
|
ui_panel_drag_collapse_handler,
|
|
ui_panel_drag_collapse_handler_remove,
|
|
dragcol_data, 0);
|
|
}
|
|
|
|
/* this function is supposed to call general window drawing too */
|
|
/* also it supposes a block has panel, and isn't a menu */
|
|
static void ui_handle_panel_header(const bContext *C, uiBlock *block, int mx, int my, int event, short ctrl, short shift)
|
|
{
|
|
ScrArea *sa = CTX_wm_area(C);
|
|
ARegion *ar = CTX_wm_region(C);
|
|
Panel *pa;
|
|
#ifdef USE_PIN_HIDDEN
|
|
const bool show_pin = UI_panel_category_is_visible(ar) && (block->panel->flag & PNL_PIN);
|
|
#else
|
|
const bool show_pin = UI_panel_category_is_visible(ar);
|
|
#endif
|
|
|
|
int align = panel_aligned(sa, ar), button = 0;
|
|
|
|
rctf rect_drag, rect_pin;
|
|
float rect_leftmost;
|
|
|
|
|
|
/* drag and pin rect's */
|
|
rect_drag = block->rect;
|
|
rect_drag.xmin = block->rect.xmax - (PNL_ICON * 1.5f);
|
|
rect_pin = rect_drag;
|
|
if (show_pin) {
|
|
BLI_rctf_translate(&rect_pin, -PNL_ICON, 0.0f);
|
|
}
|
|
rect_leftmost = rect_pin.xmin;
|
|
|
|
/* mouse coordinates in panel space! */
|
|
|
|
/* XXX weak code, currently it assumes layout style for location of widgets */
|
|
|
|
/* check open/collapsed button */
|
|
if (event == RETKEY)
|
|
button = 1;
|
|
else if (event == AKEY)
|
|
button = 1;
|
|
else if (ELEM(event, 0, RETKEY, LEFTMOUSE) && shift) {
|
|
block->panel->flag ^= PNL_PIN;
|
|
button = 2;
|
|
}
|
|
else if (block->panel->flag & PNL_CLOSEDX) {
|
|
if (my >= block->rect.ymax) button = 1;
|
|
}
|
|
else if (block->panel->control & UI_PNL_CLOSE) {
|
|
/* whole of header can be used to collapse panel (except top-right corner) */
|
|
if (mx <= block->rect.xmax - 8 - PNL_ICON) button = 2;
|
|
//else if (mx <= block->rect.xmin + 10 + 2 * PNL_ICON + 2) button = 1;
|
|
}
|
|
else if (mx < rect_leftmost) {
|
|
button = 1;
|
|
}
|
|
|
|
if (button) {
|
|
if (button == 2) { /* close */
|
|
ED_region_tag_redraw(ar);
|
|
}
|
|
else { /* collapse */
|
|
if (ctrl) {
|
|
panels_collapse_all(sa, ar, block->panel);
|
|
|
|
/* reset the view - we don't want to display a view without content */
|
|
UI_view2d_offset(&ar->v2d, 0.0f, 1.0f);
|
|
}
|
|
|
|
if (block->panel->flag & PNL_CLOSED) {
|
|
block->panel->flag &= ~PNL_CLOSED;
|
|
/* snap back up so full panel aligns with screen edge */
|
|
if (block->panel->snap & PNL_SNAP_BOTTOM)
|
|
block->panel->ofsy = 0;
|
|
|
|
if (event == LEFTMOUSE) {
|
|
ui_panel_drag_collapse_handler_add(C, false);
|
|
}
|
|
}
|
|
else if (align == BUT_HORIZONTAL) {
|
|
block->panel->flag |= PNL_CLOSEDX;
|
|
|
|
if (event == LEFTMOUSE) {
|
|
ui_panel_drag_collapse_handler_add(C, true);
|
|
}
|
|
}
|
|
else {
|
|
/* snap down to bottom screen edge */
|
|
block->panel->flag |= PNL_CLOSEDY;
|
|
if (block->panel->snap & PNL_SNAP_BOTTOM)
|
|
block->panel->ofsy = -block->panel->sizey;
|
|
|
|
if (event == LEFTMOUSE) {
|
|
ui_panel_drag_collapse_handler_add(C, true);
|
|
}
|
|
}
|
|
|
|
for (pa = ar->panels.first; pa; pa = pa->next) {
|
|
if (pa->paneltab == block->panel) {
|
|
if (block->panel->flag & PNL_CLOSED) pa->flag |= PNL_CLOSED;
|
|
else pa->flag &= ~PNL_CLOSED;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (align)
|
|
panel_activate_state(C, block->panel, PANEL_STATE_ANIMATION);
|
|
else
|
|
ED_region_tag_redraw(ar);
|
|
}
|
|
else if (BLI_rctf_isect_x(&rect_drag, mx)) {
|
|
panel_activate_state(C, block->panel, PANEL_STATE_DRAG);
|
|
}
|
|
else if (show_pin && BLI_rctf_isect_x(&rect_pin, mx)) {
|
|
block->panel->flag ^= PNL_PIN;
|
|
ED_region_tag_redraw(ar);
|
|
}
|
|
}
|
|
|
|
bool UI_panel_category_is_visible(ARegion *ar)
|
|
{
|
|
/* more than one */
|
|
return ar->panels_category.first && ar->panels_category.first != ar->panels_category.last;
|
|
}
|
|
|
|
PanelCategoryDyn *UI_panel_category_find(ARegion *ar, const char *idname)
|
|
{
|
|
return BLI_findstring(&ar->panels_category, idname, offsetof(PanelCategoryDyn, idname));
|
|
}
|
|
|
|
PanelCategoryStack *UI_panel_category_active_find(ARegion *ar, const char *idname)
|
|
{
|
|
return BLI_findstring(&ar->panels_category_active, idname, offsetof(PanelCategoryStack, idname));
|
|
}
|
|
|
|
const char *UI_panel_category_active_get(ARegion *ar, bool set_fallback)
|
|
{
|
|
PanelCategoryStack *pc_act;
|
|
|
|
for (pc_act = ar->panels_category_active.first; pc_act; pc_act = pc_act->next) {
|
|
if (UI_panel_category_find(ar, pc_act->idname)) {
|
|
return pc_act->idname;
|
|
}
|
|
}
|
|
|
|
if (set_fallback) {
|
|
PanelCategoryDyn *pc_dyn = ar->panels_category.first;
|
|
if (pc_dyn) {
|
|
UI_panel_category_active_set(ar, pc_dyn->idname);
|
|
return pc_dyn->idname;
|
|
}
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
void UI_panel_category_active_set(ARegion *ar, const char *idname)
|
|
{
|
|
ListBase *lb = &ar->panels_category_active;
|
|
PanelCategoryStack *pc_act = UI_panel_category_active_find(ar, idname);
|
|
|
|
if (pc_act) {
|
|
BLI_remlink(lb, pc_act);
|
|
}
|
|
else {
|
|
pc_act = MEM_callocN(sizeof(PanelCategoryStack), __func__);
|
|
BLI_strncpy(pc_act->idname, idname, sizeof(pc_act->idname));
|
|
}
|
|
|
|
BLI_addhead(lb, pc_act);
|
|
|
|
|
|
/* validate all active panels, we could do this on load,
|
|
* they are harmless - but we should remove somewhere.
|
|
* (addons could define own and gather cruft over time) */
|
|
{
|
|
PanelCategoryStack *pc_act_next;
|
|
/* intentionally skip first */
|
|
pc_act_next = pc_act->next;
|
|
while ((pc_act = pc_act_next)) {
|
|
pc_act_next = pc_act->next;
|
|
if (!BLI_findstring(&ar->type->paneltypes, pc_act->idname, offsetof(PanelType, category))) {
|
|
BLI_remlink(lb, pc_act);
|
|
MEM_freeN(pc_act);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
PanelCategoryDyn *UI_panel_category_find_mouse_over_ex(ARegion *ar, const int x, const int y)
|
|
{
|
|
PanelCategoryDyn *ptd;
|
|
|
|
for (ptd = ar->panels_category.first; ptd; ptd = ptd->next) {
|
|
if (BLI_rcti_isect_pt(&ptd->rect, x, y)) {
|
|
return ptd;
|
|
}
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
PanelCategoryDyn *UI_panel_category_find_mouse_over(ARegion *ar, const wmEvent *event)
|
|
{
|
|
return UI_panel_category_find_mouse_over_ex(ar, event->mval[0], event->mval[1]);
|
|
}
|
|
|
|
|
|
void UI_panel_category_add(ARegion *ar, const char *name)
|
|
{
|
|
PanelCategoryDyn *pc_dyn = MEM_callocN(sizeof(*pc_dyn), __func__);
|
|
BLI_addtail(&ar->panels_category, pc_dyn);
|
|
|
|
BLI_strncpy(pc_dyn->idname, name, sizeof(pc_dyn->idname));
|
|
|
|
/* 'pc_dyn->rect' must be set on draw */
|
|
}
|
|
|
|
void UI_panel_category_clear_all(ARegion *ar)
|
|
{
|
|
BLI_freelistN(&ar->panels_category);
|
|
}
|
|
|
|
/* based on UI_draw_roundbox_gl_mode, check on making a version which allows us to skip some sides */
|
|
static void ui_panel_category_draw_tab(
|
|
int mode, float minx, float miny, float maxx, float maxy, float rad,
|
|
int roundboxtype,
|
|
const bool use_highlight, const bool use_shadow,
|
|
const unsigned char highlight_fade[3])
|
|
{
|
|
float vec[4][2] = {
|
|
{0.195, 0.02},
|
|
{0.55, 0.169},
|
|
{0.831, 0.45},
|
|
{0.98, 0.805}};
|
|
int a;
|
|
|
|
/* mult */
|
|
for (a = 0; a < 4; a++) {
|
|
mul_v2_fl(vec[a], rad);
|
|
}
|
|
|
|
glBegin(mode);
|
|
|
|
/* start with corner right-top */
|
|
if (use_highlight) {
|
|
if (roundboxtype & UI_CNR_TOP_RIGHT) {
|
|
glVertex2f(maxx, maxy - rad);
|
|
for (a = 0; a < 4; a++) {
|
|
glVertex2f(maxx - vec[a][1], maxy - rad + vec[a][0]);
|
|
}
|
|
glVertex2f(maxx - rad, maxy);
|
|
}
|
|
else {
|
|
glVertex2f(maxx, maxy);
|
|
}
|
|
|
|
/* corner left-top */
|
|
if (roundboxtype & UI_CNR_TOP_LEFT) {
|
|
glVertex2f(minx + rad, maxy);
|
|
for (a = 0; a < 4; a++) {
|
|
glVertex2f(minx + rad - vec[a][0], maxy - vec[a][1]);
|
|
}
|
|
glVertex2f(minx, maxy - rad);
|
|
}
|
|
else {
|
|
glVertex2f(minx, maxy);
|
|
}
|
|
}
|
|
|
|
if (use_highlight && !use_shadow) {
|
|
if (highlight_fade) {
|
|
glColor3ubv(highlight_fade);
|
|
}
|
|
glVertex2f(minx, miny + rad);
|
|
glEnd();
|
|
return;
|
|
}
|
|
|
|
/* corner left-bottom */
|
|
if (roundboxtype & UI_CNR_BOTTOM_LEFT) {
|
|
glVertex2f(minx, miny + rad);
|
|
for (a = 0; a < 4; a++) {
|
|
glVertex2f(minx + vec[a][1], miny + rad - vec[a][0]);
|
|
}
|
|
glVertex2f(minx + rad, miny);
|
|
}
|
|
else {
|
|
glVertex2f(minx, miny);
|
|
}
|
|
|
|
/* corner right-bottom */
|
|
|
|
if (roundboxtype & UI_CNR_BOTTOM_RIGHT) {
|
|
glVertex2f(maxx - rad, miny);
|
|
for (a = 0; a < 4; a++) {
|
|
glVertex2f(maxx - rad + vec[a][0], miny + vec[a][1]);
|
|
}
|
|
glVertex2f(maxx, miny + rad);
|
|
}
|
|
else {
|
|
glVertex2f(maxx, miny);
|
|
}
|
|
|
|
glEnd();
|
|
}
|
|
|
|
|
|
/**
|
|
* Draw vertical tabs on the left side of the region,
|
|
* one tab per category.
|
|
*/
|
|
void UI_panel_category_draw_all(ARegion *ar, const char *category_id_active)
|
|
{
|
|
/* no tab outlines for */
|
|
// #define USE_FLAT_INACTIVE
|
|
View2D *v2d = &ar->v2d;
|
|
uiStyle *style = UI_style_get();
|
|
const uiFontStyle *fstyle = &style->widget;
|
|
const int fontid = fstyle->uifont_id;
|
|
short fstyle_points = fstyle->points;
|
|
|
|
PanelCategoryDyn *pc_dyn;
|
|
const float aspect = ((uiBlock *)ar->uiblocks.first)->aspect;
|
|
const float zoom = 1.0f / aspect;
|
|
const int px = max_ii(1, iroundf(U.pixelsize));
|
|
const int category_tabs_width = iroundf(UI_PANEL_CATEGORY_MARGIN_WIDTH * zoom);
|
|
const float dpi_fac = UI_DPI_FAC;
|
|
const int tab_v_pad_text = iroundf((2 + ((px * 3) * dpi_fac)) * zoom); /* pading of tabs around text */
|
|
const int tab_v_pad = iroundf((4 + (2 * px * dpi_fac)) * zoom); /* padding between tabs */
|
|
const float tab_curve_radius = ((px * 3) * dpi_fac) * zoom;
|
|
const int roundboxtype = UI_CNR_TOP_LEFT | UI_CNR_BOTTOM_LEFT;
|
|
bool is_alpha;
|
|
bool do_scaletabs = false;
|
|
#ifdef USE_FLAT_INACTIVE
|
|
bool is_active_prev = false;
|
|
#endif
|
|
float scaletabs = 1.0f;
|
|
/* same for all tabs */
|
|
const int rct_xmin = v2d->mask.xmin + 3; /* intentionally dont scale by 'px' */
|
|
const int rct_xmax = v2d->mask.xmin + category_tabs_width;
|
|
const int text_v_ofs = (rct_xmax - rct_xmin) * 0.3f;
|
|
|
|
int y_ofs = tab_v_pad;
|
|
|
|
/* Primary theme colors */
|
|
unsigned char theme_col_back[4];
|
|
unsigned char theme_col_text[3];
|
|
unsigned char theme_col_text_hi[3];
|
|
|
|
/* Tab colors */
|
|
unsigned char theme_col_tab_bg[4];
|
|
unsigned char theme_col_tab_active[3];
|
|
unsigned char theme_col_tab_inactive[3];
|
|
|
|
/* Secondary theme colors */
|
|
unsigned char theme_col_tab_outline[3];
|
|
unsigned char theme_col_tab_divider[3]; /* line that divides tabs from the main region */
|
|
unsigned char theme_col_tab_highlight[3];
|
|
unsigned char theme_col_tab_highlight_inactive[3];
|
|
|
|
|
|
|
|
UI_GetThemeColor4ubv(TH_BACK, theme_col_back);
|
|
UI_GetThemeColor3ubv(TH_TEXT, theme_col_text);
|
|
UI_GetThemeColor3ubv(TH_TEXT_HI, theme_col_text_hi);
|
|
|
|
UI_GetThemeColor4ubv(TH_TAB_BACK, theme_col_tab_bg);
|
|
UI_GetThemeColor3ubv(TH_TAB_ACTIVE, theme_col_tab_active);
|
|
UI_GetThemeColor3ubv(TH_TAB_INACTIVE, theme_col_tab_inactive);
|
|
UI_GetThemeColor3ubv(TH_TAB_OUTLINE, theme_col_tab_outline);
|
|
|
|
interp_v3_v3v3_uchar(theme_col_tab_divider, theme_col_back, theme_col_tab_outline, 0.3f);
|
|
interp_v3_v3v3_uchar(theme_col_tab_highlight, theme_col_back, theme_col_text_hi, 0.2f);
|
|
interp_v3_v3v3_uchar(theme_col_tab_highlight_inactive, theme_col_tab_inactive, theme_col_text_hi, 0.12f);
|
|
|
|
is_alpha = (ar->overlap && (theme_col_back[3] != 255));
|
|
|
|
if (fstyle->kerning == 1) {
|
|
BLF_enable(fstyle->uifont_id, BLF_KERNING_DEFAULT);
|
|
}
|
|
|
|
BLF_enable(fontid, BLF_ROTATION);
|
|
BLF_rotation(fontid, M_PI_2);
|
|
//UI_fontstyle_set(&style->widget);
|
|
ui_fontscale(&fstyle_points, aspect / (U.pixelsize * 1.1f));
|
|
BLF_size(fontid, fstyle_points, U.dpi);
|
|
|
|
BLF_enable(fontid, BLF_SHADOW);
|
|
BLF_shadow(fontid, 3, (const float[4]){1.0f, 1.0f, 1.0f, 0.25f});
|
|
BLF_shadow_offset(fontid, -1, -1);
|
|
|
|
BLI_assert(UI_panel_category_is_visible(ar));
|
|
|
|
|
|
/* calculate tab rect's and check if we need to scale down */
|
|
for (pc_dyn = ar->panels_category.first; pc_dyn; pc_dyn = pc_dyn->next) {
|
|
rcti *rct = &pc_dyn->rect;
|
|
const char *category_id = pc_dyn->idname;
|
|
const char *category_id_draw = IFACE_(category_id);
|
|
const int category_width = BLF_width(fontid, category_id_draw, BLF_DRAW_STR_DUMMY_MAX);
|
|
|
|
rct->xmin = rct_xmin;
|
|
rct->xmax = rct_xmax;
|
|
|
|
rct->ymin = v2d->mask.ymax - (y_ofs + category_width + (tab_v_pad_text * 2));
|
|
rct->ymax = v2d->mask.ymax - (y_ofs);
|
|
|
|
y_ofs += category_width + tab_v_pad + (tab_v_pad_text * 2);
|
|
}
|
|
|
|
if (y_ofs > BLI_rcti_size_y(&v2d->mask)) {
|
|
scaletabs = (float)BLI_rcti_size_y(&v2d->mask) / (float)y_ofs;
|
|
|
|
for (pc_dyn = ar->panels_category.first; pc_dyn; pc_dyn = pc_dyn->next) {
|
|
rcti *rct = &pc_dyn->rect;
|
|
rct->ymin = ((rct->ymin - v2d->mask.ymax) * scaletabs) + v2d->mask.ymax;
|
|
rct->ymax = ((rct->ymax - v2d->mask.ymax) * scaletabs) + v2d->mask.ymax;
|
|
}
|
|
|
|
do_scaletabs = true;
|
|
}
|
|
|
|
|
|
/* begin drawing */
|
|
glEnable(GL_LINE_SMOOTH);
|
|
|
|
/* draw the background */
|
|
if (is_alpha) {
|
|
glEnable(GL_BLEND);
|
|
glColor4ubv(theme_col_tab_bg);
|
|
}
|
|
else {
|
|
glColor3ubv(theme_col_tab_bg);
|
|
}
|
|
|
|
glRecti(v2d->mask.xmin, v2d->mask.ymin, v2d->mask.xmin + category_tabs_width, v2d->mask.ymax);
|
|
|
|
if (is_alpha) {
|
|
glDisable(GL_BLEND);
|
|
}
|
|
|
|
for (pc_dyn = ar->panels_category.first; pc_dyn; pc_dyn = pc_dyn->next) {
|
|
const rcti *rct = &pc_dyn->rect;
|
|
const char *category_id = pc_dyn->idname;
|
|
const char *category_id_draw = IFACE_(category_id);
|
|
int category_width = BLI_rcti_size_y(rct) - (tab_v_pad_text * 2);
|
|
size_t category_draw_len = BLF_DRAW_STR_DUMMY_MAX;
|
|
// int category_width = BLF_width(fontid, category_id_draw, BLF_DRAW_STR_DUMMY_MAX);
|
|
|
|
const bool is_active = STREQ(category_id, category_id_active);
|
|
|
|
#ifdef DEBUG
|
|
if (STREQ(category_id, PNL_CATEGORY_FALLBACK)) {
|
|
printf("WARNING: Panel has no 'bl_category', script needs updating!\n");
|
|
}
|
|
#endif
|
|
|
|
glEnable(GL_BLEND);
|
|
|
|
#ifdef USE_FLAT_INACTIVE
|
|
if (is_active)
|
|
#endif
|
|
{
|
|
glColor3ubv(is_active ? theme_col_tab_active : theme_col_tab_inactive);
|
|
ui_panel_category_draw_tab(GL_POLYGON, rct->xmin, rct->ymin, rct->xmax, rct->ymax,
|
|
tab_curve_radius - px, roundboxtype, true, true, NULL);
|
|
|
|
/* tab outline */
|
|
glColor3ubv(theme_col_tab_outline);
|
|
ui_panel_category_draw_tab(GL_LINE_STRIP, rct->xmin - px, rct->ymin - px, rct->xmax - px, rct->ymax + px,
|
|
tab_curve_radius, roundboxtype, true, true, NULL);
|
|
/* tab highlight (3d look) */
|
|
glColor3ubv(is_active ? theme_col_tab_highlight : theme_col_tab_highlight_inactive);
|
|
ui_panel_category_draw_tab(GL_LINE_STRIP, rct->xmin, rct->ymin, rct->xmax, rct->ymax,
|
|
tab_curve_radius, roundboxtype, true, false,
|
|
is_active ? theme_col_back : theme_col_tab_inactive);
|
|
}
|
|
|
|
/* tab blackline */
|
|
if (!is_active) {
|
|
glColor3ubv(theme_col_tab_divider);
|
|
glRecti(v2d->mask.xmin + category_tabs_width - px,
|
|
rct->ymin - tab_v_pad,
|
|
v2d->mask.xmin + category_tabs_width,
|
|
rct->ymax + tab_v_pad);
|
|
}
|
|
|
|
if (do_scaletabs) {
|
|
category_draw_len = BLF_width_to_strlen(fontid, category_id_draw, category_draw_len,
|
|
category_width, NULL);
|
|
}
|
|
|
|
BLF_position(fontid, rct->xmax - text_v_ofs, rct->ymin + tab_v_pad_text, 0.0f);
|
|
|
|
/* tab titles */
|
|
|
|
/* draw white shadow to give text more depth */
|
|
glColor3ubv(theme_col_text);
|
|
|
|
/* main tab title */
|
|
BLF_draw(fontid, category_id_draw, category_draw_len);
|
|
|
|
glDisable(GL_BLEND);
|
|
|
|
/* tab blackline remaining (last tab) */
|
|
if (pc_dyn->prev == NULL) {
|
|
glColor3ubv(theme_col_tab_divider);
|
|
glRecti(v2d->mask.xmin + category_tabs_width - px,
|
|
rct->ymax + px,
|
|
v2d->mask.xmin + category_tabs_width,
|
|
v2d->mask.ymax);
|
|
}
|
|
if (pc_dyn->next == NULL) {
|
|
glColor3ubv(theme_col_tab_divider);
|
|
glRecti(v2d->mask.xmin + category_tabs_width - px,
|
|
0,
|
|
v2d->mask.xmin + category_tabs_width,
|
|
rct->ymin);
|
|
}
|
|
|
|
#ifdef USE_FLAT_INACTIVE
|
|
/* draw line between inactive tabs */
|
|
if (is_active == false && is_active_prev == false && pc_dyn->prev) {
|
|
glColor3ubv(theme_col_tab_divider);
|
|
glRecti(v2d->mask.xmin + (category_tabs_width / 5),
|
|
rct->ymax + px,
|
|
(v2d->mask.xmin + category_tabs_width) - (category_tabs_width / 5),
|
|
rct->ymax + (px * 3));
|
|
}
|
|
|
|
is_active_prev = is_active;
|
|
#endif
|
|
|
|
/* not essential, but allows events to be handled right up until the region edge [#38171] */
|
|
pc_dyn->rect.xmin = v2d->mask.xmin;
|
|
}
|
|
|
|
glDisable(GL_LINE_SMOOTH);
|
|
|
|
BLF_disable(fontid, BLF_ROTATION);
|
|
|
|
BLF_disable(fontid, BLF_SHADOW);
|
|
|
|
if (fstyle->kerning == 1) {
|
|
BLF_disable(fstyle->uifont_id, BLF_KERNING_DEFAULT);
|
|
}
|
|
|
|
#undef USE_FLAT_INACTIVE
|
|
}
|
|
|
|
static int ui_handle_panel_category_cycling(const wmEvent *event, ARegion *ar, const uiBut *active_but)
|
|
{
|
|
const bool is_mousewheel = ELEM(event->type, WHEELUPMOUSE, WHEELDOWNMOUSE);
|
|
const bool inside_tabregion = (event->mval[0] < ((PanelCategoryDyn *)ar->panels_category.first)->rect.xmax);
|
|
|
|
/* if mouse is inside non-tab region, ctrl key is required */
|
|
if (is_mousewheel && !event->ctrl && !inside_tabregion)
|
|
return WM_UI_HANDLER_CONTINUE;
|
|
|
|
|
|
if (active_but && ui_but_supports_cycling(active_but)) {
|
|
/* skip - exception to make cycling buttons
|
|
* using ctrl+mousewheel work in tabbed regions */
|
|
}
|
|
else {
|
|
const char *category = UI_panel_category_active_get(ar, false);
|
|
if (LIKELY(category)) {
|
|
PanelCategoryDyn *pc_dyn = UI_panel_category_find(ar, category);
|
|
if (LIKELY(pc_dyn)) {
|
|
if (is_mousewheel) {
|
|
/* we can probably get rid of this and only allow ctrl+tabbing */
|
|
pc_dyn = (event->type == WHEELDOWNMOUSE) ? pc_dyn->next : pc_dyn->prev;
|
|
}
|
|
else {
|
|
const bool backwards = event->shift;
|
|
pc_dyn = backwards ? pc_dyn->prev : pc_dyn->next;
|
|
if (!pc_dyn) {
|
|
/* proper cyclic behavior, back to first/last category (only used for ctrl+tab) */
|
|
pc_dyn = backwards ? ar->panels_category.last : ar->panels_category.first;
|
|
}
|
|
}
|
|
|
|
if (pc_dyn) {
|
|
/* intentionally don't reset scroll in this case,
|
|
* this allows for quick browsing between tabs */
|
|
UI_panel_category_active_set(ar, pc_dyn->idname);
|
|
ED_region_tag_redraw(ar);
|
|
}
|
|
}
|
|
}
|
|
return WM_UI_HANDLER_BREAK;
|
|
}
|
|
|
|
return WM_UI_HANDLER_CONTINUE;
|
|
}
|
|
|
|
/* XXX should become modal keymap */
|
|
/* AKey is opening/closing panels, independent of button state now */
|
|
|
|
int ui_handler_panel_region(bContext *C, const wmEvent *event, ARegion *ar, const uiBut *active_but)
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{
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uiBlock *block;
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Panel *pa;
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int retval, mx, my;
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bool has_category_tabs = UI_panel_category_is_visible(ar);
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retval = WM_UI_HANDLER_CONTINUE;
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/* handle category tabs */
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if (has_category_tabs) {
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if (event->val == KM_PRESS) {
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if (event->type == LEFTMOUSE) {
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PanelCategoryDyn *pc_dyn = UI_panel_category_find_mouse_over(ar, event);
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if (pc_dyn) {
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UI_panel_category_active_set(ar, pc_dyn->idname);
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ED_region_tag_redraw(ar);
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/* reset scroll to the top [#38348] */
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UI_view2d_offset(&ar->v2d, -1.0f, 1.0f);
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retval = WM_UI_HANDLER_BREAK;
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}
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}
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else if ((event->type == TABKEY && event->ctrl) || ELEM(event->type, WHEELUPMOUSE, WHEELDOWNMOUSE)) {
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/* cycle tabs */
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retval = ui_handle_panel_category_cycling(event, ar, active_but);
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}
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}
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}
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if (retval == WM_UI_HANDLER_BREAK) {
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return retval;
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}
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for (block = ar->uiblocks.last; block; block = block->prev) {
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uiPanelMouseState mouse_state;
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mx = event->x;
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my = event->y;
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ui_window_to_block(ar, block, &mx, &my);
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/* checks for mouse position inside */
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pa = block->panel;
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if (!pa || pa->paneltab != NULL)
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continue;
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if (pa->type && pa->type->flag & PNL_NO_HEADER) /* XXX - accessed freed panels when scripts reload, need to fix. */
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continue;
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mouse_state = ui_panel_mouse_state_get(block, pa, mx, my);
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/* XXX hardcoded key warning */
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if (ELEM(mouse_state, PANEL_MOUSE_INSIDE_CONTENT, PANEL_MOUSE_INSIDE_HEADER) && event->val == KM_PRESS) {
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if (event->type == AKEY && ((event->ctrl + event->oskey + event->shift + event->alt) == 0)) {
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if (pa->flag & PNL_CLOSEDY) {
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if ((block->rect.ymax <= my) && (block->rect.ymax + PNL_HEADER >= my))
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ui_handle_panel_header(C, block, mx, my, event->type, event->ctrl, event->shift);
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}
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else
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ui_handle_panel_header(C, block, mx, my, event->type, event->ctrl, event->shift);
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|
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retval = WM_UI_HANDLER_BREAK;
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continue;
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}
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}
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|
|
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/* on active button, do not handle panels */
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if (ui_but_is_active(ar))
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continue;
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|
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if (ELEM(mouse_state, PANEL_MOUSE_INSIDE_CONTENT, PANEL_MOUSE_INSIDE_HEADER)) {
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|
|
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if (event->val == KM_PRESS) {
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/* open close on header */
|
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if (ELEM(event->type, RETKEY, PADENTER)) {
|
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if (mouse_state == PANEL_MOUSE_INSIDE_HEADER) {
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ui_handle_panel_header(C, block, mx, my, RETKEY, event->ctrl, event->shift);
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retval = WM_UI_HANDLER_BREAK;
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break;
|
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}
|
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}
|
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else if (event->type == LEFTMOUSE) {
|
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/* all inside clicks should return in break - overlapping/float panels */
|
|
retval = WM_UI_HANDLER_BREAK;
|
|
|
|
if (mouse_state == PANEL_MOUSE_INSIDE_HEADER) {
|
|
ui_handle_panel_header(C, block, mx, my, event->type, event->ctrl, event->shift);
|
|
retval = WM_UI_HANDLER_BREAK;
|
|
break;
|
|
}
|
|
else if ((mouse_state == PANEL_MOUSE_INSIDE_SCALE) && !(pa->flag & PNL_CLOSED)) {
|
|
panel_activate_state(C, pa, PANEL_STATE_DRAG_SCALE);
|
|
retval = WM_UI_HANDLER_BREAK;
|
|
break;
|
|
}
|
|
|
|
}
|
|
else if (event->type == RIGHTMOUSE) {
|
|
if (mouse_state == PANEL_MOUSE_INSIDE_HEADER) {
|
|
ui_panel_menu(C, ar, block->panel);
|
|
retval = WM_UI_HANDLER_BREAK;
|
|
break;
|
|
}
|
|
}
|
|
else if (event->type == ESCKEY) {
|
|
/*XXX 2.50*/
|
|
#if 0
|
|
if (block->handler) {
|
|
rem_blockhandler(sa, block->handler);
|
|
ED_region_tag_redraw(ar);
|
|
retval = WM_UI_HANDLER_BREAK;
|
|
}
|
|
#endif
|
|
}
|
|
else if (event->type == PADPLUSKEY || event->type == PADMINUS) {
|
|
#if 0 /* XXX make float panel exception? */
|
|
int zoom = 0;
|
|
|
|
/* if panel is closed, only zoom if mouse is over the header */
|
|
if (pa->flag & (PNL_CLOSEDX | PNL_CLOSEDY)) {
|
|
if (inside_header)
|
|
zoom = 1;
|
|
}
|
|
else
|
|
zoom = 1;
|
|
|
|
if (zoom) {
|
|
ScrArea *sa = CTX_wm_area(C);
|
|
SpaceLink *sl = sa->spacedata.first;
|
|
|
|
if (sa->spacetype != SPACE_BUTS) {
|
|
if (!(pa->control & UI_PNL_SCALE)) {
|
|
if (event->type == PADPLUSKEY) sl->blockscale += 0.1;
|
|
else sl->blockscale -= 0.1;
|
|
CLAMP(sl->blockscale, 0.6, 1.0);
|
|
|
|
ED_region_tag_redraw(ar);
|
|
retval = WM_UI_HANDLER_BREAK;
|
|
}
|
|
}
|
|
}
|
|
#endif
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
return retval;
|
|
}
|
|
|
|
/**************** window level modal panel interaction **************/
|
|
|
|
/* note, this is modal handler and should not swallow events for animation */
|
|
static int ui_handler_panel(bContext *C, const wmEvent *event, void *userdata)
|
|
{
|
|
Panel *panel = userdata;
|
|
uiHandlePanelData *data = panel->activedata;
|
|
|
|
/* verify if we can stop */
|
|
if (event->type == LEFTMOUSE && event->val != KM_PRESS) {
|
|
ScrArea *sa = CTX_wm_area(C);
|
|
ARegion *ar = CTX_wm_region(C);
|
|
int align = panel_aligned(sa, ar);
|
|
|
|
if (align)
|
|
panel_activate_state(C, panel, PANEL_STATE_ANIMATION);
|
|
else
|
|
panel_activate_state(C, panel, PANEL_STATE_EXIT);
|
|
}
|
|
else if (event->type == MOUSEMOVE) {
|
|
if (data->state == PANEL_STATE_DRAG)
|
|
ui_do_drag(C, event, panel);
|
|
}
|
|
else if (event->type == TIMER && event->customdata == data->animtimer) {
|
|
if (data->state == PANEL_STATE_ANIMATION)
|
|
ui_do_animate(C, panel);
|
|
else if (data->state == PANEL_STATE_DRAG)
|
|
ui_do_drag(C, event, panel);
|
|
}
|
|
|
|
data = panel->activedata;
|
|
|
|
if (data && data->state == PANEL_STATE_ANIMATION)
|
|
return WM_UI_HANDLER_CONTINUE;
|
|
else
|
|
return WM_UI_HANDLER_BREAK;
|
|
}
|
|
|
|
static void ui_handler_remove_panel(bContext *C, void *userdata)
|
|
{
|
|
Panel *pa = userdata;
|
|
|
|
panel_activate_state(C, pa, PANEL_STATE_EXIT);
|
|
}
|
|
|
|
static void panel_activate_state(const bContext *C, Panel *pa, uiHandlePanelState state)
|
|
{
|
|
uiHandlePanelData *data = pa->activedata;
|
|
wmWindow *win = CTX_wm_window(C);
|
|
ARegion *ar = CTX_wm_region(C);
|
|
|
|
if (data && data->state == state)
|
|
return;
|
|
|
|
if (state == PANEL_STATE_EXIT || state == PANEL_STATE_ANIMATION) {
|
|
if (data && data->state != PANEL_STATE_ANIMATION) {
|
|
/* XXX:
|
|
* - the panel tabbing function call below (test_add_new_tabs()) has been commented out
|
|
* "It is too easy to do by accident when reordering panels,
|
|
* is very hard to control and use, and has no real benefit." - BillRey
|
|
* Aligorith, 2009Sep
|
|
*/
|
|
//test_add_new_tabs(ar); // also copies locations of tabs in dragged panel
|
|
check_panel_overlap(ar, NULL); /* clears */
|
|
}
|
|
|
|
pa->flag &= ~PNL_SELECT;
|
|
}
|
|
else
|
|
pa->flag |= PNL_SELECT;
|
|
|
|
if (data && data->animtimer) {
|
|
WM_event_remove_timer(CTX_wm_manager(C), win, data->animtimer);
|
|
data->animtimer = NULL;
|
|
}
|
|
|
|
if (state == PANEL_STATE_EXIT) {
|
|
MEM_freeN(data);
|
|
pa->activedata = NULL;
|
|
|
|
WM_event_remove_ui_handler(&win->modalhandlers, ui_handler_panel, ui_handler_remove_panel, pa, false);
|
|
}
|
|
else {
|
|
if (!data) {
|
|
data = MEM_callocN(sizeof(uiHandlePanelData), "uiHandlePanelData");
|
|
pa->activedata = data;
|
|
|
|
WM_event_add_ui_handler(C, &win->modalhandlers, ui_handler_panel, ui_handler_remove_panel, pa, 0);
|
|
}
|
|
|
|
if (ELEM(state, PANEL_STATE_ANIMATION, PANEL_STATE_DRAG))
|
|
data->animtimer = WM_event_add_timer(CTX_wm_manager(C), win, TIMER, ANIMATION_INTERVAL);
|
|
|
|
data->state = state;
|
|
data->startx = win->eventstate->x;
|
|
data->starty = win->eventstate->y;
|
|
data->startofsx = pa->ofsx;
|
|
data->startofsy = pa->ofsy;
|
|
data->startsizex = pa->sizex;
|
|
data->startsizey = pa->sizey;
|
|
data->starttime = PIL_check_seconds_timer();
|
|
}
|
|
|
|
ED_region_tag_redraw(ar);
|
|
}
|
|
|