13 lines
228 B
C++
13 lines
228 B
C++
PyObject *_wrap_StrokeShader_getName(PyObject *self , PyObject *args) {
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}
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PyObject *_wrap_StrokeShader_shade(PyObject *self , PyObject *args) {
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}
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PyObject *_wrap_disown_StrokeShader(PyObject *self , PyObject *args) {
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}
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