In Animation Editors, F-Curves for Pose Channel Constraints now include the Pose Channel and Constraint names in the 'owner' part of the name displayed, making it easier to identify which Pose Channel some constraint F-Curve belonged to. e.g. The influence setting for an IK Constraint on bone "Boney" Old Version: Influence (IK) New Version: Influence (Boney : IK) We can experiment with different representations of this later (maybe '>' instead of ':' ?)