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blender-archive/source/blender/bmesh/intern/bmesh_private.h
Campbell Barton 48abc65c39 BMesh: new face splitting function BM_face_split_edgenet
This takes a face and an edge-net, splitting the face into regions
defined by the edge-net.
2014-07-11 10:29:53 +10:00

82 lines
3.0 KiB
C++

/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2004 Blender Foundation.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): Geoffrey Bantle.
*
* ***** END GPL LICENSE BLOCK *****
*/
#ifndef __BMESH_PRIVATE_H__
#define __BMESH_PRIVATE_H__
/** \file blender/bmesh/intern/bmesh_private.h
* \ingroup bmesh
*
* Private function prototypes for bmesh public API.
* This file is a grab-bag of functions from various
* parts of the bmesh internals.
*/
/* returns positive nonzero on error */
#ifdef NDEBUG
/* no error checking for release,
* it can take most of the CPU time when running some tools */
# define BM_CHECK_ELEMENT(el) (void)(el)
#else
int bmesh_elem_check(void *element, const char htype);
# define BM_CHECK_ELEMENT(el) \
if (bmesh_elem_check(el, ((BMHeader *)el)->htype)) { \
printf("check_element failure, with code %i on line %i in file\n" \
" \"%s\"\n\n", \
bmesh_elem_check(el, ((BMHeader *)el)->htype), \
__LINE__, __FILE__); \
} (void)0
#endif
int bmesh_radial_length(const BMLoop *l);
int bmesh_disk_count(const BMVert *v);
/**
* Internal BMHeader.api_flag
* \note Ensure different parts of the API do not conflict
* on using these internal flags!*/
enum {
_FLAG_JF = (1 << 0), /* join faces */
_FLAG_MF = (1 << 1), /* make face */
_FLAG_MV = (1 << 1), /* make face, vertex */
_FLAG_OVERLAP = (1 << 2), /* general overlap flag */
_FLAG_WALK = (1 << 3), /* general walk flag (keep clean) */
};
#define BM_ELEM_API_FLAG_ENABLE(element, f) { ((element)->head.api_flag |= (f)); } (void)0
#define BM_ELEM_API_FLAG_DISABLE(element, f) { ((element)->head.api_flag &= ~(f)); } (void)0
#define BM_ELEM_API_FLAG_TEST(element, f) ((element)->head.api_flag & (f))
#define BM_ELEM_API_FLAG_CLEAR(element) { ((element)->head.api_flag = 0); } (void)0
void poly_rotate_plane(const float normal[3], float (*verts)[3], unsigned const int nverts);
/* include the rest of our private declarations */
#include "bmesh_structure.h"
#endif /* __BMESH_PRIVATE_H__ */