This replaces header include guards with `#pragma once`. A couple of include guards are not removed yet (e.g. `__RNA_TYPES_H__`), because they are used in other places. This patch has been generated by P1561 followed by `make format`. Differential Revision: https://developer.blender.org/D8466
204 lines
4.9 KiB
C++
204 lines
4.9 KiB
C++
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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#pragma once
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/** \file
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* \ingroup fn
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*
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* A `GVectorArray` is a container for a fixed amount of dynamically growing arrays with a generic
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* type. Its main use case is to store many small vectors with few separate allocations. Using this
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* structure is generally more efficient than allocating each small vector separately.
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*
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* `GVectorArrayRef<T>` is a typed reference to a GVectorArray and makes it easier and safer to
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* work with the class when the type is known at compile time.
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*/
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#include "FN_array_spans.hh"
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#include "FN_cpp_type.hh"
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#include "BLI_array.hh"
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#include "BLI_linear_allocator.hh"
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#include "BLI_utility_mixins.hh"
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namespace blender::fn {
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template<typename T> class GVectorArrayRef;
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class GVectorArray : NonCopyable, NonMovable {
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private:
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const CPPType &type_;
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int64_t element_size_;
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Array<void *, 1> starts_;
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Array<int64_t, 1> lengths_;
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Array<int64_t, 1> capacities_;
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LinearAllocator<> allocator_;
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template<typename T> friend class GVectorArrayRef;
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public:
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GVectorArray() = delete;
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GVectorArray(const CPPType &type, int64_t array_size)
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: type_(type),
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element_size_(type.size()),
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starts_(array_size),
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lengths_(array_size),
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capacities_(array_size)
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{
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starts_.as_mutable_span().fill(nullptr);
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lengths_.as_mutable_span().fill(0);
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capacities_.as_mutable_span().fill(0);
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}
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~GVectorArray()
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{
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if (type_.is_trivially_destructible()) {
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return;
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}
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for (int64_t i : starts_.index_range()) {
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type_.destruct_n(starts_[i], lengths_[i]);
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}
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}
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operator GVArraySpan() const
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{
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return GVArraySpan(type_, starts_, lengths_);
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}
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bool is_empty() const
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{
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return starts_.size() == 0;
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}
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int64_t size() const
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{
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return starts_.size();
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}
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const CPPType &type() const
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{
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return type_;
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}
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Span<const void *> starts() const
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{
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return starts_;
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}
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Span<int64_t> lengths() const
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{
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return lengths_;
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}
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void append(int64_t index, const void *src)
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{
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int64_t old_length = lengths_[index];
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if (old_length == capacities_[index]) {
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this->grow_at_least_one(index);
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}
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void *dst = POINTER_OFFSET(starts_[index], element_size_ * old_length);
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type_.copy_to_uninitialized(src, dst);
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lengths_[index]++;
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}
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void extend(int64_t index, GVSpan span)
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{
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BLI_assert(type_ == span.type());
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for (int64_t i = 0; i < span.size(); i++) {
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this->append(index, span[i]);
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}
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}
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void extend(IndexMask mask, GVArraySpan array_span)
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{
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BLI_assert(type_ == array_span.type());
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BLI_assert(mask.min_array_size() <= array_span.size());
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for (int64_t i : mask) {
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this->extend(i, array_span[i]);
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}
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}
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GMutableSpan operator[](int64_t index)
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{
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BLI_assert(index < starts_.size());
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return GMutableSpan(type_, starts_[index], lengths_[index]);
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}
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template<typename T> GVectorArrayRef<T> typed()
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{
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return GVectorArrayRef<T>(*this);
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}
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private:
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void grow_at_least_one(int64_t index)
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{
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BLI_assert(lengths_[index] == capacities_[index]);
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int64_t new_capacity = lengths_[index] * 2 + 1;
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void *new_buffer = allocator_.allocate(element_size_ * new_capacity, type_.alignment());
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type_.relocate_to_uninitialized_n(starts_[index], new_buffer, lengths_[index]);
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starts_[index] = new_buffer;
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capacities_[index] = new_capacity;
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}
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};
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template<typename T> class GVectorArrayRef {
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private:
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GVectorArray *vector_array_;
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public:
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GVectorArrayRef(GVectorArray &vector_array) : vector_array_(&vector_array)
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{
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BLI_assert(vector_array.type_.is<T>());
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}
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void append(int64_t index, const T &value)
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{
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vector_array_->append(index, &value);
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}
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void extend(int64_t index, Span<T> values)
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{
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vector_array_->extend(index, values);
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}
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void extend(int64_t index, VSpan<T> values)
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{
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vector_array_->extend(index, GVSpan(values));
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}
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MutableSpan<T> operator[](int64_t index)
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{
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BLI_assert(index < vector_array_->starts_.size());
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return MutableSpan<T>((T *)vector_array_->starts_[index], vector_array_->lengths_[index]);
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}
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int64_t size() const
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{
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return vector_array_->size();
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}
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bool is_empty() const
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{
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return vector_array_->is_empty();
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}
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};
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} // namespace blender::fn
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