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blender-archive/source/blender/windowmanager/wm.h
Brecht Van Lommel 3ebd58673f Key Configuration
Keymaps are now saveable and configurable from the user preferences, note
that editing one item in a keymap means the whole keymap is now defined by
the user and will not be updated by Blender, an option for syncing might be
added later. The outliner interface is still there, but I will probably
remove it.

There's actually 3 levels now:

* Default builtin key configuration.
* Key configuration loaded from .py file, for configs like Blender 2.4x
  or other 3D applications.
* Keymaps edited by the user and saved in .B.blend. These can be saved
  to .py files as well to make creating distributable configurations
  easier.

Also, user preferences sections were reorganized a bit, now there is:
Interface, Editing, Input, Files and System.


Implementation notes:
* wmKeyConfig was added which represents a key configuration containing
  keymaps.
* wmKeymapItem was renamed to wmKeyMapItem for consistency with wmKeyMap.
* Modal maps are not wrapped yet.
* User preferences DNA file reading did not support newdataadr() yet,
  added this now for reading keymaps.
* Key configuration related settings are now RNA wrapped.
* is_property_set and is_property_hidden python methods were added.
2009-10-08 18:40:03 +00:00

73 lines
2.1 KiB
C++

/**
* $Id:
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2007 Blender Foundation.
* All rights reserved.
*
*
* Contributor(s): Blender Foundation
*
* ***** END GPL LICENSE BLOCK *****
*/
#ifndef WM_H
#define WM_H
struct wmWindow;
typedef struct wmPaintCursor {
struct wmPaintCursor *next, *prev;
void *customdata;
int (*poll)(struct bContext *C);
void (*draw)(bContext *C, int, int, void *customdata);
} wmPaintCursor;
extern void wm_close_and_free(bContext *C, wmWindowManager *);
extern void wm_close_and_free_all(bContext *C, ListBase *);
extern void wm_add_default(bContext *C);
extern void wm_check(bContext *C);
extern void wm_clear_default_size(bContext *C);
/* register to windowmanager for redo or macro */
void wm_operator_register(bContext *C, wmOperator *op);
extern void wm_report_free(wmReport *report);
/* wm_operator.c, for init/exit */
void wm_operatortype_free(void);
void wm_operatortype_init(void);
void wm_window_keymap(wmKeyConfig *keyconf);
void wm_tweakevent_test(bContext *C, wmEvent *event, int action);
/* wm_gesture.c */
#define WM_LASSO_MAX_POINTS 1024
void wm_gesture_draw(struct wmWindow *win);
int wm_gesture_evaluate(bContext *C, wmGesture *gesture);
void wm_gesture_tag_redraw(bContext *C);
/* wm_jobs.h */
void WM_OT_jobs_timer(struct wmOperatorType *ot);
void wm_jobs_timer_ended(wmWindowManager *wm, wmTimer *wt);
#endif /* WM_H */