It's equivalent to the OpenImageDenoise prefiltering option in Cycles. See D12043. Prefilter modes: - None: No prefiltering, use when guiding passes are noise-free. - Fast: Denoise image and guiding passes together. Improves quality when guiding passes are noisy using least amount of extra processing time. - Accurate: Prefilter noisy guiding passes before denoising image. Improves quality when guiding passes are noisy using extra processing time. Reviewed By: #compositing, jbakker, sergey Differential Revision: https://developer.blender.org/D12342
114 lines
3.0 KiB
C++
114 lines
3.0 KiB
C++
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* Copyright 2019, Blender Foundation.
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*/
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#pragma once
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#include "COM_SingleThreadedOperation.h"
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#include "DNA_node_types.h"
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namespace blender::compositor {
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bool COM_is_denoise_supported();
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class DenoiseBaseOperation : public SingleThreadedOperation {
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protected:
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bool output_rendered_;
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protected:
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DenoiseBaseOperation();
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public:
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bool determineDependingAreaOfInterest(rcti *input,
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ReadBufferOperation *readOperation,
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rcti *output) override;
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void get_area_of_interest(int input_idx, const rcti &output_area, rcti &r_input_area) override;
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};
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class DenoiseOperation : public DenoiseBaseOperation {
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private:
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/**
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* \brief Cached reference to the input programs
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*/
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SocketReader *m_inputProgramColor;
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SocketReader *m_inputProgramAlbedo;
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SocketReader *m_inputProgramNormal;
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/**
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* \brief settings of the denoise node.
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*/
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NodeDenoise *m_settings;
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public:
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DenoiseOperation();
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/**
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* Initialize the execution
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*/
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void initExecution() override;
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/**
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* Deinitialize the execution
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*/
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void deinitExecution() override;
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void setDenoiseSettings(NodeDenoise *settings)
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{
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this->m_settings = settings;
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}
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void update_memory_buffer(MemoryBuffer *output,
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const rcti &area,
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Span<MemoryBuffer *> inputs) override;
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protected:
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void hash_output_params() override;
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void generateDenoise(MemoryBuffer *output,
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MemoryBuffer *input_color,
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MemoryBuffer *input_normal,
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MemoryBuffer *input_albedo,
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NodeDenoise *settings);
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MemoryBuffer *createMemoryBuffer(rcti *rect) override;
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};
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class DenoisePrefilterOperation : public DenoiseBaseOperation {
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private:
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std::string image_name_;
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public:
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DenoisePrefilterOperation(DataType data_type);
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void set_image_name(StringRef name)
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{
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image_name_ = name;
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}
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void update_memory_buffer(MemoryBuffer *output,
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const rcti &area,
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Span<MemoryBuffer *> inputs) override;
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protected:
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void hash_output_params() override;
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MemoryBuffer *createMemoryBuffer(rcti *rect) override;
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private:
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void generate_denoise(MemoryBuffer *output, MemoryBuffer *input);
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};
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} // namespace blender::compositor
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