Adds full frame implementation to Channel Key, Chroma Key, Color Key, Color Spill, Cryptomatte, Difference Key, Distance Key, Keying, Keying Screen and Luminance Key nodes. The other nodes in "Matte" sub-menu are submitted separately. No functional changes. Part of T88150. Reviewed By: jbakker Differential Revision: https://developer.blender.org/D12220
98 lines
2.7 KiB
C++
98 lines
2.7 KiB
C++
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* Copyright 2012, Blender Foundation.
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*/
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#pragma once
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#include <string.h>
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#include "COM_MultiThreadedOperation.h"
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#include "DNA_movieclip_types.h"
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#include "BLI_listbase.h"
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#include "BLI_string.h"
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#include "BLI_voronoi_2d.h"
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namespace blender::compositor {
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/**
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* Class with implementation of green screen gradient rasterization
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*/
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class KeyingScreenOperation : public MultiThreadedOperation {
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protected:
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typedef struct TriangulationData {
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VoronoiTriangulationPoint *triangulated_points;
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int (*triangles)[3];
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int triangulated_points_total, triangles_total;
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rcti *triangles_AABB;
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} TriangulationData;
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/* TODO(manzanilla): rename to #TrianguledArea on removing tiled implementation. */
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typedef struct TileData {
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int *triangles;
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int triangles_total;
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} TileData;
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MovieClip *m_movieClip;
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int m_framenumber;
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TriangulationData *m_cachedTriangulation;
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char m_trackingObject[64];
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/**
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* Determine the output resolution. The resolution is retrieved from the Renderer
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*/
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void determineResolution(unsigned int resolution[2],
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unsigned int preferredResolution[2]) override;
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TriangulationData *buildVoronoiTriangulation();
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public:
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KeyingScreenOperation();
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void initExecution() override;
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void deinitExecution() override;
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void *initializeTileData(rcti *rect) override;
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void deinitializeTileData(rcti *rect, void *data) override;
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void setMovieClip(MovieClip *clip)
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{
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this->m_movieClip = clip;
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}
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void setTrackingObject(const char *object)
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{
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BLI_strncpy(this->m_trackingObject, object, sizeof(this->m_trackingObject));
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}
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void setFramenumber(int framenumber)
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{
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this->m_framenumber = framenumber;
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}
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void executePixel(float output[4], int x, int y, void *data) override;
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void update_memory_buffer_partial(MemoryBuffer *output,
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const rcti &area,
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Span<MemoryBuffer *> inputs) override;
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private:
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TileData *triangulate(const rcti *rect);
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};
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} // namespace blender::compositor
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