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blender-archive/source/blender/compositor/operations/COM_ProjectorLensDistortionOperation.cc
Manuel Castilla 344aca3b1b Compositor: Full frame distort nodes
Adds full frame implementation to "Displace", "Crop", "Flip",
"Plane Track Deform", "Corner Pin", "Movie Distortion",
"Lens Distortion" and "Map UV" nodes.

The other nodes in "Distort" sub-menu are implemented
separately in other commits.

No functional changes.

Part of T88150.

Reviewed By: jbakker

Differential Revision: https://developer.blender.org/D12166
2021-08-23 17:07:37 +02:00

172 lines
5.8 KiB
C++

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* Copyright 2011, Blender Foundation.
*/
#include "COM_ProjectorLensDistortionOperation.h"
#include "COM_ConstantOperation.h"
#include "BLI_math.h"
#include "BLI_utildefines.h"
namespace blender::compositor {
ProjectorLensDistortionOperation::ProjectorLensDistortionOperation()
{
this->addInputSocket(DataType::Color);
this->addInputSocket(DataType::Value);
this->addOutputSocket(DataType::Color);
this->flags.complex = true;
this->m_inputProgram = nullptr;
this->m_dispersionAvailable = false;
this->m_dispersion = 0.0f;
}
void ProjectorLensDistortionOperation::init_data()
{
if (execution_model_ == eExecutionModel::FullFrame) {
NodeOperation *dispersion_input = get_input_operation(1);
if (dispersion_input->get_flags().is_constant_operation) {
this->m_dispersion =
static_cast<ConstantOperation *>(dispersion_input)->get_constant_elem()[0];
}
this->m_kr = 0.25f * max_ff(min_ff(this->m_dispersion, 1.0f), 0.0f);
this->m_kr2 = this->m_kr * 20;
}
}
void ProjectorLensDistortionOperation::initExecution()
{
this->initMutex();
this->m_inputProgram = this->getInputSocketReader(0);
}
void *ProjectorLensDistortionOperation::initializeTileData(rcti * /*rect*/)
{
updateDispersion();
void *buffer = this->m_inputProgram->initializeTileData(nullptr);
return buffer;
}
void ProjectorLensDistortionOperation::executePixel(float output[4], int x, int y, void *data)
{
float inputValue[4];
const float height = this->getHeight();
const float width = this->getWidth();
const float v = (y + 0.5f) / height;
const float u = (x + 0.5f) / width;
MemoryBuffer *inputBuffer = (MemoryBuffer *)data;
inputBuffer->readBilinear(inputValue, (u * width + this->m_kr2) - 0.5f, v * height - 0.5f);
output[0] = inputValue[0];
inputBuffer->read(inputValue, x, y);
output[1] = inputValue[1];
inputBuffer->readBilinear(inputValue, (u * width - this->m_kr2) - 0.5f, v * height - 0.5f);
output[2] = inputValue[2];
output[3] = 1.0f;
}
void ProjectorLensDistortionOperation::deinitExecution()
{
this->deinitMutex();
this->m_inputProgram = nullptr;
}
bool ProjectorLensDistortionOperation::determineDependingAreaOfInterest(
rcti *input, ReadBufferOperation *readOperation, rcti *output)
{
rcti newInput;
if (this->m_dispersionAvailable) {
newInput.ymax = input->ymax;
newInput.ymin = input->ymin;
newInput.xmin = input->xmin - this->m_kr2 - 2;
newInput.xmax = input->xmax + this->m_kr2 + 2;
}
else {
rcti dispInput;
BLI_rcti_init(&dispInput, 0, 5, 0, 5);
if (this->getInputOperation(1)->determineDependingAreaOfInterest(
&dispInput, readOperation, output)) {
return true;
}
newInput.xmin = input->xmin - 7; /* (0.25f * 20 * 1) + 2 == worse case dispersion */
newInput.ymin = input->ymin;
newInput.ymax = input->ymax;
newInput.xmax = input->xmax + 7; /* (0.25f * 20 * 1) + 2 == worse case dispersion */
}
if (this->getInputOperation(0)->determineDependingAreaOfInterest(
&newInput, readOperation, output)) {
return true;
}
return false;
}
/* TODO(manzanilla): to be removed with tiled implementation. */
void ProjectorLensDistortionOperation::updateDispersion()
{
if (this->m_dispersionAvailable) {
return;
}
this->lockMutex();
if (!this->m_dispersionAvailable) {
float result[4];
this->getInputSocketReader(1)->readSampled(result, 1, 1, PixelSampler::Nearest);
this->m_dispersion = result[0];
this->m_kr = 0.25f * max_ff(min_ff(this->m_dispersion, 1.0f), 0.0f);
this->m_kr2 = this->m_kr * 20;
this->m_dispersionAvailable = true;
}
this->unlockMutex();
}
void ProjectorLensDistortionOperation::get_area_of_interest(const int input_idx,
const rcti &output_area,
rcti &r_input_area)
{
if (input_idx == 1) {
/* Dispersion input is used as constant only. */
r_input_area = COM_SINGLE_ELEM_AREA;
return;
}
r_input_area.ymax = output_area.ymax;
r_input_area.ymin = output_area.ymin;
r_input_area.xmin = output_area.xmin - this->m_kr2 - 2;
r_input_area.xmax = output_area.xmax + this->m_kr2 + 2;
}
void ProjectorLensDistortionOperation::update_memory_buffer_partial(MemoryBuffer *output,
const rcti &area,
Span<MemoryBuffer *> inputs)
{
const MemoryBuffer *input_image = inputs[0];
const float height = this->getHeight();
const float width = this->getWidth();
float color[4];
for (BuffersIterator<float> it = output->iterate_with({}, area); !it.is_end(); ++it) {
const float v = (it.y + 0.5f) / height;
const float u = (it.x + 0.5f) / width;
input_image->read_elem_bilinear((u * width + this->m_kr2) - 0.5f, v * height - 0.5f, color);
it.out[0] = color[0];
input_image->read_elem(it.x, it.y, color);
it.out[1] = color[1];
input_image->read_elem_bilinear((u * width - this->m_kr2) - 0.5f, v * height - 0.5f, color);
it.out[2] = color[2];
it.out[3] = 1.0f;
}
}
} // namespace blender::compositor