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blender-archive/source/blender/compositor/operations/COM_TransformOperation.cc
Manuel Castilla 064167fce7 Compositor: Full frame transform nodes
Adds full frame implementation to "Rotate", "Transform" and
"Stabilize2D" nodes.
To avoid sampling twice when concatenating scale and rotate
operations, a `TransformOperation` is implemented with all
the functionality.
The nodes have no functional changes.

Part of T88150.

Reviewed By: jbakker

Differential Revision: https://developer.blender.org/D12165
2021-08-23 16:36:09 +02:00

157 lines
5.6 KiB
C++

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* Copyright 2021, Blender Foundation.
*/
#include "COM_TransformOperation.h"
#include "COM_ConstantOperation.h"
#include "COM_RotateOperation.h"
#include "COM_ScaleOperation.h"
#include "BLI_math.h"
namespace blender::compositor {
TransformOperation::TransformOperation()
{
addInputSocket(DataType::Color);
addInputSocket(DataType::Value);
addInputSocket(DataType::Value);
addInputSocket(DataType::Value);
addInputSocket(DataType::Value);
addOutputSocket(DataType::Color);
translate_factor_x_ = 1.0f;
translate_factor_y_ = 1.0f;
convert_degree_to_rad_ = false;
sampler_ = PixelSampler::Bilinear;
invert_ = false;
}
void TransformOperation::init_data()
{
/* Translation. */
translate_x_ = 0;
NodeOperation *x_op = getInputOperation(X_INPUT_INDEX);
if (x_op->get_flags().is_constant_operation) {
translate_x_ = static_cast<ConstantOperation *>(x_op)->get_constant_elem()[0] *
translate_factor_x_;
}
translate_y_ = 0;
NodeOperation *y_op = getInputOperation(Y_INPUT_INDEX);
if (y_op->get_flags().is_constant_operation) {
translate_y_ = static_cast<ConstantOperation *>(y_op)->get_constant_elem()[0] *
translate_factor_y_;
}
/* Scaling. */
scale_center_x_ = getWidth() / 2.0;
scale_center_y_ = getHeight() / 2.0;
constant_scale_ = 1.0f;
NodeOperation *scale_op = getInputOperation(SCALE_INPUT_INDEX);
if (scale_op->get_flags().is_constant_operation) {
constant_scale_ = static_cast<ConstantOperation *>(scale_op)->get_constant_elem()[0];
}
/* Rotation. */
rotate_center_x_ = (getWidth() - 1.0) / 2.0;
rotate_center_y_ = (getHeight() - 1.0) / 2.0;
NodeOperation *degree_op = getInputOperation(DEGREE_INPUT_INDEX);
const bool is_constant_degree = degree_op->get_flags().is_constant_operation;
const float degree = is_constant_degree ?
static_cast<ConstantOperation *>(degree_op)->get_constant_elem()[0] :
0.0f;
const double rad = convert_degree_to_rad_ ? DEG2RAD((double)degree) : degree;
rotate_cosine_ = cos(rad);
rotate_sine_ = sin(rad);
}
void TransformOperation::get_area_of_interest(const int input_idx,
const rcti &output_area,
rcti &r_input_area)
{
switch (input_idx) {
case IMAGE_INPUT_INDEX: {
BLI_rcti_translate(&r_input_area, translate_x_, translate_y_);
ScaleOperation::scale_area(
r_input_area, scale_center_x_, scale_center_y_, constant_scale_, constant_scale_);
RotateOperation::get_area_rotation_bounds(r_input_area,
rotate_center_x_,
rotate_center_y_,
rotate_sine_,
rotate_cosine_,
r_input_area);
expand_area_for_sampler(r_input_area, sampler_);
break;
}
case X_INPUT_INDEX:
case Y_INPUT_INDEX:
case DEGREE_INPUT_INDEX: {
r_input_area = COM_SINGLE_ELEM_AREA;
break;
}
case SCALE_INPUT_INDEX: {
r_input_area = output_area;
break;
}
}
}
void TransformOperation::update_memory_buffer_partial(MemoryBuffer *output,
const rcti &area,
Span<MemoryBuffer *> inputs)
{
const MemoryBuffer *input_img = inputs[IMAGE_INPUT_INDEX];
MemoryBuffer *input_scale = inputs[SCALE_INPUT_INDEX];
BuffersIterator<float> it = output->iterate_with({input_scale}, area);
if (invert_) {
transform_inverted(it, input_img);
}
else {
transform(it, input_img);
}
}
void TransformOperation::transform(BuffersIterator<float> &it, const MemoryBuffer *input_img)
{
for (; !it.is_end(); ++it) {
const float scale = *it.in(0);
float x = it.x - translate_x_;
float y = it.y - translate_y_;
RotateOperation::rotate_coords(
x, y, rotate_center_x_, rotate_center_y_, rotate_sine_, rotate_cosine_);
x = ScaleOperation::scale_coord(x, scale_center_x_, scale);
y = ScaleOperation::scale_coord(y, scale_center_y_, scale);
input_img->read_elem_sampled(x, y, sampler_, it.out);
}
}
void TransformOperation::transform_inverted(BuffersIterator<float> &it,
const MemoryBuffer *input_img)
{
for (; !it.is_end(); ++it) {
const float scale = *it.in(0);
float x = ScaleOperation::scale_coord(it.x, scale_center_x_, scale);
float y = ScaleOperation::scale_coord(it.y, scale_center_y_, scale);
RotateOperation::rotate_coords(
x, y, rotate_center_x_, rotate_center_y_, rotate_sine_, rotate_cosine_);
x -= translate_x_;
y -= translate_y_;
input_img->read_elem_sampled(x, y, sampler_, it.out);
}
}
} // namespace blender::compositor