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blender-archive/source/blender/editors/space_time/time_header.c
Joshua Leung a86d20e5a2 NLA SoC: Quick hack - Reversed playback
Animations can now be played back in reverse, by clicking on the reversed-playback button in the TimeLine header beside the play button (NEW ICON NEEDED HERE).

I'm not sure how well this works with sound, but from what I gather, this can be quite useful for animators to use.
2009-07-07 07:29:21 +00:00

642 lines
20 KiB
C

/**
* $Id$
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2008 Blender Foundation.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL LICENSE BLOCK *****
*/
#include <string.h>
#include <stdio.h>
#include "DNA_space_types.h"
#include "DNA_scene_types.h"
#include "DNA_screen_types.h"
#include "DNA_windowmanager_types.h"
#include "DNA_userdef_types.h"
#include "MEM_guardedalloc.h"
#include "BLI_blenlib.h"
#include "BKE_context.h"
#include "BKE_global.h"
#include "BKE_screen.h"
#include "ED_keyframing.h"
#include "ED_screen.h"
#include "ED_screen_types.h"
#include "ED_types.h"
#include "ED_util.h"
#include "WM_api.h"
#include "WM_types.h"
#include "BIF_gl.h"
#include "BIF_glutil.h"
#include "UI_interface.h"
#include "UI_resources.h"
#include "UI_view2d.h"
#include "ED_markers.h"
#include "time_intern.h"
/* ************************ header time area region *********************** */
static ARegion *time_top_left_3dwindow(bScreen *screen)
{
ARegion *aret= NULL;
ScrArea *sa;
int min= 10000;
for(sa= screen->areabase.first; sa; sa= sa->next) {
if(sa->spacetype==SPACE_VIEW3D) {
ARegion *ar;
for(ar= sa->regionbase.first; ar; ar= ar->next) {
if(ar->regiontype==RGN_TYPE_WINDOW) {
if(ar->winrct.xmin - ar->winrct.ymin < min) {
aret= ar;
min= ar->winrct.xmin - ar->winrct.ymin;
}
}
}
}
}
return aret;
}
static void do_time_redrawmenu(bContext *C, void *arg, int event)
{
if(event < 1001) {
bScreen *screen= CTX_wm_screen(C);
SpaceTime *stime= (SpaceTime*)CTX_wm_space_data(C);
stime->redraws ^= event;
if(screen->animtimer) {
wmTimer *wt= screen->animtimer;
ScreenAnimData *sad= wt->customdata;
sad->redraws= stime->redraws;
sad->ar= NULL;
if(stime->redraws & TIME_REGION)
sad->ar= time_top_left_3dwindow(screen);
}
}
else {
if(event==1001) {
// button(&CTX_data_scene(C)->r.frs_sec,1,120,"FPS:");
}
}
}
static uiBlock *time_redrawmenu(bContext *C, ARegion *ar, void *arg_unused)
{
ScrArea *curarea= CTX_wm_area(C);
SpaceTime *stime= (SpaceTime*)CTX_wm_space_data(C);
Scene *scene= CTX_data_scene(C);
uiBlock *block;
short yco= 0, menuwidth=120, icon;
char str[32];
block= uiBeginBlock(C, ar, "header time_redrawmenu", UI_EMBOSSP);
uiBlockSetButmFunc(block, do_time_redrawmenu, NULL);
if(stime->redraws & TIME_REGION) icon= ICON_CHECKBOX_HLT;
else icon= ICON_CHECKBOX_DEHLT;
uiDefIconTextBut(block, BUTM, 1, icon, "Top-Left 3D Window", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, TIME_REGION, "");
if(stime->redraws & TIME_ALL_3D_WIN) icon= ICON_CHECKBOX_HLT;
else icon= ICON_CHECKBOX_DEHLT;
uiDefIconTextBut(block, BUTM, 1, icon, "All 3D Windows", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, TIME_ALL_3D_WIN, "");
if(stime->redraws & TIME_ALL_ANIM_WIN) icon= ICON_CHECKBOX_HLT;
else icon= ICON_CHECKBOX_DEHLT;
uiDefIconTextBut(block, BUTM, 1, icon, "Animation Windows", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, TIME_ALL_ANIM_WIN, "");
if(stime->redraws & TIME_ALL_BUTS_WIN) icon= ICON_CHECKBOX_HLT;
else icon= ICON_CHECKBOX_DEHLT;
uiDefIconTextBut(block, BUTM, 1, icon, "Buttons Windows", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, TIME_ALL_BUTS_WIN, "");
if(stime->redraws & TIME_ALL_IMAGE_WIN) icon= ICON_CHECKBOX_HLT;
else icon= ICON_CHECKBOX_DEHLT;
uiDefIconTextBut(block, BUTM, 1, icon, "Image Windows", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, TIME_ALL_IMAGE_WIN, "");
/* Add sequencer only redraw*/
if(stime->redraws & TIME_SEQ) icon= ICON_CHECKBOX_HLT;
else icon= ICON_CHECKBOX_DEHLT;
uiDefIconTextBut(block, BUTM, 1, icon, "Sequencer Windows", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, TIME_SEQ, "");
uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
sprintf(str, "Set Frames/Sec (%d/%f)", scene->r.frs_sec, scene->r.frs_sec_base);
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, str, 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 1001, "");
uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
if(stime->redraws & TIME_CONTINUE_PHYSICS) icon= ICON_CHECKBOX_HLT;
else icon= ICON_CHECKBOX_DEHLT;
uiDefIconTextBut(block, BUTM, 1, icon, "Continue Physics", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, TIME_CONTINUE_PHYSICS, "During playblack, continue physics simulations regardless of the frame number");
if(curarea->headertype==HEADERTOP) {
uiBlockSetDirection(block, UI_DOWN);
}
else {
uiBlockSetDirection(block, UI_TOP);
uiBlockFlipOrder(block);
}
uiTextBoundsBlock(block, 50);
uiEndBlock(C, block);
return block;
}
static void do_time_viewmenu(bContext *C, void *arg, int event)
{
ScrArea *curarea= CTX_wm_area(C);
SpaceTime *stime= (SpaceTime*)CTX_wm_space_data(C);
View2D *v2d= UI_view2d_fromcontext_rwin(C);
Scene *scene= CTX_data_scene(C);
int first;
switch(event) {
case 2: /* Play Back Animation */
//if(!has_screenhandler(G.curscreen, SCREEN_HANDLER_ANIM))
// start_animated_screen(stime);
break;
case 3: /* View All */
if(v2d) {
first= scene->r.sfra;
if(first >= scene->r.efra) first= scene->r.efra;
v2d->cur.xmin=v2d->tot.xmin= (float)first-2;
v2d->cur.xmax=v2d->tot.xmax= (float)scene->r.efra+2;
ED_area_tag_redraw(curarea);
}
break;
case 4: /* Maximize Window */
/* using event B_FULL */
break;
case 5: /* show time or frames */
stime->flag ^= TIME_DRAWFRAMES;
ED_area_tag_redraw(curarea);
break;
case 6:
//nextprev_marker(1);
break;
case 7:
//nextprev_marker(-1);
break;
case 8:
//nextprev_timeline_key(1);
break;
case 9:
//nextprev_timeline_key(-1);
break;
case 10:
//timeline_frame_to_center();
break;
case 11:
if(v2d) {
v2d->flag ^= V2D_VIEWSYNC_SCREEN_TIME;
UI_view2d_sync(CTX_wm_screen(C), CTX_wm_area(C), v2d, V2D_LOCK_SET);
}
break;
case 12: /* only show keyframes from selected data */
stime->flag ^= TIME_ONLYACTSEL;
ED_area_tag_redraw(curarea);
break;
}
}
static uiBlock *time_viewmenu(bContext *C, ARegion *ar, void *arg_unused)
{
ScrArea *curarea= CTX_wm_area(C);
SpaceTime *stime= (SpaceTime*)CTX_wm_space_data(C);
View2D *v2d= UI_view2d_fromcontext_rwin(C);
uiBlock *block;
short yco= 0, menuwidth=120;
block= uiBeginBlock(C, ar, "time_viewmenu", UI_EMBOSSP);
uiBlockSetButmFunc(block, do_time_viewmenu, NULL);
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Play Back Animation", 0, yco-=20,
menuwidth, 19, NULL, 0.0, 0.0, 1, 2, "");
uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
if(stime->flag & TIME_DRAWFRAMES)
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Show Seconds|Ctrl T", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 5, "");
else
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Show Frames|Ctrl T", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 5, "");
uiDefIconTextBut(block, BUTM, 1, (stime->flag & TIME_ONLYACTSEL)?ICON_CHECKBOX_HLT:ICON_CHECKBOX_DEHLT,
"Only Selected Data Keys|", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 12, "");
uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Jump To Next Marker|PageUp", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 6, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Jump To Prev Marker|PageDown", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 7, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Jump To Next Key|Ctrl PageUp", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 8, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Jump To Prev Key|Ctrl PageDown", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 9, "");
uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Center View|C", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 10, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "View All|Home", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 3, "");
uiDefIconTextBut(block, BUTM, 1, (v2d->flag & V2D_VIEWSYNC_SCREEN_TIME)?ICON_CHECKBOX_HLT:ICON_CHECKBOX_DEHLT,
"Lock Time to Other Windows|", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 11, "");
// if (!curarea->full)
// uiDefIconTextBut(block, BUTM, B_FULL, ICON_BLANK1, "Maximize Window|Ctrl UpArrow", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 4, "");
// else
// uiDefIconTextBut(block, BUTM, B_FULL, ICON_BLANK1, "Tile Window|Ctrl DownArrow", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 4, "");
if(curarea->headertype==HEADERTOP) {
uiBlockSetDirection(block, UI_DOWN);
}
else {
uiBlockSetDirection(block, UI_TOP);
uiBlockFlipOrder(block);
}
uiTextBoundsBlock(block, 50);
uiEndBlock(C, block);
return block;
}
static void do_time_framemenu(bContext *C, void *arg, int event)
{
Scene *scene= CTX_data_scene(C);
switch(event) {
case 1: /*Set as Start */
if (scene->r.psfra) {
if (scene->r.pefra < scene->r.cfra)
scene->r.pefra= scene->r.cfra;
scene->r.psfra= scene->r.cfra;
}
else
scene->r.sfra = scene->r.cfra;
WM_event_add_notifier(C, NC_SCENE|ND_RENDER_OPTIONS, scene);
break;
case 2: /* Set as End */
if (scene->r.psfra) {
if (scene->r.cfra < scene->r.psfra)
scene->r.psfra= scene->r.cfra;
scene->r.pefra= scene->r.cfra;
}
else
scene->r.efra = scene->r.cfra;
WM_event_add_notifier(C, NC_SCENE|ND_RENDER_OPTIONS, scene);
break;
case 3: /* Rename Marker */
//rename_marker();
break;
}
}
static uiBlock *time_framemenu(bContext *C, ARegion *ar, void *arg_unused)
{
ScrArea *curarea= CTX_wm_area(C);
uiBlock *block;
short yco= 0, menuwidth=120;
block= uiBeginBlock(C, ar, "time_framemenu", UI_EMBOSSP);
uiBlockSetButmFunc(block, do_time_framemenu, NULL);
uiDefIconTextButO(block, BUTM, "MARKER_OT_add", WM_OP_EXEC_REGION_WIN, ICON_BLANK1, "Add Marker",
0, yco-=2, menuwidth, 19, "");
uiDefIconTextButO(block, BUTM, "MARKER_OT_duplicate", WM_OP_EXEC_REGION_WIN, ICON_BLANK1, "Duplicate Marker",
0, yco-=20, menuwidth, 19, "");
uiDefIconTextButO(block, BUTM, "MARKER_OT_delete", WM_OP_EXEC_REGION_WIN, ICON_BLANK1, "Delete Marker",
0, yco-=20, menuwidth, 19, "");
uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Name Marker|Ctrl M",
0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 3, "");
uiDefIconTextButO(block, BUTM, "MARKER_OT_move", WM_OP_INVOKE_REGION_WIN, ICON_BLANK1, "Grab/Move Marker",
0, yco-=20, menuwidth, 19, "");
uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Set as Start|S",
0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 1, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Set as End|E",
0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 2, "");
if(curarea->headertype==HEADERTOP) {
uiBlockSetDirection(block, UI_DOWN);
}
else {
uiBlockSetDirection(block, UI_TOP);
uiBlockFlipOrder(block);
}
uiTextBoundsBlock(block, 50);
uiEndBlock(C, block);
return block;
}
#define B_REDRAWALL 750
#define B_TL_REW 751
#define B_TL_PLAY 752
#define B_TL_RPLAY 760
#define B_TL_FF 753
#define B_TL_PREVKEY 754
#define B_TL_NEXTKEY 755
#define B_TL_STOP 756
#define B_TL_PREVIEWON 757
#define B_TL_INSERTKEY 758
#define B_TL_DELETEKEY 759
#define B_FLIPINFOMENU 0
#define B_NEWFRAME 0
#define B_DIFF 0
void do_time_buttons(bContext *C, void *arg, int event)
{
bScreen *screen= CTX_wm_screen(C);
SpaceTime *stime= (SpaceTime*)CTX_wm_space_data(C);
Scene *scene= CTX_data_scene(C);
switch(event) {
case B_REDRAWALL:
WM_event_add_notifier(C, NC_SCENE|ND_RENDER_OPTIONS, scene);
break;
case B_NEWFRAME:
WM_event_add_notifier(C, NC_SCENE|ND_FRAME, scene);
break;
case B_TL_REW:
scene->r.cfra= PSFRA;
WM_event_add_notifier(C, NC_SCENE|ND_FRAME, scene);
//update_for_newframe();
break;
case B_TL_PLAY:
ED_screen_animation_timer(C, stime->redraws, 1);
/* update region if TIME_REGION was set, to leftmost 3d window */
if(screen->animtimer && (stime->redraws & TIME_REGION)) {
wmTimer *wt= screen->animtimer;
ScreenAnimData *sad= wt->customdata;
sad->ar= time_top_left_3dwindow(screen);
}
break;
case B_TL_RPLAY:
ED_screen_animation_timer(C, stime->redraws, -1);
/* update region if TIME_REGION was set, to leftmost 3d window */
if(screen->animtimer && (stime->redraws & TIME_REGION)) {
wmTimer *wt= screen->animtimer;
ScreenAnimData *sad= wt->customdata;
sad->ar= time_top_left_3dwindow(screen);
}
break;
case B_TL_STOP:
ED_screen_animation_timer(C, 0, 0);
break;
case B_TL_FF:
/* end frame */
scene->r.cfra= PEFRA;
WM_event_add_notifier(C, NC_SCENE|ND_FRAME, scene);
//update_for_newframe();
break;
case B_TL_PREVKEY:
/* previous keyframe */
//nextprev_timeline_key(-1);
break;
case B_TL_NEXTKEY:
/* next keyframe */
//nextprev_timeline_key(1);
break;
case B_TL_PREVIEWON:
if (scene->r.psfra) {
/* turn on preview range */
scene->r.psfra= scene->r.sfra;
scene->r.pefra= scene->r.efra;
}
else {
/* turn off preview range */
scene->r.psfra= 0;
scene->r.pefra= 0;
}
//BIF_undo_push("Set anim-preview range");
WM_event_add_notifier(C, NC_SCENE|ND_RENDER_OPTIONS, scene);
break;
case B_TL_INSERTKEY:
/* insert keyframe */
//common_insertkey();
//allqueue(REDRAWTIME, 1);
break;
case B_TL_DELETEKEY:
/* delete keyframe */
//common_deletekey();
//allqueue(REDRAWTIME, 1);
break;
}
}
void time_header_buttons(const bContext *C, ARegion *ar)
{
ScrArea *sa= CTX_wm_area(C);
SpaceTime *stime= (SpaceTime*)CTX_wm_space_data(C);
Scene *scene= CTX_data_scene(C);
uiBlock *block;
int xco, yco= 3;
char *menustr= NULL;
block= uiBeginBlock(C, ar, "header buttons", UI_EMBOSS);
uiBlockSetHandleFunc(block, do_time_buttons, NULL);
xco= ED_area_header_standardbuttons(C, block, yco);
if((sa->flag & HEADER_NO_PULLDOWN)==0) {
int xmax;
xmax= GetButStringLength("View");
uiDefPulldownBut(block, time_viewmenu, sa,
"View", xco, yco, xmax-3, 20, "");
xco+= xmax;
xmax= GetButStringLength("Frame");
uiDefPulldownBut(block, time_framemenu, sa,
"Frame", xco, yco, xmax-3, 20, "");
xco+= xmax;
xmax= GetButStringLength("Playback");
uiDefPulldownBut(block, time_redrawmenu, sa,
"Playback", xco, yco, xmax-3, 20, "");
xco+= xmax;
}
uiBlockSetEmboss(block, UI_EMBOSS);
uiBlockBeginAlign(block);
uiDefButI(block, TOG, B_TL_PREVIEWON,"PR",
xco,yco, XIC*2, YIC,
&scene->r.psfra,0, 1, 0, 0,
"Show settings for frame range of animation preview");
xco += XIC*2;
if (scene->r.psfra) {
uiDefButI(block, NUM, B_REDRAWALL,"Start:",
xco,yco, (int)4.5*XIC, YIC,
&scene->r.psfra,MINFRAMEF, MAXFRAMEF, 0, 0,
"The start frame of the animation preview (inclusive)");
xco += (int)(4.5*XIC);
uiDefButI(block, NUM, B_REDRAWALL,"End:",
xco,yco, (int)4.5*XIC,YIC,
&scene->r.pefra,(float)PSFRA, MAXFRAMEF, 0, 0,
"The end frame of the animation preview (inclusive)");
}
else {
uiDefButI(block, NUM, B_REDRAWALL,"Start:",
xco,yco, (int)4.5*XIC, YIC,
&scene->r.sfra,MINFRAMEF, MAXFRAMEF, 0, 0,
"The start frame of the animation (inclusive)");
xco += (short)(4.5*XIC);
uiDefButI(block, NUM, B_REDRAWALL,"End:",
xco,yco, (int)4.5*XIC,YIC,
&scene->r.efra,(float)SFRA, MAXFRAMEF, 0, 0,
"The end frame of the animation (inclusive)");
}
uiBlockEndAlign(block);
xco += (short)(4.5 * XIC + 16);
/* MINAFRAMEF not MINFRAMEF, since MINAFRAMEF allows to set current frame negative
* to facilitate easier keyframing in some situations
*/
uiDefButI(block, NUM, B_NEWFRAME, "",
xco,yco, (int)3.5*XIC,YIC,
&(scene->r.cfra), MINAFRAMEF, MAXFRAMEF, 0, 0,
"Displays Current Frame of animation");
xco += (short)(3.5 * XIC + 16);
uiDefIconBut(block, BUT, B_TL_REW, ICON_REW,
xco, yco, XIC, YIC, 0, 0, 0, 0, 0, "Skip to Start frame (Shift DownArrow)");
xco+= XIC+4;
uiDefIconBut(block, BUT, B_TL_PREVKEY, ICON_PREV_KEYFRAME,
xco, yco, XIC, YIC, 0, 0, 0, 0, 0, "Skip to previous keyframe (Ctrl PageDown)");
xco+= XIC+4;
if(CTX_wm_screen(C)->animtimer) {
/* pause button is drawn centered between the two other buttons for now (saves drawing 2 buttons, or having position changes) */
xco+= XIC/2 + 2;
uiDefIconBut(block, BUT, B_TL_STOP, ICON_PAUSE,
xco, yco, XIC, YIC, 0, 0, 0, 0, 0, "Stop Playing Timeline");
xco+= XIC/2 + 2;
}
else {
// FIXME: the icon for this is crap
uiDefIconBut(block, BUT, B_TL_RPLAY, ICON_REW/*ICON_PLAY*/,
xco, yco, XIC, YIC, 0, 0, 0, 0, 0, "Play Timeline in Reverse");
xco+= XIC+4;
uiDefIconBut(block, BUT, B_TL_PLAY, ICON_PLAY,
xco, yco, XIC, YIC, 0, 0, 0, 0, 0, "Play Timeline ");
}
xco+= XIC+4;
uiDefIconBut(block, BUT, B_TL_NEXTKEY, ICON_NEXT_KEYFRAME,
xco, yco, XIC, YIC, 0, 0, 0, 0, 0, "Skip to next keyframe (Ctrl PageUp)");
xco+= XIC+4;
uiDefIconBut(block, BUT, B_TL_FF, ICON_FF,
xco, yco, XIC, YIC, 0, 0, 0, 0, 0, "Skip to End frame (Shift UpArrow)");
xco+= XIC+8;
uiBlockBeginAlign(block);
uiDefIconButBitS(block, TOG, AUTOKEY_ON, B_REDRAWALL, ICON_REC,
xco, yco, XIC, YIC, &(scene->toolsettings->autokey_mode), 0, 0, 0, 0, "Automatic keyframe insertion for Objects and Bones");
xco+= XIC;
if (IS_AUTOKEY_ON(scene)) {
uiDefButS(block, MENU, B_REDRAWALL,
"Auto-Keying Mode %t|Add/Replace Keys%x3|Replace Keys %x5",
xco, yco, (int)5.5*XIC, YIC, &(scene->toolsettings->autokey_mode), 0, 1, 0, 0,
"Mode of automatic keyframe insertion for Objects and Bones");
xco+= (6*XIC);
}
uiBlockEndAlign(block);
xco+= 16;
menustr= ANIM_build_keyingsets_menu(&scene->keyingsets, 0);
uiDefButI(block, MENU, B_DIFF,
menustr,
xco, yco, (int)5.5*XIC, YIC, &(scene->active_keyingset), 0, 1, 0, 0,
"Active Keying Set (i.e. set of channels to Insert Keyframes for)");
MEM_freeN(menustr);
xco+= (6*XIC);
uiBlockBeginAlign(block);
uiDefIconButO(block, BUT, "ANIM_OT_delete_keyframe", WM_OP_INVOKE_REGION_WIN, ICON_KEY_DEHLT, xco,yco,XIC,YIC, "Delete Keyframes for the Active Keying Set (Alt-I)");
xco += XIC;
uiDefIconButO(block, BUT, "ANIM_OT_insert_keyframe", WM_OP_INVOKE_REGION_WIN, ICON_KEY_HLT, xco,yco,XIC,YIC, "Insert Keyframes for the Active Keying Set (I)");
xco += XIC;
uiBlockEndAlign(block);
xco+= 16;
uiDefIconButBitI(block, TOG, TIME_WITH_SEQ_AUDIO, B_DIFF, ICON_SPEAKER,
xco, yco, XIC, YIC, &(stime->redraws), 0, 0, 0, 0, "Play back and sync with audio from Sequence Editor");
/* always as last */
UI_view2d_totRect_set(&ar->v2d, xco+XIC+80, (int)(ar->v2d.tot.ymax-ar->v2d.tot.ymin));
uiEndBlock(C, block);
uiDrawBlock(C, block);
}