This repository has been archived on 2023-10-09. You can view files and clone it, but cannot push or open issues or pull requests.
Files
blender-archive/source/blender/src/editaction.c
Kent Mein d0e346d544 updated .c files to include:
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif

Just need to finish cpp files now :)

Kent
--
mein@cs.umn.edu
2002-11-25 12:02:15 +00:00

1419 lines
31 KiB
C

/**
* $Id$
*
* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version. The Blender
* Foundation also sells licenses for use in proprietary software under
* the Blender License. See http://www.blender.org/BL/ for information
* about this.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL/BL DUAL LICENSE BLOCK *****
*/
#include <string.h>
#include <math.h>
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
#ifdef WIN32
#include "BLI_winstuff.h"
#endif
#include "MEM_guardedalloc.h"
#include "PIL_time.h"
#include "BLI_blenlib.h"
#include "BLI_arithb.h"
#include "DNA_action_types.h"
#include "DNA_armature_types.h"
#include "DNA_curve_types.h"
#include "DNA_ipo_types.h"
#include "DNA_object_types.h"
#include "DNA_scene_types.h"
#include "DNA_screen_types.h"
#include "DNA_userdef_types.h"
#include "DNA_constraint_types.h"
#include "BKE_armature.h"
#include "BKE_constraint.h"
#include "BKE_displist.h"
#include "BKE_curve.h"
#include "BKE_ipo.h"
#include "BKE_global.h"
#include "BKE_library.h"
#include "BKE_main.h"
#include "BKE_action.h"
#include "BIF_gl.h"
#include "BIF_mywindow.h"
#include "BIF_toolbox.h"
#include "BIF_screen.h"
#include "BIF_space.h"
#include "BIF_buttons.h"
#include "BIF_interface.h"
#include "BIF_editview.h"
#include "BIF_poseobject.h"
#include "BIF_editarmature.h"
#include "BSE_edit.h"
#include "BSE_drawipo.h"
#include "BSE_headerbuttons.h"
#include "BSE_editipo.h"
#include "BSE_editaction.h"
#include "BSE_trans_types.h"
#include "BSE_editaction_types.h"
#include "BDR_editobject.h"
#include "blendertimer.h"
#include "interface.h"
#include "mydevice.h"
#include "blendef.h"
#include "nla.h"
static bPose *g_posebuf=NULL;
extern int count_action_levels (bAction *act);
#define BEZSELECTED(bezt) (((bezt)->f1 & 1) || ((bezt)->f2 & 1) || ((bezt)->f3 & 1))
/* Local Function prototypes */
static void insertactionkey(bAction *act, bActionChannel *achan, bPoseChannel *chan, int adrcode, short makecurve, float time);
static void flip_name (char *name);
static void mouse_actionchannels(bAction *act, short *mval);
static void borderselect_action(void);
static void mouse_action(void);
static bActionChannel *get_nearest_actionchannel_key (float *index, short *sel, bConstraintChannel **conchan);
static void delete_actionchannels(void);
static void delete_actionchannel_keys(void);
static void duplicate_actionchannel_keys(void);
static void transform_actionchannel_keys(char mode);
static void select_poseelement_by_name (char *name, int select);
static void hilight_channel (bAction *act, bActionChannel *chan, short hilight);
static void set_action_key_time (bAction *act, bPoseChannel *chan, int adrcode, short makecurve, float time);
/* Implementation */
static void select_poseelement_by_name (char *name, int select)
{
/* Synchs selection of channels with selection of object elements in posemode */
Object *ob;
ob = G.obpose;
if (!ob)
return;
switch (ob->type){
case OB_ARMATURE:
select_bone_by_name ((bArmature*)ob->data, name, select);
break;
default:
break;
}
}
#ifdef __NLA_BAKE
bAction* bake_action_with_client (bAction *act, Object *armob, float tolerance)
{
bAction *result=NULL;
bActionChannel *achan;
float actlen;
int curframe;
char newname[64];
bArmature *arm;
Bone *bone;
float oldframe;
bAction *temp;
bPoseChannel *pchan;
if (!act)
return NULL;
arm = get_armature(armob);
if (G.obedit){
error ("Not in editmode");
return NULL;
}
if (!arm){
error ("Must have an armature selected");
return NULL;
}
/* Get a new action */
result = add_empty_action();
/* Assign the new action a unique name */
sprintf (newname, "%s.BAKED", act->id.name+2);
rename_id(&result->id, newname);
actlen = calc_action_end(act);
oldframe = G.scene->r.cfra;
temp = armob->action;
armob->action = act;
for (curframe=1; curframe<ceil(actlen+1); curframe++){
/* Apply the old action */
G.scene->r.cfra = curframe;
/* Apply the object ipo */
get_pose_from_action(&armob->pose, act, curframe);
apply_pose_armature(arm, armob->pose, 1);
clear_object_constraint_status(armob);
where_is_armature_time(armob, curframe);
/* For each channel: set avail keys with current values */
for (pchan=armob->pose->chanbase.first; pchan; pchan=pchan->next){
/* Copy the constraints from the armature (if any) */
bone = get_named_bone(arm, pchan->name);
if (bone){
Mat4ToQuat(pchan->obmat, pchan->quat);
Mat4ToSize(pchan->obmat, pchan->size);
VECCOPY(pchan->loc, pchan->obmat[3]);
/* Apply to keys */
set_action_key_time (result, pchan, AC_QUAT_X, 1, curframe);
set_action_key_time (result, pchan, AC_QUAT_Y, 1, curframe);
set_action_key_time (result, pchan, AC_QUAT_Z, 1, curframe);
set_action_key_time (result, pchan, AC_QUAT_W, 1, curframe);
set_action_key_time (result, pchan, AC_LOC_X, 1, curframe);
set_action_key_time (result, pchan, AC_LOC_Y, 1, curframe);
set_action_key_time (result, pchan, AC_LOC_Z, 1, curframe);
}
}
}
/* Make another pass to ensure all keyframes are set to linear interpolation mode */
for (achan = result->chanbase.first; achan; achan=achan->next){
IpoCurve* icu;
for (icu = achan->ipo->curve.first; icu; icu=icu->next){
icu->ipo= IPO_LIN;
}
}
notice ("Made new action \"%s\"", newname);
G.scene->r.cfra = oldframe;
armob->action = temp;
return result;
}
#endif
void select_actionchannel_by_name (bAction *act, char *name, int select)
{
bActionChannel *chan;
if (!act)
return;
for (chan = act->chanbase.first; chan; chan=chan->next){
if (!strcmp (chan->name, name)){
act->achan = chan;
if (select){
chan->flag |= ACHAN_SELECTED;
hilight_channel (act, chan, 1);
}
else{
chan->flag &= ~ACHAN_SELECTED;
hilight_channel (act, chan, 0);
}
return;
}
}
}
void remake_action_ipos(bAction *act)
{
bActionChannel *chan;
bConstraintChannel *conchan;
IpoCurve *icu;
for (chan= act->chanbase.first; chan; chan=chan->next){
if (chan->ipo){
for (icu = chan->ipo->curve.first; icu; icu=icu->next){
sort_time_ipocurve(icu);
testhandles_ipocurve(icu);
}
}
for (conchan=chan->constraintChannels.first; conchan; conchan=conchan->next){
if (conchan->ipo){
for (icu = conchan->ipo->curve.first; icu; icu=icu->next){
sort_time_ipocurve(icu);
testhandles_ipocurve(icu);
}
}
}
}
}
static void duplicate_actionchannel_keys(void)
{
bAction *act;
bActionChannel *chan;
bConstraintChannel *conchan;
act=G.saction->action;
if (!act)
return;
/* Find selected items */
for (chan = act->chanbase.first; chan; chan=chan->next){
duplicate_ipo_keys(chan->ipo);
for (conchan=chan->constraintChannels.first; conchan; conchan=conchan->next)
duplicate_ipo_keys(conchan->ipo);
}
transform_actionchannel_keys ('g');
}
static bActionChannel *get_nearest_actionchannel_key (float *index, short *sel, bConstraintChannel **rchan){
bAction *act;
bActionChannel *chan;
IpoCurve *icu;
bActionChannel *firstchan=NULL;
bConstraintChannel *conchan, *firstconchan=NULL;
int foundsel=0;
float firstvert=-1, foundx=-1;
int i;
short mval[2];
float ymin, ymax;
rctf rectf;
*index=0;
*rchan=NULL;
act=G.saction->action; /* We presume that we are only called during a valid action */
getmouseco_areawin (mval);
mval[0]-=7;
areamouseco_to_ipoco(G.v2d, mval, &rectf.xmin, &rectf.ymin);
mval[0]+=14;
areamouseco_to_ipoco(G.v2d, mval, &rectf.xmax, &rectf.ymax);
ymax = count_action_levels (act) * (CHANNELHEIGHT + CHANNELSKIP);
*sel=0;
for (chan=act->chanbase.first; chan; chan=chan->next){
/* Check action channel */
ymin=ymax-(CHANNELHEIGHT+CHANNELSKIP);
if (!((ymax < rectf.ymin) || (ymin > rectf.ymax))){
for (icu=chan->ipo->curve.first; icu; icu=icu->next){
for (i=0; i<icu->totvert; i++){
if (icu->bezt[i].vec[1][0] > rectf.xmin && icu->bezt[i].vec[1][0] <= rectf.xmax ){
if (!firstchan){
firstchan=chan;
firstvert=icu->bezt[i].vec[1][0];
*sel = icu->bezt[i].f2 & 1;
}
if (icu->bezt[i].f2 & 1){
if (!foundsel){
foundsel=1;
foundx = icu->bezt[i].vec[1][0];
}
}
else if (foundsel && icu->bezt[i].vec[1][0] != foundx){
*index=icu->bezt[i].vec[1][0];
*sel = 0;
return chan;
}
}
}
}
}
ymax=ymin;
/* Check constraint channels */
for (conchan=chan->constraintChannels.first; conchan; conchan=conchan->next){
ymin=ymax-(CHANNELHEIGHT+CHANNELSKIP);
if (!((ymax < rectf.ymin) || (ymin > rectf.ymax))){
for (icu=conchan->ipo->curve.first; icu; icu=icu->next){
for (i=0; i<icu->totvert; i++){
if (icu->bezt[i].vec[1][0] > rectf.xmin && icu->bezt[i].vec[1][0] <= rectf.xmax ){
if (!firstchan){
firstchan=chan;
firstconchan=conchan;
firstvert=icu->bezt[i].vec[1][0];
*sel = icu->bezt[i].f2 & 1;
}
if (icu->bezt[i].f2 & 1){
if (!foundsel){
foundsel=1;
foundx = icu->bezt[i].vec[1][0];
}
}
else if (foundsel && icu->bezt[i].vec[1][0] != foundx){
*index=icu->bezt[i].vec[1][0];
*sel = 0;
*rchan = conchan;
return chan;
}
}
}
}
}
ymax=ymin;
}
}
*rchan = firstconchan;
*index=firstvert;
return firstchan;
}
static void mouse_action(void)
{
bAction *act;
short sel;
float selx;
bActionChannel *chan;
bConstraintChannel *conchan;
short mval[2];
act=G.saction->action;
if (!act)
return;
getmouseco_areawin (mval);
chan=get_nearest_actionchannel_key(&selx, &sel, &conchan);
if (chan){
if (!(G.qual & LR_SHIFTKEY)){
deselect_actionchannel_keys(act, 0);
deselect_actionchannels(act, 0);
act->achan = chan;
chan->flag |= ACHAN_SELECTED;
hilight_channel (act, chan, 1);
sel = 0;
}
if (conchan)
select_ipo_key(conchan->ipo, selx, sel);
else
select_ipo_key(chan->ipo, selx, sel);
allqueue(REDRAWIPO, 0);
allqueue(REDRAWVIEW3D, 0);
allqueue(REDRAWACTION, 0);
allqueue(REDRAWNLA, 0);
}
}
static void borderselect_action(void)
{
rcti rect;
rctf rectf;
int val;
short mval[2];
bActionChannel *chan;
bConstraintChannel *conchan;
bAction *act;
float ymin, ymax;
act=G.saction->action;
val= get_border (&rect, 3);
if (!act)
return;
if (val){
mval[0]= rect.xmin;
mval[1]= rect.ymin+2;
areamouseco_to_ipoco(G.v2d, mval, &rectf.xmin, &rectf.ymin);
mval[0]= rect.xmax;
mval[1]= rect.ymax-2;
areamouseco_to_ipoco(G.v2d, mval, &rectf.xmax, &rectf.ymax);
ymax=count_action_levels(act) * (CHANNELHEIGHT+CHANNELSKIP);
for (chan=act->chanbase.first; chan; chan=chan->next){
/* Check action */
ymin=ymax-(CHANNELHEIGHT+CHANNELSKIP);
if (!((ymax < rectf.ymin) || (ymin > rectf.ymax)))
borderselect_ipo_key(chan->ipo, rectf.xmin, rectf.xmax, val);
ymax=ymin;
/* Check constraints */
for (conchan=chan->constraintChannels.first; conchan; conchan=conchan->next){
ymin=ymax-(CHANNELHEIGHT+CHANNELSKIP);
if (!((ymax < rectf.ymin) || (ymin > rectf.ymax)))
borderselect_ipo_key(conchan->ipo, rectf.xmin, rectf.xmax, val);
ymax=ymin;
}
}
allqueue(REDRAWNLA, 0);
allqueue(REDRAWACTION, 0);
allqueue(REDRAWIPO, 0);
}
}
bActionChannel* get_hilighted_action_channel(bAction* action)
{
bActionChannel *chan;
if (!action)
return NULL;
for (chan=action->chanbase.first; chan; chan=chan->next){
if (chan->flag & ACHAN_SELECTED && chan->flag & ACHAN_HILIGHTED)
return chan;
}
return NULL;
}
void set_exprap_action(int mode)
{
if(G.saction->action && G.saction->action->id.lib) return;
error ("Not yet implemented!");
}
void free_posebuf(void)
{
if (g_posebuf){
clear_pose(g_posebuf);
MEM_freeN (g_posebuf);
}
g_posebuf=NULL;
}
void copy_posebuf (void)
{
Object *ob;
free_posebuf();
ob=G.obpose;
if (!ob){
error ("Copybuf is empty");
return;
}
filter_pose_keys();
copy_pose(&g_posebuf, ob->pose, 0);
}
static void flip_name (char *name)
{
char prefix[128]={""}; /* The part before the facing */
char suffix[128]={""}; /* The part after the facing */
char replace[128]={""}; /* The replacement string */
char *index=NULL;
/* Find the last period */
strcpy (prefix, name);
/* Check for an instance of .Right */
if (!index){
index = strstr (prefix, "Right");
if (index){
*index=0;
strcpy (replace, "Left");
strcpy (suffix, index+6);
}
}
/* Che ck for an instance of .RIGHT */
if (!index){
index = strstr (prefix, "RIGHT");
if (index){
*index=0;
strcpy (replace, "LEFT");
strcpy (suffix, index+6);
}
}
/* Check for an instance of .right */
if (!index){
index = strstr (prefix, "right");
if (index){
*index=0;
strcpy (replace, "left");
strcpy (suffix, index+6);
}
}
/* Check for an instance of .left */
if (!index){
index = strstr (prefix, "left");
if (index){
*index=0;
strcpy (replace, "right");
strcpy (suffix, index+5);
}
}
/* Check for an instance of .LEFT */
if (!index){
index = strstr (prefix, "LEFT");
if (index){
*index=0;
strcpy (replace, "RIGHT");
strcpy (suffix, index+5);
}
}
/* Check for an instance of .Left */
if (!index){
index = strstr (prefix, "Left");
if (index){
*index=0;
strcpy (replace, "Right");
strcpy (suffix, index+5);
}
}
/* check for an instance of .L */
if (!index){
index = strstr (prefix, ".L");
if (index){
*index=0;
strcpy (replace, ".R");
strcpy (suffix, index+2);
}
}
/* check for an instance of .l */
if (!index){
index = strstr (prefix, ".l");
if (index){
*index=0;
strcpy (replace, ".r");
strcpy (suffix, index+2);
}
}
/* Checl for an instance of .R */
if (!index){
index = strstr (prefix, ".R");
if (index){
*index=0;
strcpy (replace, ".L");
strcpy (suffix, index+2);
}
}
/* Checl for an instance of .r */
if (!index){
index = strstr (prefix, ".r");
if (index){
*index=0;
strcpy (replace, ".l");
strcpy (suffix, index+2);
}
}
sprintf (name, "%s%s%s", prefix, replace, suffix);
}
void paste_posebuf (int flip){
Object *ob;
bPoseChannel *temp, *chan;
float eul[4];
Base *base;
int newchan = 0;
ob=G.obpose;
if (!ob)
return;
if (!g_posebuf){
error ("Copybuf is empty");
return;
};
collect_pose_garbage(ob);
/* Safely merge all of the channels in this pose into
any existing pose */
if (ob->pose){
if (U.flag & 0x01<<14){
/* Display "Avail, all" dialog */
}
for (chan=g_posebuf->chanbase.first; chan; chan=chan->next){
if (chan->flag & POSE_KEY){
temp = copy_pose_channel (chan);
if (flip){
flip_name (temp->name);
temp->loc[0]*=-1;
QuatToEul(temp->quat, eul);
eul[1]*=-1;
eul[2]*=-1;
EulToQuat(eul, temp->quat);
}
temp = set_pose_channel (ob->pose, temp);
if (U.flag & 0x01<<14){
/* Set keys on pose */
if (chan->flag & POSE_ROT){
set_action_key(ob->action, temp, AC_QUAT_X, newchan);
set_action_key(ob->action, temp, AC_QUAT_Y, newchan);
set_action_key(ob->action, temp, AC_QUAT_Z, newchan);
set_action_key(ob->action, temp, AC_QUAT_W, newchan);
};
if (chan->flag & POSE_SIZE){
set_action_key(ob->action, temp, AC_SIZE_X, newchan);
set_action_key(ob->action, temp, AC_SIZE_Y, newchan);
set_action_key(ob->action, temp, AC_SIZE_Z, newchan);
};
if (chan->flag & POSE_LOC){
set_action_key(ob->action, temp, AC_LOC_X, newchan);
set_action_key(ob->action, temp, AC_LOC_Y, newchan);
set_action_key(ob->action, temp, AC_LOC_Z, newchan);
};
}
}
}
if (U.flag & 0x01<<14){
remake_action_ipos(ob->action);
allqueue (REDRAWIPO, 0);
allqueue (REDRAWVIEW3D, 0);
allqueue (REDRAWACTION, 0);
allqueue(REDRAWNLA, 0);
}
/* Update deformation children */
if (G.obpose->type == OB_ARMATURE){
for (base= FIRSTBASE; base; base= base->next){
if (G.obpose==base->object->parent){
if (base->object->partype==PARSKEL)
makeDispList(base->object);
}
}
}
}
}
void set_action_key (struct bAction *act, struct bPoseChannel *chan, int adrcode, short makecurve)
{
set_action_key_time (act, chan, adrcode, makecurve, frame_to_float(CFRA));
}
static void set_action_key_time (bAction *act, bPoseChannel *chan, int adrcode, short makecurve, float time)
{
bActionChannel *achan;
char ipstr[256];
if (!act)
return;
if (!chan)
return;
/* See if this action channel exists already */
for (achan=act->chanbase.first; achan; achan=achan->next){
if (!strcmp (chan->name, achan->name))
break;
}
if (!achan){
if (!makecurve)
return;
achan = MEM_callocN (sizeof(bActionChannel), "actionChannel");
strcpy (achan->name, chan->name);
BLI_addtail (&act->chanbase, achan);
}
/* Ensure the channel appears selected in the action window */
achan->flag |= ACHAN_SELECTED;
/* Ensure this action channel has a valid Ipo */
if (!achan->ipo){
sprintf (ipstr, "%s.%s", act->id.name+2, chan->name);
ipstr[23]=0;
achan->ipo= add_ipo(ipstr, ID_AC);
}
insertactionkey(act, achan, chan, adrcode, makecurve, time);
}
static void insertactionkey(bAction *act, bActionChannel *achan, bPoseChannel *chan, int adrcode, short makecurve, float cfra)
{
IpoCurve *icu;
void *poin;
float curval;
int type;
ID *id;
if (!act){
return;
}
if (act->id.lib){
error ("Can't pose libactions");
return;
}
act->achan=achan;
act->pchan=chan;
id=(ID*) act;
/* First see if this curve exists */
if (!makecurve){
if (!achan->ipo)
return;
for (icu = achan->ipo->curve.first; icu; icu=icu->next){
if (icu->adrcode == adrcode)
break;
}
if (!icu)
return;
}
icu = get_ipocurve (id, GS(id->name), adrcode, achan->ipo);
if(icu) {
poin= get_ipo_poin(id, icu, &type);
if(poin) {
curval= read_ipo_poin(poin, type);
// cfra= frame_to_float(CFRA);
insert_vert_ipo(icu, cfra, curval);
}
}
}
bAction *add_empty_action(void)
{
bAction *act;
act= alloc_libblock(&G.main->action, ID_AC, "Action");
act->id.flag |= LIB_FAKEUSER;
act->id.us++;
return act;
}
static void transform_actionchannel_keys(char mode)
{
bAction *act;
TransVert *tv;
int /*sel=0,*/ i;
bActionChannel *chan;
short mvals[2], mvalc[2], cent[2];
float sval[2], cval[2], lastcval[2];
short cancel=0;
float fac=0.0F;
int loop=1;
int tvtot=0;
float deltax, startx;
float cenf[2];
int invert=0, firsttime=1;
char str[256];
bConstraintChannel *conchan;
act=G.saction->action;
/* Ensure that partial selections result in beztriple selections */
for (chan=act->chanbase.first; chan; chan=chan->next){
tvtot+=fullselect_ipo_keys(chan->ipo);
for (conchan=chan->constraintChannels.first; conchan; conchan=conchan->next)
tvtot+=fullselect_ipo_keys(conchan->ipo);
}
/* If nothing is selected, bail out */
if (!tvtot)
return;
/* Build the transvert structure */
tv = MEM_callocN (sizeof(TransVert) * tvtot, "transVert");
tvtot=0;
for (chan=act->chanbase.first; chan; chan=chan->next){
/* Add the actionchannel */
tvtot = add_trans_ipo_keys(chan->ipo, tv, tvtot);
for (conchan=chan->constraintChannels.first; conchan; conchan=conchan->next)
tvtot = add_trans_ipo_keys(conchan->ipo, tv, tvtot);
}
/* Do the event loop */
cent[0] = curarea->winx + (G.saction->v2d.hor.xmax)/2;
cent[1] = curarea->winy + (G.saction->v2d.hor.ymax)/2;
areamouseco_to_ipoco(G.v2d, cent, &cenf[0], &cenf[1]);
getmouseco_areawin (mvals);
areamouseco_to_ipoco(G.v2d, mvals, &sval[0], &sval[1]);
startx=sval[0];
while (loop) {
/* Get the input */
/* If we're cancelling, reset transformations */
/* Else calc new transformation */
/* Perform the transformations */
while (qtest()) {
short val;
unsigned short event= extern_qread(&val);
if (val) {
switch (event) {
case LEFTMOUSE:
case SPACEKEY:
case RETKEY:
loop=0;
break;
case XKEY:
break;
case ESCKEY:
case RIGHTMOUSE:
cancel=1;
loop=0;
break;
default:
arrows_move_cursor(event);
break;
};
}
}
if (cancel) {
for (i=0; i<tvtot; i++) {
tv[i].loc[0]=tv[i].oldloc[0];
tv[i].loc[1]=tv[i].oldloc[1];
}
} else {
getmouseco_areawin (mvalc);
areamouseco_to_ipoco(G.v2d, mvalc, &cval[0], &cval[1]);
if (!firsttime && lastcval[0]==cval[0] && lastcval[1]==cval[1]) {
PIL_sleep_ms(1);
} else {
for (i=0; i<tvtot; i++){
tv[i].loc[0]=tv[i].oldloc[0];
switch (mode){
case 'g':
deltax = cval[0]-sval[0];
fac= deltax;
apply_keyb_grid(&fac, 0.0, 1.0, 0.1, U.flag & AUTOGRABGRID);
tv[i].loc[0]+=fac;
break;
case 's':
startx=mvals[0]-(ACTWIDTH/2+(curarea->winrct.xmax-curarea->winrct.xmin)/2);
deltax=mvalc[0]-(ACTWIDTH/2+(curarea->winrct.xmax-curarea->winrct.xmin)/2);
fac= fabs(deltax/startx);
apply_keyb_grid(&fac, 0.0, 0.2, 0.1, U.flag & AUTOSIZEGRID);
if (invert){
if (i % 03 == 0){
memcpy (tv[i].loc, tv[i].oldloc, sizeof(tv[i+2].oldloc));
}
if (i % 03 == 2){
memcpy (tv[i].loc, tv[i].oldloc, sizeof(tv[i-2].oldloc));
}
fac*=-1;
}
startx= (G.scene->r.cfra);
tv[i].loc[0]-= startx;
tv[i].loc[0]*=fac;
tv[i].loc[0]+= startx;
break;
}
}
}
if (mode=='s'){
sprintf(str, "sizeX: %.3f", fac);
headerprint(str);
}
else if (mode=='g'){
sprintf(str, "deltaX: %.3f", fac);
headerprint(str);
}
if (G.saction->lock){
do_all_actions();
allqueue (REDRAWVIEW3D, 0);
allqueue (REDRAWACTION, 0);
allqueue (REDRAWIPO, 0);
allqueue(REDRAWNLA, 0);
force_draw_all();
}
else {
addqueue (curarea->win, REDRAWALL, 0);
force_draw ();
}
}
lastcval[0]= cval[0];
lastcval[1]= cval[1];
firsttime= 0;
}
/* Update the curve */
/* Depending on the lock status, draw necessary views */
do_all_actions();
remake_action_ipos(act);
allqueue (REDRAWVIEW3D, 0);
allqueue (REDRAWACTION, 0);
allqueue(REDRAWNLA, 0);
allqueue (REDRAWIPO, 0);
MEM_freeN (tv);
}
void deselect_actionchannel_keys (bAction *act, int test)
{
bActionChannel *chan;
bConstraintChannel *conchan;
int sel=1;;
if (!act)
return;
/* Determine if this is selection or deselection */
if (test){
for (chan=act->chanbase.first; chan; chan=chan->next){
/* Test the channel ipos */
if (is_ipo_key_selected(chan->ipo)){
sel = 0;
break;
}
/* Test the constraint ipos */
for (conchan=chan->constraintChannels.first; conchan; conchan=conchan->next){
if (is_ipo_key_selected(conchan->ipo)){
sel = 0;
break;
}
}
if (sel == 0)
break;
}
}
else
sel=0;
/* Set the flags */
for (chan=act->chanbase.first; chan; chan=chan->next){
set_ipo_key_selection(chan->ipo, sel);
for (conchan=chan->constraintChannels.first; conchan; conchan=conchan->next)
set_ipo_key_selection(conchan->ipo, sel);
}
}
void deselect_actionchannels (bAction *act, int test)
{
bActionChannel *chan;
bConstraintChannel *conchan;
int sel=1;
if (!act)
return;
/* See if we should be selecting or deselecting */
if (test){
for (chan=act->chanbase.first; chan; chan=chan->next){
if (!sel)
break;
if (chan->flag & ACHAN_SELECTED){
sel=0;
break;
}
if (sel){
for (conchan=chan->constraintChannels.first; conchan; conchan=conchan->next){
if (conchan->flag & CONSTRAINT_CHANNEL_SELECT){
sel=0;
break;
}
}
}
}
}
else
sel=0;
/* Now set the flags */
for (chan=act->chanbase.first; chan; chan=chan->next){
select_poseelement_by_name(chan->name, sel);
if (sel)
chan->flag |= ACHAN_SELECTED;
else
chan->flag &= ~ACHAN_SELECTED;
for (conchan=chan->constraintChannels.first; conchan; conchan=conchan->next){
if (sel)
conchan->flag |= CONSTRAINT_CHANNEL_SELECT;
else
conchan->flag &= ~CONSTRAINT_CHANNEL_SELECT;
}
}
}
static void hilight_channel (bAction *act, bActionChannel *chan, short select)
{
bActionChannel *curchan;
if (!act)
return;
for (curchan=act->chanbase.first; curchan; curchan=curchan->next){
if (curchan==chan && select)
curchan->flag |= ACHAN_HILIGHTED;
else
curchan->flag &= ~ACHAN_HILIGHTED;
}
}
static void mouse_actionchannels(bAction *act, short *mval)
{
bActionChannel *chan;
bConstraintChannel *clickconchan=NULL;
float click;
int wsize;
int sel;
bConstraintChannel *conchan;
if (!act)
return;
wsize = (count_action_levels (act)*(CHANNELHEIGHT+CHANNELSKIP));
click = (wsize-(mval[1]+G.v2d->cur.ymin));
click += CHANNELHEIGHT/2;
click /= (CHANNELHEIGHT+CHANNELSKIP);
if (click<0)
return;
for (chan = act->chanbase.first; chan; chan=chan->next){
if ((int)click==0)
break;
click--;
/* Check for click in a constraint */
for (conchan=chan->constraintChannels.first; conchan; conchan=conchan->next){
if ((int)click==0){
clickconchan=conchan;
chan=act->chanbase.last;
break;
}
click--;
}
}
if (!chan){
if (clickconchan){
if (clickconchan->flag & CONSTRAINT_CHANNEL_SELECT)
sel = 0;
else
sel =1;
/* Channel names clicking */
if (G.qual & LR_SHIFTKEY){
// select_poseelement_by_name(chan->name, !(chan->flag & ACHAN_SELECTED));
if (clickconchan->flag & CONSTRAINT_CHANNEL_SELECT){
clickconchan->flag &= ~CONSTRAINT_CHANNEL_SELECT;
// hilight_channel(act, chan, 0);
}
else{
clickconchan->flag |= CONSTRAINT_CHANNEL_SELECT;
// hilight_channel(act, chan, 1);
}
}
else{
deselect_actionchannels (act, 0); // Auto clear
clickconchan->flag |= CONSTRAINT_CHANNEL_SELECT;
// hilight_channel(act, chan, 1);
// act->achan = chan;
// select_poseelement_by_name(chan->name, 1);
}
}
else
return;
}
else{
/* Choose the mode */
if (chan->flag & ACHAN_SELECTED)
sel = 0;
else
sel =1;
/* Channel names clicking */
if (G.qual & LR_SHIFTKEY){
select_poseelement_by_name(chan->name, !(chan->flag & ACHAN_SELECTED));
if (chan->flag & ACHAN_SELECTED){
chan->flag &= ~ACHAN_SELECTED;
hilight_channel(act, chan, 0);
}
else{
chan->flag |= ACHAN_SELECTED;
hilight_channel(act, chan, 1);
}
}
else{
deselect_actionchannels (act, 0); // Auto clear
chan->flag |= ACHAN_SELECTED;
hilight_channel(act, chan, 1);
act->achan = chan;
select_poseelement_by_name(chan->name, 1);
}
}
allqueue (REDRAWIPO, 0);
allqueue (REDRAWVIEW3D, 0);
allqueue (REDRAWACTION, 0);
allqueue(REDRAWNLA, 0);
}
static void delete_actionchannel_keys(void)
{
bAction *act;
bActionChannel *chan;
bConstraintChannel *conchan;
act = G.saction->action;
if (!act)
return;
if (!okee("Erase selected keys"))
return;
for (chan = act->chanbase.first; chan; chan=chan->next){
/* Check action channel keys*/
delete_ipo_keys(chan->ipo);
/* Delete constraint channel keys */
for (conchan=chan->constraintChannels.first; conchan; conchan=conchan->next)
delete_ipo_keys(conchan->ipo);
}
remake_action_ipos (act);
allspace(REMAKEIPO, 0);
allqueue(REDRAWACTION, 0);
allqueue(REDRAWIPO, 0);
allqueue(REDRAWNLA, 0);
}
static void delete_actionchannels (void)
{
bConstraintChannel *conchan, *nextconchan;
bActionChannel *chan, *next;
bAction *act;
int freechan;
act=G.saction->action;
if (!act)
return;
for (chan=act->chanbase.first; chan; chan=chan->next){
if (chan->flag & ACHAN_SELECTED)
break;
for (conchan=chan->constraintChannels.first; conchan; conchan=conchan->next)
{
if (conchan->flag & CONSTRAINT_CHANNEL_SELECT){
chan=act->chanbase.last;
break;
}
}
}
if (!chan && !conchan)
return;
if (!okee("Erase selected channels"))
return;
for (chan=act->chanbase.first; chan; chan=next){
freechan = 0;
next=chan->next;
/* Remove action channels */
if (chan->flag & ACHAN_SELECTED){
if (chan->ipo)
chan->ipo->id.us--; /* Release the ipo */
freechan = 1;
}
/* Remove constraint channels */
for (conchan=chan->constraintChannels.first; conchan; conchan=nextconchan){
nextconchan=conchan->next;
if (freechan || conchan->flag & CONSTRAINT_CHANNEL_SELECT){
if (conchan->ipo)
conchan->ipo->id.us--;
BLI_freelinkN(&chan->constraintChannels, conchan);
}
}
if (freechan)
BLI_freelinkN (&act->chanbase, chan);
}
allqueue (REDRAWACTION, 0);
allqueue(REDRAWNLA, 0);
}
void winqreadactionspace(unsigned short event, short val, char ascii)
{
SpaceAction *saction;
bAction *act;
int doredraw= 0;
short mval[2];
float dx,dy;
int cfra;
if(curarea->win==0) return;
saction= curarea->spacedata.first;
if (!saction)
return;
act=saction->action;
if(val) {
if( uiDoBlocks(&curarea->uiblocks, event)!=UI_NOTHING ) event= 0;
getmouseco_areawin(mval);
switch(event) {
case UI_BUT_EVENT:
do_blenderbuttons(val);
break;
case HOMEKEY:
do_action_buttons(B_ACTHOME);
break;
case DKEY:
if (G.qual & LR_SHIFTKEY && mval[0]>ACTWIDTH){
duplicate_actionchannel_keys();
remake_action_ipos(act);
}
break;
case DELKEY:
case XKEY:
if (mval[0]<ACTWIDTH)
delete_actionchannels ();
else
delete_actionchannel_keys ();
break;
case GKEY:
if (mval[0]>=ACTWIDTH)
transform_actionchannel_keys ('g');
break;
case SKEY:
if (mval[0]>=ACTWIDTH)
transform_actionchannel_keys ('s');
break;
case AKEY:
if (mval[0]<ACTWIDTH){
deselect_actionchannels (act, 1);
allqueue (REDRAWVIEW3D, 0);
allqueue (REDRAWACTION, 0);
allqueue(REDRAWNLA, 0);
allqueue (REDRAWIPO, 0);
}
else{
deselect_actionchannel_keys (act, 1);
allqueue (REDRAWACTION, 0);
allqueue(REDRAWNLA, 0);
allqueue (REDRAWIPO, 0);
}
break;
case BKEY:
borderselect_action();
break;
case RIGHTMOUSE:
if (mval[0]<ACTWIDTH)
mouse_actionchannels(act, mval);
else
mouse_action();
break;
case LEFTMOUSE:
if (mval[0]>ACTWIDTH){
do {
getmouseco_areawin(mval);
areamouseco_to_ipoco(G.v2d, mval, &dx, &dy);
cfra= (int)dx;
if(cfra< 1) cfra= 1;
if( cfra!=CFRA ) {
CFRA= cfra;
update_for_newframe();
force_draw_plus(SPACE_VIEW3D);
force_draw_plus(SPACE_IPO);
force_draw_plus(SPACE_BUTS);
}
} while(get_mbut()&L_MOUSE);
}
break;
case MIDDLEMOUSE:
view2dmove(); /* in drawipo.c */
break;
}
}
if(doredraw) addqueue(curarea->win, REDRAW, 1);
}