- switched drawmesh.c to use new functions - WHEE! This is last such function that has to be written for the time being, and also effectively marks the end of DL_MESH! DispListMesh still hangs around as a kind of interchange format but should also die once DerivedMesh provides more intimate mesh access. DL_MESH (the displist type for DispListMesh) is still used to hold the DispListMesh, but that will die as soon as new subsurf switches to using a bonafide DerivedMesh implementation. There is also one silly usage for the decimator that is easy to kill. - Oh, and I also made potatoe mode draw mesh vertex colors - seemed to be more uniform behavior.