This repository has been archived on 2023-10-09. You can view files and clone it, but cannot push or open issues or pull requests.
Files
blender-archive/source/blender/blenvm/llvm/llvm_modules.h
Lukas Tönne af27ce2497 Use a hash table to register external functions with the LLVM engine.
This will allow using BLI/BKE code for complex data types, such as DerivedMesh.
2016-06-24 10:23:30 +02:00

76 lines
2.5 KiB
C++

/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) Blender Foundation.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): Lukas Toenne
*
* ***** END GPL LICENSE BLOCK *****
*/
#ifndef __LLVM_MODULES_H__
#define __LLVM_MODULES_H__
/** \file blender/blenvm/llvm/llvm_modules.h
* \ingroup llvm
*/
#include "util_string.h"
#include "util_opcode.h"
namespace llvm {
class LLVMContext;
class BasicBlock;
class Function;
class Module;
class Value;
}
namespace blenvm {
struct NodeType;
void register_extern_node_functions();
bool llvm_has_external_impl_value(OpCode op);
bool llvm_has_external_impl_deriv(OpCode op);
void def_node_VALUE_FLOAT(llvm::LLVMContext &context, llvm::Function *func);
void def_node_VALUE_INT(llvm::LLVMContext &context, llvm::Function *func);
void def_node_VALUE_FLOAT3(llvm::LLVMContext &context, llvm::Function *func);
void def_node_VALUE_FLOAT4(llvm::LLVMContext &context, llvm::Function *func);
void def_node_VALUE_MATRIX44(llvm::LLVMContext &context, llvm::Function *func);
void def_node_FLOAT_TO_INT(llvm::LLVMContext &context, llvm::Function *func);
void def_node_INT_TO_FLOAT(llvm::LLVMContext &context, llvm::Function *func);
void def_node_SET_FLOAT3(llvm::LLVMContext &context, llvm::Function *func);
void def_node_GET_ELEM_FLOAT3(llvm::LLVMContext &context, llvm::Function *func);
void def_node_SET_FLOAT4(llvm::LLVMContext &context, llvm::Function *func);
void def_node_GET_ELEM_FLOAT4(llvm::LLVMContext &context, llvm::Function *func);
void def_node_GET_DERIVATIVE_FLOAT(llvm::LLVMContext &context, llvm::Function *func);
void def_node_GET_DERIVATIVE_FLOAT3(llvm::LLVMContext &context, llvm::Function *func);
void def_node_GET_DERIVATIVE_FLOAT4(llvm::LLVMContext &context, llvm::Function *func);
} /* namespace blenvm */
#endif /* __LLVM_MODULES_H__ */