2769 lines
83 KiB
C
2769 lines
83 KiB
C
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*/
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/** \file
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* \ingroup blenloader
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*/
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/**
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*
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* FILE FORMAT
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* ===========
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*
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* IFF-style structure (but not IFF compatible!)
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*
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* Start file:
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* <pre>
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* `BLENDER_V100` `12` bytes (version 1.00 is just an example).
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* `V` = big endian, `v` = little endian.
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* `_` = 4 byte pointer, `-` = 8 byte pointer.
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* </pre>
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*
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* data-blocks: (also see struct #BHead).
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* <pre>
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* `bh.code` `char[4]` see `BLO_blend_defs.h` for a list of known types.
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* `bh.len` `int32` length data after #BHead in bytes.
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* `bh.old` `void *` old pointer (the address at the time of writing the file).
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* `bh.SDNAnr` `int32` struct index of structs stored in #DNA1 data.
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* `bh.nr` `int32` in case of array: number of structs.
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* data
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* ...
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* ...
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* </pre>
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*
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* Almost all data in Blender are structures. Each struct saved
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* gets a BHead header. With BHead the struct can be linked again
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* and compared with #StructDNA.
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* WRITE
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* =====
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*
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* Preferred writing order: (not really a must, but why would you do it random?)
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* Any case: direct data is ALWAYS after the lib block.
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*
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* (Local file data)
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* - for each LibBlock
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* - write LibBlock
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* - write associated direct data
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* (External file data)
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* - per library
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* - write library block
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* - per LibBlock
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* - write the ID of LibBlock
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* - write #TEST (#RenderInfo struct. 128x128 blend file preview is optional).
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* - write #GLOB (#FileGlobal struct) (some global vars).
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* - write #DNA1 (#SDNA struct)
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* - write #USER (#UserDef struct) if filename is ``~/.config/blender/X.XX/config/startup.blend``.
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*/
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#include <fcntl.h>
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#include <limits.h>
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#include <math.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#ifdef WIN32
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# include "BLI_winstuff.h"
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# include "winsock2.h"
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# include <io.h>
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# include <zlib.h> /* odd include order-issue */
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#else
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# include <unistd.h> /* FreeBSD, for write() and close(). */
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#endif
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#include "BLI_utildefines.h"
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/* allow writefile to use deprecated functionality (for forward compatibility code) */
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#define DNA_DEPRECATED_ALLOW
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#include "DNA_anim_types.h"
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#include "DNA_armature_types.h"
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#include "DNA_cachefile_types.h"
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#include "DNA_cloth_types.h"
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#include "DNA_collection_types.h"
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#include "DNA_constraint_types.h"
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#include "DNA_curveprofile_types.h"
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#include "DNA_dynamicpaint_types.h"
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#include "DNA_fileglobal_types.h"
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#include "DNA_fluid_types.h"
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#include "DNA_genfile.h"
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#include "DNA_lightprobe_types.h"
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#include "DNA_meshdata_types.h"
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#include "DNA_movieclip_types.h"
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#include "DNA_object_force_types.h"
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#include "DNA_object_types.h"
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#include "DNA_particle_types.h"
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#include "DNA_pointcache_types.h"
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#include "DNA_rigidbody_types.h"
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#include "DNA_scene_types.h"
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#include "DNA_screen_types.h"
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#include "DNA_sdna_types.h"
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#include "DNA_sequence_types.h"
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#include "DNA_shader_fx_types.h"
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#include "DNA_space_types.h"
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#include "DNA_view3d_types.h"
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#include "DNA_windowmanager_types.h"
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#include "DNA_workspace_types.h"
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#include "BLI_bitmap.h"
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#include "BLI_blenlib.h"
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#include "BLI_mempool.h"
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#include "MEM_guardedalloc.h" /* MEM_freeN */
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#include "BKE_action.h"
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#include "BKE_anim_data.h"
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#include "BKE_animsys.h"
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#include "BKE_armature.h"
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#include "BKE_blender_version.h"
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#include "BKE_bpath.h"
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#include "BKE_collection.h"
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#include "BKE_colortools.h"
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#include "BKE_constraint.h"
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#include "BKE_curveprofile.h"
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#include "BKE_deform.h"
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#include "BKE_fcurve.h"
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#include "BKE_fcurve_driver.h"
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#include "BKE_global.h" /* for G */
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#include "BKE_gpencil_modifier.h"
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#include "BKE_icons.h"
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#include "BKE_idprop.h"
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#include "BKE_idtype.h"
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#include "BKE_layer.h"
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#include "BKE_lib_id.h"
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#include "BKE_lib_override.h"
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#include "BKE_main.h"
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#include "BKE_modifier.h"
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#include "BKE_node.h"
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#include "BKE_object.h"
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#include "BKE_packedFile.h"
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#include "BKE_pointcache.h"
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#include "BKE_report.h"
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#include "BKE_sequencer.h"
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#include "BKE_shader_fx.h"
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#include "BKE_subsurf.h"
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#include "BKE_workspace.h"
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#include "BLO_blend_defs.h"
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#include "BLO_blend_validate.h"
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#include "BLO_read_write.h"
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#include "BLO_readfile.h"
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#include "BLO_undofile.h"
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#include "BLO_writefile.h"
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#include "readfile.h"
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#include <errno.h>
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/* Make preferences read-only. */
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#define U (*((const UserDef *)&U))
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/* ********* my write, buffered writing with minimum size chunks ************ */
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/* Use optimal allocation since blocks of this size are kept in memory for undo. */
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#define MYWRITE_BUFFER_SIZE (MEM_SIZE_OPTIMAL(1 << 17)) /* 128kb */
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#define MYWRITE_MAX_CHUNK (MEM_SIZE_OPTIMAL(1 << 15)) /* ~32kb */
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/** Use if we want to store how many bytes have been written to the file. */
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// #define USE_WRITE_DATA_LEN
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/* -------------------------------------------------------------------- */
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/** \name Internal Write Wrapper's (Abstracts Compression)
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* \{ */
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typedef enum {
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WW_WRAP_NONE = 1,
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WW_WRAP_ZLIB,
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} eWriteWrapType;
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typedef struct WriteWrap WriteWrap;
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struct WriteWrap {
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/* callbacks */
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bool (*open)(WriteWrap *ww, const char *filepath);
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bool (*close)(WriteWrap *ww);
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size_t (*write)(WriteWrap *ww, const char *data, size_t data_len);
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/* Buffer output (we only want when output isn't already buffered). */
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bool use_buf;
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/* internal */
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union {
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int file_handle;
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gzFile gz_handle;
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} _user_data;
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};
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/* none */
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#define FILE_HANDLE(ww) (ww)->_user_data.file_handle
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static bool ww_open_none(WriteWrap *ww, const char *filepath)
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{
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int file;
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file = BLI_open(filepath, O_BINARY + O_WRONLY + O_CREAT + O_TRUNC, 0666);
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if (file != -1) {
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FILE_HANDLE(ww) = file;
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return true;
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}
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return false;
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}
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static bool ww_close_none(WriteWrap *ww)
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{
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return (close(FILE_HANDLE(ww)) != -1);
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}
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static size_t ww_write_none(WriteWrap *ww, const char *buf, size_t buf_len)
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{
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return write(FILE_HANDLE(ww), buf, buf_len);
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}
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#undef FILE_HANDLE
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/* zlib */
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#define FILE_HANDLE(ww) (ww)->_user_data.gz_handle
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static bool ww_open_zlib(WriteWrap *ww, const char *filepath)
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{
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gzFile file;
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file = BLI_gzopen(filepath, "wb1");
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if (file != Z_NULL) {
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FILE_HANDLE(ww) = file;
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return true;
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}
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return false;
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}
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static bool ww_close_zlib(WriteWrap *ww)
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{
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return (gzclose(FILE_HANDLE(ww)) == Z_OK);
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}
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static size_t ww_write_zlib(WriteWrap *ww, const char *buf, size_t buf_len)
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{
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return gzwrite(FILE_HANDLE(ww), buf, buf_len);
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}
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#undef FILE_HANDLE
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/* --- end compression types --- */
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static void ww_handle_init(eWriteWrapType ww_type, WriteWrap *r_ww)
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{
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memset(r_ww, 0, sizeof(*r_ww));
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switch (ww_type) {
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case WW_WRAP_ZLIB: {
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r_ww->open = ww_open_zlib;
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r_ww->close = ww_close_zlib;
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r_ww->write = ww_write_zlib;
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r_ww->use_buf = false;
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break;
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}
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default: {
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r_ww->open = ww_open_none;
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r_ww->close = ww_close_none;
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r_ww->write = ww_write_none;
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r_ww->use_buf = true;
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break;
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}
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}
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}
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/** \} */
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/* -------------------------------------------------------------------- */
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/** \name Write Data Type & Functions
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* \{ */
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typedef struct {
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const struct SDNA *sdna;
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/** Use for file and memory writing (fixed size of #MYWRITE_BUFFER_SIZE). */
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uchar *buf;
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/** Number of bytes used in #WriteData.buf (flushed when exceeded). */
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size_t buf_used_len;
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#ifdef USE_WRITE_DATA_LEN
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/** Total number of bytes written. */
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size_t write_len;
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#endif
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/** Set on unlikely case of an error (ignores further file writing). */
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bool error;
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/** #MemFile writing (used for undo). */
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MemFileWriteData mem;
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/** When true, write to #WriteData.current, could also call 'is_undo'. */
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bool use_memfile;
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/**
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* Wrap writing, so we can use zlib or
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* other compression types later, see: G_FILE_COMPRESS
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* Will be NULL for UNDO.
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*/
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WriteWrap *ww;
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} WriteData;
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typedef struct BlendWriter {
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WriteData *wd;
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} BlendWriter;
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static WriteData *writedata_new(WriteWrap *ww)
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{
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WriteData *wd = MEM_callocN(sizeof(*wd), "writedata");
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wd->sdna = DNA_sdna_current_get();
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wd->ww = ww;
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if ((ww == NULL) || (ww->use_buf)) {
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wd->buf = MEM_mallocN(MYWRITE_BUFFER_SIZE, "wd->buf");
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}
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return wd;
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}
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static void writedata_do_write(WriteData *wd, const void *mem, size_t memlen)
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{
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if ((wd == NULL) || wd->error || (mem == NULL) || memlen < 1) {
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return;
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}
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if (memlen > INT_MAX) {
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BLI_assert(!"Cannot write chunks bigger than INT_MAX.");
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return;
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}
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if (UNLIKELY(wd->error)) {
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return;
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}
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/* memory based save */
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if (wd->use_memfile) {
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BLO_memfile_chunk_add(&wd->mem, mem, memlen);
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}
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else {
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if (wd->ww->write(wd->ww, mem, memlen) != memlen) {
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wd->error = true;
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}
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}
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}
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static void writedata_free(WriteData *wd)
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{
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if (wd->buf) {
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MEM_freeN(wd->buf);
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}
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MEM_freeN(wd);
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}
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/** \} */
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/* -------------------------------------------------------------------- */
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/** \name Local Writing API 'mywrite'
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* \{ */
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/**
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* Flush helps the de-duplicating memory for undo-save by logically segmenting data,
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* so differences in one part of memory won't cause unrelated data to be duplicated.
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*/
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static void mywrite_flush(WriteData *wd)
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{
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if (wd->buf_used_len != 0) {
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writedata_do_write(wd, wd->buf, wd->buf_used_len);
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wd->buf_used_len = 0;
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}
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}
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/**
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* Low level WRITE(2) wrapper that buffers data
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* \param adr: Pointer to new chunk of data
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* \param len: Length of new chunk of data
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*/
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static void mywrite(WriteData *wd, const void *adr, size_t len)
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{
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if (UNLIKELY(wd->error)) {
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return;
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}
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if (UNLIKELY(adr == NULL)) {
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BLI_assert(0);
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return;
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}
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#ifdef USE_WRITE_DATA_LEN
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wd->write_len += len;
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#endif
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if (wd->buf == NULL) {
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writedata_do_write(wd, adr, len);
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}
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else {
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/* if we have a single big chunk, write existing data in
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* buffer and write out big chunk in smaller pieces */
|
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if (len > MYWRITE_MAX_CHUNK) {
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if (wd->buf_used_len != 0) {
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writedata_do_write(wd, wd->buf, wd->buf_used_len);
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wd->buf_used_len = 0;
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}
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do {
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size_t writelen = MIN2(len, MYWRITE_MAX_CHUNK);
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writedata_do_write(wd, adr, writelen);
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adr = (const char *)adr + writelen;
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len -= writelen;
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} while (len > 0);
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|
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return;
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}
|
|
|
|
/* if data would overflow buffer, write out the buffer */
|
|
if (len + wd->buf_used_len > MYWRITE_BUFFER_SIZE - 1) {
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writedata_do_write(wd, wd->buf, wd->buf_used_len);
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wd->buf_used_len = 0;
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}
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|
|
|
/* append data at end of buffer */
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memcpy(&wd->buf[wd->buf_used_len], adr, len);
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wd->buf_used_len += len;
|
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}
|
|
}
|
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|
|
/**
|
|
* BeGiN initializer for mywrite
|
|
* \param ww: File write wrapper.
|
|
* \param compare: Previous memory file (can be NULL).
|
|
* \param current: The current memory file (can be NULL).
|
|
* \warning Talks to other functions with global parameters
|
|
*/
|
|
static WriteData *mywrite_begin(WriteWrap *ww, MemFile *compare, MemFile *current)
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|
{
|
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WriteData *wd = writedata_new(ww);
|
|
|
|
if (current != NULL) {
|
|
BLO_memfile_write_init(&wd->mem, current, compare);
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wd->use_memfile = true;
|
|
}
|
|
|
|
return wd;
|
|
}
|
|
|
|
/**
|
|
* END the mywrite wrapper
|
|
* \return 1 if write failed
|
|
* \return unknown global variable otherwise
|
|
* \warning Talks to other functions with global parameters
|
|
*/
|
|
static bool mywrite_end(WriteData *wd)
|
|
{
|
|
if (wd->buf_used_len != 0) {
|
|
writedata_do_write(wd, wd->buf, wd->buf_used_len);
|
|
wd->buf_used_len = 0;
|
|
}
|
|
|
|
if (wd->use_memfile) {
|
|
BLO_memfile_write_finalize(&wd->mem);
|
|
}
|
|
|
|
const bool err = wd->error;
|
|
writedata_free(wd);
|
|
|
|
return err;
|
|
}
|
|
|
|
/**
|
|
* Start writing of data related to a single ID.
|
|
*
|
|
* Only does something when storing an undo step.
|
|
*/
|
|
static void mywrite_id_begin(WriteData *wd, ID *id)
|
|
{
|
|
if (wd->use_memfile) {
|
|
wd->mem.current_id_session_uuid = id->session_uuid;
|
|
|
|
/* If current next memchunk does not match the ID we are about to write, try to find the
|
|
* correct memchunk in the mapping using ID's session_uuid. */
|
|
if (wd->mem.id_session_uuid_mapping != NULL &&
|
|
(wd->mem.reference_current_chunk == NULL ||
|
|
wd->mem.reference_current_chunk->id_session_uuid != id->session_uuid)) {
|
|
void *ref = BLI_ghash_lookup(wd->mem.id_session_uuid_mapping,
|
|
POINTER_FROM_UINT(id->session_uuid));
|
|
if (ref != NULL) {
|
|
wd->mem.reference_current_chunk = ref;
|
|
}
|
|
/* Else, no existing memchunk found, i.e. this is supposed to be a new ID. */
|
|
}
|
|
/* Otherwise, we try with the current memchunk in any case, whether it is matching current
|
|
* ID's session_uuid or not. */
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Start writing of data related to a single ID.
|
|
*
|
|
* Only does something when storing an undo step.
|
|
*/
|
|
static void mywrite_id_end(WriteData *wd, ID *UNUSED(id))
|
|
{
|
|
if (wd->use_memfile) {
|
|
/* Very important to do it after every ID write now, otherwise we cannot know whether a
|
|
* specific ID changed or not. */
|
|
mywrite_flush(wd);
|
|
wd->mem.current_id_session_uuid = MAIN_ID_SESSION_UUID_UNSET;
|
|
}
|
|
}
|
|
|
|
/** \} */
|
|
|
|
/* -------------------------------------------------------------------- */
|
|
/** \name Generic DNA File Writing
|
|
* \{ */
|
|
|
|
static void writestruct_at_address_nr(
|
|
WriteData *wd, int filecode, const int struct_nr, int nr, const void *adr, const void *data)
|
|
{
|
|
BHead bh;
|
|
|
|
BLI_assert(struct_nr > 0 && struct_nr < SDNA_TYPE_MAX);
|
|
|
|
if (adr == NULL || data == NULL || nr == 0) {
|
|
return;
|
|
}
|
|
|
|
/* init BHead */
|
|
bh.code = filecode;
|
|
bh.old = adr;
|
|
bh.nr = nr;
|
|
|
|
bh.SDNAnr = struct_nr;
|
|
const SDNA_Struct *struct_info = wd->sdna->structs[bh.SDNAnr];
|
|
|
|
bh.len = nr * wd->sdna->types_size[struct_info->type];
|
|
|
|
if (bh.len == 0) {
|
|
return;
|
|
}
|
|
|
|
mywrite(wd, &bh, sizeof(BHead));
|
|
mywrite(wd, data, (size_t)bh.len);
|
|
}
|
|
|
|
static void writestruct_nr(
|
|
WriteData *wd, int filecode, const int struct_nr, int nr, const void *adr)
|
|
{
|
|
writestruct_at_address_nr(wd, filecode, struct_nr, nr, adr, adr);
|
|
}
|
|
|
|
/* do not use for structs */
|
|
static void writedata(WriteData *wd, int filecode, size_t len, const void *adr)
|
|
{
|
|
BHead bh;
|
|
|
|
if (adr == NULL || len == 0) {
|
|
return;
|
|
}
|
|
|
|
if (len > INT_MAX) {
|
|
BLI_assert(!"Cannot write chunks bigger than INT_MAX.");
|
|
return;
|
|
}
|
|
|
|
/* align to 4 (writes uninitialized bytes in some cases) */
|
|
len = (len + 3) & ~((size_t)3);
|
|
|
|
/* init BHead */
|
|
bh.code = filecode;
|
|
bh.old = adr;
|
|
bh.nr = 1;
|
|
bh.SDNAnr = 0;
|
|
bh.len = (int)len;
|
|
|
|
mywrite(wd, &bh, sizeof(BHead));
|
|
mywrite(wd, adr, len);
|
|
}
|
|
|
|
/* use this to force writing of lists in same order as reading (using link_list) */
|
|
static void writelist_nr(WriteData *wd, int filecode, const int struct_nr, const ListBase *lb)
|
|
{
|
|
const Link *link = lb->first;
|
|
|
|
while (link) {
|
|
writestruct_nr(wd, filecode, struct_nr, 1, link);
|
|
link = link->next;
|
|
}
|
|
}
|
|
|
|
#if 0
|
|
static void writelist_id(WriteData *wd, int filecode, const char *structname, const ListBase *lb)
|
|
{
|
|
const Link *link = lb->first;
|
|
if (link) {
|
|
|
|
const int struct_nr = DNA_struct_find_nr(wd->sdna, structname);
|
|
if (struct_nr == -1) {
|
|
printf("error: can't find SDNA code <%s>\n", structname);
|
|
return;
|
|
}
|
|
|
|
while (link) {
|
|
writestruct_nr(wd, filecode, struct_nr, 1, link);
|
|
link = link->next;
|
|
}
|
|
}
|
|
}
|
|
#endif
|
|
|
|
#define writestruct_at_address(wd, filecode, struct_id, nr, adr, data) \
|
|
writestruct_at_address_nr(wd, filecode, SDNA_TYPE_FROM_STRUCT(struct_id), nr, adr, data)
|
|
|
|
#define writestruct(wd, filecode, struct_id, nr, adr) \
|
|
writestruct_nr(wd, filecode, SDNA_TYPE_FROM_STRUCT(struct_id), nr, adr)
|
|
|
|
#define writelist(wd, filecode, struct_id, lb) \
|
|
writelist_nr(wd, filecode, SDNA_TYPE_FROM_STRUCT(struct_id), lb)
|
|
|
|
/** \} */
|
|
|
|
/* -------------------------------------------------------------------- */
|
|
/** \name Typed DNA File Writing
|
|
*
|
|
* These functions are used by blender's .blend system for file saving/loading.
|
|
* \{ */
|
|
|
|
/**
|
|
* Take care using 'use_active_win', since we wont want the currently active window
|
|
* to change which scene renders (currently only used for undo).
|
|
*/
|
|
static void current_screen_compat(Main *mainvar,
|
|
bool use_active_win,
|
|
bScreen **r_screen,
|
|
Scene **r_scene,
|
|
ViewLayer **r_view_layer)
|
|
{
|
|
wmWindowManager *wm;
|
|
wmWindow *window = NULL;
|
|
|
|
/* find a global current screen in the first open window, to have
|
|
* a reasonable default for reading in older versions */
|
|
wm = mainvar->wm.first;
|
|
|
|
if (wm) {
|
|
if (use_active_win) {
|
|
/* write the active window into the file, needed for multi-window undo T43424 */
|
|
for (window = wm->windows.first; window; window = window->next) {
|
|
if (window->active) {
|
|
break;
|
|
}
|
|
}
|
|
|
|
/* fallback */
|
|
if (window == NULL) {
|
|
window = wm->windows.first;
|
|
}
|
|
}
|
|
else {
|
|
window = wm->windows.first;
|
|
}
|
|
}
|
|
|
|
*r_screen = (window) ? BKE_workspace_active_screen_get(window->workspace_hook) : NULL;
|
|
*r_scene = (window) ? window->scene : NULL;
|
|
*r_view_layer = (window && *r_scene) ? BKE_view_layer_find(*r_scene, window->view_layer_name) :
|
|
NULL;
|
|
}
|
|
|
|
typedef struct RenderInfo {
|
|
int sfra;
|
|
int efra;
|
|
char scene_name[MAX_ID_NAME - 2];
|
|
} RenderInfo;
|
|
|
|
/**
|
|
* This was originally added for the historic render-daemon feature,
|
|
* now write because it can be easily extracted without reading the whole blend file.
|
|
*
|
|
* See: `release/scripts/modules/blend_render_info.py`
|
|
*/
|
|
static void write_renderinfo(WriteData *wd, Main *mainvar)
|
|
{
|
|
bScreen *curscreen;
|
|
Scene *curscene = NULL;
|
|
ViewLayer *view_layer;
|
|
|
|
/* XXX in future, handle multiple windows with multiple screens? */
|
|
current_screen_compat(mainvar, false, &curscreen, &curscene, &view_layer);
|
|
|
|
LISTBASE_FOREACH (Scene *, sce, &mainvar->scenes) {
|
|
if (sce->id.lib == NULL && (sce == curscene || (sce->r.scemode & R_BG_RENDER))) {
|
|
RenderInfo data;
|
|
data.sfra = sce->r.sfra;
|
|
data.efra = sce->r.efra;
|
|
memset(data.scene_name, 0, sizeof(data.scene_name));
|
|
|
|
BLI_strncpy(data.scene_name, sce->id.name + 2, sizeof(data.scene_name));
|
|
|
|
writedata(wd, REND, sizeof(data), &data);
|
|
}
|
|
}
|
|
}
|
|
|
|
static void write_keymapitem(BlendWriter *writer, const wmKeyMapItem *kmi)
|
|
{
|
|
BLO_write_struct(writer, wmKeyMapItem, kmi);
|
|
if (kmi->properties) {
|
|
IDP_BlendWrite(writer, kmi->properties);
|
|
}
|
|
}
|
|
|
|
static void write_userdef(BlendWriter *writer, const UserDef *userdef)
|
|
{
|
|
writestruct(writer->wd, USER, UserDef, 1, userdef);
|
|
|
|
LISTBASE_FOREACH (const bTheme *, btheme, &userdef->themes) {
|
|
BLO_write_struct(writer, bTheme, btheme);
|
|
}
|
|
|
|
LISTBASE_FOREACH (const wmKeyMap *, keymap, &userdef->user_keymaps) {
|
|
BLO_write_struct(writer, wmKeyMap, keymap);
|
|
|
|
LISTBASE_FOREACH (const wmKeyMapDiffItem *, kmdi, &keymap->diff_items) {
|
|
BLO_write_struct(writer, wmKeyMapDiffItem, kmdi);
|
|
if (kmdi->remove_item) {
|
|
write_keymapitem(writer, kmdi->remove_item);
|
|
}
|
|
if (kmdi->add_item) {
|
|
write_keymapitem(writer, kmdi->add_item);
|
|
}
|
|
}
|
|
|
|
LISTBASE_FOREACH (const wmKeyMapItem *, kmi, &keymap->items) {
|
|
write_keymapitem(writer, kmi);
|
|
}
|
|
}
|
|
|
|
LISTBASE_FOREACH (const wmKeyConfigPref *, kpt, &userdef->user_keyconfig_prefs) {
|
|
BLO_write_struct(writer, wmKeyConfigPref, kpt);
|
|
if (kpt->prop) {
|
|
IDP_BlendWrite(writer, kpt->prop);
|
|
}
|
|
}
|
|
|
|
LISTBASE_FOREACH (const bUserMenu *, um, &userdef->user_menus) {
|
|
BLO_write_struct(writer, bUserMenu, um);
|
|
LISTBASE_FOREACH (const bUserMenuItem *, umi, &um->items) {
|
|
if (umi->type == USER_MENU_TYPE_OPERATOR) {
|
|
const bUserMenuItem_Op *umi_op = (const bUserMenuItem_Op *)umi;
|
|
BLO_write_struct(writer, bUserMenuItem_Op, umi_op);
|
|
if (umi_op->prop) {
|
|
IDP_BlendWrite(writer, umi_op->prop);
|
|
}
|
|
}
|
|
else if (umi->type == USER_MENU_TYPE_MENU) {
|
|
const bUserMenuItem_Menu *umi_mt = (const bUserMenuItem_Menu *)umi;
|
|
BLO_write_struct(writer, bUserMenuItem_Menu, umi_mt);
|
|
}
|
|
else if (umi->type == USER_MENU_TYPE_PROP) {
|
|
const bUserMenuItem_Prop *umi_pr = (const bUserMenuItem_Prop *)umi;
|
|
BLO_write_struct(writer, bUserMenuItem_Prop, umi_pr);
|
|
}
|
|
else {
|
|
BLO_write_struct(writer, bUserMenuItem, umi);
|
|
}
|
|
}
|
|
}
|
|
|
|
LISTBASE_FOREACH (const bAddon *, bext, &userdef->addons) {
|
|
BLO_write_struct(writer, bAddon, bext);
|
|
if (bext->prop) {
|
|
IDP_BlendWrite(writer, bext->prop);
|
|
}
|
|
}
|
|
|
|
LISTBASE_FOREACH (const bPathCompare *, path_cmp, &userdef->autoexec_paths) {
|
|
BLO_write_struct(writer, bPathCompare, path_cmp);
|
|
}
|
|
|
|
LISTBASE_FOREACH (const uiStyle *, style, &userdef->uistyles) {
|
|
BLO_write_struct(writer, uiStyle, style);
|
|
}
|
|
}
|
|
|
|
static void write_boid_state(BlendWriter *writer, BoidState *state)
|
|
{
|
|
BLO_write_struct(writer, BoidState, state);
|
|
|
|
LISTBASE_FOREACH (BoidRule *, rule, &state->rules) {
|
|
switch (rule->type) {
|
|
case eBoidRuleType_Goal:
|
|
case eBoidRuleType_Avoid:
|
|
BLO_write_struct(writer, BoidRuleGoalAvoid, rule);
|
|
break;
|
|
case eBoidRuleType_AvoidCollision:
|
|
BLO_write_struct(writer, BoidRuleAvoidCollision, rule);
|
|
break;
|
|
case eBoidRuleType_FollowLeader:
|
|
BLO_write_struct(writer, BoidRuleFollowLeader, rule);
|
|
break;
|
|
case eBoidRuleType_AverageSpeed:
|
|
BLO_write_struct(writer, BoidRuleAverageSpeed, rule);
|
|
break;
|
|
case eBoidRuleType_Fight:
|
|
BLO_write_struct(writer, BoidRuleFight, rule);
|
|
break;
|
|
default:
|
|
BLO_write_struct(writer, BoidRule, rule);
|
|
break;
|
|
}
|
|
}
|
|
#if 0
|
|
BoidCondition *cond = state->conditions.first;
|
|
for (; cond; cond = cond->next) {
|
|
BLO_write_struct(writer, BoidCondition, cond);
|
|
}
|
|
#endif
|
|
}
|
|
|
|
/* update this also to readfile.c */
|
|
static const char *ptcache_data_struct[] = {
|
|
"", // BPHYS_DATA_INDEX
|
|
"", // BPHYS_DATA_LOCATION
|
|
"", // BPHYS_DATA_VELOCITY
|
|
"", // BPHYS_DATA_ROTATION
|
|
"", // BPHYS_DATA_AVELOCITY / BPHYS_DATA_XCONST */
|
|
"", // BPHYS_DATA_SIZE:
|
|
"", // BPHYS_DATA_TIMES:
|
|
"BoidData", // case BPHYS_DATA_BOIDS:
|
|
};
|
|
static const char *ptcache_extra_struct[] = {
|
|
"",
|
|
"ParticleSpring",
|
|
"vec3f",
|
|
};
|
|
static void write_pointcaches(BlendWriter *writer, ListBase *ptcaches)
|
|
{
|
|
LISTBASE_FOREACH (PointCache *, cache, ptcaches) {
|
|
BLO_write_struct(writer, PointCache, cache);
|
|
|
|
if ((cache->flag & PTCACHE_DISK_CACHE) == 0) {
|
|
LISTBASE_FOREACH (PTCacheMem *, pm, &cache->mem_cache) {
|
|
BLO_write_struct(writer, PTCacheMem, pm);
|
|
|
|
for (int i = 0; i < BPHYS_TOT_DATA; i++) {
|
|
if (pm->data[i] && pm->data_types & (1 << i)) {
|
|
if (ptcache_data_struct[i][0] == '\0') {
|
|
BLO_write_raw(writer, MEM_allocN_len(pm->data[i]), pm->data[i]);
|
|
}
|
|
else {
|
|
BLO_write_struct_array_by_name(
|
|
writer, ptcache_data_struct[i], pm->totpoint, pm->data[i]);
|
|
}
|
|
}
|
|
}
|
|
|
|
LISTBASE_FOREACH (PTCacheExtra *, extra, &pm->extradata) {
|
|
if (ptcache_extra_struct[extra->type][0] == '\0') {
|
|
continue;
|
|
}
|
|
BLO_write_struct(writer, PTCacheExtra, extra);
|
|
BLO_write_struct_array_by_name(
|
|
writer, ptcache_extra_struct[extra->type], extra->totdata, extra->data);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
static void write_particlesettings(BlendWriter *writer,
|
|
ParticleSettings *part,
|
|
const void *id_address)
|
|
{
|
|
if (part->id.us > 0 || BLO_write_is_undo(writer)) {
|
|
/* write LibData */
|
|
BLO_write_id_struct(writer, ParticleSettings, id_address, &part->id);
|
|
BKE_id_blend_write(writer, &part->id);
|
|
|
|
if (part->adt) {
|
|
BKE_animdata_blend_write(writer, part->adt);
|
|
}
|
|
BLO_write_struct(writer, PartDeflect, part->pd);
|
|
BLO_write_struct(writer, PartDeflect, part->pd2);
|
|
BLO_write_struct(writer, EffectorWeights, part->effector_weights);
|
|
|
|
if (part->clumpcurve) {
|
|
BKE_curvemapping_blend_write(writer, part->clumpcurve);
|
|
}
|
|
if (part->roughcurve) {
|
|
BKE_curvemapping_blend_write(writer, part->roughcurve);
|
|
}
|
|
if (part->twistcurve) {
|
|
BKE_curvemapping_blend_write(writer, part->twistcurve);
|
|
}
|
|
|
|
LISTBASE_FOREACH (ParticleDupliWeight *, dw, &part->instance_weights) {
|
|
/* update indices, but only if dw->ob is set (can be NULL after loading e.g.) */
|
|
if (dw->ob != NULL) {
|
|
dw->index = 0;
|
|
if (part->instance_collection) { /* can be NULL if lining fails or set to None */
|
|
FOREACH_COLLECTION_OBJECT_RECURSIVE_BEGIN (part->instance_collection, object) {
|
|
if (object == dw->ob) {
|
|
break;
|
|
}
|
|
dw->index++;
|
|
}
|
|
FOREACH_COLLECTION_OBJECT_RECURSIVE_END;
|
|
}
|
|
}
|
|
BLO_write_struct(writer, ParticleDupliWeight, dw);
|
|
}
|
|
|
|
if (part->boids && part->phystype == PART_PHYS_BOIDS) {
|
|
BLO_write_struct(writer, BoidSettings, part->boids);
|
|
|
|
LISTBASE_FOREACH (BoidState *, state, &part->boids->states) {
|
|
write_boid_state(writer, state);
|
|
}
|
|
}
|
|
if (part->fluid && part->phystype == PART_PHYS_FLUID) {
|
|
BLO_write_struct(writer, SPHFluidSettings, part->fluid);
|
|
}
|
|
|
|
for (int a = 0; a < MAX_MTEX; a++) {
|
|
if (part->mtex[a]) {
|
|
BLO_write_struct(writer, MTex, part->mtex[a]);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
static void write_particlesystems(BlendWriter *writer, ListBase *particles)
|
|
{
|
|
LISTBASE_FOREACH (ParticleSystem *, psys, particles) {
|
|
BLO_write_struct(writer, ParticleSystem, psys);
|
|
|
|
if (psys->particles) {
|
|
BLO_write_struct_array(writer, ParticleData, psys->totpart, psys->particles);
|
|
|
|
if (psys->particles->hair) {
|
|
ParticleData *pa = psys->particles;
|
|
|
|
for (int a = 0; a < psys->totpart; a++, pa++) {
|
|
BLO_write_struct_array(writer, HairKey, pa->totkey, pa->hair);
|
|
}
|
|
}
|
|
|
|
if (psys->particles->boid && (psys->part->phystype == PART_PHYS_BOIDS)) {
|
|
BLO_write_struct_array(writer, BoidParticle, psys->totpart, psys->particles->boid);
|
|
}
|
|
|
|
if (psys->part->fluid && (psys->part->phystype == PART_PHYS_FLUID) &&
|
|
(psys->part->fluid->flag & SPH_VISCOELASTIC_SPRINGS)) {
|
|
BLO_write_struct_array(
|
|
writer, ParticleSpring, psys->tot_fluidsprings, psys->fluid_springs);
|
|
}
|
|
}
|
|
LISTBASE_FOREACH (ParticleTarget *, pt, &psys->targets) {
|
|
BLO_write_struct(writer, ParticleTarget, pt);
|
|
}
|
|
|
|
if (psys->child) {
|
|
BLO_write_struct_array(writer, ChildParticle, psys->totchild, psys->child);
|
|
}
|
|
|
|
if (psys->clmd) {
|
|
BLO_write_struct(writer, ClothModifierData, psys->clmd);
|
|
BLO_write_struct(writer, ClothSimSettings, psys->clmd->sim_parms);
|
|
BLO_write_struct(writer, ClothCollSettings, psys->clmd->coll_parms);
|
|
}
|
|
|
|
write_pointcaches(writer, &psys->ptcaches);
|
|
}
|
|
}
|
|
|
|
static void write_motionpath(BlendWriter *writer, bMotionPath *mpath)
|
|
{
|
|
/* sanity checks */
|
|
if (mpath == NULL) {
|
|
return;
|
|
}
|
|
|
|
/* firstly, just write the motionpath struct */
|
|
BLO_write_struct(writer, bMotionPath, mpath);
|
|
|
|
/* now write the array of data */
|
|
BLO_write_struct_array(writer, bMotionPathVert, mpath->length, mpath->points);
|
|
}
|
|
|
|
static void write_constraints(BlendWriter *writer, ListBase *conlist)
|
|
{
|
|
LISTBASE_FOREACH (bConstraint *, con, conlist) {
|
|
const bConstraintTypeInfo *cti = BKE_constraint_typeinfo_get(con);
|
|
|
|
/* Write the specific data */
|
|
if (cti && con->data) {
|
|
/* firstly, just write the plain con->data struct */
|
|
BLO_write_struct_by_name(writer, cti->structName, con->data);
|
|
|
|
/* do any constraint specific stuff */
|
|
switch (con->type) {
|
|
case CONSTRAINT_TYPE_PYTHON: {
|
|
bPythonConstraint *data = con->data;
|
|
|
|
/* write targets */
|
|
LISTBASE_FOREACH (bConstraintTarget *, ct, &data->targets) {
|
|
BLO_write_struct(writer, bConstraintTarget, ct);
|
|
}
|
|
|
|
/* Write ID Properties -- and copy this comment EXACTLY for easy finding
|
|
* of library blocks that implement this.*/
|
|
IDP_BlendWrite(writer, data->prop);
|
|
|
|
break;
|
|
}
|
|
case CONSTRAINT_TYPE_ARMATURE: {
|
|
bArmatureConstraint *data = con->data;
|
|
|
|
/* write targets */
|
|
LISTBASE_FOREACH (bConstraintTarget *, ct, &data->targets) {
|
|
BLO_write_struct(writer, bConstraintTarget, ct);
|
|
}
|
|
|
|
break;
|
|
}
|
|
case CONSTRAINT_TYPE_SPLINEIK: {
|
|
bSplineIKConstraint *data = con->data;
|
|
|
|
/* write points array */
|
|
BLO_write_float_array(writer, data->numpoints, data->points);
|
|
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* Write the constraint */
|
|
BLO_write_struct(writer, bConstraint, con);
|
|
}
|
|
}
|
|
|
|
static void write_pose(BlendWriter *writer, bPose *pose, bArmature *arm)
|
|
{
|
|
/* Write each channel */
|
|
if (pose == NULL) {
|
|
return;
|
|
}
|
|
|
|
BLI_assert(arm != NULL);
|
|
|
|
/* Write channels */
|
|
LISTBASE_FOREACH (bPoseChannel *, chan, &pose->chanbase) {
|
|
/* Write ID Properties -- and copy this comment EXACTLY for easy finding
|
|
* of library blocks that implement this.*/
|
|
if (chan->prop) {
|
|
IDP_BlendWrite(writer, chan->prop);
|
|
}
|
|
|
|
write_constraints(writer, &chan->constraints);
|
|
|
|
write_motionpath(writer, chan->mpath);
|
|
|
|
/* Prevent crashes with autosave,
|
|
* when a bone duplicated in edit-mode has not yet been assigned to its pose-channel.
|
|
* Also needed with memundo, in some cases we can store a step before pose has been
|
|
* properly rebuilt from previous undo step. */
|
|
Bone *bone = (pose->flag & POSE_RECALC) ? BKE_armature_find_bone_name(arm, chan->name) :
|
|
chan->bone;
|
|
if (bone != NULL) {
|
|
/* gets restored on read, for library armatures */
|
|
chan->selectflag = bone->flag & BONE_SELECTED;
|
|
}
|
|
|
|
BLO_write_struct(writer, bPoseChannel, chan);
|
|
}
|
|
|
|
/* Write groups */
|
|
LISTBASE_FOREACH (bActionGroup *, grp, &pose->agroups) {
|
|
BLO_write_struct(writer, bActionGroup, grp);
|
|
}
|
|
|
|
/* write IK param */
|
|
if (pose->ikparam) {
|
|
const char *structname = BKE_pose_ikparam_get_name(pose);
|
|
if (structname) {
|
|
BLO_write_struct_by_name(writer, structname, pose->ikparam);
|
|
}
|
|
}
|
|
|
|
/* Write this pose */
|
|
BLO_write_struct(writer, bPose, pose);
|
|
}
|
|
|
|
static void write_defgroups(BlendWriter *writer, ListBase *defbase)
|
|
{
|
|
LISTBASE_FOREACH (bDeformGroup *, defgroup, defbase) {
|
|
BLO_write_struct(writer, bDeformGroup, defgroup);
|
|
}
|
|
}
|
|
|
|
static void write_fmaps(BlendWriter *writer, ListBase *fbase)
|
|
{
|
|
LISTBASE_FOREACH (bFaceMap *, fmap, fbase) {
|
|
BLO_write_struct(writer, bFaceMap, fmap);
|
|
}
|
|
}
|
|
|
|
static void write_modifiers(BlendWriter *writer, ListBase *modbase)
|
|
{
|
|
if (modbase == NULL) {
|
|
return;
|
|
}
|
|
|
|
LISTBASE_FOREACH (ModifierData *, md, modbase) {
|
|
const ModifierTypeInfo *mti = BKE_modifier_get_info(md->type);
|
|
if (mti == NULL) {
|
|
return;
|
|
}
|
|
|
|
BLO_write_struct_by_name(writer, mti->structName, md);
|
|
|
|
if (md->type == eModifierType_Cloth) {
|
|
ClothModifierData *clmd = (ClothModifierData *)md;
|
|
|
|
BLO_write_struct(writer, ClothSimSettings, clmd->sim_parms);
|
|
BLO_write_struct(writer, ClothCollSettings, clmd->coll_parms);
|
|
BLO_write_struct(writer, EffectorWeights, clmd->sim_parms->effector_weights);
|
|
write_pointcaches(writer, &clmd->ptcaches);
|
|
}
|
|
else if (md->type == eModifierType_Fluid) {
|
|
FluidModifierData *fmd = (FluidModifierData *)md;
|
|
|
|
if (fmd->type & MOD_FLUID_TYPE_DOMAIN) {
|
|
BLO_write_struct(writer, FluidDomainSettings, fmd->domain);
|
|
|
|
if (fmd->domain) {
|
|
write_pointcaches(writer, &(fmd->domain->ptcaches[0]));
|
|
|
|
/* create fake pointcache so that old blender versions can read it */
|
|
fmd->domain->point_cache[1] = BKE_ptcache_add(&fmd->domain->ptcaches[1]);
|
|
fmd->domain->point_cache[1]->flag |= PTCACHE_DISK_CACHE | PTCACHE_FAKE_SMOKE;
|
|
fmd->domain->point_cache[1]->step = 1;
|
|
|
|
write_pointcaches(writer, &(fmd->domain->ptcaches[1]));
|
|
|
|
if (fmd->domain->coba) {
|
|
BLO_write_struct(writer, ColorBand, fmd->domain->coba);
|
|
}
|
|
|
|
/* cleanup the fake pointcache */
|
|
BKE_ptcache_free_list(&fmd->domain->ptcaches[1]);
|
|
fmd->domain->point_cache[1] = NULL;
|
|
|
|
BLO_write_struct(writer, EffectorWeights, fmd->domain->effector_weights);
|
|
}
|
|
}
|
|
else if (fmd->type & MOD_FLUID_TYPE_FLOW) {
|
|
BLO_write_struct(writer, FluidFlowSettings, fmd->flow);
|
|
}
|
|
else if (fmd->type & MOD_FLUID_TYPE_EFFEC) {
|
|
BLO_write_struct(writer, FluidEffectorSettings, fmd->effector);
|
|
}
|
|
}
|
|
else if (md->type == eModifierType_Fluidsim) {
|
|
FluidsimModifierData *fluidmd = (FluidsimModifierData *)md;
|
|
|
|
BLO_write_struct(writer, FluidsimSettings, fluidmd->fss);
|
|
}
|
|
else if (md->type == eModifierType_DynamicPaint) {
|
|
DynamicPaintModifierData *pmd = (DynamicPaintModifierData *)md;
|
|
|
|
if (pmd->canvas) {
|
|
BLO_write_struct(writer, DynamicPaintCanvasSettings, pmd->canvas);
|
|
|
|
/* write surfaces */
|
|
LISTBASE_FOREACH (DynamicPaintSurface *, surface, &pmd->canvas->surfaces) {
|
|
BLO_write_struct(writer, DynamicPaintSurface, surface);
|
|
}
|
|
/* write caches and effector weights */
|
|
LISTBASE_FOREACH (DynamicPaintSurface *, surface, &pmd->canvas->surfaces) {
|
|
write_pointcaches(writer, &(surface->ptcaches));
|
|
|
|
BLO_write_struct(writer, EffectorWeights, surface->effector_weights);
|
|
}
|
|
}
|
|
if (pmd->brush) {
|
|
BLO_write_struct(writer, DynamicPaintBrushSettings, pmd->brush);
|
|
BLO_write_struct(writer, ColorBand, pmd->brush->paint_ramp);
|
|
BLO_write_struct(writer, ColorBand, pmd->brush->vel_ramp);
|
|
}
|
|
}
|
|
else if (md->type == eModifierType_Collision) {
|
|
|
|
#if 0
|
|
CollisionModifierData *collmd = (CollisionModifierData *)md;
|
|
// TODO: CollisionModifier should use pointcache
|
|
// + have proper reset events before enabling this
|
|
writestruct(wd, DATA, MVert, collmd->numverts, collmd->x);
|
|
writestruct(wd, DATA, MVert, collmd->numverts, collmd->xnew);
|
|
writestruct(wd, DATA, MFace, collmd->numfaces, collmd->mfaces);
|
|
#endif
|
|
}
|
|
|
|
if (mti->blendWrite != NULL) {
|
|
mti->blendWrite(writer, md);
|
|
}
|
|
}
|
|
}
|
|
|
|
static void write_gpencil_modifiers(BlendWriter *writer, ListBase *modbase)
|
|
{
|
|
if (modbase == NULL) {
|
|
return;
|
|
}
|
|
|
|
LISTBASE_FOREACH (GpencilModifierData *, md, modbase) {
|
|
const GpencilModifierTypeInfo *mti = BKE_gpencil_modifier_get_info(md->type);
|
|
if (mti == NULL) {
|
|
return;
|
|
}
|
|
|
|
BLO_write_struct_by_name(writer, mti->struct_name, md);
|
|
|
|
if (md->type == eGpencilModifierType_Thick) {
|
|
ThickGpencilModifierData *gpmd = (ThickGpencilModifierData *)md;
|
|
|
|
if (gpmd->curve_thickness) {
|
|
BKE_curvemapping_blend_write(writer, gpmd->curve_thickness);
|
|
}
|
|
}
|
|
else if (md->type == eGpencilModifierType_Noise) {
|
|
NoiseGpencilModifierData *gpmd = (NoiseGpencilModifierData *)md;
|
|
|
|
if (gpmd->curve_intensity) {
|
|
BKE_curvemapping_blend_write(writer, gpmd->curve_intensity);
|
|
}
|
|
}
|
|
else if (md->type == eGpencilModifierType_Hook) {
|
|
HookGpencilModifierData *gpmd = (HookGpencilModifierData *)md;
|
|
|
|
if (gpmd->curfalloff) {
|
|
BKE_curvemapping_blend_write(writer, gpmd->curfalloff);
|
|
}
|
|
}
|
|
else if (md->type == eGpencilModifierType_Tint) {
|
|
TintGpencilModifierData *gpmd = (TintGpencilModifierData *)md;
|
|
if (gpmd->colorband) {
|
|
BLO_write_struct(writer, ColorBand, gpmd->colorband);
|
|
}
|
|
if (gpmd->curve_intensity) {
|
|
BKE_curvemapping_blend_write(writer, gpmd->curve_intensity);
|
|
}
|
|
}
|
|
else if (md->type == eGpencilModifierType_Smooth) {
|
|
SmoothGpencilModifierData *gpmd = (SmoothGpencilModifierData *)md;
|
|
if (gpmd->curve_intensity) {
|
|
BKE_curvemapping_blend_write(writer, gpmd->curve_intensity);
|
|
}
|
|
}
|
|
else if (md->type == eGpencilModifierType_Color) {
|
|
ColorGpencilModifierData *gpmd = (ColorGpencilModifierData *)md;
|
|
if (gpmd->curve_intensity) {
|
|
BKE_curvemapping_blend_write(writer, gpmd->curve_intensity);
|
|
}
|
|
}
|
|
else if (md->type == eGpencilModifierType_Opacity) {
|
|
OpacityGpencilModifierData *gpmd = (OpacityGpencilModifierData *)md;
|
|
if (gpmd->curve_intensity) {
|
|
BKE_curvemapping_blend_write(writer, gpmd->curve_intensity);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
static void write_shaderfxs(BlendWriter *writer, ListBase *fxbase)
|
|
{
|
|
if (fxbase == NULL) {
|
|
return;
|
|
}
|
|
|
|
LISTBASE_FOREACH (ShaderFxData *, fx, fxbase) {
|
|
const ShaderFxTypeInfo *fxi = BKE_shaderfx_get_info(fx->type);
|
|
if (fxi == NULL) {
|
|
return;
|
|
}
|
|
|
|
BLO_write_struct_by_name(writer, fxi->struct_name, fx);
|
|
}
|
|
}
|
|
|
|
static void write_object(BlendWriter *writer, Object *ob, const void *id_address)
|
|
{
|
|
const bool is_undo = BLO_write_is_undo(writer);
|
|
if (ob->id.us > 0 || is_undo) {
|
|
/* Clean up, important in undo case to reduce false detection of changed data-blocks. */
|
|
BKE_object_runtime_reset(ob);
|
|
|
|
if (is_undo) {
|
|
/* For undo we stay in object mode during undo presses, so keep edit-mode disabled on save as
|
|
* well, can help reducing false detection of changed data-blocks. */
|
|
ob->mode &= ~OB_MODE_EDIT;
|
|
}
|
|
|
|
/* write LibData */
|
|
BLO_write_id_struct(writer, Object, id_address, &ob->id);
|
|
BKE_id_blend_write(writer, &ob->id);
|
|
|
|
if (ob->adt) {
|
|
BKE_animdata_blend_write(writer, ob->adt);
|
|
}
|
|
|
|
/* direct data */
|
|
BLO_write_pointer_array(writer, ob->totcol, ob->mat);
|
|
BLO_write_raw(writer, sizeof(char) * ob->totcol, ob->matbits);
|
|
|
|
bArmature *arm = NULL;
|
|
if (ob->type == OB_ARMATURE) {
|
|
arm = ob->data;
|
|
if (arm && ob->pose && arm->act_bone) {
|
|
BLI_strncpy(
|
|
ob->pose->proxy_act_bone, arm->act_bone->name, sizeof(ob->pose->proxy_act_bone));
|
|
}
|
|
}
|
|
|
|
write_pose(writer, ob->pose, arm);
|
|
write_defgroups(writer, &ob->defbase);
|
|
write_fmaps(writer, &ob->fmaps);
|
|
write_constraints(writer, &ob->constraints);
|
|
write_motionpath(writer, ob->mpath);
|
|
|
|
BLO_write_struct(writer, PartDeflect, ob->pd);
|
|
if (ob->soft) {
|
|
/* Set deprecated pointers to prevent crashes of older Blenders */
|
|
ob->soft->pointcache = ob->soft->shared->pointcache;
|
|
ob->soft->ptcaches = ob->soft->shared->ptcaches;
|
|
BLO_write_struct(writer, SoftBody, ob->soft);
|
|
BLO_write_struct(writer, SoftBody_Shared, ob->soft->shared);
|
|
write_pointcaches(writer, &(ob->soft->shared->ptcaches));
|
|
BLO_write_struct(writer, EffectorWeights, ob->soft->effector_weights);
|
|
}
|
|
|
|
if (ob->rigidbody_object) {
|
|
/* TODO: if any extra data is added to handle duplis, will need separate function then */
|
|
BLO_write_struct(writer, RigidBodyOb, ob->rigidbody_object);
|
|
}
|
|
if (ob->rigidbody_constraint) {
|
|
BLO_write_struct(writer, RigidBodyCon, ob->rigidbody_constraint);
|
|
}
|
|
|
|
if (ob->type == OB_EMPTY && ob->empty_drawtype == OB_EMPTY_IMAGE) {
|
|
BLO_write_struct(writer, ImageUser, ob->iuser);
|
|
}
|
|
|
|
write_particlesystems(writer, &ob->particlesystem);
|
|
write_modifiers(writer, &ob->modifiers);
|
|
write_gpencil_modifiers(writer, &ob->greasepencil_modifiers);
|
|
write_shaderfxs(writer, &ob->shader_fx);
|
|
|
|
BLO_write_struct_list(writer, LinkData, &ob->pc_ids);
|
|
|
|
BKE_previewimg_blend_write(writer, ob->preview);
|
|
}
|
|
}
|
|
|
|
static void write_collection_nolib(BlendWriter *writer, Collection *collection)
|
|
{
|
|
/* Shared function for collection data-blocks and scene master collection. */
|
|
BKE_previewimg_blend_write(writer, collection->preview);
|
|
|
|
LISTBASE_FOREACH (CollectionObject *, cob, &collection->gobject) {
|
|
BLO_write_struct(writer, CollectionObject, cob);
|
|
}
|
|
|
|
LISTBASE_FOREACH (CollectionChild *, child, &collection->children) {
|
|
BLO_write_struct(writer, CollectionChild, child);
|
|
}
|
|
}
|
|
|
|
static void write_collection(BlendWriter *writer, Collection *collection, const void *id_address)
|
|
{
|
|
if (collection->id.us > 0 || BLO_write_is_undo(writer)) {
|
|
/* Clean up, important in undo case to reduce false detection of changed data-blocks. */
|
|
collection->flag &= ~COLLECTION_HAS_OBJECT_CACHE;
|
|
collection->tag = 0;
|
|
BLI_listbase_clear(&collection->object_cache);
|
|
BLI_listbase_clear(&collection->parents);
|
|
|
|
/* write LibData */
|
|
BLO_write_id_struct(writer, Collection, id_address, &collection->id);
|
|
BKE_id_blend_write(writer, &collection->id);
|
|
|
|
write_collection_nolib(writer, collection);
|
|
}
|
|
}
|
|
|
|
static void write_sequence_modifiers(BlendWriter *writer, ListBase *modbase)
|
|
{
|
|
LISTBASE_FOREACH (SequenceModifierData *, smd, modbase) {
|
|
const SequenceModifierTypeInfo *smti = BKE_sequence_modifier_type_info_get(smd->type);
|
|
|
|
if (smti) {
|
|
BLO_write_struct_by_name(writer, smti->struct_name, smd);
|
|
|
|
if (smd->type == seqModifierType_Curves) {
|
|
CurvesModifierData *cmd = (CurvesModifierData *)smd;
|
|
|
|
BKE_curvemapping_blend_write(writer, &cmd->curve_mapping);
|
|
}
|
|
else if (smd->type == seqModifierType_HueCorrect) {
|
|
HueCorrectModifierData *hcmd = (HueCorrectModifierData *)smd;
|
|
|
|
BKE_curvemapping_blend_write(writer, &hcmd->curve_mapping);
|
|
}
|
|
}
|
|
else {
|
|
BLO_write_struct(writer, SequenceModifierData, smd);
|
|
}
|
|
}
|
|
}
|
|
|
|
static void write_view_settings(BlendWriter *writer, ColorManagedViewSettings *view_settings)
|
|
{
|
|
if (view_settings->curve_mapping) {
|
|
BKE_curvemapping_blend_write(writer, view_settings->curve_mapping);
|
|
}
|
|
}
|
|
|
|
static void write_view3dshading(BlendWriter *writer, View3DShading *shading)
|
|
{
|
|
if (shading->prop) {
|
|
IDP_BlendWrite(writer, shading->prop);
|
|
}
|
|
}
|
|
|
|
static void write_paint(BlendWriter *writer, Paint *p)
|
|
{
|
|
if (p->cavity_curve) {
|
|
BKE_curvemapping_blend_write(writer, p->cavity_curve);
|
|
}
|
|
BLO_write_struct_array(writer, PaintToolSlot, p->tool_slots_len, p->tool_slots);
|
|
}
|
|
|
|
static void write_layer_collections(BlendWriter *writer, ListBase *lb)
|
|
{
|
|
LISTBASE_FOREACH (LayerCollection *, lc, lb) {
|
|
BLO_write_struct(writer, LayerCollection, lc);
|
|
|
|
write_layer_collections(writer, &lc->layer_collections);
|
|
}
|
|
}
|
|
|
|
static void write_view_layer(BlendWriter *writer, ViewLayer *view_layer)
|
|
{
|
|
BLO_write_struct(writer, ViewLayer, view_layer);
|
|
BLO_write_struct_list(writer, Base, &view_layer->object_bases);
|
|
|
|
if (view_layer->id_properties) {
|
|
IDP_BlendWrite(writer, view_layer->id_properties);
|
|
}
|
|
|
|
LISTBASE_FOREACH (FreestyleModuleConfig *, fmc, &view_layer->freestyle_config.modules) {
|
|
BLO_write_struct(writer, FreestyleModuleConfig, fmc);
|
|
}
|
|
|
|
LISTBASE_FOREACH (FreestyleLineSet *, fls, &view_layer->freestyle_config.linesets) {
|
|
BLO_write_struct(writer, FreestyleLineSet, fls);
|
|
}
|
|
write_layer_collections(writer, &view_layer->layer_collections);
|
|
}
|
|
|
|
static void write_lightcache_texture(BlendWriter *writer, LightCacheTexture *tex)
|
|
{
|
|
if (tex->data) {
|
|
size_t data_size = tex->components * tex->tex_size[0] * tex->tex_size[1] * tex->tex_size[2];
|
|
if (tex->data_type == LIGHTCACHETEX_FLOAT) {
|
|
data_size *= sizeof(float);
|
|
}
|
|
else if (tex->data_type == LIGHTCACHETEX_UINT) {
|
|
data_size *= sizeof(uint);
|
|
}
|
|
|
|
/* FIXME: We can't save more than what 32bit systems can handle.
|
|
* The solution would be to split the texture but it is too late for 2.90. (see T78529) */
|
|
if (data_size < INT_MAX) {
|
|
BLO_write_raw(writer, data_size, tex->data);
|
|
}
|
|
}
|
|
}
|
|
|
|
static void write_lightcache(BlendWriter *writer, LightCache *cache)
|
|
{
|
|
write_lightcache_texture(writer, &cache->grid_tx);
|
|
write_lightcache_texture(writer, &cache->cube_tx);
|
|
|
|
if (cache->cube_mips) {
|
|
BLO_write_struct_array(writer, LightCacheTexture, cache->mips_len, cache->cube_mips);
|
|
for (int i = 0; i < cache->mips_len; i++) {
|
|
write_lightcache_texture(writer, &cache->cube_mips[i]);
|
|
}
|
|
}
|
|
|
|
BLO_write_struct_array(writer, LightGridCache, cache->grid_len, cache->grid_data);
|
|
BLO_write_struct_array(writer, LightProbeCache, cache->cube_len, cache->cube_data);
|
|
}
|
|
|
|
static void write_scene(BlendWriter *writer, Scene *sce, const void *id_address)
|
|
{
|
|
if (BLO_write_is_undo(writer)) {
|
|
/* Clean up, important in undo case to reduce false detection of changed data-blocks. */
|
|
/* XXX This UI data should not be stored in Scene at all... */
|
|
memset(&sce->cursor, 0, sizeof(sce->cursor));
|
|
}
|
|
|
|
/* write LibData */
|
|
BLO_write_id_struct(writer, Scene, id_address, &sce->id);
|
|
BKE_id_blend_write(writer, &sce->id);
|
|
|
|
if (sce->adt) {
|
|
BKE_animdata_blend_write(writer, sce->adt);
|
|
}
|
|
BKE_keyingsets_blend_write(writer, &sce->keyingsets);
|
|
|
|
/* direct data */
|
|
ToolSettings *tos = sce->toolsettings;
|
|
BLO_write_struct(writer, ToolSettings, tos);
|
|
if (tos->vpaint) {
|
|
BLO_write_struct(writer, VPaint, tos->vpaint);
|
|
write_paint(writer, &tos->vpaint->paint);
|
|
}
|
|
if (tos->wpaint) {
|
|
BLO_write_struct(writer, VPaint, tos->wpaint);
|
|
write_paint(writer, &tos->wpaint->paint);
|
|
}
|
|
if (tos->sculpt) {
|
|
BLO_write_struct(writer, Sculpt, tos->sculpt);
|
|
write_paint(writer, &tos->sculpt->paint);
|
|
}
|
|
if (tos->uvsculpt) {
|
|
BLO_write_struct(writer, UvSculpt, tos->uvsculpt);
|
|
write_paint(writer, &tos->uvsculpt->paint);
|
|
}
|
|
if (tos->gp_paint) {
|
|
BLO_write_struct(writer, GpPaint, tos->gp_paint);
|
|
write_paint(writer, &tos->gp_paint->paint);
|
|
}
|
|
if (tos->gp_vertexpaint) {
|
|
BLO_write_struct(writer, GpVertexPaint, tos->gp_vertexpaint);
|
|
write_paint(writer, &tos->gp_vertexpaint->paint);
|
|
}
|
|
if (tos->gp_sculptpaint) {
|
|
BLO_write_struct(writer, GpSculptPaint, tos->gp_sculptpaint);
|
|
write_paint(writer, &tos->gp_sculptpaint->paint);
|
|
}
|
|
if (tos->gp_weightpaint) {
|
|
BLO_write_struct(writer, GpWeightPaint, tos->gp_weightpaint);
|
|
write_paint(writer, &tos->gp_weightpaint->paint);
|
|
}
|
|
/* write grease-pencil custom ipo curve to file */
|
|
if (tos->gp_interpolate.custom_ipo) {
|
|
BKE_curvemapping_blend_write(writer, tos->gp_interpolate.custom_ipo);
|
|
}
|
|
/* write grease-pencil multiframe falloff curve to file */
|
|
if (tos->gp_sculpt.cur_falloff) {
|
|
BKE_curvemapping_blend_write(writer, tos->gp_sculpt.cur_falloff);
|
|
}
|
|
/* write grease-pencil primitive curve to file */
|
|
if (tos->gp_sculpt.cur_primitive) {
|
|
BKE_curvemapping_blend_write(writer, tos->gp_sculpt.cur_primitive);
|
|
}
|
|
/* Write the curve profile to the file. */
|
|
if (tos->custom_bevel_profile_preset) {
|
|
BKE_curveprofile_blend_write(writer, tos->custom_bevel_profile_preset);
|
|
}
|
|
|
|
write_paint(writer, &tos->imapaint.paint);
|
|
|
|
Editing *ed = sce->ed;
|
|
if (ed) {
|
|
Sequence *seq;
|
|
|
|
BLO_write_struct(writer, Editing, ed);
|
|
|
|
/* reset write flags too */
|
|
|
|
SEQ_ALL_BEGIN (ed, seq) {
|
|
if (seq->strip) {
|
|
seq->strip->done = false;
|
|
}
|
|
BLO_write_struct(writer, Sequence, seq);
|
|
}
|
|
SEQ_ALL_END;
|
|
|
|
SEQ_ALL_BEGIN (ed, seq) {
|
|
if (seq->strip && seq->strip->done == 0) {
|
|
/* write strip with 'done' at 0 because readfile */
|
|
|
|
if (seq->effectdata) {
|
|
switch (seq->type) {
|
|
case SEQ_TYPE_COLOR:
|
|
BLO_write_struct(writer, SolidColorVars, seq->effectdata);
|
|
break;
|
|
case SEQ_TYPE_SPEED:
|
|
BLO_write_struct(writer, SpeedControlVars, seq->effectdata);
|
|
break;
|
|
case SEQ_TYPE_WIPE:
|
|
BLO_write_struct(writer, WipeVars, seq->effectdata);
|
|
break;
|
|
case SEQ_TYPE_GLOW:
|
|
BLO_write_struct(writer, GlowVars, seq->effectdata);
|
|
break;
|
|
case SEQ_TYPE_TRANSFORM:
|
|
BLO_write_struct(writer, TransformVars, seq->effectdata);
|
|
break;
|
|
case SEQ_TYPE_GAUSSIAN_BLUR:
|
|
BLO_write_struct(writer, GaussianBlurVars, seq->effectdata);
|
|
break;
|
|
case SEQ_TYPE_TEXT:
|
|
BLO_write_struct(writer, TextVars, seq->effectdata);
|
|
break;
|
|
case SEQ_TYPE_COLORMIX:
|
|
BLO_write_struct(writer, ColorMixVars, seq->effectdata);
|
|
break;
|
|
}
|
|
}
|
|
|
|
BLO_write_struct(writer, Stereo3dFormat, seq->stereo3d_format);
|
|
|
|
Strip *strip = seq->strip;
|
|
BLO_write_struct(writer, Strip, strip);
|
|
if (strip->crop) {
|
|
BLO_write_struct(writer, StripCrop, strip->crop);
|
|
}
|
|
if (strip->transform) {
|
|
BLO_write_struct(writer, StripTransform, strip->transform);
|
|
}
|
|
if (strip->proxy) {
|
|
BLO_write_struct(writer, StripProxy, strip->proxy);
|
|
}
|
|
if (seq->type == SEQ_TYPE_IMAGE) {
|
|
BLO_write_struct_array(writer,
|
|
StripElem,
|
|
MEM_allocN_len(strip->stripdata) / sizeof(struct StripElem),
|
|
strip->stripdata);
|
|
}
|
|
else if (ELEM(seq->type, SEQ_TYPE_MOVIE, SEQ_TYPE_SOUND_RAM, SEQ_TYPE_SOUND_HD)) {
|
|
BLO_write_struct(writer, StripElem, strip->stripdata);
|
|
}
|
|
|
|
strip->done = true;
|
|
}
|
|
|
|
if (seq->prop) {
|
|
IDP_BlendWrite(writer, seq->prop);
|
|
}
|
|
|
|
write_sequence_modifiers(writer, &seq->modifiers);
|
|
}
|
|
SEQ_ALL_END;
|
|
|
|
/* new; meta stack too, even when its nasty restore code */
|
|
LISTBASE_FOREACH (MetaStack *, ms, &ed->metastack) {
|
|
BLO_write_struct(writer, MetaStack, ms);
|
|
}
|
|
}
|
|
|
|
if (sce->r.avicodecdata) {
|
|
BLO_write_struct(writer, AviCodecData, sce->r.avicodecdata);
|
|
if (sce->r.avicodecdata->lpFormat) {
|
|
BLO_write_raw(writer, (size_t)sce->r.avicodecdata->cbFormat, sce->r.avicodecdata->lpFormat);
|
|
}
|
|
if (sce->r.avicodecdata->lpParms) {
|
|
BLO_write_raw(writer, (size_t)sce->r.avicodecdata->cbParms, sce->r.avicodecdata->lpParms);
|
|
}
|
|
}
|
|
if (sce->r.ffcodecdata.properties) {
|
|
IDP_BlendWrite(writer, sce->r.ffcodecdata.properties);
|
|
}
|
|
|
|
/* writing dynamic list of TimeMarkers to the blend file */
|
|
LISTBASE_FOREACH (TimeMarker *, marker, &sce->markers) {
|
|
BLO_write_struct(writer, TimeMarker, marker);
|
|
|
|
if (marker->prop != NULL) {
|
|
IDP_BlendWrite(writer, marker->prop);
|
|
}
|
|
}
|
|
|
|
/* writing dynamic list of TransformOrientations to the blend file */
|
|
LISTBASE_FOREACH (TransformOrientation *, ts, &sce->transform_spaces) {
|
|
BLO_write_struct(writer, TransformOrientation, ts);
|
|
}
|
|
|
|
/* writing MultiView to the blend file */
|
|
LISTBASE_FOREACH (SceneRenderView *, srv, &sce->r.views) {
|
|
BLO_write_struct(writer, SceneRenderView, srv);
|
|
}
|
|
|
|
if (sce->nodetree) {
|
|
BLO_write_struct(writer, bNodeTree, sce->nodetree);
|
|
ntreeBlendWrite(writer, sce->nodetree);
|
|
}
|
|
|
|
write_view_settings(writer, &sce->view_settings);
|
|
|
|
/* writing RigidBodyWorld data to the blend file */
|
|
if (sce->rigidbody_world) {
|
|
/* Set deprecated pointers to prevent crashes of older Blenders */
|
|
sce->rigidbody_world->pointcache = sce->rigidbody_world->shared->pointcache;
|
|
sce->rigidbody_world->ptcaches = sce->rigidbody_world->shared->ptcaches;
|
|
BLO_write_struct(writer, RigidBodyWorld, sce->rigidbody_world);
|
|
|
|
BLO_write_struct(writer, RigidBodyWorld_Shared, sce->rigidbody_world->shared);
|
|
BLO_write_struct(writer, EffectorWeights, sce->rigidbody_world->effector_weights);
|
|
write_pointcaches(writer, &(sce->rigidbody_world->shared->ptcaches));
|
|
}
|
|
|
|
BKE_previewimg_blend_write(writer, sce->preview);
|
|
BKE_curvemapping_curves_blend_write(writer, &sce->r.mblur_shutter_curve);
|
|
|
|
LISTBASE_FOREACH (ViewLayer *, view_layer, &sce->view_layers) {
|
|
write_view_layer(writer, view_layer);
|
|
}
|
|
|
|
if (sce->master_collection) {
|
|
BLO_write_struct(writer, Collection, sce->master_collection);
|
|
write_collection_nolib(writer, sce->master_collection);
|
|
}
|
|
|
|
/* Eevee Lightcache */
|
|
if (sce->eevee.light_cache_data && !BLO_write_is_undo(writer)) {
|
|
BLO_write_struct(writer, LightCache, sce->eevee.light_cache_data);
|
|
write_lightcache(writer, sce->eevee.light_cache_data);
|
|
}
|
|
|
|
write_view3dshading(writer, &sce->display.shading);
|
|
|
|
/* Freed on doversion. */
|
|
BLI_assert(sce->layer_properties == NULL);
|
|
}
|
|
|
|
static void write_wm_xr_data(BlendWriter *writer, wmXrData *xr_data)
|
|
{
|
|
write_view3dshading(writer, &xr_data->session_settings.shading);
|
|
}
|
|
|
|
static void write_region(BlendWriter *writer, ARegion *region, int spacetype)
|
|
{
|
|
BLO_write_struct(writer, ARegion, region);
|
|
|
|
if (region->regiondata) {
|
|
if (region->flag & RGN_FLAG_TEMP_REGIONDATA) {
|
|
return;
|
|
}
|
|
|
|
switch (spacetype) {
|
|
case SPACE_VIEW3D:
|
|
if (region->regiontype == RGN_TYPE_WINDOW) {
|
|
RegionView3D *rv3d = region->regiondata;
|
|
BLO_write_struct(writer, RegionView3D, rv3d);
|
|
|
|
if (rv3d->localvd) {
|
|
BLO_write_struct(writer, RegionView3D, rv3d->localvd);
|
|
}
|
|
if (rv3d->clipbb) {
|
|
BLO_write_struct(writer, BoundBox, rv3d->clipbb);
|
|
}
|
|
}
|
|
else {
|
|
printf("regiondata write missing!\n");
|
|
}
|
|
break;
|
|
default:
|
|
printf("regiondata write missing!\n");
|
|
}
|
|
}
|
|
}
|
|
|
|
static void write_uilist(BlendWriter *writer, uiList *ui_list)
|
|
{
|
|
BLO_write_struct(writer, uiList, ui_list);
|
|
|
|
if (ui_list->properties) {
|
|
IDP_BlendWrite(writer, ui_list->properties);
|
|
}
|
|
}
|
|
|
|
static void write_space_outliner(BlendWriter *writer, SpaceOutliner *space_outliner)
|
|
{
|
|
BLI_mempool *ts = space_outliner->treestore;
|
|
|
|
if (ts) {
|
|
SpaceOutliner space_outliner_flat = *space_outliner;
|
|
|
|
int elems = BLI_mempool_len(ts);
|
|
/* linearize mempool to array */
|
|
TreeStoreElem *data = elems ? BLI_mempool_as_arrayN(ts, "TreeStoreElem") : NULL;
|
|
|
|
if (data) {
|
|
/* In this block we use the memory location of the treestore
|
|
* but _not_ its data, the addresses in this case are UUID's,
|
|
* since we can't rely on malloc giving us different values each time.
|
|
*/
|
|
TreeStore ts_flat = {0};
|
|
|
|
/* we know the treestore is at least as big as a pointer,
|
|
* so offsetting works to give us a UUID. */
|
|
void *data_addr = (void *)POINTER_OFFSET(ts, sizeof(void *));
|
|
|
|
ts_flat.usedelem = elems;
|
|
ts_flat.totelem = elems;
|
|
ts_flat.data = data_addr;
|
|
|
|
BLO_write_struct(writer, SpaceOutliner, space_outliner);
|
|
|
|
BLO_write_struct_at_address(writer, TreeStore, ts, &ts_flat);
|
|
BLO_write_struct_array_at_address(writer, TreeStoreElem, elems, data_addr, data);
|
|
|
|
MEM_freeN(data);
|
|
}
|
|
else {
|
|
space_outliner_flat.treestore = NULL;
|
|
BLO_write_struct_at_address(writer, SpaceOutliner, space_outliner, &space_outliner_flat);
|
|
}
|
|
}
|
|
else {
|
|
BLO_write_struct(writer, SpaceOutliner, space_outliner);
|
|
}
|
|
}
|
|
|
|
static void write_panel_list(BlendWriter *writer, ListBase *lb)
|
|
{
|
|
LISTBASE_FOREACH (Panel *, panel, lb) {
|
|
BLO_write_struct(writer, Panel, panel);
|
|
write_panel_list(writer, &panel->children);
|
|
}
|
|
}
|
|
|
|
static void write_area_regions(BlendWriter *writer, ScrArea *area)
|
|
{
|
|
LISTBASE_FOREACH (ARegion *, region, &area->regionbase) {
|
|
write_region(writer, region, area->spacetype);
|
|
write_panel_list(writer, ®ion->panels);
|
|
|
|
LISTBASE_FOREACH (PanelCategoryStack *, pc_act, ®ion->panels_category_active) {
|
|
BLO_write_struct(writer, PanelCategoryStack, pc_act);
|
|
}
|
|
|
|
LISTBASE_FOREACH (uiList *, ui_list, ®ion->ui_lists) {
|
|
write_uilist(writer, ui_list);
|
|
}
|
|
|
|
LISTBASE_FOREACH (uiPreview *, ui_preview, ®ion->ui_previews) {
|
|
BLO_write_struct(writer, uiPreview, ui_preview);
|
|
}
|
|
}
|
|
|
|
LISTBASE_FOREACH (SpaceLink *, sl, &area->spacedata) {
|
|
LISTBASE_FOREACH (ARegion *, region, &sl->regionbase) {
|
|
write_region(writer, region, sl->spacetype);
|
|
}
|
|
|
|
if (sl->spacetype == SPACE_VIEW3D) {
|
|
View3D *v3d = (View3D *)sl;
|
|
BLO_write_struct(writer, View3D, v3d);
|
|
|
|
if (v3d->localvd) {
|
|
BLO_write_struct(writer, View3D, v3d->localvd);
|
|
}
|
|
|
|
write_view3dshading(writer, &v3d->shading);
|
|
}
|
|
else if (sl->spacetype == SPACE_GRAPH) {
|
|
SpaceGraph *sipo = (SpaceGraph *)sl;
|
|
ListBase tmpGhosts = sipo->runtime.ghost_curves;
|
|
|
|
/* temporarily disable ghost curves when saving */
|
|
BLI_listbase_clear(&sipo->runtime.ghost_curves);
|
|
|
|
BLO_write_struct(writer, SpaceGraph, sl);
|
|
if (sipo->ads) {
|
|
BLO_write_struct(writer, bDopeSheet, sipo->ads);
|
|
}
|
|
|
|
/* reenable ghost curves */
|
|
sipo->runtime.ghost_curves = tmpGhosts;
|
|
}
|
|
else if (sl->spacetype == SPACE_PROPERTIES) {
|
|
BLO_write_struct(writer, SpaceProperties, sl);
|
|
}
|
|
else if (sl->spacetype == SPACE_FILE) {
|
|
SpaceFile *sfile = (SpaceFile *)sl;
|
|
|
|
BLO_write_struct(writer, SpaceFile, sl);
|
|
if (sfile->params) {
|
|
BLO_write_struct(writer, FileSelectParams, sfile->params);
|
|
}
|
|
}
|
|
else if (sl->spacetype == SPACE_SEQ) {
|
|
BLO_write_struct(writer, SpaceSeq, sl);
|
|
}
|
|
else if (sl->spacetype == SPACE_OUTLINER) {
|
|
SpaceOutliner *space_outliner = (SpaceOutliner *)sl;
|
|
write_space_outliner(writer, space_outliner);
|
|
}
|
|
else if (sl->spacetype == SPACE_IMAGE) {
|
|
BLO_write_struct(writer, SpaceImage, sl);
|
|
}
|
|
else if (sl->spacetype == SPACE_TEXT) {
|
|
BLO_write_struct(writer, SpaceText, sl);
|
|
}
|
|
else if (sl->spacetype == SPACE_SCRIPT) {
|
|
SpaceScript *scr = (SpaceScript *)sl;
|
|
scr->but_refs = NULL;
|
|
BLO_write_struct(writer, SpaceScript, sl);
|
|
}
|
|
else if (sl->spacetype == SPACE_ACTION) {
|
|
BLO_write_struct(writer, SpaceAction, sl);
|
|
}
|
|
else if (sl->spacetype == SPACE_NLA) {
|
|
SpaceNla *snla = (SpaceNla *)sl;
|
|
|
|
BLO_write_struct(writer, SpaceNla, snla);
|
|
if (snla->ads) {
|
|
BLO_write_struct(writer, bDopeSheet, snla->ads);
|
|
}
|
|
}
|
|
else if (sl->spacetype == SPACE_NODE) {
|
|
SpaceNode *snode = (SpaceNode *)sl;
|
|
BLO_write_struct(writer, SpaceNode, snode);
|
|
|
|
LISTBASE_FOREACH (bNodeTreePath *, path, &snode->treepath) {
|
|
BLO_write_struct(writer, bNodeTreePath, path);
|
|
}
|
|
}
|
|
else if (sl->spacetype == SPACE_CONSOLE) {
|
|
SpaceConsole *con = (SpaceConsole *)sl;
|
|
|
|
LISTBASE_FOREACH (ConsoleLine *, cl, &con->history) {
|
|
/* 'len_alloc' is invalid on write, set from 'len' on read */
|
|
BLO_write_struct(writer, ConsoleLine, cl);
|
|
BLO_write_raw(writer, (size_t)cl->len + 1, cl->line);
|
|
}
|
|
BLO_write_struct(writer, SpaceConsole, sl);
|
|
}
|
|
#ifdef WITH_GLOBAL_AREA_WRITING
|
|
else if (sl->spacetype == SPACE_TOPBAR) {
|
|
BLO_write_struct(writer, SpaceTopBar, sl);
|
|
}
|
|
else if (sl->spacetype == SPACE_STATUSBAR) {
|
|
BLO_write_struct(writer, SpaceStatusBar, sl);
|
|
}
|
|
#endif
|
|
else if (sl->spacetype == SPACE_USERPREF) {
|
|
BLO_write_struct(writer, SpaceUserPref, sl);
|
|
}
|
|
else if (sl->spacetype == SPACE_CLIP) {
|
|
BLO_write_struct(writer, SpaceClip, sl);
|
|
}
|
|
else if (sl->spacetype == SPACE_INFO) {
|
|
BLO_write_struct(writer, SpaceInfo, sl);
|
|
}
|
|
}
|
|
}
|
|
|
|
static void write_area_map(BlendWriter *writer, ScrAreaMap *area_map)
|
|
{
|
|
BLO_write_struct_list(writer, ScrVert, &area_map->vertbase);
|
|
BLO_write_struct_list(writer, ScrEdge, &area_map->edgebase);
|
|
LISTBASE_FOREACH (ScrArea *, area, &area_map->areabase) {
|
|
area->butspacetype = area->spacetype; /* Just for compatibility, will be reset below. */
|
|
|
|
BLO_write_struct(writer, ScrArea, area);
|
|
|
|
#ifdef WITH_GLOBAL_AREA_WRITING
|
|
BLO_write_struct(writer, ScrGlobalAreaData, area->global);
|
|
#endif
|
|
|
|
write_area_regions(writer, area);
|
|
|
|
area->butspacetype = SPACE_EMPTY; /* Unset again, was changed above. */
|
|
}
|
|
}
|
|
|
|
static void write_windowmanager(BlendWriter *writer, wmWindowManager *wm, const void *id_address)
|
|
{
|
|
BLO_write_id_struct(writer, wmWindowManager, id_address, &wm->id);
|
|
BKE_id_blend_write(writer, &wm->id);
|
|
write_wm_xr_data(writer, &wm->xr);
|
|
|
|
LISTBASE_FOREACH (wmWindow *, win, &wm->windows) {
|
|
#ifndef WITH_GLOBAL_AREA_WRITING
|
|
/* Don't write global areas yet, while we make changes to them. */
|
|
ScrAreaMap global_areas = win->global_areas;
|
|
memset(&win->global_areas, 0, sizeof(win->global_areas));
|
|
#endif
|
|
|
|
/* update deprecated screen member (for so loading in 2.7x uses the correct screen) */
|
|
win->screen = BKE_workspace_active_screen_get(win->workspace_hook);
|
|
|
|
BLO_write_struct(writer, wmWindow, win);
|
|
BLO_write_struct(writer, WorkSpaceInstanceHook, win->workspace_hook);
|
|
BLO_write_struct(writer, Stereo3dFormat, win->stereo3d_format);
|
|
|
|
#ifdef WITH_GLOBAL_AREA_WRITING
|
|
write_area_map(writer, &win->global_areas);
|
|
#else
|
|
win->global_areas = global_areas;
|
|
#endif
|
|
|
|
/* data is written, clear deprecated data again */
|
|
win->screen = NULL;
|
|
}
|
|
}
|
|
|
|
static void write_screen(BlendWriter *writer, bScreen *screen, const void *id_address)
|
|
{
|
|
/* Screens are reference counted, only saved if used by a workspace. */
|
|
if (screen->id.us > 0 || BLO_write_is_undo(writer)) {
|
|
/* write LibData */
|
|
/* in 2.50+ files, the file identifier for screens is patched, forward compatibility */
|
|
writestruct_at_address(writer->wd, ID_SCRN, bScreen, 1, id_address, screen);
|
|
BKE_id_blend_write(writer, &screen->id);
|
|
|
|
BKE_previewimg_blend_write(writer, screen->preview);
|
|
|
|
/* direct data */
|
|
write_area_map(writer, AREAMAP_FROM_SCREEN(screen));
|
|
}
|
|
}
|
|
|
|
static void write_workspace(BlendWriter *writer, WorkSpace *workspace, const void *id_address)
|
|
{
|
|
BLO_write_id_struct(writer, WorkSpace, id_address, &workspace->id);
|
|
BKE_id_blend_write(writer, &workspace->id);
|
|
BLO_write_struct_list(writer, WorkSpaceLayout, &workspace->layouts);
|
|
BLO_write_struct_list(writer, WorkSpaceDataRelation, &workspace->hook_layout_relations);
|
|
BLO_write_struct_list(writer, wmOwnerID, &workspace->owner_ids);
|
|
BLO_write_struct_list(writer, bToolRef, &workspace->tools);
|
|
LISTBASE_FOREACH (bToolRef *, tref, &workspace->tools) {
|
|
if (tref->properties) {
|
|
IDP_BlendWrite(writer, tref->properties);
|
|
}
|
|
}
|
|
}
|
|
|
|
/* Keep it last of write_foodata functions. */
|
|
static void write_libraries(WriteData *wd, Main *main)
|
|
{
|
|
ListBase *lbarray[MAX_LIBARRAY];
|
|
ID *id;
|
|
int a, tot;
|
|
bool found_one;
|
|
|
|
for (; main; main = main->next) {
|
|
a = tot = set_listbasepointers(main, lbarray);
|
|
|
|
/* test: is lib being used */
|
|
if (main->curlib && main->curlib->packedfile) {
|
|
found_one = true;
|
|
}
|
|
else if (wd->use_memfile) {
|
|
/* When writing undo step we always write all existing libraries, makes reading undo step
|
|
* much easier when dealing with purely indirectly used libraries. */
|
|
found_one = true;
|
|
}
|
|
else {
|
|
found_one = false;
|
|
while (!found_one && tot--) {
|
|
for (id = lbarray[tot]->first; id; id = id->next) {
|
|
if (id->us > 0 &&
|
|
((id->tag & LIB_TAG_EXTERN) ||
|
|
((id->tag & LIB_TAG_INDIRECT) && (id->flag & LIB_INDIRECT_WEAK_LINK)))) {
|
|
found_one = true;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/* To be able to restore 'quit.blend' and temp saves,
|
|
* the packed blend has to be in undo buffers... */
|
|
/* XXX needs rethink, just like save UI in undo files now -
|
|
* would be nice to append things only for the 'quit.blend' and temp saves. */
|
|
if (found_one) {
|
|
/* Not overridable. */
|
|
|
|
BlendWriter writer = {wd};
|
|
writestruct(wd, ID_LI, Library, 1, main->curlib);
|
|
BKE_id_blend_write(&writer, &main->curlib->id);
|
|
|
|
if (main->curlib->packedfile) {
|
|
BKE_packedfile_blend_write(&writer, main->curlib->packedfile);
|
|
if (wd->use_memfile == false) {
|
|
printf("write packed .blend: %s\n", main->curlib->filepath);
|
|
}
|
|
}
|
|
|
|
/* Write link placeholders for all direct linked IDs. */
|
|
while (a--) {
|
|
for (id = lbarray[a]->first; id; id = id->next) {
|
|
if (id->us > 0 &&
|
|
((id->tag & LIB_TAG_EXTERN) ||
|
|
((id->tag & LIB_TAG_INDIRECT) && (id->flag & LIB_INDIRECT_WEAK_LINK)))) {
|
|
if (!BKE_idtype_idcode_is_linkable(GS(id->name))) {
|
|
printf(
|
|
"ERROR: write file: data-block '%s' from lib '%s' is not linkable "
|
|
"but is flagged as directly linked",
|
|
id->name,
|
|
main->curlib->filepath_abs);
|
|
BLI_assert(0);
|
|
}
|
|
writestruct(wd, ID_LINK_PLACEHOLDER, ID, 1, id);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
mywrite_flush(wd);
|
|
}
|
|
|
|
/* context is usually defined by WM, two cases where no WM is available:
|
|
* - for forward compatibility, curscreen has to be saved
|
|
* - for undofile, curscene needs to be saved */
|
|
static void write_global(WriteData *wd, int fileflags, Main *mainvar)
|
|
{
|
|
const bool is_undo = wd->use_memfile;
|
|
FileGlobal fg;
|
|
bScreen *screen;
|
|
Scene *scene;
|
|
ViewLayer *view_layer;
|
|
char subvstr[8];
|
|
|
|
/* prevent mem checkers from complaining */
|
|
memset(fg._pad, 0, sizeof(fg._pad));
|
|
memset(fg.filename, 0, sizeof(fg.filename));
|
|
memset(fg.build_hash, 0, sizeof(fg.build_hash));
|
|
fg._pad1 = NULL;
|
|
|
|
current_screen_compat(mainvar, is_undo, &screen, &scene, &view_layer);
|
|
|
|
/* XXX still remap G */
|
|
fg.curscreen = screen;
|
|
fg.curscene = scene;
|
|
fg.cur_view_layer = view_layer;
|
|
|
|
/* prevent to save this, is not good convention, and feature with concerns... */
|
|
fg.fileflags = (fileflags & ~G_FILE_FLAG_ALL_RUNTIME);
|
|
|
|
fg.globalf = G.f;
|
|
BLI_strncpy(fg.filename, mainvar->name, sizeof(fg.filename));
|
|
sprintf(subvstr, "%4d", BLENDER_FILE_SUBVERSION);
|
|
memcpy(fg.subvstr, subvstr, 4);
|
|
|
|
fg.subversion = BLENDER_FILE_SUBVERSION;
|
|
fg.minversion = BLENDER_FILE_MIN_VERSION;
|
|
fg.minsubversion = BLENDER_FILE_MIN_SUBVERSION;
|
|
#ifdef WITH_BUILDINFO
|
|
{
|
|
extern unsigned long build_commit_timestamp;
|
|
extern char build_hash[];
|
|
/* TODO(sergey): Add branch name to file as well? */
|
|
fg.build_commit_timestamp = build_commit_timestamp;
|
|
BLI_strncpy(fg.build_hash, build_hash, sizeof(fg.build_hash));
|
|
}
|
|
#else
|
|
fg.build_commit_timestamp = 0;
|
|
BLI_strncpy(fg.build_hash, "unknown", sizeof(fg.build_hash));
|
|
#endif
|
|
writestruct(wd, GLOB, FileGlobal, 1, &fg);
|
|
}
|
|
|
|
/* preview image, first 2 values are width and height
|
|
* second are an RGBA image (uchar)
|
|
* note, this uses 'TEST' since new types will segfault on file load for older blender versions.
|
|
*/
|
|
static void write_thumb(WriteData *wd, const BlendThumbnail *thumb)
|
|
{
|
|
if (thumb) {
|
|
writedata(wd, TEST, BLEN_THUMB_MEMSIZE_FILE(thumb->width, thumb->height), thumb);
|
|
}
|
|
}
|
|
|
|
/** \} */
|
|
|
|
/* -------------------------------------------------------------------- */
|
|
/** \name File Writing (Private)
|
|
* \{ */
|
|
|
|
/* if MemFile * there's filesave to memory */
|
|
static bool write_file_handle(Main *mainvar,
|
|
WriteWrap *ww,
|
|
MemFile *compare,
|
|
MemFile *current,
|
|
int write_flags,
|
|
bool use_userdef,
|
|
const BlendThumbnail *thumb)
|
|
{
|
|
BHead bhead;
|
|
ListBase mainlist;
|
|
char buf[16];
|
|
WriteData *wd;
|
|
|
|
blo_split_main(&mainlist, mainvar);
|
|
|
|
wd = mywrite_begin(ww, compare, current);
|
|
BlendWriter writer = {wd};
|
|
|
|
sprintf(buf,
|
|
"BLENDER%c%c%.3d",
|
|
(sizeof(void *) == 8) ? '-' : '_',
|
|
(ENDIAN_ORDER == B_ENDIAN) ? 'V' : 'v',
|
|
BLENDER_FILE_VERSION);
|
|
|
|
mywrite(wd, buf, 12);
|
|
|
|
write_renderinfo(wd, mainvar);
|
|
write_thumb(wd, thumb);
|
|
write_global(wd, write_flags, mainvar);
|
|
|
|
/* The windowmanager and screen often change,
|
|
* avoid thumbnail detecting changes because of this. */
|
|
mywrite_flush(wd);
|
|
|
|
OverrideLibraryStorage *override_storage = wd->use_memfile ?
|
|
NULL :
|
|
BKE_lib_override_library_operations_store_init();
|
|
|
|
#define ID_BUFFER_STATIC_SIZE 8192
|
|
/* This outer loop allows to save first data-blocks from real mainvar,
|
|
* then the temp ones from override process,
|
|
* if needed, without duplicating whole code. */
|
|
Main *bmain = mainvar;
|
|
do {
|
|
ListBase *lbarray[MAX_LIBARRAY];
|
|
int a = set_listbasepointers(bmain, lbarray);
|
|
while (a--) {
|
|
ID *id = lbarray[a]->first;
|
|
|
|
if (id == NULL || GS(id->name) == ID_LI) {
|
|
continue; /* Libraries are handled separately below. */
|
|
}
|
|
|
|
char id_buffer_static[ID_BUFFER_STATIC_SIZE];
|
|
void *id_buffer = id_buffer_static;
|
|
const size_t idtype_struct_size = BKE_idtype_get_info_from_id(id)->struct_size;
|
|
if (idtype_struct_size > ID_BUFFER_STATIC_SIZE) {
|
|
BLI_assert(0);
|
|
id_buffer = MEM_mallocN(idtype_struct_size, __func__);
|
|
}
|
|
|
|
for (; id; id = id->next) {
|
|
/* We should never attempt to write non-regular IDs
|
|
* (i.e. all kind of temp/runtime ones). */
|
|
BLI_assert(
|
|
(id->tag & (LIB_TAG_NO_MAIN | LIB_TAG_NO_USER_REFCOUNT | LIB_TAG_NOT_ALLOCATED)) == 0);
|
|
|
|
const bool do_override = !ELEM(override_storage, NULL, bmain) &&
|
|
ID_IS_OVERRIDE_LIBRARY_REAL(id);
|
|
|
|
if (do_override) {
|
|
BKE_lib_override_library_operations_store_start(bmain, override_storage, id);
|
|
}
|
|
|
|
if (wd->use_memfile) {
|
|
/* Record the changes that happened up to this undo push in
|
|
* recalc_up_to_undo_push, and clear recalc_after_undo_push again
|
|
* to start accumulating for the next undo push. */
|
|
id->recalc_up_to_undo_push = id->recalc_after_undo_push;
|
|
id->recalc_after_undo_push = 0;
|
|
|
|
bNodeTree *nodetree = ntreeFromID(id);
|
|
if (nodetree != NULL) {
|
|
nodetree->id.recalc_up_to_undo_push = nodetree->id.recalc_after_undo_push;
|
|
nodetree->id.recalc_after_undo_push = 0;
|
|
}
|
|
if (GS(id->name) == ID_SCE) {
|
|
Scene *scene = (Scene *)id;
|
|
if (scene->master_collection != NULL) {
|
|
scene->master_collection->id.recalc_up_to_undo_push =
|
|
scene->master_collection->id.recalc_after_undo_push;
|
|
scene->master_collection->id.recalc_after_undo_push = 0;
|
|
}
|
|
}
|
|
}
|
|
|
|
mywrite_id_begin(wd, id);
|
|
|
|
memcpy(id_buffer, id, idtype_struct_size);
|
|
|
|
((ID *)id_buffer)->tag = 0;
|
|
/* Those listbase data change every time we add/remove an ID, and also often when
|
|
* renaming one (due to re-sorting). This avoids generating a lot of false 'is changed'
|
|
* detections between undo steps. */
|
|
((ID *)id_buffer)->prev = NULL;
|
|
((ID *)id_buffer)->next = NULL;
|
|
|
|
const IDTypeInfo *id_type = BKE_idtype_get_info_from_id(id);
|
|
if (id_type->blend_write != NULL) {
|
|
id_type->blend_write(&writer, (ID *)id_buffer, id);
|
|
}
|
|
|
|
switch ((ID_Type)GS(id->name)) {
|
|
case ID_WM:
|
|
write_windowmanager(&writer, (wmWindowManager *)id_buffer, id);
|
|
break;
|
|
case ID_WS:
|
|
write_workspace(&writer, (WorkSpace *)id_buffer, id);
|
|
break;
|
|
case ID_SCR:
|
|
write_screen(&writer, (bScreen *)id_buffer, id);
|
|
break;
|
|
case ID_SCE:
|
|
write_scene(&writer, (Scene *)id_buffer, id);
|
|
break;
|
|
case ID_GR:
|
|
write_collection(&writer, (Collection *)id_buffer, id);
|
|
break;
|
|
case ID_OB:
|
|
write_object(&writer, (Object *)id_buffer, id);
|
|
break;
|
|
case ID_PA:
|
|
write_particlesettings(&writer, (ParticleSettings *)id_buffer, id);
|
|
break;
|
|
case ID_ME:
|
|
case ID_LT:
|
|
case ID_AC:
|
|
case ID_NT:
|
|
case ID_LS:
|
|
case ID_TXT:
|
|
case ID_VF:
|
|
case ID_MC:
|
|
case ID_PC:
|
|
case ID_PAL:
|
|
case ID_BR:
|
|
case ID_IM:
|
|
case ID_LA:
|
|
case ID_MA:
|
|
case ID_MB:
|
|
case ID_CU:
|
|
case ID_CA:
|
|
case ID_WO:
|
|
case ID_MSK:
|
|
case ID_SPK:
|
|
case ID_AR:
|
|
case ID_LP:
|
|
case ID_KE:
|
|
case ID_TE:
|
|
case ID_GD:
|
|
case ID_HA:
|
|
case ID_PT:
|
|
case ID_VO:
|
|
case ID_SIM:
|
|
case ID_SO:
|
|
case ID_CF:
|
|
/* Do nothing, handled in IDTypeInfo callback. */
|
|
break;
|
|
case ID_LI:
|
|
/* Do nothing, handled below - and should never be reached. */
|
|
BLI_assert(0);
|
|
break;
|
|
case ID_IP:
|
|
/* Do nothing, deprecated. */
|
|
break;
|
|
default:
|
|
/* Should never be reached. */
|
|
BLI_assert(0);
|
|
break;
|
|
}
|
|
|
|
if (do_override) {
|
|
BKE_lib_override_library_operations_store_end(override_storage, id);
|
|
}
|
|
|
|
mywrite_id_end(wd, id);
|
|
}
|
|
|
|
if (id_buffer != id_buffer_static) {
|
|
MEM_SAFE_FREE(id_buffer);
|
|
}
|
|
|
|
mywrite_flush(wd);
|
|
}
|
|
} while ((bmain != override_storage) && (bmain = override_storage));
|
|
|
|
if (override_storage) {
|
|
BKE_lib_override_library_operations_store_finalize(override_storage);
|
|
override_storage = NULL;
|
|
}
|
|
|
|
/* Special handling, operating over split Mains... */
|
|
write_libraries(wd, mainvar->next);
|
|
|
|
/* So changes above don't cause a 'DNA1' to be detected as changed on undo. */
|
|
mywrite_flush(wd);
|
|
|
|
if (use_userdef) {
|
|
write_userdef(&writer, &U);
|
|
}
|
|
|
|
/* Write DNA last, because (to be implemented) test for which structs are written.
|
|
*
|
|
* Note that we *borrow* the pointer to 'DNAstr',
|
|
* so writing each time uses the same address and doesn't cause unnecessary undo overhead. */
|
|
writedata(wd, DNA1, (size_t)wd->sdna->data_len, wd->sdna->data);
|
|
|
|
/* end of file */
|
|
memset(&bhead, 0, sizeof(BHead));
|
|
bhead.code = ENDB;
|
|
mywrite(wd, &bhead, sizeof(BHead));
|
|
|
|
blo_join_main(&mainlist);
|
|
|
|
return mywrite_end(wd);
|
|
}
|
|
|
|
/* do reverse file history: .blend1 -> .blend2, .blend -> .blend1 */
|
|
/* return: success(0), failure(1) */
|
|
static bool do_history(const char *name, ReportList *reports)
|
|
{
|
|
char tempname1[FILE_MAX], tempname2[FILE_MAX];
|
|
int hisnr = U.versions;
|
|
|
|
if (U.versions == 0) {
|
|
return 0;
|
|
}
|
|
|
|
if (strlen(name) < 2) {
|
|
BKE_report(reports, RPT_ERROR, "Unable to make version backup: filename too short");
|
|
return 1;
|
|
}
|
|
|
|
while (hisnr > 1) {
|
|
BLI_snprintf(tempname1, sizeof(tempname1), "%s%d", name, hisnr - 1);
|
|
if (BLI_exists(tempname1)) {
|
|
BLI_snprintf(tempname2, sizeof(tempname2), "%s%d", name, hisnr);
|
|
|
|
if (BLI_rename(tempname1, tempname2)) {
|
|
BKE_report(reports, RPT_ERROR, "Unable to make version backup");
|
|
return true;
|
|
}
|
|
}
|
|
hisnr--;
|
|
}
|
|
|
|
/* is needed when hisnr==1 */
|
|
if (BLI_exists(name)) {
|
|
BLI_snprintf(tempname1, sizeof(tempname1), "%s%d", name, hisnr);
|
|
|
|
if (BLI_rename(name, tempname1)) {
|
|
BKE_report(reports, RPT_ERROR, "Unable to make version backup");
|
|
return true;
|
|
}
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
/** \} */
|
|
|
|
/* -------------------------------------------------------------------- */
|
|
/** \name File Writing (Public)
|
|
* \{ */
|
|
|
|
/**
|
|
* \return Success.
|
|
*/
|
|
bool BLO_write_file(Main *mainvar,
|
|
const char *filepath,
|
|
const int write_flags,
|
|
const struct BlendFileWriteParams *params,
|
|
ReportList *reports)
|
|
{
|
|
char tempname[FILE_MAX + 1];
|
|
eWriteWrapType ww_type;
|
|
WriteWrap ww;
|
|
|
|
eBLO_WritePathRemap remap_mode = params->remap_mode;
|
|
const bool use_save_versions = params->use_save_versions;
|
|
const bool use_save_as_copy = params->use_save_as_copy;
|
|
const bool use_userdef = params->use_userdef;
|
|
const BlendThumbnail *thumb = params->thumb;
|
|
|
|
/* path backup/restore */
|
|
void *path_list_backup = NULL;
|
|
const int path_list_flag = (BKE_BPATH_TRAVERSE_SKIP_LIBRARY | BKE_BPATH_TRAVERSE_SKIP_MULTIFILE);
|
|
|
|
if (G.debug & G_DEBUG_IO && mainvar->lock != NULL) {
|
|
BKE_report(reports, RPT_INFO, "Checking sanity of current .blend file *BEFORE* save to disk");
|
|
BLO_main_validate_libraries(mainvar, reports);
|
|
BLO_main_validate_shapekeys(mainvar, reports);
|
|
}
|
|
|
|
/* open temporary file, so we preserve the original in case we crash */
|
|
BLI_snprintf(tempname, sizeof(tempname), "%s@", filepath);
|
|
|
|
if (write_flags & G_FILE_COMPRESS) {
|
|
ww_type = WW_WRAP_ZLIB;
|
|
}
|
|
else {
|
|
ww_type = WW_WRAP_NONE;
|
|
}
|
|
|
|
ww_handle_init(ww_type, &ww);
|
|
|
|
if (ww.open(&ww, tempname) == false) {
|
|
BKE_reportf(
|
|
reports, RPT_ERROR, "Cannot open file %s for writing: %s", tempname, strerror(errno));
|
|
return 0;
|
|
}
|
|
|
|
/* Remapping of relative paths to new file location. */
|
|
if (remap_mode != BLO_WRITE_PATH_REMAP_NONE) {
|
|
|
|
if (remap_mode == BLO_WRITE_PATH_REMAP_RELATIVE) {
|
|
/* Make all relative as none of the existing paths can be relative in an unsaved document.
|
|
*/
|
|
if (G.relbase_valid == false) {
|
|
remap_mode = BLO_WRITE_PATH_REMAP_RELATIVE_ALL;
|
|
}
|
|
}
|
|
|
|
char dir_src[FILE_MAX];
|
|
char dir_dst[FILE_MAX];
|
|
BLI_split_dir_part(mainvar->name, dir_src, sizeof(dir_src));
|
|
BLI_split_dir_part(filepath, dir_dst, sizeof(dir_dst));
|
|
|
|
/* Just in case there is some subtle difference. */
|
|
BLI_path_normalize(mainvar->name, dir_dst);
|
|
BLI_path_normalize(mainvar->name, dir_src);
|
|
|
|
/* Only for relative, not relative-all, as this means making existing paths relative. */
|
|
if (remap_mode == BLO_WRITE_PATH_REMAP_RELATIVE) {
|
|
if (G.relbase_valid && (BLI_path_cmp(dir_dst, dir_src) == 0)) {
|
|
/* Saved to same path. Nothing to do. */
|
|
remap_mode = BLO_WRITE_PATH_REMAP_NONE;
|
|
}
|
|
}
|
|
else if (remap_mode == BLO_WRITE_PATH_REMAP_ABSOLUTE) {
|
|
if (G.relbase_valid == false) {
|
|
/* Unsaved, all paths are absolute.Even if the user manages to set a relative path,
|
|
* there is no base-path that can be used to make it absolute. */
|
|
remap_mode = BLO_WRITE_PATH_REMAP_NONE;
|
|
}
|
|
}
|
|
|
|
if (remap_mode != BLO_WRITE_PATH_REMAP_NONE) {
|
|
/* Check if we need to backup and restore paths. */
|
|
if (UNLIKELY(use_save_as_copy)) {
|
|
path_list_backup = BKE_bpath_list_backup(mainvar, path_list_flag);
|
|
}
|
|
|
|
switch (remap_mode) {
|
|
case BLO_WRITE_PATH_REMAP_RELATIVE:
|
|
/* Saved, make relative paths relative to new location (if possible). */
|
|
BKE_bpath_relative_rebase(mainvar, dir_src, dir_dst, NULL);
|
|
break;
|
|
case BLO_WRITE_PATH_REMAP_RELATIVE_ALL:
|
|
/* Make all relative (when requested or unsaved). */
|
|
BKE_bpath_relative_convert(mainvar, dir_dst, NULL);
|
|
break;
|
|
case BLO_WRITE_PATH_REMAP_ABSOLUTE:
|
|
/* Make all absolute (when requested or unsaved). */
|
|
BKE_bpath_absolute_convert(mainvar, dir_src, NULL);
|
|
break;
|
|
case BLO_WRITE_PATH_REMAP_NONE:
|
|
BLI_assert(0); /* Unreachable. */
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* actual file writing */
|
|
const bool err = write_file_handle(mainvar, &ww, NULL, NULL, write_flags, use_userdef, thumb);
|
|
|
|
ww.close(&ww);
|
|
|
|
if (UNLIKELY(path_list_backup)) {
|
|
BKE_bpath_list_restore(mainvar, path_list_flag, path_list_backup);
|
|
BKE_bpath_list_free(path_list_backup);
|
|
}
|
|
|
|
if (err) {
|
|
BKE_report(reports, RPT_ERROR, strerror(errno));
|
|
remove(tempname);
|
|
|
|
return 0;
|
|
}
|
|
|
|
/* file save to temporary file was successful */
|
|
/* now do reverse file history (move .blend1 -> .blend2, .blend -> .blend1) */
|
|
if (use_save_versions) {
|
|
const bool err_hist = do_history(filepath, reports);
|
|
if (err_hist) {
|
|
BKE_report(reports, RPT_ERROR, "Version backup failed (file saved with @)");
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
if (BLI_rename(tempname, filepath) != 0) {
|
|
BKE_report(reports, RPT_ERROR, "Cannot change old file (file saved with @)");
|
|
return 0;
|
|
}
|
|
|
|
if (G.debug & G_DEBUG_IO && mainvar->lock != NULL) {
|
|
BKE_report(reports, RPT_INFO, "Checking sanity of current .blend file *AFTER* save to disk");
|
|
BLO_main_validate_libraries(mainvar, reports);
|
|
}
|
|
|
|
return 1;
|
|
}
|
|
|
|
/**
|
|
* \return Success.
|
|
*/
|
|
bool BLO_write_file_mem(Main *mainvar, MemFile *compare, MemFile *current, int write_flags)
|
|
{
|
|
bool use_userdef = false;
|
|
|
|
const bool err = write_file_handle(
|
|
mainvar, NULL, compare, current, write_flags, use_userdef, NULL);
|
|
|
|
return (err == 0);
|
|
}
|
|
|
|
void BLO_write_raw(BlendWriter *writer, size_t size_in_bytes, const void *data_ptr)
|
|
{
|
|
writedata(writer->wd, DATA, size_in_bytes, data_ptr);
|
|
}
|
|
|
|
void BLO_write_struct_by_name(BlendWriter *writer, const char *struct_name, const void *data_ptr)
|
|
{
|
|
BLO_write_struct_array_by_name(writer, struct_name, 1, data_ptr);
|
|
}
|
|
|
|
void BLO_write_struct_array_by_name(BlendWriter *writer,
|
|
const char *struct_name,
|
|
int array_size,
|
|
const void *data_ptr)
|
|
{
|
|
int struct_id = BLO_get_struct_id_by_name(writer, struct_name);
|
|
if (UNLIKELY(struct_id == -1)) {
|
|
printf("error: can't find SDNA code <%s>\n", struct_name);
|
|
return;
|
|
}
|
|
BLO_write_struct_array_by_id(writer, struct_id, array_size, data_ptr);
|
|
}
|
|
|
|
void BLO_write_struct_by_id(BlendWriter *writer, int struct_id, const void *data_ptr)
|
|
{
|
|
writestruct_nr(writer->wd, DATA, struct_id, 1, data_ptr);
|
|
}
|
|
|
|
void BLO_write_struct_at_address_by_id(BlendWriter *writer,
|
|
int struct_id,
|
|
const void *address,
|
|
const void *data_ptr)
|
|
{
|
|
writestruct_at_address_nr(writer->wd, DATA, struct_id, 1, address, data_ptr);
|
|
}
|
|
|
|
void BLO_write_struct_array_by_id(BlendWriter *writer,
|
|
int struct_id,
|
|
int array_size,
|
|
const void *data_ptr)
|
|
{
|
|
writestruct_nr(writer->wd, DATA, struct_id, array_size, data_ptr);
|
|
}
|
|
|
|
void BLO_write_struct_array_at_address_by_id(
|
|
BlendWriter *writer, int struct_id, int array_size, const void *address, const void *data_ptr)
|
|
{
|
|
writestruct_at_address_nr(writer->wd, DATA, struct_id, array_size, address, data_ptr);
|
|
}
|
|
|
|
void BLO_write_struct_list_by_id(BlendWriter *writer, int struct_id, ListBase *list)
|
|
{
|
|
writelist_nr(writer->wd, DATA, struct_id, list);
|
|
}
|
|
|
|
void BLO_write_struct_list_by_name(BlendWriter *writer, const char *struct_name, ListBase *list)
|
|
{
|
|
int struct_id = BLO_get_struct_id_by_name(writer, struct_name);
|
|
if (UNLIKELY(struct_id == -1)) {
|
|
printf("error: can't find SDNA code <%s>\n", struct_name);
|
|
return;
|
|
}
|
|
BLO_write_struct_list_by_id(writer, struct_id, list);
|
|
}
|
|
|
|
void blo_write_id_struct(BlendWriter *writer, int struct_id, const void *id_address, const ID *id)
|
|
{
|
|
writestruct_at_address_nr(writer->wd, GS(id->name), struct_id, 1, id_address, id);
|
|
}
|
|
|
|
int BLO_get_struct_id_by_name(BlendWriter *writer, const char *struct_name)
|
|
{
|
|
int struct_id = DNA_struct_find_nr(writer->wd->sdna, struct_name);
|
|
return struct_id;
|
|
}
|
|
|
|
void BLO_write_int32_array(BlendWriter *writer, uint num, const int32_t *data_ptr)
|
|
{
|
|
BLO_write_raw(writer, sizeof(int32_t) * (size_t)num, data_ptr);
|
|
}
|
|
|
|
void BLO_write_uint32_array(BlendWriter *writer, uint num, const uint32_t *data_ptr)
|
|
{
|
|
BLO_write_raw(writer, sizeof(uint32_t) * (size_t)num, data_ptr);
|
|
}
|
|
|
|
void BLO_write_float_array(BlendWriter *writer, uint num, const float *data_ptr)
|
|
{
|
|
BLO_write_raw(writer, sizeof(float) * (size_t)num, data_ptr);
|
|
}
|
|
|
|
void BLO_write_pointer_array(BlendWriter *writer, uint num, const void *data_ptr)
|
|
{
|
|
BLO_write_raw(writer, sizeof(void *) * (size_t)num, data_ptr);
|
|
}
|
|
|
|
void BLO_write_float3_array(BlendWriter *writer, uint num, const float *data_ptr)
|
|
{
|
|
BLO_write_raw(writer, sizeof(float[3]) * (size_t)num, data_ptr);
|
|
}
|
|
|
|
/**
|
|
* Write a null terminated string.
|
|
*/
|
|
void BLO_write_string(BlendWriter *writer, const char *data_ptr)
|
|
{
|
|
if (data_ptr != NULL) {
|
|
BLO_write_raw(writer, strlen(data_ptr) + 1, data_ptr);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Sometimes different data is written depending on whether the file is saved to disk or used for
|
|
* undo. This function returns true when the current file-writing is done for undo.
|
|
*/
|
|
bool BLO_write_is_undo(BlendWriter *writer)
|
|
{
|
|
return writer->wd->use_memfile;
|
|
}
|
|
|
|
/** \} */
|