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blender-archive/source/blender/modifiers/intern/MOD_build.c
Sergey Sharybin 8fb0b9aebb Subdiv: Enable topology cache in edit mode
The general idea of this change is to have a runtime data pointer
in the ModifierData, so it can be preserved through copy-on-write
updates by the dependency graph.

This is where subdivision surface modifier can store its topology
cache, so it is not getting trashed on every copy-on-write which
is happening when moving a vertex.

Similar mechanism should be used by multiresolution, dynamic paint
and some other modifiers which cache evaluated data.

This fixes T61746.

Thing to keep in mind, that there are more reports about slow
subdivision surface in the tracker, but that boils down to the
fact that those have a lot of extraordinary vertices, and hence
a lot slower to evaluated topology.
Other thing is, this speeds up oeprations which doesn't change
topology (i.e. moving vertices).

Reviewers: brecht

Reviewed By: brecht

Maniphest Tasks: T61746

Differential Revision: https://developer.blender.org/D4541
2019-03-18 17:11:43 +01:00

320 lines
9.3 KiB
C

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2005 by the Blender Foundation.
* All rights reserved.
*/
/** \file
* \ingroup modifiers
*/
#include "MEM_guardedalloc.h"
#include "BLI_utildefines.h"
#include "BLI_ghash.h"
#include "BLI_math_vector.h"
#include "BLI_rand.h"
#include "DNA_meshdata_types.h"
#include "DNA_mesh_types.h"
#include "DNA_object_types.h"
#include "DEG_depsgraph_query.h"
#include "BKE_mesh.h"
#include "BKE_modifier.h"
#include "BKE_particle.h"
#include "BKE_scene.h"
#include "MOD_modifiertypes.h"
static void initData(ModifierData *md)
{
BuildModifierData *bmd = (BuildModifierData *) md;
bmd->start = 1.0;
bmd->length = 100.0;
}
static bool dependsOnTime(ModifierData *UNUSED(md))
{
return true;
}
static Mesh *applyModifier(
ModifierData *md, const ModifierEvalContext *ctx,
struct Mesh *mesh)
{
Mesh *result;
BuildModifierData *bmd = (BuildModifierData *) md;
int i, j, k;
int numFaces_dst, numEdges_dst, numLoops_dst = 0;
int *vertMap, *edgeMap, *faceMap;
float frac;
MPoly *mpoly_dst;
MLoop *ml_dst, *ml_src /*, *mloop_dst */;
GHashIterator gh_iter;
/* maps vert indices in old mesh to indices in new mesh */
GHash *vertHash = BLI_ghash_int_new("build ve apply gh");
/* maps edge indices in new mesh to indices in old mesh */
GHash *edgeHash = BLI_ghash_int_new("build ed apply gh");
/* maps edge indices in old mesh to indices in new mesh */
GHash *edgeHash2 = BLI_ghash_int_new("build ed apply gh");
const int numVert_src = mesh->totvert;
const int numEdge_src = mesh->totedge;
const int numPoly_src = mesh->totpoly;
MPoly *mpoly_src = mesh->mpoly;
MLoop *mloop_src = mesh->mloop;
MEdge *medge_src = mesh->medge;
MVert *mvert_src = mesh->mvert;
vertMap = MEM_malloc_arrayN(numVert_src, sizeof(*vertMap), "build modifier vertMap");
edgeMap = MEM_malloc_arrayN(numEdge_src, sizeof(*edgeMap), "build modifier edgeMap");
faceMap = MEM_malloc_arrayN(numPoly_src, sizeof(*faceMap), "build modifier faceMap");
range_vn_i(vertMap, numVert_src, 0);
range_vn_i(edgeMap, numEdge_src, 0);
range_vn_i(faceMap, numPoly_src, 0);
struct Scene *scene = DEG_get_input_scene(ctx->depsgraph);
frac = (BKE_scene_frame_get(scene) - bmd->start) / bmd->length;
CLAMP(frac, 0.0f, 1.0f);
if (bmd->flag & MOD_BUILD_FLAG_REVERSE) {
frac = 1.0f - frac;
}
numFaces_dst = numPoly_src * frac;
numEdges_dst = numEdge_src * frac;
/* if there's at least one face, build based on faces */
if (numFaces_dst) {
MPoly *mpoly, *mp;
MLoop *ml, *mloop;
uintptr_t hash_num, hash_num_alt;
if (bmd->flag & MOD_BUILD_FLAG_RANDOMIZE) {
BLI_array_randomize(faceMap, sizeof(*faceMap),
numPoly_src, bmd->seed);
}
/* get the set of all vert indices that will be in the final mesh,
* mapped to the new indices
*/
mpoly = mpoly_src;
mloop = mloop_src;
hash_num = 0;
for (i = 0; i < numFaces_dst; i++) {
mp = mpoly + faceMap[i];
ml = mloop + mp->loopstart;
for (j = 0; j < mp->totloop; j++, ml++) {
void **val_p;
if (!BLI_ghash_ensure_p(vertHash, POINTER_FROM_INT(ml->v), &val_p)) {
*val_p = (void *)hash_num;
hash_num++;
}
}
numLoops_dst += mp->totloop;
}
BLI_assert(hash_num == BLI_ghash_len(vertHash));
/* get the set of edges that will be in the new mesh (i.e. all edges
* that have both verts in the new mesh)
*/
hash_num = 0;
hash_num_alt = 0;
for (i = 0; i < numEdge_src; i++, hash_num_alt++) {
MEdge *me = medge_src + i;
if (BLI_ghash_haskey(vertHash, POINTER_FROM_INT(me->v1)) &&
BLI_ghash_haskey(vertHash, POINTER_FROM_INT(me->v2)))
{
BLI_ghash_insert(edgeHash, (void *)hash_num, (void *)hash_num_alt);
BLI_ghash_insert(edgeHash2, (void *)hash_num_alt, (void *)hash_num);
hash_num++;
}
}
BLI_assert(hash_num == BLI_ghash_len(edgeHash));
}
else if (numEdges_dst) {
MEdge *medge, *me;
uintptr_t hash_num;
if (bmd->flag & MOD_BUILD_FLAG_RANDOMIZE)
BLI_array_randomize(edgeMap, sizeof(*edgeMap),
numEdge_src, bmd->seed);
/* get the set of all vert indices that will be in the final mesh,
* mapped to the new indices
*/
medge = medge_src;
hash_num = 0;
BLI_assert(hash_num == BLI_ghash_len(vertHash));
for (i = 0; i < numEdges_dst; i++) {
void **val_p;
me = medge + edgeMap[i];
if (!BLI_ghash_ensure_p(vertHash, POINTER_FROM_INT(me->v1), &val_p)) {
*val_p = (void *)hash_num;
hash_num++;
}
if (!BLI_ghash_ensure_p(vertHash, POINTER_FROM_INT(me->v2), &val_p)) {
*val_p = (void *)hash_num;
hash_num++;
}
}
BLI_assert(hash_num == BLI_ghash_len(vertHash));
/* get the set of edges that will be in the new mesh */
for (i = 0; i < numEdges_dst; i++) {
j = BLI_ghash_len(edgeHash);
BLI_ghash_insert(edgeHash, POINTER_FROM_INT(j),
POINTER_FROM_INT(edgeMap[i]));
BLI_ghash_insert(edgeHash2, POINTER_FROM_INT(edgeMap[i]),
POINTER_FROM_INT(j));
}
}
else {
int numVerts = numVert_src * frac;
if (bmd->flag & MOD_BUILD_FLAG_RANDOMIZE) {
BLI_array_randomize(vertMap, sizeof(*vertMap),
numVert_src, bmd->seed);
}
/* get the set of all vert indices that will be in the final mesh,
* mapped to the new indices
*/
for (i = 0; i < numVerts; i++) {
BLI_ghash_insert(vertHash, POINTER_FROM_INT(vertMap[i]), POINTER_FROM_INT(i));
}
}
/* now we know the number of verts, edges and faces, we can create the mesh. */
result = BKE_mesh_new_nomain_from_template(
mesh, BLI_ghash_len(vertHash), BLI_ghash_len(edgeHash),
0, numLoops_dst, numFaces_dst);
/* copy the vertices across */
GHASH_ITER (gh_iter, vertHash) {
MVert source;
MVert *dest;
int oldIndex = POINTER_AS_INT(BLI_ghashIterator_getKey(&gh_iter));
int newIndex = POINTER_AS_INT(BLI_ghashIterator_getValue(&gh_iter));
source = mvert_src[oldIndex];
dest = &result->mvert[newIndex];
CustomData_copy_data(&mesh->vdata, &result->vdata, oldIndex, newIndex, 1);
*dest = source;
}
/* copy the edges across, remapping indices */
for (i = 0; i < BLI_ghash_len(edgeHash); i++) {
MEdge source;
MEdge *dest;
int oldIndex = POINTER_AS_INT(BLI_ghash_lookup(edgeHash, POINTER_FROM_INT(i)));
source = medge_src[oldIndex];
dest = &result->medge[i];
source.v1 = POINTER_AS_INT(BLI_ghash_lookup(vertHash, POINTER_FROM_INT(source.v1)));
source.v2 = POINTER_AS_INT(BLI_ghash_lookup(vertHash, POINTER_FROM_INT(source.v2)));
CustomData_copy_data(&mesh->edata, &result->edata, oldIndex, i, 1);
*dest = source;
}
mpoly_dst = result->mpoly;
ml_dst = result->mloop;
/* copy the faces across, remapping indices */
k = 0;
for (i = 0; i < numFaces_dst; i++) {
MPoly *source;
MPoly *dest;
source = mpoly_src + faceMap[i];
dest = mpoly_dst + i;
CustomData_copy_data(&mesh->pdata, &result->pdata, faceMap[i], i, 1);
*dest = *source;
dest->loopstart = k;
CustomData_copy_data(&mesh->ldata, &result->ldata, source->loopstart, dest->loopstart, dest->totloop);
ml_src = mloop_src + source->loopstart;
for (j = 0; j < source->totloop; j++, k++, ml_src++, ml_dst++) {
ml_dst->v = POINTER_AS_INT(BLI_ghash_lookup(vertHash, POINTER_FROM_INT(ml_src->v)));
ml_dst->e = POINTER_AS_INT(BLI_ghash_lookup(edgeHash2, POINTER_FROM_INT(ml_src->e)));
}
}
BLI_ghash_free(vertHash, NULL, NULL);
BLI_ghash_free(edgeHash, NULL, NULL);
BLI_ghash_free(edgeHash2, NULL, NULL);
MEM_freeN(vertMap);
MEM_freeN(edgeMap);
MEM_freeN(faceMap);
if (mesh->runtime.cd_dirty_vert & CD_MASK_NORMAL) {
result->runtime.cd_dirty_vert |= CD_MASK_NORMAL;
}
/* TODO(sybren): also copy flags & tags? */
return result;
}
ModifierTypeInfo modifierType_Build = {
/* name */ "Build",
/* structName */ "BuildModifierData",
/* structSize */ sizeof(BuildModifierData),
/* type */ eModifierTypeType_Nonconstructive,
/* flags */ eModifierTypeFlag_AcceptsMesh |
eModifierTypeFlag_AcceptsCVs,
/* copyData */ modifier_copyData_generic,
/* deformVerts_DM */ NULL,
/* deformMatrices_DM */ NULL,
/* deformVertsEM_DM */ NULL,
/* deformMatricesEM_DM*/NULL,
/* applyModifier_DM */ NULL,
/* deformVerts */ NULL,
/* deformMatrices */ NULL,
/* deformVertsEM */ NULL,
/* deformMatricesEM */ NULL,
/* applyModifier */ applyModifier,
/* initData */ initData,
/* requiredDataMask */ NULL,
/* freeData */ NULL,
/* isDisabled */ NULL,
/* updateDepsgraph */ NULL,
/* dependsOnTime */ dependsOnTime,
/* dependsOnNormals */ NULL,
/* foreachObjectLink */ NULL,
/* foreachIDLink */ NULL,
/* foreachTexLink */ NULL,
/* freeRuntimeData */ NULL,
};