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blender-archive/source/blender/modifiers/intern/MOD_uvproject.c
Sergey Sharybin 8fb0b9aebb Subdiv: Enable topology cache in edit mode
The general idea of this change is to have a runtime data pointer
in the ModifierData, so it can be preserved through copy-on-write
updates by the dependency graph.

This is where subdivision surface modifier can store its topology
cache, so it is not getting trashed on every copy-on-write which
is happening when moving a vertex.

Similar mechanism should be used by multiresolution, dynamic paint
and some other modifiers which cache evaluated data.

This fixes T61746.

Thing to keep in mind, that there are more reports about slow
subdivision surface in the tracker, but that boils down to the
fact that those have a lot of extraordinary vertices, and hence
a lot slower to evaluated topology.
Other thing is, this speeds up oeprations which doesn't change
topology (i.e. moving vertices).

Reviewers: brecht

Reviewed By: brecht

Maniphest Tasks: T61746

Differential Revision: https://developer.blender.org/D4541
2019-03-18 17:11:43 +01:00

350 lines
10 KiB
C

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2005 by the Blender Foundation.
* All rights reserved.
*/
/** \file
* \ingroup modifiers
*/
/* UV Project modifier: Generates UVs projected from an object */
#include "BLI_utildefines.h"
#include "BLI_math.h"
#include "BLI_uvproject.h"
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
#include "DNA_camera_types.h"
#include "DNA_object_types.h"
#include "BKE_camera.h"
#include "BKE_library_query.h"
#include "BKE_material.h"
#include "BKE_mesh.h"
#include "MOD_modifiertypes.h"
#include "MEM_guardedalloc.h"
#include "DEG_depsgraph.h"
#include "DEG_depsgraph_build.h"
#include "DEG_depsgraph_query.h"
static void initData(ModifierData *md)
{
UVProjectModifierData *umd = (UVProjectModifierData *) md;
umd->num_projectors = 1;
umd->aspectx = umd->aspecty = 1.0f;
umd->scalex = umd->scaley = 1.0f;
}
static void requiredDataMask(Object *UNUSED(ob), ModifierData *UNUSED(md), CustomData_MeshMasks *r_cddata_masks)
{
/* ask for UV coordinates */
r_cddata_masks->lmask |= CD_MLOOPUV;
}
static void foreachObjectLink(
ModifierData *md, Object *ob,
ObjectWalkFunc walk, void *userData)
{
UVProjectModifierData *umd = (UVProjectModifierData *) md;
int i;
for (i = 0; i < MOD_UVPROJECT_MAXPROJECTORS; ++i)
walk(userData, ob, &umd->projectors[i], IDWALK_CB_NOP);
}
static void foreachIDLink(
ModifierData *md, Object *ob,
IDWalkFunc walk, void *userData)
{
#if 0
UVProjectModifierData *umd = (UVProjectModifierData *) md;
#endif
foreachObjectLink(md, ob, (ObjectWalkFunc)walk, userData);
}
static void updateDepsgraph(ModifierData *md, const ModifierUpdateDepsgraphContext *ctx)
{
UVProjectModifierData *umd = (UVProjectModifierData *)md;
bool do_add_own_transform = false;
for (int i = 0; i < umd->num_projectors; ++i) {
if (umd->projectors[i] != NULL) {
DEG_add_object_relation(ctx->node, umd->projectors[i], DEG_OB_COMP_TRANSFORM, "UV Project Modifier");
do_add_own_transform = true;
}
}
if (do_add_own_transform) {
DEG_add_modifier_to_transform_relation(ctx->node, "UV Project Modifier");
}
}
typedef struct Projector {
Object *ob; /* object this projector is derived from */
float projmat[4][4]; /* projection matrix */
float normal[3]; /* projector normal in world space */
void *uci; /* optional uv-project info (panorama projection) */
} Projector;
static Mesh *uvprojectModifier_do(
UVProjectModifierData *umd,
const ModifierEvalContext *ctx,
Object *ob, Mesh *mesh)
{
float (*coords)[3], (*co)[3];
MLoopUV *mloop_uv;
int i, numVerts, numPolys, numLoops;
MPoly *mpoly, *mp;
MLoop *mloop;
Projector projectors[MOD_UVPROJECT_MAXPROJECTORS];
int num_projectors = 0;
char uvname[MAX_CUSTOMDATA_LAYER_NAME];
float aspx = umd->aspectx ? umd->aspectx : 1.0f;
float aspy = umd->aspecty ? umd->aspecty : 1.0f;
float scax = umd->scalex ? umd->scalex : 1.0f;
float scay = umd->scaley ? umd->scaley : 1.0f;
int free_uci = 0;
for (i = 0; i < umd->num_projectors; ++i) {
if (umd->projectors[i] != NULL) {
projectors[num_projectors++].ob = DEG_get_evaluated_object(ctx->depsgraph, umd->projectors[i]);
}
}
if (num_projectors == 0)
return mesh;
/* make sure there are UV Maps available */
if (!CustomData_has_layer(&mesh->ldata, CD_MLOOPUV)) return mesh;
/* make sure we're using an existing layer */
CustomData_validate_layer_name(&mesh->ldata, CD_MLOOPUV, umd->uvlayer_name, uvname);
/* calculate a projection matrix and normal for each projector */
for (i = 0; i < num_projectors; ++i) {
float tmpmat[4][4];
float offsetmat[4][4];
Camera *cam = NULL;
/* calculate projection matrix */
invert_m4_m4(projectors[i].projmat, projectors[i].ob->obmat);
projectors[i].uci = NULL;
if (projectors[i].ob->type == OB_CAMERA) {
cam = (Camera *)projectors[i].ob->data;
if (cam->type == CAM_PANO) {
projectors[i].uci = BLI_uvproject_camera_info(projectors[i].ob, NULL, aspx, aspy);
BLI_uvproject_camera_info_scale(projectors[i].uci, scax, scay);
free_uci = 1;
}
else {
CameraParams params;
/* setup parameters */
BKE_camera_params_init(&params);
BKE_camera_params_from_object(&params, projectors[i].ob);
/* compute matrix, viewplane, .. */
BKE_camera_params_compute_viewplane(&params, 1, 1, aspx, aspy);
/* scale the view-plane */
params.viewplane.xmin *= scax;
params.viewplane.xmax *= scax;
params.viewplane.ymin *= scay;
params.viewplane.ymax *= scay;
BKE_camera_params_compute_matrix(&params);
mul_m4_m4m4(tmpmat, params.winmat, projectors[i].projmat);
}
}
else {
copy_m4_m4(tmpmat, projectors[i].projmat);
}
unit_m4(offsetmat);
mul_mat3_m4_fl(offsetmat, 0.5);
offsetmat[3][0] = offsetmat[3][1] = offsetmat[3][2] = 0.5;
mul_m4_m4m4(projectors[i].projmat, offsetmat, tmpmat);
/* calculate worldspace projector normal (for best projector test) */
projectors[i].normal[0] = 0;
projectors[i].normal[1] = 0;
projectors[i].normal[2] = 1;
mul_mat3_m4_v3(projectors[i].ob->obmat, projectors[i].normal);
}
numPolys = mesh->totpoly;
numLoops = mesh->totloop;
/* make sure we are not modifying the original UV map */
mloop_uv = CustomData_duplicate_referenced_layer_named(&mesh->ldata,
CD_MLOOPUV, uvname, numLoops);
coords = BKE_mesh_vertexCos_get(mesh, &numVerts);
/* convert coords to world space */
for (i = 0, co = coords; i < numVerts; ++i, ++co)
mul_m4_v3(ob->obmat, *co);
/* if only one projector, project coords to UVs */
if (num_projectors == 1 && projectors[0].uci == NULL)
for (i = 0, co = coords; i < numVerts; ++i, ++co)
mul_project_m4_v3(projectors[0].projmat, *co);
mpoly = mesh->mpoly;
mloop = mesh->mloop;
/* apply coords as UVs */
for (i = 0, mp = mpoly; i < numPolys; ++i, ++mp) {
if (num_projectors == 1) {
if (projectors[0].uci) {
unsigned int fidx = mp->totloop - 1;
do {
unsigned int lidx = mp->loopstart + fidx;
unsigned int vidx = mloop[lidx].v;
BLI_uvproject_from_camera(mloop_uv[lidx].uv, coords[vidx], projectors[0].uci);
} while (fidx--);
}
else {
/* apply transformed coords as UVs */
unsigned int fidx = mp->totloop - 1;
do {
unsigned int lidx = mp->loopstart + fidx;
unsigned int vidx = mloop[lidx].v;
copy_v2_v2(mloop_uv[lidx].uv, coords[vidx]);
} while (fidx--);
}
}
else {
/* multiple projectors, select the closest to face normal direction */
float face_no[3];
int j;
Projector *best_projector;
float best_dot;
/* get the untransformed face normal */
BKE_mesh_calc_poly_normal_coords(mp, mloop + mp->loopstart, (const float (*)[3])coords, face_no);
/* find the projector which the face points at most directly
* (projector normal with largest dot product is best)
*/
best_dot = dot_v3v3(projectors[0].normal, face_no);
best_projector = &projectors[0];
for (j = 1; j < num_projectors; ++j) {
float tmp_dot = dot_v3v3(projectors[j].normal, face_no);
if (tmp_dot > best_dot) {
best_dot = tmp_dot;
best_projector = &projectors[j];
}
}
if (best_projector->uci) {
unsigned int fidx = mp->totloop - 1;
do {
unsigned int lidx = mp->loopstart + fidx;
unsigned int vidx = mloop[lidx].v;
BLI_uvproject_from_camera(mloop_uv[lidx].uv, coords[vidx], best_projector->uci);
} while (fidx--);
}
else {
unsigned int fidx = mp->totloop - 1;
do {
unsigned int lidx = mp->loopstart + fidx;
unsigned int vidx = mloop[lidx].v;
mul_v2_project_m4_v3(mloop_uv[lidx].uv, best_projector->projmat, coords[vidx]);
} while (fidx--);
}
}
}
MEM_freeN(coords);
if (free_uci) {
int j;
for (j = 0; j < num_projectors; ++j) {
if (projectors[j].uci) {
MEM_freeN(projectors[j].uci);
}
}
}
/* Mark tessellated CD layers as dirty. */
mesh->runtime.cd_dirty_vert |= CD_MASK_TESSLOOPNORMAL;
return mesh;
}
static Mesh *applyModifier(
ModifierData *md, const ModifierEvalContext *ctx,
Mesh *mesh)
{
Mesh *result;
UVProjectModifierData *umd = (UVProjectModifierData *) md;
result = uvprojectModifier_do(umd, ctx, ctx->object, mesh);
return result;
}
ModifierTypeInfo modifierType_UVProject = {
/* name */ "UVProject",
/* structName */ "UVProjectModifierData",
/* structSize */ sizeof(UVProjectModifierData),
/* type */ eModifierTypeType_NonGeometrical,
/* flags */ eModifierTypeFlag_AcceptsMesh |
eModifierTypeFlag_SupportsMapping |
eModifierTypeFlag_SupportsEditmode |
eModifierTypeFlag_EnableInEditmode,
/* copyData */ modifier_copyData_generic,
/* deformVerts_DM */ NULL,
/* deformMatrices_DM */ NULL,
/* deformVertsEM_DM */ NULL,
/* deformMatricesEM_DM*/NULL,
/* applyModifier_DM */ NULL,
/* deformVerts */ NULL,
/* deformMatrices */ NULL,
/* deformVertsEM */ NULL,
/* deformMatricesEM */ NULL,
/* applyModifier */ applyModifier,
/* initData */ initData,
/* requiredDataMask */ requiredDataMask,
/* freeData */ NULL,
/* isDisabled */ NULL,
/* updateDepsgraph */ updateDepsgraph,
/* dependsOnTime */ NULL,
/* dependsOnNormals */ NULL,
/* foreachObjectLink */ foreachObjectLink,
/* foreachIDLink */ foreachIDLink,
/* foreachTexLink */ NULL,
/* freeRuntimeData */ NULL,
};