The general idea of this change is to have a runtime data pointer in the ModifierData, so it can be preserved through copy-on-write updates by the dependency graph. This is where subdivision surface modifier can store its topology cache, so it is not getting trashed on every copy-on-write which is happening when moving a vertex. Similar mechanism should be used by multiresolution, dynamic paint and some other modifiers which cache evaluated data. This fixes T61746. Thing to keep in mind, that there are more reports about slow subdivision surface in the tracker, but that boils down to the fact that those have a lot of extraordinary vertices, and hence a lot slower to evaluated topology. Other thing is, this speeds up oeprations which doesn't change topology (i.e. moving vertices). Reviewers: brecht Reviewed By: brecht Maniphest Tasks: T61746 Differential Revision: https://developer.blender.org/D4541
306 lines
9.5 KiB
C
306 lines
9.5 KiB
C
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2011 by Bastien Montagne.
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* All rights reserved.
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*/
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/** \file
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* \ingroup modifiers
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*/
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#include "BLI_utildefines.h"
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#include "BLI_ghash.h"
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#include "BLI_listbase.h"
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#include "BLI_rand.h"
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#include "DNA_color_types.h" /* CurveMapping. */
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#include "DNA_mesh_types.h"
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#include "DNA_meshdata_types.h"
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#include "DNA_modifier_types.h"
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#include "DNA_object_types.h"
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#include "BKE_colortools.h" /* CurveMapping. */
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#include "BKE_deform.h"
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#include "BKE_library_query.h"
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#include "BKE_modifier.h"
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#include "BKE_texture.h" /* Texture masking. */
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#include "DEG_depsgraph_build.h"
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#include "DEG_depsgraph_query.h"
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#include "MEM_guardedalloc.h"
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#include "MOD_weightvg_util.h"
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#include "MOD_modifiertypes.h"
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/**************************************
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* Modifiers functions. *
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**************************************/
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static void initData(ModifierData *md)
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{
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WeightVGEditModifierData *wmd = (WeightVGEditModifierData *) md;
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wmd->edit_flags = 0;
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wmd->falloff_type = MOD_WVG_MAPPING_NONE;
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wmd->default_weight = 0.0f;
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wmd->cmap_curve = curvemapping_add(1, 0.0, 0.0, 1.0, 1.0);
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curvemapping_initialize(wmd->cmap_curve);
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wmd->rem_threshold = 0.01f;
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wmd->add_threshold = 0.01f;
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wmd->mask_constant = 1.0f;
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wmd->mask_tex_use_channel = MOD_WVG_MASK_TEX_USE_INT; /* Use intensity by default. */
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wmd->mask_tex_mapping = MOD_DISP_MAP_LOCAL;
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}
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static void freeData(ModifierData *md)
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{
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WeightVGEditModifierData *wmd = (WeightVGEditModifierData *) md;
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curvemapping_free(wmd->cmap_curve);
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}
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static void copyData(const ModifierData *md, ModifierData *target, const int flag)
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{
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const WeightVGEditModifierData *wmd = (const WeightVGEditModifierData *) md;
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WeightVGEditModifierData *twmd = (WeightVGEditModifierData *) target;
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modifier_copyData_generic(md, target, flag);
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twmd->cmap_curve = curvemapping_copy(wmd->cmap_curve);
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}
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static void requiredDataMask(Object *UNUSED(ob), ModifierData *md, CustomData_MeshMasks *r_cddata_masks)
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{
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WeightVGEditModifierData *wmd = (WeightVGEditModifierData *) md;
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/* We need vertex groups! */
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r_cddata_masks->vmask |= CD_MASK_MDEFORMVERT;
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/* Ask for UV coordinates if we need them. */
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if (wmd->mask_tex_mapping == MOD_DISP_MAP_UV) {
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r_cddata_masks->fmask |= CD_MASK_MTFACE;
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}
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/* No need to ask for CD_PREVIEW_MLOOPCOL... */
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}
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static bool dependsOnTime(ModifierData *md)
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{
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WeightVGEditModifierData *wmd = (WeightVGEditModifierData *) md;
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if (wmd->mask_texture)
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return BKE_texture_dependsOnTime(wmd->mask_texture);
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return false;
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}
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static void foreachObjectLink(ModifierData *md, Object *ob, ObjectWalkFunc walk, void *userData)
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{
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WeightVGEditModifierData *wmd = (WeightVGEditModifierData *) md;
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walk(userData, ob, &wmd->mask_tex_map_obj, IDWALK_CB_NOP);
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}
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static void foreachIDLink(ModifierData *md, Object *ob, IDWalkFunc walk, void *userData)
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{
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WeightVGEditModifierData *wmd = (WeightVGEditModifierData *) md;
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walk(userData, ob, (ID **)&wmd->mask_texture, IDWALK_CB_USER);
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foreachObjectLink(md, ob, (ObjectWalkFunc)walk, userData);
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}
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static void foreachTexLink(ModifierData *md, Object *ob, TexWalkFunc walk, void *userData)
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{
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walk(userData, ob, md, "mask_texture");
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}
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static void updateDepsgraph(ModifierData *md, const ModifierUpdateDepsgraphContext *ctx)
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{
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WeightVGEditModifierData *wmd = (WeightVGEditModifierData *)md;
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if (wmd->mask_tex_map_obj != NULL && wmd->mask_tex_mapping == MOD_DISP_MAP_OBJECT) {
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DEG_add_object_relation(ctx->node, wmd->mask_tex_map_obj, DEG_OB_COMP_TRANSFORM, "WeightVGEdit Modifier");
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DEG_add_modifier_to_transform_relation(ctx->node, "WeightVGEdit Modifier");
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}
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else if (wmd->mask_tex_mapping == MOD_DISP_MAP_GLOBAL) {
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DEG_add_modifier_to_transform_relation(ctx->node, "WeightVGEdit Modifier");
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}
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if (wmd->mask_texture != NULL) {
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DEG_add_generic_id_relation(ctx->node, &wmd->mask_texture->id, "WeightVGEdit Modifier");
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}
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}
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static bool isDisabled(const struct Scene *UNUSED(scene), ModifierData *md, bool UNUSED(useRenderParams))
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{
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WeightVGEditModifierData *wmd = (WeightVGEditModifierData *) md;
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/* If no vertex group, bypass. */
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return (wmd->defgrp_name[0] == '\0');
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}
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static Mesh *applyModifier(
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ModifierData *md,
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const ModifierEvalContext *ctx,
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Mesh *mesh)
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{
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BLI_assert(mesh != NULL);
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WeightVGEditModifierData *wmd = (WeightVGEditModifierData *) md;
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MDeformVert *dvert = NULL;
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MDeformWeight **dw = NULL;
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float *org_w; /* Array original weights. */
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float *new_w; /* Array new weights. */
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int i;
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/* Flags. */
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const bool do_add = (wmd->edit_flags & MOD_WVG_EDIT_ADD2VG) != 0;
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const bool do_rem = (wmd->edit_flags & MOD_WVG_EDIT_REMFVG) != 0;
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/* Only do weight-preview in Object, Sculpt and Pose modes! */
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#if 0
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const bool do_prev = (wmd->modifier.mode & eModifierMode_DoWeightPreview);
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#endif
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/* Get number of verts. */
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const int numVerts = mesh->totvert;
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/* Check if we can just return the original mesh.
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* Must have verts and therefore verts assigned to vgroups to do anything useful!
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*/
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if ((numVerts == 0) || BLI_listbase_is_empty(&ctx->object->defbase)) {
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return mesh;
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}
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/* Get vgroup idx from its name. */
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const int defgrp_index = defgroup_name_index(ctx->object, wmd->defgrp_name);
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if (defgrp_index == -1) {
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return mesh;
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}
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const bool has_mdef = CustomData_has_layer(&mesh->vdata, CD_MDEFORMVERT);
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/* If no vertices were ever added to an object's vgroup, dvert might be NULL. */
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if (!has_mdef) {
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/* If this modifier is not allowed to add vertices, just return. */
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if (!do_add) {
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return mesh;
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}
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}
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if (has_mdef) {
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dvert = CustomData_duplicate_referenced_layer(&mesh->vdata, CD_MDEFORMVERT, numVerts);
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}
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else {
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/* Add a valid data layer! */
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dvert = CustomData_add_layer(&mesh->vdata, CD_MDEFORMVERT, CD_CALLOC, NULL, numVerts);
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}
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/* Ultimate security check. */
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if (!dvert) {
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return mesh;
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}
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mesh->dvert = dvert;
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/* Get org weights, assuming 0.0 for vertices not in given vgroup. */
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org_w = MEM_malloc_arrayN(numVerts, sizeof(float), "WeightVGEdit Modifier, org_w");
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new_w = MEM_malloc_arrayN(numVerts, sizeof(float), "WeightVGEdit Modifier, new_w");
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dw = MEM_malloc_arrayN(numVerts, sizeof(MDeformWeight *), "WeightVGEdit Modifier, dw");
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for (i = 0; i < numVerts; i++) {
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dw[i] = defvert_find_index(&dvert[i], defgrp_index);
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if (dw[i]) {
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org_w[i] = new_w[i] = dw[i]->weight;
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}
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else {
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org_w[i] = new_w[i] = wmd->default_weight;
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}
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}
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/* Do mapping. */
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if (wmd->falloff_type != MOD_WVG_MAPPING_NONE) {
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RNG *rng = NULL;
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if (wmd->falloff_type == MOD_WVG_MAPPING_RANDOM) {
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rng = BLI_rng_new_srandom(BLI_ghashutil_strhash(ctx->object->id.name + 2));
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}
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weightvg_do_map(numVerts, new_w, wmd->falloff_type, wmd->cmap_curve, rng);
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if (rng) {
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BLI_rng_free(rng);
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}
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}
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/* Do masking. */
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struct Scene *scene = DEG_get_evaluated_scene(ctx->depsgraph);
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weightvg_do_mask(ctx, numVerts, NULL, org_w, new_w, ctx->object, mesh, wmd->mask_constant,
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wmd->mask_defgrp_name, scene, wmd->mask_texture,
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wmd->mask_tex_use_channel, wmd->mask_tex_mapping,
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wmd->mask_tex_map_obj, wmd->mask_tex_uvlayer_name);
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/* Update/add/remove from vgroup. */
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weightvg_update_vg(dvert, defgrp_index, dw, numVerts, NULL, org_w, do_add, wmd->add_threshold,
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do_rem, wmd->rem_threshold);
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/* If weight preview enabled... */
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#if 0 /* XXX Currently done in mod stack :/ */
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if (do_prev)
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DM_update_weight_mcol(ob, dm, 0, org_w, 0, NULL);
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#endif
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/* Freeing stuff. */
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MEM_freeN(org_w);
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MEM_freeN(new_w);
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MEM_freeN(dw);
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/* Return the vgroup-modified mesh. */
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return mesh;
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}
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ModifierTypeInfo modifierType_WeightVGEdit = {
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/* name */ "VertexWeightEdit",
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/* structName */ "WeightVGEditModifierData",
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/* structSize */ sizeof(WeightVGEditModifierData),
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/* type */ eModifierTypeType_NonGeometrical,
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/* flags */ eModifierTypeFlag_AcceptsMesh |
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eModifierTypeFlag_SupportsMapping |
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eModifierTypeFlag_SupportsEditmode |
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eModifierTypeFlag_UsesPreview,
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/* copyData */ copyData,
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/* deformVerts_DM */ NULL,
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/* deformMatrices_DM */ NULL,
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/* deformVertsEM_DM */ NULL,
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/* deformMatricesEM_DM*/NULL,
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/* applyModifier_DM */ NULL,
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/* deformVerts */ NULL,
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/* deformMatrices */ NULL,
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/* deformVertsEM */ NULL,
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/* deformMatricesEM */ NULL,
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/* applyModifier */ applyModifier,
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/* initData */ initData,
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/* requiredDataMask */ requiredDataMask,
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/* freeData */ freeData,
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/* isDisabled */ isDisabled,
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/* updateDepsgraph */ updateDepsgraph,
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/* dependsOnTime */ dependsOnTime,
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/* dependsOnNormals */ NULL,
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/* foreachObjectLink */ foreachObjectLink,
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/* foreachIDLink */ foreachIDLink,
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/* foreachTexLink */ foreachTexLink,
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/* freeRuntimeData */ NULL,
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};
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