103 lines
3.9 KiB
C++
103 lines
3.9 KiB
C++
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* Copyright 2011, Blender Foundation.
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*/
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#include "COM_DistanceMatteNode.h"
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#include "BKE_node.h"
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#include "COM_ConvertOperation.h"
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#include "COM_DistanceRGBMatteOperation.h"
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#include "COM_DistanceYCCMatteOperation.h"
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#include "COM_SetAlphaMultiplyOperation.h"
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namespace blender::compositor {
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DistanceMatteNode::DistanceMatteNode(bNode *editorNode) : Node(editorNode)
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{
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/* pass */
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}
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void DistanceMatteNode::convertToOperations(NodeConverter &converter,
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const CompositorContext & /*context*/) const
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{
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bNode *editorsnode = getbNode();
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NodeChroma *storage = (NodeChroma *)editorsnode->storage;
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NodeInput *inputSocketImage = this->getInputSocket(0);
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NodeInput *inputSocketKey = this->getInputSocket(1);
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NodeOutput *outputSocketImage = this->getOutputSocket(0);
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NodeOutput *outputSocketMatte = this->getOutputSocket(1);
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SetAlphaMultiplyOperation *operationAlpha = new SetAlphaMultiplyOperation();
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converter.addOperation(operationAlpha);
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/* work in RGB color space */
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NodeOperation *operation;
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if (storage->channel == 1) {
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DistanceRGBMatteOperation *matte = new DistanceRGBMatteOperation();
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matte->setSettings(storage);
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converter.addOperation(matte);
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converter.mapInputSocket(inputSocketImage, matte->getInputSocket(0));
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converter.mapInputSocket(inputSocketImage, operationAlpha->getInputSocket(0));
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converter.mapInputSocket(inputSocketKey, matte->getInputSocket(1));
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operation = matte;
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}
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/* work in YCbCr color space */
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else {
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DistanceYCCMatteOperation *matte = new DistanceYCCMatteOperation();
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matte->setSettings(storage);
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converter.addOperation(matte);
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ConvertRGBToYCCOperation *operationYCCImage = new ConvertRGBToYCCOperation();
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ConvertRGBToYCCOperation *operationYCCMatte = new ConvertRGBToYCCOperation();
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operationYCCImage->setMode(BLI_YCC_ITU_BT709);
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operationYCCMatte->setMode(BLI_YCC_ITU_BT709);
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converter.addOperation(operationYCCImage);
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converter.addOperation(operationYCCMatte);
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converter.mapInputSocket(inputSocketImage, operationYCCImage->getInputSocket(0));
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converter.addLink(operationYCCImage->getOutputSocket(), matte->getInputSocket(0));
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converter.addLink(operationYCCImage->getOutputSocket(), operationAlpha->getInputSocket(0));
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converter.mapInputSocket(inputSocketKey, operationYCCMatte->getInputSocket(0));
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converter.addLink(operationYCCMatte->getOutputSocket(), matte->getInputSocket(1));
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operation = matte;
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}
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converter.mapOutputSocket(outputSocketMatte, operation->getOutputSocket(0));
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converter.addLink(operation->getOutputSocket(), operationAlpha->getInputSocket(1));
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if (storage->channel != 1) {
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ConvertYCCToRGBOperation *inv_convert = new ConvertYCCToRGBOperation();
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inv_convert->setMode(BLI_YCC_ITU_BT709);
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converter.addOperation(inv_convert);
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converter.addLink(operationAlpha->getOutputSocket(0), inv_convert->getInputSocket(0));
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converter.mapOutputSocket(outputSocketImage, inv_convert->getOutputSocket());
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converter.addPreview(inv_convert->getOutputSocket());
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}
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else {
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converter.mapOutputSocket(outputSocketImage, operationAlpha->getOutputSocket());
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converter.addPreview(operationAlpha->getOutputSocket());
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}
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}
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} // namespace blender::compositor
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