189 lines
5.2 KiB
C++
189 lines
5.2 KiB
C++
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* Copyright 2011, Blender Foundation.
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*/
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#include "COM_BlurBaseOperation.h"
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#include "BLI_math.h"
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#include "MEM_guardedalloc.h"
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#include "RE_pipeline.h"
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namespace blender::compositor {
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BlurBaseOperation::BlurBaseOperation(DataType data_type)
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{
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/* data_type is almost always DataType::Color except for alpha-blur */
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this->addInputSocket(data_type);
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this->addInputSocket(DataType::Value);
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this->addOutputSocket(data_type);
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this->flags.complex = true;
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this->m_inputProgram = nullptr;
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memset(&m_data, 0, sizeof(NodeBlurData));
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this->m_size = 1.0f;
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this->m_sizeavailable = false;
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this->m_extend_bounds = false;
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}
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void BlurBaseOperation::initExecution()
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{
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this->m_inputProgram = this->getInputSocketReader(0);
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this->m_inputSize = this->getInputSocketReader(1);
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this->m_data.image_in_width = this->getWidth();
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this->m_data.image_in_height = this->getHeight();
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if (this->m_data.relative) {
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int sizex, sizey;
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switch (this->m_data.aspect) {
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case CMP_NODE_BLUR_ASPECT_Y:
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sizex = sizey = this->m_data.image_in_width;
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break;
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case CMP_NODE_BLUR_ASPECT_X:
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sizex = sizey = this->m_data.image_in_height;
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break;
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default:
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BLI_assert(this->m_data.aspect == CMP_NODE_BLUR_ASPECT_NONE);
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sizex = this->m_data.image_in_width;
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sizey = this->m_data.image_in_height;
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break;
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}
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this->m_data.sizex = round_fl_to_int(this->m_data.percentx * 0.01f * sizex);
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this->m_data.sizey = round_fl_to_int(this->m_data.percenty * 0.01f * sizey);
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}
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QualityStepHelper::initExecution(COM_QH_MULTIPLY);
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}
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float *BlurBaseOperation::make_gausstab(float rad, int size)
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{
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float *gausstab, sum, val;
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int i, n;
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n = 2 * size + 1;
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gausstab = (float *)MEM_mallocN(sizeof(float) * n, __func__);
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sum = 0.0f;
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float fac = (rad > 0.0f ? 1.0f / rad : 0.0f);
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for (i = -size; i <= size; i++) {
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val = RE_filter_value(this->m_data.filtertype, (float)i * fac);
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sum += val;
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gausstab[i + size] = val;
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}
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sum = 1.0f / sum;
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for (i = 0; i < n; i++) {
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gausstab[i] *= sum;
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}
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return gausstab;
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}
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#ifdef BLI_HAVE_SSE2
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__m128 *BlurBaseOperation::convert_gausstab_sse(const float *gausstab, int size)
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{
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int n = 2 * size + 1;
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__m128 *gausstab_sse = (__m128 *)MEM_mallocN_aligned(sizeof(__m128) * n, 16, "gausstab sse");
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for (int i = 0; i < n; i++) {
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gausstab_sse[i] = _mm_set1_ps(gausstab[i]);
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}
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return gausstab_sse;
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}
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#endif
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/* normalized distance from the current (inverted so 1.0 is close and 0.0 is far)
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* 'ease' is applied after, looks nicer */
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float *BlurBaseOperation::make_dist_fac_inverse(float rad, int size, int falloff)
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{
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float *dist_fac_invert, val;
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int i, n;
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n = 2 * size + 1;
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dist_fac_invert = (float *)MEM_mallocN(sizeof(float) * n, __func__);
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float fac = (rad > 0.0f ? 1.0f / rad : 0.0f);
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for (i = -size; i <= size; i++) {
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val = 1.0f - fabsf((float)i * fac);
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/* keep in sync with rna_enum_proportional_falloff_curve_only_items */
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switch (falloff) {
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case PROP_SMOOTH:
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/* ease - gives less hard lines for dilate/erode feather */
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val = (3.0f * val * val - 2.0f * val * val * val);
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break;
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case PROP_SPHERE:
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val = sqrtf(2.0f * val - val * val);
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break;
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case PROP_ROOT:
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val = sqrtf(val);
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break;
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case PROP_SHARP:
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val = val * val;
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break;
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case PROP_INVSQUARE:
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val = val * (2.0f - val);
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break;
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case PROP_LIN:
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/* nothing to do */
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break;
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#ifndef NDEBUG
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case -1:
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/* uninitialized! */
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BLI_assert(0);
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break;
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#endif
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default:
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/* nothing */
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break;
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}
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dist_fac_invert[i + size] = val;
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}
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return dist_fac_invert;
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}
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void BlurBaseOperation::deinitExecution()
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{
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this->m_inputProgram = nullptr;
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this->m_inputSize = nullptr;
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}
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void BlurBaseOperation::setData(const NodeBlurData *data)
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{
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memcpy(&m_data, data, sizeof(NodeBlurData));
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}
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void BlurBaseOperation::updateSize()
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{
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if (!this->m_sizeavailable) {
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float result[4];
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this->getInputSocketReader(1)->readSampled(result, 0, 0, PixelSampler::Nearest);
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this->m_size = result[0];
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this->m_sizeavailable = true;
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}
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}
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void BlurBaseOperation::determineResolution(unsigned int resolution[2],
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unsigned int preferredResolution[2])
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{
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NodeOperation::determineResolution(resolution, preferredResolution);
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if (this->m_extend_bounds) {
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resolution[0] += 2 * this->m_size * m_data.sizex;
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resolution[1] += 2 * this->m_size * m_data.sizey;
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}
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}
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} // namespace blender::compositor
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