197 lines
5.8 KiB
C++
197 lines
5.8 KiB
C++
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* Copyright 2011, Blender Foundation.
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*/
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#include "COM_GaussianAlphaXBlurOperation.h"
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#include "BLI_math.h"
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#include "MEM_guardedalloc.h"
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#include "RE_pipeline.h"
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namespace blender::compositor {
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GaussianAlphaXBlurOperation::GaussianAlphaXBlurOperation() : BlurBaseOperation(DataType::Value)
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{
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this->m_gausstab = nullptr;
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this->m_filtersize = 0;
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this->m_falloff = -1; /* intentionally invalid, so we can detect uninitialized values */
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}
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void *GaussianAlphaXBlurOperation::initializeTileData(rcti * /*rect*/)
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{
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lockMutex();
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if (!this->m_sizeavailable) {
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updateGauss();
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}
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void *buffer = getInputOperation(0)->initializeTileData(nullptr);
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unlockMutex();
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return buffer;
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}
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void GaussianAlphaXBlurOperation::initExecution()
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{
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/* Until we support size input - comment this. */
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// BlurBaseOperation::initExecution();
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initMutex();
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if (this->m_sizeavailable) {
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float rad = max_ff(m_size * m_data.sizex, 0.0f);
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m_filtersize = min_ii(ceil(rad), MAX_GAUSSTAB_RADIUS);
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m_gausstab = BlurBaseOperation::make_gausstab(rad, m_filtersize);
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m_distbuf_inv = BlurBaseOperation::make_dist_fac_inverse(rad, m_filtersize, m_falloff);
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}
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}
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void GaussianAlphaXBlurOperation::updateGauss()
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{
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if (this->m_gausstab == nullptr) {
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updateSize();
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float rad = max_ff(m_size * m_data.sizex, 0.0f);
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m_filtersize = min_ii(ceil(rad), MAX_GAUSSTAB_RADIUS);
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m_gausstab = BlurBaseOperation::make_gausstab(rad, m_filtersize);
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}
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if (this->m_distbuf_inv == nullptr) {
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updateSize();
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float rad = max_ff(m_size * m_data.sizex, 0.0f);
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rad = min_ff(rad, MAX_GAUSSTAB_RADIUS);
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m_filtersize = min_ii(ceil(rad), MAX_GAUSSTAB_RADIUS);
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m_distbuf_inv = BlurBaseOperation::make_dist_fac_inverse(rad, m_filtersize, m_falloff);
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}
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}
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BLI_INLINE float finv_test(const float f, const bool test)
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{
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return (LIKELY(test == false)) ? f : 1.0f - f;
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}
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void GaussianAlphaXBlurOperation::executePixel(float output[4], int x, int y, void *data)
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{
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const bool do_invert = this->m_do_subtract;
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MemoryBuffer *inputBuffer = (MemoryBuffer *)data;
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float *buffer = inputBuffer->getBuffer();
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int bufferwidth = inputBuffer->getWidth();
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const rcti &input_rect = inputBuffer->get_rect();
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int bufferstartx = input_rect.xmin;
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int bufferstarty = input_rect.ymin;
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const rcti &rect = inputBuffer->get_rect();
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int xmin = max_ii(x - m_filtersize, rect.xmin);
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int xmax = min_ii(x + m_filtersize + 1, rect.xmax);
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int ymin = max_ii(y, rect.ymin);
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/* *** this is the main part which is different to 'GaussianXBlurOperation' *** */
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int step = getStep();
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int bufferindex = ((xmin - bufferstartx)) + ((ymin - bufferstarty) * bufferwidth);
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/* gauss */
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float alpha_accum = 0.0f;
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float multiplier_accum = 0.0f;
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/* dilate */
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float value_max = finv_test(
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buffer[(x) + (y * bufferwidth)],
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do_invert); /* init with the current color to avoid unneeded lookups */
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float distfacinv_max = 1.0f; /* 0 to 1 */
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for (int nx = xmin; nx < xmax; nx += step) {
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const int index = (nx - x) + this->m_filtersize;
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float value = finv_test(buffer[bufferindex], do_invert);
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float multiplier;
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/* gauss */
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{
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multiplier = this->m_gausstab[index];
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alpha_accum += value * multiplier;
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multiplier_accum += multiplier;
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}
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/* dilate - find most extreme color */
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if (value > value_max) {
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multiplier = this->m_distbuf_inv[index];
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value *= multiplier;
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if (value > value_max) {
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value_max = value;
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distfacinv_max = multiplier;
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}
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}
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bufferindex += step;
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}
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/* blend between the max value and gauss blue - gives nice feather */
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const float value_blur = alpha_accum / multiplier_accum;
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const float value_final = (value_max * distfacinv_max) + (value_blur * (1.0f - distfacinv_max));
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output[0] = finv_test(value_final, do_invert);
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}
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void GaussianAlphaXBlurOperation::deinitExecution()
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{
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BlurBaseOperation::deinitExecution();
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if (this->m_gausstab) {
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MEM_freeN(this->m_gausstab);
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this->m_gausstab = nullptr;
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}
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if (this->m_distbuf_inv) {
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MEM_freeN(this->m_distbuf_inv);
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this->m_distbuf_inv = nullptr;
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}
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deinitMutex();
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}
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bool GaussianAlphaXBlurOperation::determineDependingAreaOfInterest(
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rcti *input, ReadBufferOperation *readOperation, rcti *output)
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{
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rcti newInput;
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#if 0 /* until we add size input */
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rcti sizeInput;
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sizeInput.xmin = 0;
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sizeInput.ymin = 0;
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sizeInput.xmax = 5;
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sizeInput.ymax = 5;
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NodeOperation *operation = this->getInputOperation(1);
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if (operation->determineDependingAreaOfInterest(&sizeInput, readOperation, output)) {
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return true;
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}
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else
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#endif
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{
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if (this->m_sizeavailable && this->m_gausstab != nullptr) {
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newInput.xmax = input->xmax + this->m_filtersize + 1;
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newInput.xmin = input->xmin - this->m_filtersize - 1;
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newInput.ymax = input->ymax;
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newInput.ymin = input->ymin;
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}
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else {
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newInput.xmax = this->getWidth();
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newInput.xmin = 0;
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newInput.ymax = this->getHeight();
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newInput.ymin = 0;
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}
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return NodeOperation::determineDependingAreaOfInterest(&newInput, readOperation, output);
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}
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}
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} // namespace blender::compositor
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