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blender-archive/source/blender/compositor/operations/COM_GlareThresholdOperation.h

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/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* Copyright 2011, Blender Foundation.
*/
#pragma once
#include "COM_NodeOperation.h"
#include "DNA_light_types.h"
namespace blender::compositor {
class GlareThresholdOperation : public NodeOperation {
private:
/**
* \brief Cached reference to the inputProgram
*/
SocketReader *m_inputProgram;
/**
* \brief settings of the glare node.
*/
NodeGlare *m_settings;
public:
GlareThresholdOperation();
/**
* The inner loop of this operation.
*/
void executePixelSampled(float output[4], float x, float y, PixelSampler sampler) override;
/**
* Initialize the execution
*/
void initExecution() override;
/**
* Deinitialize the execution
*/
void deinitExecution() override;
void setGlareSettings(NodeGlare *settings)
{
this->m_settings = settings;
}
void determineResolution(unsigned int resolution[2],
unsigned int preferredResolution[2]) override;
};
} // namespace blender::compositor