375 lines
10 KiB
C++
375 lines
10 KiB
C++
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* Copyright 2011, Blender Foundation.
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*/
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#pragma once
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#include "COM_NodeOperation.h"
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namespace blender::compositor {
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/**
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* this program converts an input color to an output value.
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* it assumes we are in sRGB color space.
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*/
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class MathBaseOperation : public NodeOperation {
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protected:
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/**
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* Prefetched reference to the inputProgram
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*/
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SocketReader *m_inputValue1Operation;
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SocketReader *m_inputValue2Operation;
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SocketReader *m_inputValue3Operation;
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bool m_useClamp;
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protected:
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/**
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* Default constructor
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*/
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MathBaseOperation();
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void clampIfNeeded(float color[4]);
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public:
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/**
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* Initialize the execution
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*/
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void initExecution() override;
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/**
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* Deinitialize the execution
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*/
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void deinitExecution() override;
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/**
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* Determine resolution
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*/
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void determineResolution(unsigned int resolution[2],
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unsigned int preferredResolution[2]) override;
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void setUseClamp(bool value)
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{
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this->m_useClamp = value;
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}
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};
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class MathAddOperation : public MathBaseOperation {
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public:
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MathAddOperation() : MathBaseOperation()
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{
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}
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void executePixelSampled(float output[4], float x, float y, PixelSampler sampler) override;
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};
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class MathSubtractOperation : public MathBaseOperation {
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public:
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MathSubtractOperation() : MathBaseOperation()
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{
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}
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void executePixelSampled(float output[4], float x, float y, PixelSampler sampler) override;
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};
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class MathMultiplyOperation : public MathBaseOperation {
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public:
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MathMultiplyOperation() : MathBaseOperation()
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{
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}
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void executePixelSampled(float output[4], float x, float y, PixelSampler sampler) override;
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};
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class MathDivideOperation : public MathBaseOperation {
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public:
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MathDivideOperation() : MathBaseOperation()
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{
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}
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void executePixelSampled(float output[4], float x, float y, PixelSampler sampler) override;
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};
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class MathSineOperation : public MathBaseOperation {
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public:
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MathSineOperation() : MathBaseOperation()
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{
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}
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void executePixelSampled(float output[4], float x, float y, PixelSampler sampler) override;
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};
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class MathCosineOperation : public MathBaseOperation {
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public:
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MathCosineOperation() : MathBaseOperation()
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{
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}
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void executePixelSampled(float output[4], float x, float y, PixelSampler sampler) override;
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};
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class MathTangentOperation : public MathBaseOperation {
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public:
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MathTangentOperation() : MathBaseOperation()
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{
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}
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void executePixelSampled(float output[4], float x, float y, PixelSampler sampler) override;
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};
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class MathHyperbolicSineOperation : public MathBaseOperation {
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public:
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MathHyperbolicSineOperation() : MathBaseOperation()
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{
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}
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void executePixelSampled(float output[4], float x, float y, PixelSampler sampler) override;
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};
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class MathHyperbolicCosineOperation : public MathBaseOperation {
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public:
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MathHyperbolicCosineOperation() : MathBaseOperation()
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{
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}
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void executePixelSampled(float output[4], float x, float y, PixelSampler sampler) override;
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};
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class MathHyperbolicTangentOperation : public MathBaseOperation {
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public:
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MathHyperbolicTangentOperation() : MathBaseOperation()
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{
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}
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void executePixelSampled(float output[4], float x, float y, PixelSampler sampler) override;
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};
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class MathArcSineOperation : public MathBaseOperation {
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public:
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MathArcSineOperation() : MathBaseOperation()
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{
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}
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void executePixelSampled(float output[4], float x, float y, PixelSampler sampler) override;
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};
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class MathArcCosineOperation : public MathBaseOperation {
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public:
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MathArcCosineOperation() : MathBaseOperation()
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{
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}
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void executePixelSampled(float output[4], float x, float y, PixelSampler sampler) override;
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};
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class MathArcTangentOperation : public MathBaseOperation {
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public:
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MathArcTangentOperation() : MathBaseOperation()
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{
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}
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void executePixelSampled(float output[4], float x, float y, PixelSampler sampler) override;
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};
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class MathPowerOperation : public MathBaseOperation {
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public:
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MathPowerOperation() : MathBaseOperation()
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{
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}
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void executePixelSampled(float output[4], float x, float y, PixelSampler sampler) override;
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};
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class MathLogarithmOperation : public MathBaseOperation {
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public:
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MathLogarithmOperation() : MathBaseOperation()
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{
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}
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void executePixelSampled(float output[4], float x, float y, PixelSampler sampler) override;
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};
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class MathMinimumOperation : public MathBaseOperation {
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public:
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MathMinimumOperation() : MathBaseOperation()
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{
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}
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void executePixelSampled(float output[4], float x, float y, PixelSampler sampler) override;
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};
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class MathMaximumOperation : public MathBaseOperation {
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public:
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MathMaximumOperation() : MathBaseOperation()
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{
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}
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void executePixelSampled(float output[4], float x, float y, PixelSampler sampler) override;
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};
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class MathRoundOperation : public MathBaseOperation {
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public:
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MathRoundOperation() : MathBaseOperation()
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{
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}
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void executePixelSampled(float output[4], float x, float y, PixelSampler sampler) override;
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};
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class MathLessThanOperation : public MathBaseOperation {
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public:
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MathLessThanOperation() : MathBaseOperation()
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{
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}
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void executePixelSampled(float output[4], float x, float y, PixelSampler sampler) override;
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};
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class MathGreaterThanOperation : public MathBaseOperation {
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public:
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MathGreaterThanOperation() : MathBaseOperation()
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{
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}
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void executePixelSampled(float output[4], float x, float y, PixelSampler sampler) override;
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};
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class MathModuloOperation : public MathBaseOperation {
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public:
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MathModuloOperation() : MathBaseOperation()
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{
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}
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void executePixelSampled(float output[4], float x, float y, PixelSampler sampler) override;
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};
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class MathAbsoluteOperation : public MathBaseOperation {
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public:
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MathAbsoluteOperation() : MathBaseOperation()
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{
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}
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void executePixelSampled(float output[4], float x, float y, PixelSampler sampler) override;
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};
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class MathRadiansOperation : public MathBaseOperation {
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public:
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MathRadiansOperation() : MathBaseOperation()
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{
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}
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void executePixelSampled(float output[4], float x, float y, PixelSampler sampler) override;
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};
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class MathDegreesOperation : public MathBaseOperation {
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public:
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MathDegreesOperation() : MathBaseOperation()
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{
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}
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void executePixelSampled(float output[4], float x, float y, PixelSampler sampler) override;
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};
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class MathArcTan2Operation : public MathBaseOperation {
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public:
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MathArcTan2Operation() : MathBaseOperation()
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{
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}
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void executePixelSampled(float output[4], float x, float y, PixelSampler sampler) override;
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};
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class MathFloorOperation : public MathBaseOperation {
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public:
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MathFloorOperation() : MathBaseOperation()
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{
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}
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void executePixelSampled(float output[4], float x, float y, PixelSampler sampler) override;
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};
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class MathCeilOperation : public MathBaseOperation {
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public:
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MathCeilOperation() : MathBaseOperation()
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{
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}
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void executePixelSampled(float output[4], float x, float y, PixelSampler sampler) override;
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};
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class MathFractOperation : public MathBaseOperation {
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public:
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MathFractOperation() : MathBaseOperation()
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{
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}
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void executePixelSampled(float output[4], float x, float y, PixelSampler sampler) override;
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};
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class MathSqrtOperation : public MathBaseOperation {
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public:
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MathSqrtOperation() : MathBaseOperation()
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{
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}
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void executePixelSampled(float output[4], float x, float y, PixelSampler sampler) override;
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};
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class MathInverseSqrtOperation : public MathBaseOperation {
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public:
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MathInverseSqrtOperation() : MathBaseOperation()
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{
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}
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void executePixelSampled(float output[4], float x, float y, PixelSampler sampler) override;
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};
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class MathSignOperation : public MathBaseOperation {
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public:
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MathSignOperation() : MathBaseOperation()
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{
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}
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void executePixelSampled(float output[4], float x, float y, PixelSampler sampler) override;
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};
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class MathExponentOperation : public MathBaseOperation {
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public:
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MathExponentOperation() : MathBaseOperation()
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{
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}
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void executePixelSampled(float output[4], float x, float y, PixelSampler sampler) override;
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};
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class MathTruncOperation : public MathBaseOperation {
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public:
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MathTruncOperation() : MathBaseOperation()
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{
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}
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void executePixelSampled(float output[4], float x, float y, PixelSampler sampler) override;
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};
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class MathSnapOperation : public MathBaseOperation {
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public:
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MathSnapOperation() : MathBaseOperation()
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{
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}
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void executePixelSampled(float output[4], float x, float y, PixelSampler sampler) override;
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};
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class MathWrapOperation : public MathBaseOperation {
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public:
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MathWrapOperation() : MathBaseOperation()
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{
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}
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void executePixelSampled(float output[4], float x, float y, PixelSampler sampler) override;
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};
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class MathPingpongOperation : public MathBaseOperation {
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public:
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MathPingpongOperation() : MathBaseOperation()
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{
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}
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void executePixelSampled(float output[4], float x, float y, PixelSampler sampler) override;
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};
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class MathCompareOperation : public MathBaseOperation {
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public:
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MathCompareOperation() : MathBaseOperation()
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{
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}
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void executePixelSampled(float output[4], float x, float y, PixelSampler sampler) override;
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};
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class MathMultiplyAddOperation : public MathBaseOperation {
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public:
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MathMultiplyAddOperation() : MathBaseOperation()
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{
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}
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void executePixelSampled(float output[4], float x, float y, PixelSampler sampler) override;
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};
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class MathSmoothMinOperation : public MathBaseOperation {
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public:
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MathSmoothMinOperation() : MathBaseOperation()
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{
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}
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void executePixelSampled(float output[4], float x, float y, PixelSampler sampler) override;
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};
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class MathSmoothMaxOperation : public MathBaseOperation {
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public:
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MathSmoothMaxOperation() : MathBaseOperation()
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{
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}
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void executePixelSampled(float output[4], float x, float y, PixelSampler sampler) override;
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};
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} // namespace blender::compositor
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