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blender-archive/source/blender/compositor/operations/COM_MovieDistortionOperation.cc

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/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* Copyright 2011, Blender Foundation.
*/
#include "COM_MovieDistortionOperation.h"
#include "BKE_movieclip.h"
#include "BKE_tracking.h"
#include "BLI_linklist.h"
namespace blender::compositor {
MovieDistortionOperation::MovieDistortionOperation(bool distortion)
{
this->addInputSocket(DataType::Color);
this->addOutputSocket(DataType::Color);
this->setResolutionInputSocketIndex(0);
this->m_inputOperation = nullptr;
this->m_movieClip = nullptr;
this->m_apply = distortion;
}
void MovieDistortionOperation::initExecution()
{
this->m_inputOperation = this->getInputSocketReader(0);
if (this->m_movieClip) {
MovieTracking *tracking = &this->m_movieClip->tracking;
MovieClipUser clipUser = {0};
int calibration_width, calibration_height;
BKE_movieclip_user_set_frame(&clipUser, this->m_framenumber);
BKE_movieclip_get_size(this->m_movieClip, &clipUser, &calibration_width, &calibration_height);
float delta[2];
rcti full_frame;
full_frame.xmin = full_frame.ymin = 0;
full_frame.xmax = this->m_width;
full_frame.ymax = this->m_height;
BKE_tracking_max_distortion_delta_across_bound(
tracking, this->m_width, this->m_height, &full_frame, !this->m_apply, delta);
/* 5 is just in case we didn't hit real max of distortion in
* BKE_tracking_max_undistortion_delta_across_bound
*/
m_margin[0] = delta[0] + 5;
m_margin[1] = delta[1] + 5;
this->m_distortion = BKE_tracking_distortion_new(
tracking, calibration_width, calibration_height);
this->m_calibration_width = calibration_width;
this->m_calibration_height = calibration_height;
this->m_pixel_aspect = tracking->camera.pixel_aspect;
}
else {
m_margin[0] = m_margin[1] = 0;
this->m_distortion = nullptr;
}
}
void MovieDistortionOperation::deinitExecution()
{
this->m_inputOperation = nullptr;
this->m_movieClip = nullptr;
if (this->m_distortion != nullptr) {
BKE_tracking_distortion_free(this->m_distortion);
}
}
void MovieDistortionOperation::executePixelSampled(float output[4],
float x,
float y,
PixelSampler /*sampler*/)
{
if (this->m_distortion != nullptr) {
/* float overscan = 0.0f; */
const float pixel_aspect = this->m_pixel_aspect;
const float w = (float)this->m_width /* / (1 + overscan) */;
const float h = (float)this->m_height /* / (1 + overscan) */;
const float aspx = w / (float)this->m_calibration_width;
const float aspy = h / (float)this->m_calibration_height;
float in[2];
float out[2];
in[0] = (x /* - 0.5 * overscan * w */) / aspx;
in[1] = (y /* - 0.5 * overscan * h */) / aspy / pixel_aspect;
if (this->m_apply) {
BKE_tracking_distortion_undistort_v2(this->m_distortion, in, out);
}
else {
BKE_tracking_distortion_distort_v2(this->m_distortion, in, out);
}
float u = out[0] * aspx /* + 0.5 * overscan * w */,
v = (out[1] * aspy /* + 0.5 * overscan * h */) * pixel_aspect;
this->m_inputOperation->readSampled(output, u, v, PixelSampler::Bilinear);
}
else {
this->m_inputOperation->readSampled(output, x, y, PixelSampler::Bilinear);
}
}
bool MovieDistortionOperation::determineDependingAreaOfInterest(rcti *input,
ReadBufferOperation *readOperation,
rcti *output)
{
rcti newInput;
newInput.xmin = input->xmin - m_margin[0];
newInput.ymin = input->ymin - m_margin[1];
newInput.xmax = input->xmax + m_margin[0];
newInput.ymax = input->ymax + m_margin[1];
return NodeOperation::determineDependingAreaOfInterest(&newInput, readOperation, output);
}
} // namespace blender::compositor