118 lines
3.8 KiB
C++
118 lines
3.8 KiB
C++
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* Copyright 2011, Blender Foundation.
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*/
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#include "COM_ProjectorLensDistortionOperation.h"
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#include "BLI_math.h"
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#include "BLI_utildefines.h"
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namespace blender::compositor {
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ProjectorLensDistortionOperation::ProjectorLensDistortionOperation()
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{
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this->addInputSocket(DataType::Color);
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this->addInputSocket(DataType::Value);
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this->addOutputSocket(DataType::Color);
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this->flags.complex = true;
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this->m_inputProgram = nullptr;
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this->m_dispersionAvailable = false;
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this->m_dispersion = 0.0f;
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}
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void ProjectorLensDistortionOperation::initExecution()
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{
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this->initMutex();
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this->m_inputProgram = this->getInputSocketReader(0);
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}
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void *ProjectorLensDistortionOperation::initializeTileData(rcti * /*rect*/)
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{
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updateDispersion();
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void *buffer = this->m_inputProgram->initializeTileData(nullptr);
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return buffer;
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}
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void ProjectorLensDistortionOperation::executePixel(float output[4], int x, int y, void *data)
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{
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float inputValue[4];
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const float height = this->getHeight();
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const float width = this->getWidth();
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const float v = (y + 0.5f) / height;
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const float u = (x + 0.5f) / width;
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MemoryBuffer *inputBuffer = (MemoryBuffer *)data;
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inputBuffer->readBilinear(inputValue, (u * width + this->m_kr2) - 0.5f, v * height - 0.5f);
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output[0] = inputValue[0];
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inputBuffer->read(inputValue, x, y);
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output[1] = inputValue[1];
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inputBuffer->readBilinear(inputValue, (u * width - this->m_kr2) - 0.5f, v * height - 0.5f);
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output[2] = inputValue[2];
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output[3] = 1.0f;
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}
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void ProjectorLensDistortionOperation::deinitExecution()
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{
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this->deinitMutex();
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this->m_inputProgram = nullptr;
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}
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bool ProjectorLensDistortionOperation::determineDependingAreaOfInterest(
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rcti *input, ReadBufferOperation *readOperation, rcti *output)
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{
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rcti newInput;
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if (this->m_dispersionAvailable) {
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newInput.ymax = input->ymax;
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newInput.ymin = input->ymin;
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newInput.xmin = input->xmin - this->m_kr2 - 2;
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newInput.xmax = input->xmax + this->m_kr2 + 2;
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}
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else {
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rcti dispInput;
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BLI_rcti_init(&dispInput, 0, 5, 0, 5);
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if (this->getInputOperation(1)->determineDependingAreaOfInterest(
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&dispInput, readOperation, output)) {
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return true;
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}
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newInput.xmin = input->xmin - 7; /* (0.25f * 20 * 1) + 2 == worse case dispersion */
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newInput.ymin = input->ymin;
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newInput.ymax = input->ymax;
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newInput.xmax = input->xmax + 7; /* (0.25f * 20 * 1) + 2 == worse case dispersion */
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}
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if (this->getInputOperation(0)->determineDependingAreaOfInterest(
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&newInput, readOperation, output)) {
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return true;
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}
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return false;
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}
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void ProjectorLensDistortionOperation::updateDispersion()
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{
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if (this->m_dispersionAvailable) {
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return;
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}
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this->lockMutex();
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if (!this->m_dispersionAvailable) {
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float result[4];
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this->getInputSocketReader(1)->readSampled(result, 1, 1, PixelSampler::Nearest);
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this->m_dispersion = result[0];
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this->m_kr = 0.25f * max_ff(min_ff(this->m_dispersion, 1.0f), 0.0f);
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this->m_kr2 = this->m_kr * 20;
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this->m_dispersionAvailable = true;
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}
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this->unlockMutex();
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}
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} // namespace blender::compositor
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