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blender-archive/source/blender/functions/FN_generic_pointer.hh
Jacques Lucke 908bb03630 Geometry Nodes: improve geometry nodes evaluator internal api
This is a first step towards T87620.
It should not have any functional changes.

Goals of this refactor:
* Move the evaluator out of `MOD_nodes.cc`. That makes it easier to
  improve it in isolation.
* Extract core input/out parameter management out of `GeoNodeExecParams`.
  Managing this is the responsibility of the evaluator. This separation of
  concerns will be useful once we have lazy evaluation of certain inputs/outputs.

Differential Revision: https://developer.blender.org/D11085
2021-04-27 13:03:40 +02:00

138 lines
3.0 KiB
C++

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#pragma once
#include "FN_cpp_type.hh"
namespace blender::fn {
/**
* A generic non-const pointer whose type is only known at runtime.
*/
class GMutablePointer {
private:
const CPPType *type_ = nullptr;
void *data_ = nullptr;
public:
GMutablePointer() = default;
GMutablePointer(const CPPType *type, void *data = nullptr) : type_(type), data_(data)
{
/* If there is data, there has to be a type. */
BLI_assert(data_ == nullptr || type_ != nullptr);
}
GMutablePointer(const CPPType &type, void *data = nullptr) : GMutablePointer(&type, data)
{
}
template<typename T> GMutablePointer(T *data) : GMutablePointer(&CPPType::get<T>(), data)
{
}
void *get() const
{
return data_;
}
const CPPType *type() const
{
return type_;
}
template<typename T> T *get() const
{
BLI_assert(this->is_type<T>());
return static_cast<T *>(data_);
}
template<typename T> bool is_type() const
{
return type_ != nullptr && type_->is<T>();
}
template<typename T> T relocate_out()
{
BLI_assert(this->is_type<T>());
T value;
type_->relocate_to_initialized(data_, &value);
data_ = nullptr;
type_ = nullptr;
return value;
}
void destruct()
{
BLI_assert(data_ != nullptr);
type_->destruct(data_);
}
};
/**
* A generic const pointer whose type is only known at runtime.
*/
class GPointer {
private:
const CPPType *type_ = nullptr;
const void *data_ = nullptr;
public:
GPointer() = default;
GPointer(GMutablePointer ptr) : type_(ptr.type()), data_(ptr.get())
{
}
GPointer(const CPPType *type, const void *data = nullptr) : type_(type), data_(data)
{
/* If there is data, there has to be a type. */
BLI_assert(data_ == nullptr || type_ != nullptr);
}
GPointer(const CPPType &type, const void *data = nullptr) : type_(&type), data_(data)
{
}
template<typename T> GPointer(T *data) : GPointer(&CPPType::get<T>(), data)
{
}
const void *get() const
{
return data_;
}
const CPPType *type() const
{
return type_;
}
template<typename T> const T *get() const
{
BLI_assert(this->is_type<T>());
return static_cast<const T *>(data_);
}
template<typename T> bool is_type() const
{
return type_ != nullptr && type_->is<T>();
}
};
} // namespace blender::fn