This is a first step towards T87620. It should not have any functional changes. Goals of this refactor: * Move the evaluator out of `MOD_nodes.cc`. That makes it easier to improve it in isolation. * Extract core input/out parameter management out of `GeoNodeExecParams`. Managing this is the responsibility of the evaluator. This separation of concerns will be useful once we have lazy evaluation of certain inputs/outputs. Differential Revision: https://developer.blender.org/D11085
138 lines
3.0 KiB
C++
138 lines
3.0 KiB
C++
/*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software Foundation,
|
|
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*/
|
|
|
|
#pragma once
|
|
|
|
#include "FN_cpp_type.hh"
|
|
|
|
namespace blender::fn {
|
|
|
|
/**
|
|
* A generic non-const pointer whose type is only known at runtime.
|
|
*/
|
|
class GMutablePointer {
|
|
private:
|
|
const CPPType *type_ = nullptr;
|
|
void *data_ = nullptr;
|
|
|
|
public:
|
|
GMutablePointer() = default;
|
|
|
|
GMutablePointer(const CPPType *type, void *data = nullptr) : type_(type), data_(data)
|
|
{
|
|
/* If there is data, there has to be a type. */
|
|
BLI_assert(data_ == nullptr || type_ != nullptr);
|
|
}
|
|
|
|
GMutablePointer(const CPPType &type, void *data = nullptr) : GMutablePointer(&type, data)
|
|
{
|
|
}
|
|
|
|
template<typename T> GMutablePointer(T *data) : GMutablePointer(&CPPType::get<T>(), data)
|
|
{
|
|
}
|
|
|
|
void *get() const
|
|
{
|
|
return data_;
|
|
}
|
|
|
|
const CPPType *type() const
|
|
{
|
|
return type_;
|
|
}
|
|
|
|
template<typename T> T *get() const
|
|
{
|
|
BLI_assert(this->is_type<T>());
|
|
return static_cast<T *>(data_);
|
|
}
|
|
|
|
template<typename T> bool is_type() const
|
|
{
|
|
return type_ != nullptr && type_->is<T>();
|
|
}
|
|
|
|
template<typename T> T relocate_out()
|
|
{
|
|
BLI_assert(this->is_type<T>());
|
|
T value;
|
|
type_->relocate_to_initialized(data_, &value);
|
|
data_ = nullptr;
|
|
type_ = nullptr;
|
|
return value;
|
|
}
|
|
|
|
void destruct()
|
|
{
|
|
BLI_assert(data_ != nullptr);
|
|
type_->destruct(data_);
|
|
}
|
|
};
|
|
|
|
/**
|
|
* A generic const pointer whose type is only known at runtime.
|
|
*/
|
|
class GPointer {
|
|
private:
|
|
const CPPType *type_ = nullptr;
|
|
const void *data_ = nullptr;
|
|
|
|
public:
|
|
GPointer() = default;
|
|
|
|
GPointer(GMutablePointer ptr) : type_(ptr.type()), data_(ptr.get())
|
|
{
|
|
}
|
|
|
|
GPointer(const CPPType *type, const void *data = nullptr) : type_(type), data_(data)
|
|
{
|
|
/* If there is data, there has to be a type. */
|
|
BLI_assert(data_ == nullptr || type_ != nullptr);
|
|
}
|
|
|
|
GPointer(const CPPType &type, const void *data = nullptr) : type_(&type), data_(data)
|
|
{
|
|
}
|
|
|
|
template<typename T> GPointer(T *data) : GPointer(&CPPType::get<T>(), data)
|
|
{
|
|
}
|
|
|
|
const void *get() const
|
|
{
|
|
return data_;
|
|
}
|
|
|
|
const CPPType *type() const
|
|
{
|
|
return type_;
|
|
}
|
|
|
|
template<typename T> const T *get() const
|
|
{
|
|
BLI_assert(this->is_type<T>());
|
|
return static_cast<const T *>(data_);
|
|
}
|
|
|
|
template<typename T> bool is_type() const
|
|
{
|
|
return type_ != nullptr && type_->is<T>();
|
|
}
|
|
};
|
|
|
|
} // namespace blender::fn
|