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blender-archive/source/blender/editors/transform/transform_generics.c

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/*
* $Id$
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file blender/editors/transform/transform_generics.c
* \ingroup edtransform
*/
#include <string.h>
#include <math.h>
#include "MEM_guardedalloc.h"
#include "BLO_sys_types.h" // for intptr_t support
#include "DNA_anim_types.h"
#include "DNA_armature_types.h"
#include "DNA_lattice_types.h"
#include "DNA_screen_types.h"
#include "DNA_space_types.h"
#include "DNA_scene_types.h"
#include "DNA_object_types.h"
#include "DNA_meshdata_types.h"
#include "DNA_view3d_types.h"
#include "DNA_modifier_types.h"
#include "RNA_access.h"
//#include "BIF_screen.h"
//#include "BIF_mywindow.h"
#include "BIF_gl.h"
#include "BIF_glutil.h"
//#include "BIF_editmesh.h"
//#include "BIF_editsima.h"
//#include "BIF_editparticle.h"
//#include "BIF_meshtools.h"
#include "BKE_animsys.h"
#include "BKE_action.h"
#include "BKE_armature.h"
#include "BKE_curve.h"
#include "BKE_depsgraph.h"
#include "BKE_displist.h"
#include "BKE_fcurve.h"
#include "BKE_lattice.h"
#include "BKE_mesh.h"
#include "BKE_nla.h"
#include "BKE_context.h"
#include "ED_anim_api.h"
#include "ED_armature.h"
#include "ED_image.h"
#include "ED_keyframing.h"
#include "ED_markers.h"
#include "ED_mesh.h"
#include "ED_particle.h"
#include "ED_screen_types.h"
#include "ED_space_api.h"
#include "ED_uvedit.h"
#include "ED_view3d.h"
#include "ED_curve.h" /* for ED_curve_editnurbs */
//#include "BDR_unwrapper.h"
#include "BLI_math.h"
#include "BLI_blenlib.h"
#include "BLI_editVert.h"
#include "BLI_rand.h"
#include "BLI_utildefines.h"
#include "WM_types.h"
#include "WM_api.h"
#include "UI_resources.h"
//#include "blendef.h"
//
//#include "mydevice.h"
#include "transform.h"
extern ListBase editelems;
/* ************************** Functions *************************** */
void getViewVector(TransInfo *t, float coord[3], float vec[3])
{
if (t->persp != RV3D_ORTHO)
{
float p1[4], p2[4];
copy_v3_v3(p1, coord);
p1[3] = 1.0f;
copy_v3_v3(p2, p1);
p2[3] = 1.0f;
mul_m4_v4(t->viewmat, p2);
p2[0] = 2.0f * p2[0];
p2[1] = 2.0f * p2[1];
p2[2] = 2.0f * p2[2];
mul_m4_v4(t->viewinv, p2);
sub_v3_v3v3(vec, p1, p2);
}
else {
copy_v3_v3(vec, t->viewinv[2]);
}
normalize_v3(vec);
}
/* ************************** GENERICS **************************** */
static void clipMirrorModifier(TransInfo *t, Object *ob)
{
ModifierData *md= ob->modifiers.first;
float tolerance[3] = {0.0f, 0.0f, 0.0f};
int axis = 0;
for (; md; md=md->next) {
if (md->type==eModifierType_Mirror) {
MirrorModifierData *mmd = (MirrorModifierData*) md;
if(mmd->flag & MOD_MIR_CLIPPING) {
axis = 0;
if(mmd->flag & MOD_MIR_AXIS_X) {
axis |= 1;
tolerance[0] = mmd->tolerance;
}
if(mmd->flag & MOD_MIR_AXIS_Y) {
axis |= 2;
tolerance[1] = mmd->tolerance;
}
if(mmd->flag & MOD_MIR_AXIS_Z) {
axis |= 4;
tolerance[2] = mmd->tolerance;
}
if (axis) {
float mtx[4][4], imtx[4][4];
int i;
TransData *td = t->data;
if (mmd->mirror_ob) {
float obinv[4][4];
invert_m4_m4(obinv, mmd->mirror_ob->obmat);
mul_m4_m4m4(mtx, ob->obmat, obinv);
invert_m4_m4(imtx, mtx);
}
for(i = 0 ; i < t->total; i++, td++) {
int clip;
float loc[3], iloc[3];
if (td->flag & TD_NOACTION)
break;
if (td->loc==NULL)
break;
if (td->flag & TD_SKIP)
continue;
copy_v3_v3(loc, td->loc);
copy_v3_v3(iloc, td->iloc);
if (mmd->mirror_ob) {
mul_m4_v3(mtx, loc);
mul_m4_v3(mtx, iloc);
}
clip = 0;
if(axis & 1) {
if(fabs(iloc[0])<=tolerance[0] ||
loc[0]*iloc[0]<0.0f) {
loc[0]= 0.0f;
clip = 1;
}
}
if(axis & 2) {
if(fabs(iloc[1])<=tolerance[1] ||
loc[1]*iloc[1]<0.0f) {
loc[1]= 0.0f;
clip = 1;
}
}
if(axis & 4) {
if(fabs(iloc[2])<=tolerance[2] ||
loc[2]*iloc[2]<0.0f) {
loc[2]= 0.0f;
clip = 1;
}
}
if (clip) {
if (mmd->mirror_ob) {
mul_m4_v3(imtx, loc);
}
copy_v3_v3(td->loc, loc);
}
}
}
}
}
}
}
/* assumes obedit set to mesh object */
static void editmesh_apply_to_mirror(TransInfo *t)
{
TransData *td = t->data;
EditVert *eve;
int i;
for(i = 0 ; i < t->total; i++, td++) {
if (td->flag & TD_NOACTION)
break;
if (td->loc==NULL)
break;
if (td->flag & TD_SKIP)
continue;
eve = td->extra;
if (eve) {
eve->co[0]= -td->loc[0];
eve->co[1]= td->loc[1];
eve->co[2]= td->loc[2];
}
if (td->flag & TD_MIRROR_EDGE)
{
td->loc[0] = 0;
}
}
}
/* for the realtime animation recording feature, handle overlapping data */
static void animrecord_check_state (Scene *scene, ID *id, wmTimer *animtimer)
{
ScreenAnimData *sad= (animtimer) ? animtimer->customdata : NULL;
/* sanity checks */
if ELEM3(NULL, scene, id, sad)
return;
/* check if we need a new strip if:
* - if animtimer is running
* - we're not only keying for available channels
* - the option to add new actions for each round is not enabled
*/
if (IS_AUTOKEY_FLAG(scene, INSERTAVAIL)==0 && (scene->toolsettings->autokey_flag & ANIMRECORD_FLAG_WITHNLA)) {
/* if playback has just looped around, we need to add a new NLA track+strip to allow a clean pass to occur */
if ((sad) && (sad->flag & ANIMPLAY_FLAG_JUMPED)) {
AnimData *adt= BKE_animdata_from_id(id);
/* perform push-down manually with some differences
* NOTE: BKE_nla_action_pushdown() sync warning...
*/
if ((adt->action) && !(adt->flag & ADT_NLA_EDIT_ON)) {
float astart, aend;
/* only push down if action is more than 1-2 frames long */
calc_action_range(adt->action, &astart, &aend, 1);
if (aend > astart+2.0f) {
NlaStrip *strip= add_nlastrip_to_stack(adt, adt->action);
/* clear reference to action now that we've pushed it onto the stack */
adt->action->id.us--;
adt->action= NULL;
/* adjust blending + extend so that they will behave correctly */
strip->extendmode= NLASTRIP_EXTEND_NOTHING;
strip->flag &= ~(NLASTRIP_FLAG_AUTO_BLENDS|NLASTRIP_FLAG_SELECT|NLASTRIP_FLAG_ACTIVE);
/* also, adjust the AnimData's action extend mode to be on
* 'nothing' so that previous result still play
*/
adt->act_extendmode= NLASTRIP_EXTEND_NOTHING;
}
}
}
}
}
static int fcu_test_selected(FCurve *fcu)
{
BezTriple *bezt= fcu->bezt;
unsigned int i;
if (bezt==NULL) /* ignore baked */
return 0;
for (i=0; i < fcu->totvert; i++, bezt++) {
if (BEZSELECTED(bezt)) return 1;
}
return 0;
}
/* helper for recalcData() - for Action Editor transforms */
static void recalcData_actedit(TransInfo *t)
{
Scene *scene= t->scene;
SpaceAction *saction= (SpaceAction *)t->sa->spacedata.first;
bAnimContext ac= {NULL};
ListBase anim_data = {NULL, NULL};
bAnimListElem *ale;
int filter;
/* initialise relevant anim-context 'context' data from TransInfo data */
/* NOTE: sync this with the code in ANIM_animdata_get_context() */
ac.scene= t->scene;
ac.obact= OBACT;
ac.sa= t->sa;
ac.ar= t->ar;
ac.sl= (t->sa)? t->sa->spacedata.first : NULL;
ac.spacetype= (t->sa)? t->sa->spacetype : 0;
ac.regiontype= (t->ar)? t->ar->regiontype : 0;
ANIM_animdata_context_getdata(&ac);
/* perform flush */
if (ac.datatype == ANIMCONT_GPENCIL) {
/* flush transform values back to actual coordinates */
flushTransGPactionData(t);
}
else {
/* get animdata blocks visible in editor, assuming that these will be the ones where things changed */
filter= (ANIMFILTER_DATA_VISIBLE | ANIMFILTER_ANIMDATA);
ANIM_animdata_filter(&ac, &anim_data, filter, ac.data, ac.datatype);
/* just tag these animdata-blocks to recalc, assuming that some data there changed
* BUT only do this if realtime updates are enabled
*/
if ((saction->flag & SACTION_NOREALTIMEUPDATES) == 0) {
for (ale= anim_data.first; ale; ale= ale->next) {
/* set refresh tags for objects using this animation */
ANIM_list_elem_update(t->scene, ale);
}
}
/* now free temp channels */
BLI_freelistN(&anim_data);
}
}
/* helper for recalcData() - for Graph Editor transforms */
static void recalcData_graphedit(TransInfo *t)
{
SpaceIpo *sipo= (SpaceIpo *)t->sa->spacedata.first;
Scene *scene;
ListBase anim_data = {NULL, NULL};
bAnimContext ac= {NULL};
int filter;
bAnimListElem *ale;
int dosort = 0;
/* initialise relevant anim-context 'context' data from TransInfo data */
/* NOTE: sync this with the code in ANIM_animdata_get_context() */
scene= ac.scene= t->scene;
ac.obact= OBACT;
ac.sa= t->sa;
ac.ar= t->ar;
ac.sl= (t->sa)? t->sa->spacedata.first : NULL;
ac.spacetype= (t->sa)? t->sa->spacetype : 0;
ac.regiontype= (t->ar)? t->ar->regiontype : 0;
ANIM_animdata_context_getdata(&ac);
/* do the flush first */
flushTransGraphData(t);
/* get curves to check if a re-sort is needed */
filter= (ANIMFILTER_DATA_VISIBLE | ANIMFILTER_FOREDIT | ANIMFILTER_CURVE_VISIBLE);
ANIM_animdata_filter(&ac, &anim_data, filter, ac.data, ac.datatype);
/* now test if there is a need to re-sort */
for (ale= anim_data.first; ale; ale= ale->next) {
FCurve *fcu= (FCurve *)ale->key_data;
/* ignore unselected fcurves */
if (!fcu_test_selected(fcu))
continue;
// fixme: only do this for selected verts...
ANIM_unit_mapping_apply_fcurve(ac.scene, ale->id, ale->key_data, ANIM_UNITCONV_ONLYSEL|ANIM_UNITCONV_SELVERTS|ANIM_UNITCONV_RESTORE);
/* watch it: if the time is wrong: do not correct handles yet */
if (test_time_fcurve(fcu))
dosort++;
else
calchandles_fcurve(fcu);
/* set refresh tags for objects using this animation,
* BUT only if realtime updates are enabled
*/
if ((sipo->flag & SIPO_NOREALTIMEUPDATES) == 0)
ANIM_list_elem_update(t->scene, ale);
}
/* do resort and other updates? */
if (dosort) remake_graph_transdata(t, &anim_data);
/* now free temp channels */
BLI_freelistN(&anim_data);
}
/* helper for recalcData() - for NLA Editor transforms */
static void recalcData_nla(TransInfo *t)
{
TransDataNla *tdn= (TransDataNla *)t->customData;
SpaceNla *snla= (SpaceNla *)t->sa->spacedata.first;
Scene *scene= t->scene;
double secf= FPS;
int i;
/* for each strip we've got, perform some additional validation of the values that got set before
* using RNA to set the value (which does some special operations when setting these values to make
* sure that everything works ok)
*/
for (i = 0; i < t->total; i++, tdn++) {
NlaStrip *strip= tdn->strip;
PointerRNA strip_ptr;
short pExceeded, nExceeded, iter;
int delta_y1, delta_y2;
/* if this tdn has no handles, that means it is just a dummy that should be skipped */
if (tdn->handle == 0)
continue;
/* set refresh tags for objects using this animation,
* BUT only if realtime updates are enabled
*/
if ((snla->flag & SNLA_NOREALTIMEUPDATES) == 0)
ANIM_id_update(t->scene, tdn->id);
/* if cancelling transform, just write the values without validating, then move on */
if (t->state == TRANS_CANCEL) {
/* clear the values by directly overwriting the originals, but also need to restore
* endpoints of neighboring transition-strips
*/
/* start */
strip->start= tdn->h1[0];
if ((strip->prev) && (strip->prev->type == NLASTRIP_TYPE_TRANSITION))
strip->prev->end= tdn->h1[0];
/* end */
strip->end= tdn->h2[0];
if ((strip->next) && (strip->next->type == NLASTRIP_TYPE_TRANSITION))
strip->next->start= tdn->h2[0];
/* flush transforms to child strips (since this should be a meta) */
BKE_nlameta_flush_transforms(strip);
/* restore to original track (if needed) */
if (tdn->oldTrack != tdn->nlt) {
/* just append to end of list for now, since strips get sorted in special_aftertrans_update() */
BLI_remlink(&tdn->nlt->strips, strip);
BLI_addtail(&tdn->oldTrack->strips, strip);
}
continue;
}
/* firstly, check if the proposed transform locations would overlap with any neighbouring strips
* (barring transitions) which are absolute barriers since they are not being moved
*
* this is done as a iterative procedure (done 5 times max for now)
*/
for (iter=0; iter < 5; iter++) {
pExceeded= ((strip->prev) && (strip->prev->type != NLASTRIP_TYPE_TRANSITION) && (tdn->h1[0] < strip->prev->end));
nExceeded= ((strip->next) && (strip->next->type != NLASTRIP_TYPE_TRANSITION) && (tdn->h2[0] > strip->next->start));
if ((pExceeded && nExceeded) || (iter == 4) ) {
/* both endpoints exceeded (or iteration ping-pong'd meaning that we need a compromise)
* - simply crop strip to fit within the bounds of the strips bounding it
* - if there were no neighbours, clear the transforms (make it default to the strip's current values)
*/
if (strip->prev && strip->next) {
tdn->h1[0]= strip->prev->end;
tdn->h2[0]= strip->next->start;
}
else {
tdn->h1[0]= strip->start;
tdn->h2[0]= strip->end;
}
}
else if (nExceeded) {
/* move backwards */
float offset= tdn->h2[0] - strip->next->start;
tdn->h1[0] -= offset;
tdn->h2[0] -= offset;
}
else if (pExceeded) {
/* more forwards */
float offset= strip->prev->end - tdn->h1[0];
tdn->h1[0] += offset;
tdn->h2[0] += offset;
}
else /* all is fine and well */
break;
}
/* handle auto-snapping */
switch (snla->autosnap) {
case SACTSNAP_FRAME: /* snap to nearest frame/time */
if (snla->flag & SNLA_DRAWTIME) {
tdn->h1[0]= (float)( floor((tdn->h1[0]/secf) + 0.5f) * secf );
tdn->h2[0]= (float)( floor((tdn->h2[0]/secf) + 0.5f) * secf );
}
else {
tdn->h1[0]= (float)( floor(tdn->h1[0]+0.5f) );
tdn->h2[0]= (float)( floor(tdn->h2[0]+0.5f) );
}
break;
case SACTSNAP_MARKER: /* snap to nearest marker */
tdn->h1[0]= (float)ED_markers_find_nearest_marker_time(&t->scene->markers, tdn->h1[0]);
tdn->h2[0]= (float)ED_markers_find_nearest_marker_time(&t->scene->markers, tdn->h2[0]);
break;
}
/* use RNA to write the values... */
// TODO: do we need to write in 2 passes to make sure that no truncation goes on?
RNA_pointer_create(NULL, &RNA_NlaStrip, strip, &strip_ptr);
RNA_float_set(&strip_ptr, "frame_start", tdn->h1[0]);
RNA_float_set(&strip_ptr, "frame_end", tdn->h2[0]);
/* flush transforms to child strips (since this should be a meta) */
BKE_nlameta_flush_transforms(strip);
/* now, check if we need to try and move track
* - we need to calculate both, as only one may have been altered by transform if only 1 handle moved
*/
delta_y1= ((int)tdn->h1[1] / NLACHANNEL_STEP(snla) - tdn->trackIndex);
delta_y2= ((int)tdn->h2[1] / NLACHANNEL_STEP(snla) - tdn->trackIndex);
if (delta_y1 || delta_y2) {
NlaTrack *track;
int delta = (delta_y2) ? delta_y2 : delta_y1;
int n;
/* move in the requested direction, checking at each layer if there's space for strip to pass through,
* stopping on the last track available or that we're able to fit in
*/
if (delta > 0) {
for (track=tdn->nlt->next, n=0; (track) && (n < delta); track=track->next, n++) {
/* check if space in this track for the strip */
if (BKE_nlatrack_has_space(track, strip->start, strip->end)) {
/* move strip to this track */
BLI_remlink(&tdn->nlt->strips, strip);
BKE_nlatrack_add_strip(track, strip);
tdn->nlt= track;
tdn->trackIndex++;
}
else /* can't move any further */
break;
}
}
else {
/* make delta 'positive' before using it, since we now know to go backwards */
delta= -delta;
for (track=tdn->nlt->prev, n=0; (track) && (n < delta); track=track->prev, n++) {
/* check if space in this track for the strip */
if (BKE_nlatrack_has_space(track, strip->start, strip->end)) {
/* move strip to this track */
BLI_remlink(&tdn->nlt->strips, strip);
BKE_nlatrack_add_strip(track, strip);
tdn->nlt= track;
tdn->trackIndex--;
}
else /* can't move any further */
break;
}
}
}
}
}
/* helper for recalcData() - for 3d-view transforms */
static void recalcData_view3d(TransInfo *t)
{
Base *base = t->scene->basact;
if (t->obedit) {
if ELEM(t->obedit->type, OB_CURVE, OB_SURF) {
Curve *cu= t->obedit->data;
ListBase *nurbs= ED_curve_editnurbs(cu);
Nurb *nu= nurbs->first;
if(t->state != TRANS_CANCEL) {
clipMirrorModifier(t, t->obedit);
applyProject(t);
}
DAG_id_tag_update(t->obedit->data, 0); /* sets recalc flags */
if (t->state == TRANS_CANCEL) {
while(nu) {
calchandlesNurb(nu); /* Cant do testhandlesNurb here, it messes up the h1 and h2 flags */
nu= nu->next;
}
}
else {
/* Normal updating */
while(nu) {
test2DNurb(nu);
calchandlesNurb(nu);
nu= nu->next;
}
}
}
else if(t->obedit->type==OB_LATTICE) {
Lattice *la= t->obedit->data;
if(t->state != TRANS_CANCEL) {
applyProject(t);
}
DAG_id_tag_update(t->obedit->data, 0); /* sets recalc flags */
if(la->editlatt->latt->flag & LT_OUTSIDE) outside_lattice(la->editlatt->latt);
}
else if (t->obedit->type == OB_MESH) {
EditMesh *em = ((Mesh*)t->obedit->data)->edit_mesh;
/* mirror modifier clipping? */
if(t->state != TRANS_CANCEL) {
/* apply clipping after so we never project past the clip plane [#25423] */
applyProject(t);
clipMirrorModifier(t, t->obedit);
}
if((t->options & CTX_NO_MIRROR) == 0 && (t->flag & T_MIRROR))
editmesh_apply_to_mirror(t);
DAG_id_tag_update(t->obedit->data, 0); /* sets recalc flags */
recalc_editnormals(em);
}
else if(t->obedit->type==OB_ARMATURE) { /* no recalc flag, does pose */
bArmature *arm= t->obedit->data;
ListBase *edbo = arm->edbo;
EditBone *ebo;
TransData *td = t->data;
int i;
if(t->state != TRANS_CANCEL) {
applyProject(t);
}
/* Ensure all bones are correctly adjusted */
for (ebo = edbo->first; ebo; ebo = ebo->next){
if ((ebo->flag & BONE_CONNECTED) && ebo->parent){
/* If this bone has a parent tip that has been moved */
if (ebo->parent->flag & BONE_TIPSEL){
copy_v3_v3 (ebo->head, ebo->parent->tail);
if(t->mode==TFM_BONE_ENVELOPE) ebo->rad_head= ebo->parent->rad_tail;
}
/* If this bone has a parent tip that has NOT been moved */
else{
copy_v3_v3 (ebo->parent->tail, ebo->head);
if(t->mode==TFM_BONE_ENVELOPE) ebo->parent->rad_tail= ebo->rad_head;
}
}
/* on extrude bones, oldlength==0.0f, so we scale radius of points */
ebo->length= len_v3v3(ebo->head, ebo->tail);
if(ebo->oldlength==0.0f) {
ebo->rad_head= 0.25f*ebo->length;
ebo->rad_tail= 0.10f*ebo->length;
ebo->dist= 0.25f*ebo->length;
if(ebo->parent) {
if(ebo->rad_head > ebo->parent->rad_tail)
ebo->rad_head= ebo->parent->rad_tail;
}
}
else if(t->mode!=TFM_BONE_ENVELOPE) {
/* if bones change length, lets do that for the deform distance as well */
ebo->dist*= ebo->length/ebo->oldlength;
ebo->rad_head*= ebo->length/ebo->oldlength;
ebo->rad_tail*= ebo->length/ebo->oldlength;
ebo->oldlength= ebo->length;
}
}
if (t->mode != TFM_BONE_ROLL)
{
/* fix roll */
for(i = 0; i < t->total; i++, td++)
{
if (td->extra)
{
float vec[3], up_axis[3];
float qrot[4];
ebo = td->extra;
copy_v3_v3(up_axis, td->axismtx[2]);
if (t->mode != TFM_ROTATION)
{
sub_v3_v3v3(vec, ebo->tail, ebo->head);
normalize_v3(vec);
rotation_between_vecs_to_quat(qrot, td->axismtx[1], vec);
mul_qt_v3(qrot, up_axis);
}
else
{
mul_m3_v3(t->mat, up_axis);
}
ebo->roll = ED_rollBoneToVector(ebo, up_axis, FALSE);
}
}
}
if(arm->flag & ARM_MIRROR_EDIT)
transform_armature_mirror_update(t->obedit);
}
else
{
if(t->state != TRANS_CANCEL) {
applyProject(t);
}
DAG_id_tag_update(t->obedit->data, 0); /* sets recalc flags */
}
}
else if( (t->flag & T_POSE) && t->poseobj) {
Object *ob= t->poseobj;
bArmature *arm= ob->data;
/* if animtimer is running, and the object already has animation data,
* check if the auto-record feature means that we should record 'samples'
* (i.e. uneditable animation values)
*
* context is needed for keying set poll() functions.
*/
// TODO: autokeyframe calls need some setting to specify to add samples (FPoints) instead of keyframes?
if ((t->animtimer) && (t->context) && IS_AUTOKEY_ON(t->scene)) {
int targetless_ik= (t->flag & T_AUTOIK); // XXX this currently doesn't work, since flags aren't set yet!
animrecord_check_state(t->scene, &ob->id, t->animtimer);
autokeyframe_pose_cb_func(t->context, t->scene, (View3D *)t->view, ob, t->mode, targetless_ik);
}
/* old optimize trick... this enforces to bypass the depgraph */
if (!(arm->flag & ARM_DELAYDEFORM)) {
DAG_id_tag_update(&ob->id, OB_RECALC_DATA); /* sets recalc flags */
}
else
where_is_pose(t->scene, ob);
}
else if(base && (base->object->mode & OB_MODE_PARTICLE_EDIT) && PE_get_current(t->scene, base->object)) {
if(t->state != TRANS_CANCEL) {
applyProject(t);
}
flushTransParticles(t);
}
else {
int i;
if(t->state != TRANS_CANCEL) {
applyProject(t);
}
for (i = 0; i < t->total; i++) {
TransData *td = t->data + i;
Object *ob = td->ob;
if (td->flag & TD_NOACTION)
break;
if (td->flag & TD_SKIP)
continue;
/* if animtimer is running, and the object already has animation data,
* check if the auto-record feature means that we should record 'samples'
* (i.e. uneditable animation values)
*/
// TODO: autokeyframe calls need some setting to specify to add samples (FPoints) instead of keyframes?
if ((t->animtimer) && IS_AUTOKEY_ON(t->scene)) {
animrecord_check_state(t->scene, &ob->id, t->animtimer);
autokeyframe_ob_cb_func(t->context, t->scene, (View3D *)t->view, ob, t->mode);
}
/* sets recalc flags fully, instead of flushing existing ones
* otherwise proxies don't function correctly
*/
DAG_id_tag_update(&ob->id, OB_RECALC_OB);
}
}
}
/* called for updating while transform acts, once per redraw */
void recalcData(TransInfo *t)
{
if (t->spacetype==SPACE_NODE) {
flushTransNodes(t);
}
else if (t->spacetype==SPACE_SEQ) {
flushTransSeq(t);
}
else if (t->spacetype == SPACE_ACTION) {
recalcData_actedit(t);
}
else if (t->spacetype == SPACE_IPO) {
recalcData_graphedit(t);
}
else if (t->spacetype == SPACE_NLA) {
recalcData_nla(t);
}
else if (t->spacetype == SPACE_IMAGE) {
if (t->obedit && t->obedit->type == OB_MESH) {
SpaceImage *sima= t->sa->spacedata.first;
flushTransUVs(t);
if(sima->flag & SI_LIVE_UNWRAP)
ED_uvedit_live_unwrap_re_solve();
DAG_id_tag_update(t->obedit->data, 0);
}
}
else if (t->spacetype == SPACE_VIEW3D) {
recalcData_view3d(t);
}
}
void drawLine(TransInfo *t, float *center, float *dir, char axis, short options)
{
float v1[3], v2[3], v3[3];
unsigned char col[3], col2[3];
if (t->spacetype == SPACE_VIEW3D)
{
View3D *v3d = t->view;
glPushMatrix();
//if(t->obedit) glLoadMatrixf(t->obedit->obmat); // sets opengl viewing
copy_v3_v3(v3, dir);
mul_v3_fl(v3, v3d->far);
sub_v3_v3v3(v2, center, v3);
add_v3_v3v3(v1, center, v3);
if (options & DRAWLIGHT) {
col[0] = col[1] = col[2] = 220;
}
else {
UI_GetThemeColor3ubv(TH_GRID, col);
}
UI_make_axis_color(col, col2, axis);
glColor3ubv(col2);
setlinestyle(0);
glBegin(GL_LINE_STRIP);
glVertex3fv(v1);
glVertex3fv(v2);
glEnd();
glPopMatrix();
}
}
void resetTransRestrictions(TransInfo *t)
{
t->flag &= ~T_ALL_RESTRICTIONS;
}
/* the *op can be NULL */
int initTransInfo (bContext *C, TransInfo *t, wmOperator *op, wmEvent *event)
{
Scene *sce = CTX_data_scene(C);
ToolSettings *ts = CTX_data_tool_settings(C);
ARegion *ar = CTX_wm_region(C);
ScrArea *sa = CTX_wm_area(C);
Object *obedit = CTX_data_edit_object(C);
/* moving: is shown in drawobject() (transform color) */
// TRANSFORM_FIX_ME
// if(obedit || (t->flag & T_POSE) ) G.moving= G_TRANSFORM_EDIT;
// else if(G.f & G_PARTICLEEDIT) G.moving= G_TRANSFORM_PARTICLE;
// else G.moving= G_TRANSFORM_OBJ;
t->scene = sce;
t->sa = sa;
t->ar = ar;
t->obedit = obedit;
t->settings = ts;
t->data = NULL;
t->ext = NULL;
t->helpline = HLP_NONE;
t->flag = 0;
t->redraw = 1; /* redraw first time */
if (event)
{
VECCOPY2D(t->imval, event->mval);
t->event_type = event->type;
}
else
{
t->imval[0] = 0;
t->imval[1] = 0;
}
t->con.imval[0] = t->imval[0];
t->con.imval[1] = t->imval[1];
t->mval[0] = t->imval[0];
t->mval[1] = t->imval[1];
t->transform = NULL;
t->handleEvent = NULL;
t->total = 0;
t->val = 0.0f;
t->vec[0] =
t->vec[1] =
t->vec[2] = 0.0f;
t->center[0] =
t->center[1] =
t->center[2] = 0.0f;
unit_m3(t->mat);
/* if there's an event, we're modal */
if (event) {
t->flag |= T_MODAL;
}
/* Crease needs edge flag */
if (t->mode == TFM_CREASE) {
t->options |= CTX_EDGE;
}
/* Assign the space type, some exceptions for running in different mode */
if(sa == NULL) {
/* background mode */
t->spacetype= SPACE_EMPTY;
}
else if ((ar == NULL) && (sa->spacetype == SPACE_VIEW3D)) {
/* running in the text editor */
t->spacetype= SPACE_EMPTY;
}
else {
/* normal operation */
t->spacetype= sa->spacetype;
}
if(t->spacetype == SPACE_VIEW3D)
{
View3D *v3d = sa->spacedata.first;
t->view = v3d;
t->animtimer= CTX_wm_screen(C)->animtimer;
/* turn manipulator off during transform */
// FIXME: but don't do this when USING the manipulator...
if (t->flag & T_MODAL) {
t->twtype = v3d->twtype;
v3d->twtype = 0;
}
if(v3d->flag & V3D_ALIGN) t->flag |= T_V3D_ALIGN;
t->around = v3d->around;
if (op && RNA_struct_find_property(op->ptr, "constraint_orientation") && RNA_property_is_set(op->ptr, "constraint_orientation"))
{
t->current_orientation = RNA_enum_get(op->ptr, "constraint_orientation");
if (t->current_orientation >= V3D_MANIP_CUSTOM + BIF_countTransformOrientation(C))
{
t->current_orientation = V3D_MANIP_GLOBAL;
}
}
else
{
t->current_orientation = v3d->twmode;
}
/* exceptional case */
if(t->around==V3D_LOCAL && (t->settings->selectmode & SCE_SELECT_FACE)) {
if(ELEM3(t->mode, TFM_ROTATION, TFM_RESIZE, TFM_TRACKBALL)) {
t->options |= CTX_NO_PET;
}
}
/* initialize UV transform from */
if (op && RNA_struct_find_property(op->ptr, "correct_uv")) {
if(RNA_property_is_set(op->ptr, "correct_uv")) {
if(RNA_boolean_get(op->ptr, "correct_uv")) {
t->settings->uvcalc_flag |= UVCALC_TRANSFORM_CORRECT;
}
else {
t->settings->uvcalc_flag &= ~UVCALC_TRANSFORM_CORRECT;
}
}
else {
RNA_boolean_set(op->ptr, "correct_uv", t->settings->uvcalc_flag & UVCALC_TRANSFORM_CORRECT);
}
}
}
else if(t->spacetype==SPACE_IMAGE)
{
SpaceImage *sima = sa->spacedata.first;
// XXX for now, get View2D from the active region
t->view = &ar->v2d;
t->around = sima->around;
}
else if(t->spacetype==SPACE_NODE)
{
// XXX for now, get View2D from the active region
t->view = &ar->v2d;
t->around = V3D_CENTER;
}
else if(t->spacetype==SPACE_IPO)
{
SpaceIpo *sipo= sa->spacedata.first;
t->view = &ar->v2d;
t->around = sipo->around;
}
else
{
if(ar) {
// XXX for now, get View2D from the active region
t->view = &ar->v2d;
// XXX for now, the center point is the midpoint of the data
}
else {
t->view= NULL;
}
t->around = V3D_CENTER;
}
if (op && RNA_property_is_set(op->ptr, "release_confirm"))
{
if (RNA_boolean_get(op->ptr, "release_confirm"))
{
t->flag |= T_RELEASE_CONFIRM;
}
}
else
{
if (U.flag & USER_RELEASECONFIRM)
{
t->flag |= T_RELEASE_CONFIRM;
}
}
if (op && RNA_struct_find_property(op->ptr, "mirror") && RNA_property_is_set(op->ptr, "mirror"))
{
if (RNA_boolean_get(op->ptr, "mirror"))
{
t->flag |= T_MIRROR;
t->mirror = 1;
}
}
// Need stuff to take it from edit mesh or whatnot here
else if (t->spacetype == SPACE_VIEW3D)
{
if (t->obedit && t->obedit->type == OB_MESH && (((Mesh *)t->obedit->data)->editflag & ME_EDIT_MIRROR_X))
{
t->flag |= T_MIRROR;
t->mirror = 1;
}
}
/* setting PET flag only if property exist in operator. Otherwise, assume it's not supported */
if (op && RNA_struct_find_property(op->ptr, "proportional"))
{
if (RNA_property_is_set(op->ptr, "proportional"))
{
switch(RNA_enum_get(op->ptr, "proportional"))
{
case PROP_EDIT_CONNECTED:
t->flag |= T_PROP_CONNECTED;
case PROP_EDIT_ON:
t->flag |= T_PROP_EDIT;
break;
}
}
else
{
/* use settings from scene only if modal */
if (t->flag & T_MODAL)
{
if ((t->options & CTX_NO_PET) == 0)
{
if (t->obedit && ts->proportional != PROP_EDIT_OFF)
{
t->flag |= T_PROP_EDIT;
if(ts->proportional == PROP_EDIT_CONNECTED)
t->flag |= T_PROP_CONNECTED;
}
else if (t->obedit == NULL && ts->proportional_objects)
{
t->flag |= T_PROP_EDIT;
}
}
}
}
if (op && RNA_struct_find_property(op->ptr, "proportional_size") && RNA_property_is_set(op->ptr, "proportional_size"))
{
t->prop_size = RNA_float_get(op->ptr, "proportional_size");
}
else
{
t->prop_size = ts->proportional_size;
}
/* TRANSFORM_FIX_ME rna restrictions */
if (t->prop_size <= 0.00001f)
{
printf("Proportional size (%f) under 0.00001, reseting to 1!\n", t->prop_size);
t->prop_size = 1.0f;
}
if (op && RNA_struct_find_property(op->ptr, "proportional_edit_falloff") && RNA_property_is_set(op->ptr, "proportional_edit_falloff"))
{
t->prop_mode = RNA_enum_get(op->ptr, "proportional_edit_falloff");
}
else
{
t->prop_mode = ts->prop_mode;
}
}
else /* add not pet option to context when not available */
{
t->options |= CTX_NO_PET;
}
setTransformViewMatrices(t);
initNumInput(&t->num);
return 1;
}
/* Here I would suggest only TransInfo related issues, like free data & reset vars. Not redraws */
void postTrans (bContext *C, TransInfo *t)
{
TransData *td;
if (t->draw_handle_view)
ED_region_draw_cb_exit(t->ar->type, t->draw_handle_view);
if (t->draw_handle_apply)
ED_region_draw_cb_exit(t->ar->type, t->draw_handle_apply);
if (t->draw_handle_pixel)
ED_region_draw_cb_exit(t->ar->type, t->draw_handle_pixel);
if (t->draw_handle_cursor)
WM_paint_cursor_end(CTX_wm_manager(C), t->draw_handle_cursor);
if (t->customFree) {
/* Can take over freeing t->data and data2d etc... */
t->customFree(t);
}
else if (t->customData) {
MEM_freeN(t->customData);
}
/* postTrans can be called when nothing is selected, so data is NULL already */
if (t->data) {
int a;
/* free data malloced per trans-data */
for(a=0, td= t->data; a<t->total; a++, td++) {
if (td->flag & TD_BEZTRIPLE)
MEM_freeN(td->hdata);
}
MEM_freeN(t->data);
}
BLI_freelistN(&t->tsnap.points);
if (t->ext) MEM_freeN(t->ext);
if (t->data2d) {
MEM_freeN(t->data2d);
t->data2d= NULL;
}
if(t->spacetype==SPACE_IMAGE) {
SpaceImage *sima= t->sa->spacedata.first;
if(sima->flag & SI_LIVE_UNWRAP)
ED_uvedit_live_unwrap_end(t->state == TRANS_CANCEL);
}
else if(t->spacetype==SPACE_VIEW3D) {
View3D *v3d = t->sa->spacedata.first;
/* restore manipulator */
if (t->flag & T_MODAL) {
v3d->twtype = t->twtype;
}
}
if (t->mouse.data)
{
MEM_freeN(t->mouse.data);
}
}
void applyTransObjects(TransInfo *t)
{
TransData *td;
for (td = t->data; td < t->data + t->total; td++) {
copy_v3_v3(td->iloc, td->loc);
if (td->ext->rot) {
copy_v3_v3(td->ext->irot, td->ext->rot);
}
if (td->ext->size) {
copy_v3_v3(td->ext->isize, td->ext->size);
}
}
recalcData(t);
}
static void restoreElement(TransData *td) {
/* TransData for crease has no loc */
if (td->loc) {
copy_v3_v3(td->loc, td->iloc);
}
if (td->val) {
*td->val = td->ival;
}
if (td->ext && (td->flag&TD_NO_EXT)==0) {
if (td->ext->rot) {
copy_v3_v3(td->ext->rot, td->ext->irot);
}
if(td->ext->rotAngle) {
*td->ext->rotAngle= td->ext->irotAngle;
}
if(td->ext->rotAxis) {
copy_v3_v3(td->ext->rotAxis, td->ext->irotAxis);
}
/* XXX, drotAngle & drotAxis not used yet */
if (td->ext->size) {
copy_v3_v3(td->ext->size, td->ext->isize);
}
if (td->ext->quat) {
QUATCOPY(td->ext->quat, td->ext->iquat);
}
}
if (td->flag & TD_BEZTRIPLE) {
*(td->hdata->h1) = td->hdata->ih1;
*(td->hdata->h2) = td->hdata->ih2;
}
}
void restoreTransObjects(TransInfo *t)
{
TransData *td;
TransData2D *td2d;
for (td = t->data; td < t->data + t->total; td++) {
restoreElement(td);
}
for (td2d=t->data2d; t->data2d && td2d < t->data2d + t->total; td2d++) {
if (td2d->h1) {
td2d->h1[0] = td2d->ih1[0];
td2d->h1[1] = td2d->ih1[1];
}
if (td2d->h2) {
td2d->h2[0] = td2d->ih2[0];
td2d->h2[1] = td2d->ih2[1];
}
}
unit_m3(t->mat);
recalcData(t);
}
void calculateCenter2D(TransInfo *t)
{
if (t->flag & (T_EDIT|T_POSE)) {
Object *ob= t->obedit?t->obedit:t->poseobj;
float vec[3];
copy_v3_v3(vec, t->center);
mul_m4_v3(ob->obmat, vec);
projectIntView(t, vec, t->center2d);
}
else {
projectIntView(t, t->center, t->center2d);
}
}
void calculateCenterCursor(TransInfo *t)
{
float *cursor;
cursor = give_cursor(t->scene, t->view);
copy_v3_v3(t->center, cursor);
/* If edit or pose mode, move cursor in local space */
if (t->flag & (T_EDIT|T_POSE)) {
Object *ob = t->obedit?t->obedit:t->poseobj;
float mat[3][3], imat[3][3];
sub_v3_v3v3(t->center, t->center, ob->obmat[3]);
copy_m3_m4(mat, ob->obmat);
invert_m3_m3(imat, mat);
mul_m3_v3(imat, t->center);
}
calculateCenter2D(t);
}
void calculateCenterCursor2D(TransInfo *t)
{
float aspx=1.0, aspy=1.0;
float *cursor= NULL;
if(t->spacetype==SPACE_IMAGE) {
SpaceImage *sima= (SpaceImage *)t->sa->spacedata.first;
/* only space supported right now but may change */
ED_space_image_uv_aspect(sima, &aspx, &aspy);
cursor = sima->cursor;
}
if (cursor) {
t->center[0] = cursor[0] * aspx;
t->center[1] = cursor[1] * aspy;
}
calculateCenter2D(t);
}
static void calculateCenterCursorGraph2D(TransInfo *t)
{
SpaceIpo *sipo= (SpaceIpo *)t->sa->spacedata.first;
Scene *scene= t->scene;
/* cursor is combination of current frame, and graph-editor cursor value */
t->center[0]= (float)(scene->r.cfra);
t->center[1]= sipo->cursorVal;
calculateCenter2D(t);
}
void calculateCenterMedian(TransInfo *t)
{
float partial[3] = {0.0f, 0.0f, 0.0f};
int total = 0;
int i;
for(i = 0; i < t->total; i++) {
if (t->data[i].flag & TD_SELECTED) {
if (!(t->data[i].flag & TD_NOCENTER))
{
add_v3_v3(partial, t->data[i].center);
total++;
}
}
else {
/*
All the selected elements are at the head of the array
which means we can stop when it finds unselected data
*/
break;
}
}
if(i)
mul_v3_fl(partial, 1.0f / total);
copy_v3_v3(t->center, partial);
calculateCenter2D(t);
}
void calculateCenterBound(TransInfo *t)
{
float max[3];
float min[3];
int i;
for(i = 0; i < t->total; i++) {
if (i) {
if (t->data[i].flag & TD_SELECTED) {
if (!(t->data[i].flag & TD_NOCENTER))
minmax_v3v3_v3(min, max, t->data[i].center);
}
else {
/*
All the selected elements are at the head of the array
which means we can stop when it finds unselected data
*/
break;
}
}
else {
copy_v3_v3(max, t->data[i].center);
copy_v3_v3(min, t->data[i].center);
}
}
add_v3_v3v3(t->center, min, max);
mul_v3_fl(t->center, 0.5);
calculateCenter2D(t);
}
void calculateCenter(TransInfo *t)
{
switch(t->around) {
case V3D_CENTER:
calculateCenterBound(t);
break;
case V3D_CENTROID:
calculateCenterMedian(t);
break;
case V3D_CURSOR:
if(t->spacetype==SPACE_IMAGE)
calculateCenterCursor2D(t);
else if(t->spacetype==SPACE_IPO)
calculateCenterCursorGraph2D(t);
else
calculateCenterCursor(t);
break;
case V3D_LOCAL:
/* Individual element center uses median center for helpline and such */
calculateCenterMedian(t);
break;
case V3D_ACTIVE:
{
/* set median, and if if if... do object center */
/* EDIT MODE ACTIVE EDITMODE ELEMENT */
if (t->obedit && t->obedit->type == OB_MESH) {
EditSelection ese;
EditMesh *em = BKE_mesh_get_editmesh(t->obedit->data);
if (EM_get_actSelection(em, &ese)) {
EM_editselection_center(t->center, &ese);
calculateCenter2D(t);
break;
}
} /* END EDIT MODE ACTIVE ELEMENT */
calculateCenterMedian(t);
if((t->flag & (T_EDIT|T_POSE))==0)
{
Scene *scene = t->scene;
Object *ob= OBACT;
if(ob)
{
copy_v3_v3(t->center, ob->obmat[3]);
projectIntView(t, t->center, t->center2d);
}
}
}
}
/* setting constraint center */
copy_v3_v3(t->con.center, t->center);
if(t->flag & (T_EDIT|T_POSE))
{
Object *ob= t->obedit?t->obedit:t->poseobj;
mul_m4_v3(ob->obmat, t->con.center);
}
/* for panning from cameraview */
if(t->flag & T_OBJECT)
{
if(t->spacetype==SPACE_VIEW3D && t->ar && t->ar->regiontype == RGN_TYPE_WINDOW)
{
View3D *v3d = t->view;
Scene *scene = t->scene;
RegionView3D *rv3d = t->ar->regiondata;
if(v3d->camera == OBACT && rv3d->persp==RV3D_CAMOB)
{
float axis[3];
/* persinv is nasty, use viewinv instead, always right */
copy_v3_v3(axis, t->viewinv[2]);
normalize_v3(axis);
/* 6.0 = 6 grid units */
axis[0]= t->center[0]- 6.0f*axis[0];
axis[1]= t->center[1]- 6.0f*axis[1];
axis[2]= t->center[2]- 6.0f*axis[2];
projectIntView(t, axis, t->center2d);
/* rotate only needs correct 2d center, grab needs initgrabz() value */
if(t->mode==TFM_TRANSLATION)
{
copy_v3_v3(t->center, axis);
copy_v3_v3(t->con.center, t->center);
}
}
}
}
if(t->spacetype==SPACE_VIEW3D)
{
/* initgrabz() defines a factor for perspective depth correction, used in window_to_3d_delta() */
if(t->flag & (T_EDIT|T_POSE)) {
Object *ob= t->obedit?t->obedit:t->poseobj;
float vec[3];
copy_v3_v3(vec, t->center);
mul_m4_v3(ob->obmat, vec);
initgrabz(t->ar->regiondata, vec[0], vec[1], vec[2]);
}
else {
initgrabz(t->ar->regiondata, t->center[0], t->center[1], t->center[2]);
}
}
}
void calculatePropRatio(TransInfo *t)
{
TransData *td = t->data;
int i;
float dist;
short connected = t->flag & T_PROP_CONNECTED;
if (t->flag & T_PROP_EDIT) {
for(i = 0 ; i < t->total; i++, td++) {
if (td->flag & TD_SELECTED) {
td->factor = 1.0f;
}
else if (t->flag & T_MIRROR && td->loc[0] * t->mirror < -0.00001f)
{
td->flag |= TD_SKIP;
td->factor = 0.0f;
restoreElement(td);
}
else if ((connected &&
(td->flag & TD_NOTCONNECTED || td->dist > t->prop_size))
||
(connected == 0 &&
td->rdist > t->prop_size)) {
/*
The elements are sorted according to their dist member in the array,
that means we can stop when it finds one element outside of the propsize.
*/
td->flag |= TD_NOACTION;
td->factor = 0.0f;
restoreElement(td);
}
else {
/* Use rdist for falloff calculations, it is the real distance */
td->flag &= ~TD_NOACTION;
if (connected)
dist= (t->prop_size-td->dist)/t->prop_size;
else
dist= (t->prop_size-td->rdist)/t->prop_size;
/*
* Clamp to positive numbers.
* Certain corner cases with connectivity and individual centers
* can give values of rdist larger than propsize.
*/
if (dist < 0.0f)
dist = 0.0f;
switch(t->prop_mode) {
case PROP_SHARP:
td->factor= dist*dist;
break;
case PROP_SMOOTH:
td->factor= 3.0f*dist*dist - 2.0f*dist*dist*dist;
break;
case PROP_ROOT:
td->factor = (float)sqrt(dist);
break;
case PROP_LIN:
td->factor = dist;
break;
case PROP_CONST:
td->factor = 1.0f;
break;
case PROP_SPHERE:
td->factor = (float)sqrt(2*dist - dist * dist);
break;
case PROP_RANDOM:
BLI_srand( BLI_rand() ); /* random seed */
td->factor = BLI_frand()*dist;
break;
default:
td->factor = 1;
}
}
}
switch(t->prop_mode) {
case PROP_SHARP:
strcpy(t->proptext, "(Sharp)");
break;
case PROP_SMOOTH:
strcpy(t->proptext, "(Smooth)");
break;
case PROP_ROOT:
strcpy(t->proptext, "(Root)");
break;
case PROP_LIN:
strcpy(t->proptext, "(Linear)");
break;
case PROP_CONST:
strcpy(t->proptext, "(Constant)");
break;
case PROP_SPHERE:
strcpy(t->proptext, "(Sphere)");
break;
case PROP_RANDOM:
strcpy(t->proptext, "(Random)");
break;
default:
strcpy(t->proptext, "");
}
}
else {
for(i = 0 ; i < t->total; i++, td++) {
td->factor = 1.0;
}
strcpy(t->proptext, "");
}
}