32 lines
759 B
C++
32 lines
759 B
C++
#ifndef FREESTYLE_PYTHONSMOOTHINGSHADER_H
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#define FREESTYLE_PYTHONSMOOTHINGSHADER_H
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#include "../BPy_StrokeShader.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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///////////////////////////////////////////////////////////////////////////////////////////
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#include <Python.h>
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extern PyTypeObject SmoothingShader_Type;
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#define BPy_SmoothingShader_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &SmoothingShader_Type) )
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/*---------------------------Python BPy_SmoothingShader structure definition----------*/
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typedef struct {
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BPy_StrokeShader py_ss;
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} BPy_SmoothingShader;
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///////////////////////////////////////////////////////////////////////////////////////////
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#ifdef __cplusplus
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}
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#endif
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#endif /* FREESTYLE_PYTHONSMOOTHINGSHADER_H */
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