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blender-archive/source/blender/render/intern
Ton Roosendaal 4cdf96ae19 Lightgroups!
Functionality was a bit limited still; now added the option to bind
a group of Lamps entirely to a Material, excluding them from any other
Material. Note that Lamp visibility layer options still work as for
Lamps usually.

In preview.blend: made a lightgroup for all lamps, and set them to be
the "RenderLayer override". That way it will ignore local material
lightgroups for previews.
2006-12-08 18:37:55 +00:00
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2006-12-08 18:37:55 +00:00
2006-12-08 18:37:55 +00:00
2002-10-12 11:37:38 +00:00