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blender-archive/source/blender/compositor/intern/COM_NodeGraph.cpp
Lukas Stockner 4cf7fc3b3a Render API/Cycles: Identify Render Passes by their name instead of a type flag
Previously, every RenderPass would have a bitfield that specified its type. That limits the number of passes to 32, which was reached a while ago.
However, most of the code already supported arbitrary RenderPasses since they were also used to store Multilayer EXR images.
Therefore, this commit completely removes the passflag from RenderPass and changes all code to use the unique pass name for identification.
Since Blender Internal relies on hardcoded passes and to preserve compatibility, 32 pass names are reserved for the old hardcoded passes.

To support these arbitrary passes, the Render Result compositor node now adds dynamic sockets. For compatibility, the old hardcoded sockets are always stored and just hidden when the corresponding pass isn't available.

To use these changes, the Render Engine API now includes a function that allows render engines to add arbitrary passes to the render result. To be able to add options for these passes, addons can now add their own properties to SceneRenderLayers.
To keep the compositor input node updated, render engine plugins have to implement a callback that registers all the passes that will be generated.

From a user perspective, nothing should change with this commit.

Differential Revision: https://developer.blender.org/D2443

Differential Revision: https://developer.blender.org/D2444
2017-05-03 16:44:52 +02:00

303 lines
9.6 KiB
C++

/*
* Copyright 2013, Blender Foundation.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* Contributor:
* Lukas Toenne
*/
#include <cstring>
extern "C" {
#include "BLI_listbase.h"
#include "BLI_utildefines.h"
#include "DNA_node_types.h"
#include "BKE_node.h"
}
#include "COM_CompositorContext.h"
#include "COM_Converter.h"
#include "COM_Debug.h"
#include "COM_Node.h"
#include "COM_SocketProxyNode.h"
#include "COM_NodeGraph.h" /* own include */
/*******************
**** NodeGraph ****
*******************/
NodeGraph::NodeGraph()
{
}
NodeGraph::~NodeGraph()
{
for (int index = 0; index < this->m_nodes.size(); index++) {
Node *node = this->m_nodes[index];
delete node;
}
}
void NodeGraph::from_bNodeTree(const CompositorContext &context, bNodeTree *tree)
{
add_bNodeTree(context, 0, tree, NODE_INSTANCE_KEY_BASE);
}
bNodeSocket *NodeGraph::find_b_node_input(bNode *b_group_node, const char *identifier)
{
for (bNodeSocket *b_sock = (bNodeSocket *)b_group_node->inputs.first; b_sock; b_sock = b_sock->next) {
if (STREQ(b_sock->identifier, identifier))
return b_sock;
}
return NULL;
}
bNodeSocket *NodeGraph::find_b_node_output(bNode *b_group_node, const char *identifier)
{
for (bNodeSocket *b_sock = (bNodeSocket *)b_group_node->outputs.first; b_sock; b_sock = b_sock->next) {
if (STREQ(b_sock->identifier, identifier))
return b_sock;
}
return NULL;
}
void NodeGraph::add_node(Node *node, bNodeTree *b_ntree, bNodeInstanceKey key, bool is_active_group)
{
node->setbNodeTree(b_ntree);
node->setInstanceKey(key);
node->setIsInActiveGroup(is_active_group);
m_nodes.push_back(node);
DebugInfo::node_added(node);
}
void NodeGraph::add_link(NodeOutput *fromSocket, NodeInput *toSocket)
{
m_links.push_back(Link(fromSocket, toSocket));
/* register with the input */
toSocket->setLink(fromSocket);
}
void NodeGraph::add_bNodeTree(const CompositorContext &context, int nodes_start, bNodeTree *tree, bNodeInstanceKey parent_key)
{
const bNodeTree *basetree = context.getbNodeTree();
/* update viewers in the active edittree as well the base tree (for backdrop) */
bool is_active_group = (parent_key.value == basetree->active_viewer_key.value);
/* add all nodes of the tree to the node list */
for (bNode *node = (bNode *)tree->nodes.first; node; node = node->next) {
bNodeInstanceKey key = BKE_node_instance_key(parent_key, tree, node);
add_bNode(context, tree, node, key, is_active_group);
}
NodeRange node_range(m_nodes.begin() + nodes_start, m_nodes.end());
/* add all nodelinks of the tree to the link list */
for (bNodeLink *nodelink = (bNodeLink *)tree->links.first; nodelink; nodelink = nodelink->next) {
add_bNodeLink(node_range, nodelink);
}
}
void NodeGraph::add_bNode(const CompositorContext &context, bNodeTree *b_ntree, bNode *b_node, bNodeInstanceKey key, bool is_active_group)
{
/* replace muted nodes by proxies for internal links */
if (b_node->flag & NODE_MUTED) {
add_proxies_mute(b_ntree, b_node, key, is_active_group);
return;
}
/* replace slow nodes with proxies for fast execution */
if (context.isFastCalculation() && !Converter::is_fast_node(b_node)) {
add_proxies_skip(b_ntree, b_node, key, is_active_group);
return;
}
/* special node types */
if (b_node->type == NODE_GROUP) {
add_proxies_group(context, b_node, key);
}
else if (b_node->type == NODE_REROUTE) {
add_proxies_reroute(b_ntree, b_node, key, is_active_group);
}
else {
/* regular nodes, handled in Converter */
Node *node = Converter::convert(b_node);
if (node)
add_node(node, b_ntree, key, is_active_group);
}
}
NodeGraph::NodeInputs NodeGraph::find_inputs(const NodeRange &node_range, bNodeSocket *b_socket)
{
NodeInputs result;
for (NodeGraph::NodeIterator it = node_range.first; it != node_range.second; ++it) {
Node *node = *it;
for (int index = 0; index < node->getNumberOfInputSockets(); index++) {
NodeInput *input = node->getInputSocket(index);
if (input->getbNodeSocket() == b_socket) {
result.push_back(input);
}
}
}
return result;
}
NodeOutput *NodeGraph::find_output(const NodeRange &node_range, bNodeSocket *b_socket)
{
for (NodeGraph::NodeIterator it = node_range.first; it != node_range.second; ++it) {
Node *node = *it;
for (int index = 0; index < node->getNumberOfOutputSockets(); index++) {
NodeOutput *output = node->getOutputSocket(index);
if (output->getbNodeSocket() == b_socket) {
return output;
}
}
}
return NULL;
}
void NodeGraph::add_bNodeLink(const NodeRange &node_range, bNodeLink *b_nodelink)
{
/// @note: ignore invalid links
if (!(b_nodelink->flag & NODE_LINK_VALID))
return;
const int unavail_mask = SOCK_UNAVAIL | SOCK_VIRTUAL;
if ((b_nodelink->fromsock->flag & unavail_mask) || (b_nodelink->tosock->flag & unavail_mask))
return;
/* Note: a DNA input socket can have multiple NodeInput in the compositor tree! (proxies)
* The output then gets linked to each one of them.
*/
NodeOutput *output = find_output(node_range, b_nodelink->fromsock);
if (!output)
return;
NodeInputs inputs = find_inputs(node_range, b_nodelink->tosock);
for (NodeInputs::const_iterator it = inputs.begin(); it != inputs.end(); ++it) {
NodeInput *input = *it;
if (input->isLinked())
continue;
add_link(output, input);
}
}
/* **** Special proxy node type conversions **** */
void NodeGraph::add_proxies_mute(bNodeTree *b_ntree, bNode *b_node, bNodeInstanceKey key, bool is_active_group)
{
for (bNodeLink *b_link = (bNodeLink *)b_node->internal_links.first; b_link; b_link = b_link->next) {
SocketProxyNode *proxy = new SocketProxyNode(b_node, b_link->fromsock, b_link->tosock, false);
add_node(proxy, b_ntree, key, is_active_group);
}
}
void NodeGraph::add_proxies_skip(bNodeTree *b_ntree, bNode *b_node, bNodeInstanceKey key, bool is_active_group)
{
for (bNodeSocket *output = (bNodeSocket *)b_node->outputs.first; output; output = output->next) {
bNodeSocket *input;
/* look for first input with matching datatype for each output */
for (input = (bNodeSocket *)b_node->inputs.first; input; input = input->next) {
if (input->type == output->type)
break;
}
if (input) {
SocketProxyNode *proxy = new SocketProxyNode(b_node, input, output, true);
add_node(proxy, b_ntree, key, is_active_group);
}
}
}
void NodeGraph::add_proxies_group_inputs(bNode *b_node, bNode *b_node_io)
{
bNodeTree *b_group_tree = (bNodeTree *)b_node->id;
BLI_assert(b_group_tree); /* should have been checked in advance */
/* not important for proxies */
bNodeInstanceKey key = NODE_INSTANCE_KEY_BASE;
bool is_active_group = false;
for (bNodeSocket *b_sock_io = (bNodeSocket *)b_node_io->outputs.first; b_sock_io; b_sock_io = b_sock_io->next) {
bNodeSocket *b_sock_group = find_b_node_input(b_node, b_sock_io->identifier);
if (b_sock_group) {
SocketProxyNode *proxy = new SocketProxyNode(b_node_io, b_sock_group, b_sock_io, true);
add_node(proxy, b_group_tree, key, is_active_group);
}
}
}
void NodeGraph::add_proxies_group_outputs(bNode *b_node, bNode *b_node_io, bool use_buffer)
{
bNodeTree *b_group_tree = (bNodeTree *)b_node->id;
BLI_assert(b_group_tree); /* should have been checked in advance */
/* not important for proxies */
bNodeInstanceKey key = NODE_INSTANCE_KEY_BASE;
bool is_active_group = false;
for (bNodeSocket *b_sock_io = (bNodeSocket *)b_node_io->inputs.first; b_sock_io; b_sock_io = b_sock_io->next) {
bNodeSocket *b_sock_group = find_b_node_output(b_node, b_sock_io->identifier);
if (b_sock_group) {
if (use_buffer) {
SocketBufferNode *buffer = new SocketBufferNode(b_node_io, b_sock_io, b_sock_group);
add_node(buffer, b_group_tree, key, is_active_group);
}
else {
SocketProxyNode *proxy = new SocketProxyNode(b_node_io, b_sock_io, b_sock_group, true);
add_node(proxy, b_group_tree, key, is_active_group);
}
}
}
}
void NodeGraph::add_proxies_group(const CompositorContext &context, bNode *b_node, bNodeInstanceKey key)
{
bNodeTree *b_group_tree = (bNodeTree *)b_node->id;
/* missing node group datablock can happen with library linking */
if (!b_group_tree) {
/* this error case its handled in convertToOperations() so we don't get un-convertred sockets */
return;
}
/* use node list size before adding proxies, so they can be connected in add_bNodeTree */
int nodes_start = m_nodes.size();
/* create proxy nodes for group input/output nodes */
for (bNode *b_node_io = (bNode *)b_group_tree->nodes.first; b_node_io; b_node_io = b_node_io->next) {
if (b_node_io->type == NODE_GROUP_INPUT)
add_proxies_group_inputs(b_node, b_node_io);
if (b_node_io->type == NODE_GROUP_OUTPUT && (b_node_io->flag & NODE_DO_OUTPUT))
add_proxies_group_outputs(b_node, b_node_io, context.isGroupnodeBufferEnabled());
}
add_bNodeTree(context, nodes_start, b_group_tree, key);
}
void NodeGraph::add_proxies_reroute(bNodeTree *b_ntree, bNode *b_node, bNodeInstanceKey key, bool is_active_group)
{
SocketProxyNode *proxy = new SocketProxyNode(b_node, (bNodeSocket *)b_node->inputs.first, (bNodeSocket *)b_node->outputs.first, false);
add_node(proxy, b_ntree, key, is_active_group);
}