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blender-archive/source/blender/nodes/texture/nodes/node_texture_image.c
Sergey Sharybin 5c6f6301b0 Image thread safe improvements
This commit makes BKE_image_acquire_ibuf referencing result, which means once
some area requested for image buffer, it'll be guaranteed this buffer wouldn't
be freed by image signal.

To de-reference buffer BKE_image_release_ibuf should now always be used.

To make referencing working correct we can not rely on result of
image_get_ibuf_threadsafe called outside from thread lock. This is so because
we need to guarantee getting image buffer from list of loaded buffers and it's
referencing happens atomic. Without lock here it is possible that between call
of image_get_ibuf_threadsafe and referencing the buffer IMA_SIGNAL_FREE would
be called. Image signal handling too is blocking now to prevent such a
situation.

Threads are locking by spinlock, which are faster than mutexes. There were some
slowdown reports in the past about render slowdown when using OSX on Xeon CPU.
It shouldn't happen with spin locks, but more tests on different hardware would
be really welcome. So far can not see speed regressions on own computers.

This commit also removes BKE_image_get_ibuf, because it was not so intuitive
when get_ibuf and acquire_ibuf should be used.

Thanks to Ton and Brecht for discussion/review :)
2012-11-15 15:59:58 +00:00

113 lines
3.0 KiB
C

/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2006 Blender Foundation.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): Robin Allen
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file blender/nodes/texture/nodes/node_texture_image.c
* \ingroup texnodes
*/
#include "node_texture_util.h"
#include "NOD_texture.h"
static bNodeSocketTemplate outputs[] = {
{ SOCK_RGBA, 0, N_("Image")},
{ -1, 0, "" }
};
static void colorfn(float *out, TexParams *p, bNode *node, bNodeStack **UNUSED(in), short UNUSED(thread))
{
float x = p->co[0];
float y = p->co[1];
Image *ima= (Image *)node->id;
ImageUser *iuser= (ImageUser *)node->storage;
if ( ima ) {
ImBuf *ibuf = BKE_image_acquire_ibuf(ima, iuser, NULL);
if ( ibuf ) {
float xsize, ysize;
float xoff, yoff;
int px, py;
float *result;
xsize = ibuf->x / 2;
ysize = ibuf->y / 2;
xoff = yoff = -1;
px = (int)( (x-xoff) * xsize );
py = (int)( (y-yoff) * ysize );
if ( (!xsize) || (!ysize) ) return;
if ( !ibuf->rect_float ) {
BLI_lock_thread(LOCK_IMAGE);
if ( !ibuf->rect_float )
IMB_float_from_rect(ibuf);
BLI_unlock_thread(LOCK_IMAGE);
}
while ( px < 0 ) px += ibuf->x;
while ( py < 0 ) py += ibuf->y;
while ( px >= ibuf->x ) px -= ibuf->x;
while ( py >= ibuf->y ) py -= ibuf->y;
result = ibuf->rect_float + py*ibuf->x*4 + px*4;
copy_v4_v4(out, result);
BKE_image_release_ibuf(ima, ibuf, NULL);
}
}
}
static void exec(void *data, bNode *node, bNodeStack **in, bNodeStack **out)
{
tex_output(node, in, out[0], &colorfn, data);
}
static void init(bNodeTree *UNUSED(ntree), bNode *node, bNodeTemplate *UNUSED(ntemp))
{
ImageUser *iuser= MEM_callocN(sizeof(ImageUser), "node image user");
node->storage= iuser;
iuser->sfra= 1;
iuser->fie_ima= 2;
iuser->ok= 1;
}
void register_node_type_tex_image(bNodeTreeType *ttype)
{
static bNodeType ntype;
node_type_base(ttype, &ntype, TEX_NODE_IMAGE, "Image", NODE_CLASS_INPUT, NODE_PREVIEW|NODE_OPTIONS);
node_type_socket_templates(&ntype, NULL, outputs);
node_type_size(&ntype, 120, 80, 300);
node_type_init(&ntype, init);
node_type_storage(&ntype, "ImageUser", node_free_standard_storage, node_copy_standard_storage);
node_type_exec(&ntype, exec);
nodeRegisterType(ttype, &ntype);
}